Summary: | x11-drivers/xf86-video-nouveau-1.0.11 - OpenGL does not work on NV4E | ||
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Product: | Gentoo Linux | Reporter: | Vladimir <v_2e> |
Component: | [OLD] Library | Assignee: | Gentoo X packagers <x11> |
Status: | RESOLVED NEEDINFO | ||
Severity: | normal | CC: | pacho |
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 530652 | ||
Attachments: | Xorg.0.log |
Description
Vladimir
2014-11-11 21:24:01 UTC
Probably emerge --info and some Xorg logs would be useful. Also would be interesting to know if some error is shown when trying to run glxgears for example Created attachment 394590 [details] Xorg.0.log (In reply to Pacho Ramos from comment #1) > Probably emerge --info and some Xorg logs would be useful. Also would be > interesting to know if some error is shown when trying to run glxgears for > example After today's kernel upgrade to 3.18.3 and the xf86-video-nouveau-1.0.11, glxgears do show the rotating gears, but the typical FPS value is 60. With xf86-video-nouveau-1.0.10 it was typically about 750 FPS. But, how do games perform on it? glxgears FPS was never an "objective" measure of performance (In reply to Vladimir from comment #2) [...] > With xf86-video-nouveau-1.0.10 it was typically about 750 FPS. Also, try to downgrade now with that same kernel the older version to try to allocate the change (In reply to Pacho Ramos from comment #3) > But, how do games perform on it? glxgears FPS was never an "objective" > measure of performance I do not have any games installed, so I even do not know what tool to test it with. (In reply to Pacho Ramos from comment #4) > (In reply to Vladimir from comment #2) > [...] > > With xf86-video-nouveau-1.0.10 it was typically about 750 FPS. > > Also, try to downgrade now with that same kernel the older version to try to > allocate the change I have just downgraded back to 1.0.10, and now glxgears shows 750FPS. I usually try with etracer (games-action/extreme-tuxracer) The FPS 60 rate is a bit explained at: http://askubuntu.com/questions/285342/why-does-vblank-mode-improve-framerate-drastically-in-benchmarks http://ttux.net/post/glxgears-vertical-refresh-vblank-mode/ And probably this commit was the one making glxgears to now show that framerate: http://cgit.freedesktop.org/nouveau/xf86-video-nouveau/commit/?id=f0fa8313714c2a5b16e784b257b5ff79da3a443b (In reply to Pacho Ramos from comment #7) > The FPS 60 rate is a bit explained at: > http://askubuntu.com/questions/285342/why-does-vblank-mode-improve-framerate- > drastically-in-benchmarks > http://ttux.net/post/glxgears-vertical-refresh-vblank-mode/ > > And probably this commit was the one making glxgears to now show that > framerate: > http://cgit.freedesktop.org/nouveau/xf86-video-nouveau/commit/ > ?id=f0fa8313714c2a5b16e784b257b5ff79da3a443b Yes! I hav just checked it, and indeed this is the case! My laptop has vertical refresh rate of 60 frames per second. So it is exactly set up for my screen. So, everything seems to work fine now. Thank you! |