Summary: | games-fps/quake1-data interactive ebuild | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Patrick Lauer <patrick> |
Component: | New packages | Assignee: | Gentoo Games <games> |
Status: | RESOLVED INVALID | ||
Severity: | normal | CC: | qa |
Priority: | Normal | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
this is not a report of a bug. (In reply to Mr. Bones. from comment #1) > this is not a report of a bug. It is. This ebuild becomes interactive, thus never finishing to emerge. This breaks things like automated packagebuilders and tinderboxen. We designed PROPERTIES="interactive" for this exact case, I strongly suggest applying it to this ebuild and all followup bugs from others in the games herd I am going to hit in the next few days. it does have PROPERTIES=interactive. |
>>> Emerging (1 of 1) games-fps/quake1-data-2.40::gentoo >>> Unpacking source... * This ebuild will need the cdrom for quake1-data * If you do not have the CD, but have the data files * mounted somewhere on your filesystem, just export * the variable CD_ROOT so that it points to the * directory containing the files. * For example: * export CD_ROOT=/mnt/cdrom * Please insert+mount the cdrom for quake1-data now ! * Press return to scan for the cd again * or hit CTRL+C to abort the emerge.