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Bug 479690

Summary: media-libs/libmikmod must be re-compiled manually after recent upgrades
Product: Gentoo Linux Reporter: Paul Osmialowski <newchief>
Component: [OLD] GamesAssignee: Gentoo Linux bug wranglers <bug-wranglers>
Status: RESOLVED NEEDINFO    
Severity: enhancement    
Priority: Normal    
Version: unspecified   
Hardware: All   
OS: Linux   
Whiteboard:
Package list:
Runtime testing required: ---

Description Paul Osmialowski 2013-08-04 07:17:54 UTC
I'm not heavy gamer, so I did not recognize the issue for some time. I'm upgrading my Gentoo box more often than I'm playing games. However, I found that many of them crash with segfault. I did post-mortem analysis in gdb and found that libmikmod functions are crashing. I recall I had the same problem years ago (unfortunately I can't find it in 'My Bugs', seems like I've forgotten to file it back then) and approach I've taken back then (to recompile libmikmod) worked again. I also recompiled sdl-sound as backtrace shows that libmikmod functions are called from sdl-sound functions. Now it works.

Reproducible: Always

Steps to Reproduce:
1. update your Gentoo box often
2. try to play a game that depend on libmikmod (games-action/gltron can act as a good example)
3.
Actual Results:  
crash on libmikmod functions

Expected Results:  
no crash

I recall that shomewhat recently ALSA libs and stuff around them were updated.
I guess some interdependency on ebuilds must be imposed.
Comment 1 Samuli Suominen (RETIRED) gentoo-dev 2013-08-23 07:11:45 UTC
Missing `emerge --info`, missing backtrace of mentioned segmentation faults, missing version information of libmikmod and other mentioned libraries

Assigned to wrong people, reassigning back to bug-wranglers@ and closing as NEEDINFO
Reopen the bug when you have either reproducible case, backtrace, or something to go on with