Summary: | games-util/libglfps - Helper library for showing FPS | ||
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Product: | Gentoo Linux | Reporter: | Fpemud <fpemud> |
Component: | New packages | Assignee: | Default Assignee for New Packages <maintainer-wanted> |
Status: | UNCONFIRMED --- | ||
Severity: | enhancement | CC: | games |
Priority: | Normal | Keywords: | EBUILD |
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
URL: | http://linux.freecode.com/projects/libglfps | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: | libglfps-0.1.ebuild |
Description
Fpemud
2013-03-10 15:05:31 UTC
Created attachment 341544 [details]
libglfps-0.1.ebuild
does not work freeglut ERROR: Function <glutStrokeCharacter> called without first calling 'glutInit'. I was able to compile the program without having to make changes in the ebuild (possibly the latest versions of media-libs/mesa have solved the bug that commented Julian). I tested the program with the following games: games-action/maelstrom games-arcade/emilia-pinball games-arcade/frozen-bubble games-arcade/vor games-arcade/xgalaga games-engines/odamex games-fps/zandronum (from haarp overlay) games-roguelike/cataclysm-dda and games-roguelike/stone-soup (tiles version) games-simulation/openttd games-simulation/singularity games-sports/billardgl games-strategy/freeciv But it only works with BillardGL. In the README also mentions the following: "Currently, libglfps only supports apps that use double buffering" so it is possible that only work with a limited number of games. |