Summary: | Blender does depend on glx, but it's not marked as a dependency | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Gustavo Ramos <eureko> |
Component: | Current packages | Assignee: | Gentoo Graphics Project <graphics+disabled> |
Status: | RESOLVED INVALID | ||
Severity: | normal | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Gustavo Ramos
2004-03-10 19:33:03 UTC
Sorry, forgot to mention the blender version: blender-2.32 what you mean with glx? I was refering to the X glx extension. Ok, I solved it. It was a configuration issue: In the file /etc/X11/XF86Config I uncommented the line Load "glx" and all went fine. However, when compiling blender, the script should display a notice telling the user that the glx extension is needed for blender to run and should be installed *and* enabled :-) Should this be filed as a new bug? This is an old bug, I know, but just for your information, it is possible to run blender even without GLX extension. Just use "blender-static" binary from blender site. This binary has a software-based GLX statically linked, and should work on most systems. |