Summary: | ALSA not working with games-fps/quake3 | ||
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Product: | Gentoo Linux | Reporter: | Philipp Kern <phil> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED INVALID | ||
Severity: | normal | CC: | albzey |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | All | ||
URL: | http://www.mail-archive.com/alsa-user@lists.sourceforge.net/msg03148.html | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Philipp Kern
2004-01-12 12:50:28 UTC
the provided URL says it's an OSS bug ... quake3 works fine on my system without such trickery on my part perhaps we can make a games related FAQ and add this to it ... A bug of the ALSA OSS plugin then. Do you use ALSA (I use 1.0.0)? of course i use alsa, it would be pretty stupid of me to say alsa works fine when i dont use it :P ive been using the alsa drivers in 2.6.x since the late 2.5.x series and currently i have media-libs/alsa-lib-1.0.1 and media-sound/alsa-utils-1.0.1 although i've been playing q3/et since alsa-{lib,utils} were in the 0.9.x stages Same on mine - It's gentoo-dev-sources. mmap() fails. So there has to be at least one little problem ;o) Perhaps reassigning to sound? If I want sound working on Quake3, RTC Wolfenstein and other similar games, I must deactivate the esound daemon via "esdctl standby". When I finish playing, to get the daemond running again I do "esdctl resume". It seems anyway that evolution tries to start ESD... Sucks 'cos normally I don't use it (and most of the time it cores anyway). But the first time I tried the thing I stated in #1 it worked, now quake3 crashes without any hint after the game is started, sound works but hangs than. (When I would begin to play) Quake3 breaks on any Tier or MP level. The demo level is fine. Strange thing. Logging states DGA Mouse - Disabling DGA DirectVideo. But as my problem has (probably) nothing to do I'll close this as invalid for now |: (However I'm still unable to play it) (io)Quake3 works without such a trick, but I need it for Quake3-WoP. Thanks for it. |