| Summary: | nvidia-drivers: version bump | ||
|---|---|---|---|
| Product: | Gentoo Linux | Reporter: | Michal Januszewski (RETIRED) <spock> |
| Component: | New packages | Assignee: | Martin Schlemmer (RETIRED) <azarah> |
| Status: | RESOLVED FIXED | ||
| Severity: | enhancement | CC: | jstuart, truewhirm, x11 |
| Priority: | High | ||
| Version: | unspecified | ||
| Hardware: | All | ||
| OS: | All | ||
| Whiteboard: | |||
| Package list: | Runtime testing required: | --- | |
| Attachments: |
nvidia-kernel-1.0.5328 - ebuild
minion 5328 patch Ebuilds for 1.0.5328 drivers nvidia-glx-1.0.5328 - ebuild minion patch as of 12/31/03 |
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Description
Michal Januszewski (RETIRED)
2003-12-22 02:15:38 UTC
They don't compile cleanly with 2.6.0 kernel, hopefully the good people at minion.de will have a patch for us ready soon :) Created attachment 22557 [details]
nvidia-kernel-1.0.5328 - ebuild
Created attachment 22558 [details, diff]
minion 5328 patch
Builds correctly with the minion patch. http://www.minion.de/files/NVIDIA_kernel-1.0-5328-2.6.diff.bz2 Only change in the ebuild is the: PKG_V="pkg1" Created attachment 22560 [details]
Ebuilds for 1.0.5328 drivers
Here are updated ebuilds for the 1.0.5328 drivers. Including the minion.de
patch for the kernel driver. Usual format for multiple ebuild archives. =)
Created attachment 22561 [details]
nvidia-glx-1.0.5328 - ebuild
ebuild for nvidia-glx-1.0.5328 is attached
cp files/nvidia-glx-1.0.4496-defines.patch
files/nvidia-glx-1.0.5328-defines.patch
compiles correctly.
Sorry, guess I was too slow. I'll package it up correctly next time. =) I wasn't sure if I should add a comment here or report a new bug but I'm having problems similiar to some seen in the forums with these new drivers. If you tell them to use nvidia's agp they simply don't work, X shuts down right after starting. If you use agpgart, X will start but glxgears gets 15fps Max. The 2.6 patch at minion.de has been updated, according to guys in #nvidia it fixes the problems people have been having. This ebuild is somehow messed up. Even if I give it the newest patch, X will segfault while loading up glx. If I apply the patch and do it myself (after unmerging) it works fine. yeah, i'm finding that if i disable the glx extension, everything loads fine ... otherwise, anything that uses opengl segfaults * media-video/nvidia-kernel
Latest version available: 1.0.5328
* media-video/nvidia-glx
Latest version available: 1.0.5328
Closing RESOLVED FIXED.
Please file a new bug for issues you may have with the driver for tracking purposes. The original subject of this bug is solved, and unrelated to your other issues. TIA, --tseng ive created Bug 36551 to handle the segfaults/etc... since this one was closed :P technically it wasnt unrelated since spyderous version bumped the packages w/out reviewing this bug first Largely because I didn't see the bug. It wasn't in my bug email at the time I made the bump. Anyway, moving to the other. FYI, new Minion patch is up. It's attached here (I hope!) Created attachment 22944 [details, diff]
minion patch as of 12/31/03
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