| Summary: | games-fps/quakeforge won't build without -fPIC on amd64 | ||
|---|---|---|---|
| Product: | Gentoo Linux | Reporter: | Anton Romanov <theli.ua> |
| Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
| Status: | RESOLVED OBSOLETE | ||
| Severity: | normal | CC: | brent, cfuga, siarhei.siamashka |
| Priority: | High | ||
| Version: | unspecified | ||
| Hardware: | AMD64 | ||
| OS: | Linux | ||
| Whiteboard: | |||
| Package list: | Runtime testing required: | --- | |
| Attachments: | info | ||
|
Description
Anton Romanov
2009-11-24 10:19:54 UTC
Created attachment 211048 [details]
info
=emerge --info
This looks like a re-emergence (no pun intended) of bug #165523, which similarly caused a failed build because the Makefile was trying to compile without -fPIC. It seems like there are a lot of places in the Quakeforge code that are like this, since it was originally written for x86 only. The earlier bug #165523 was fixed by using a patch that FreeBSD's packages are using to fix the same bug in Quakeforge. Could something like that be done again here with cd_file.so? I've only recently started using Gentoo heavily, so I don't know where in the ebuild structure such patching would go, to try this myself. It makes me wonder how many -fPIC's need to be put in there to fix it all. This doesn't seem to be an issue anymore with quakeforge-0.5.5-r2. |