Summary: | games-util/atlas: fails to build with gcc-4.4 | ||
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Product: | Gentoo Linux | Reporter: | Diego Elio Pettenò (RETIRED) <flameeyes> |
Component: | New packages | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | esigra |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 249226 | ||
Attachments: |
Build log
Snapshot from CVS which appears to be working. |
Description
Diego Elio Pettenò (RETIRED)
2009-08-03 22:37:46 UTC
Created attachment 200067 [details]
Build log
Where it's now doing '#include SG_GLUT_H' it needs a '#include <GL/glut.h>' And where it's doing 'SG_USING_STD(vector);' it needs a 'using std::vector;' It's because the preprocessor is failing here.. But that's not all, it's also using "max", "mix" where it should use std::max and std::min, or you need to do 'using namespace std;' in those files alternatively but that might end up doing something unwanted too. That said, there's one error I couldn't figure out so sorry for not attaching a patch here. Created attachment 201024 [details]
Snapshot from CVS which appears to be working.
They don't use the 'lowres' directory anymore, so removed the directive to that... Started it without FlightGear and it appears to be working.
in portage. thanks for the ebuild. |