Summary: | games-fps/rtcw engine freezes at fire zombie | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Andreas Dehmel <zarquon> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED WONTFIX | ||
Severity: | normal | CC: | dfhayes, nick, pez |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: | Output of emerge --info |
Description
Andreas Dehmel
2008-02-17 21:26:53 UTC
Created attachment 143814 [details]
Output of emerge --info
I can second this bug, same architecture, although not sure if it is a gentoo bug, it also appears on my ubuntu installation. It's a relief that it doesn't just happen on my machine. And I agree that it's in all likelihood not bug in the Gentoo environment but some incompatibility of the RtCW engine with newer Linux environments (or hardware) in general. But I thought the Gentoo bugzilla was a good starting place to get some feedback regarding reproducibility. NB: I installed the game under WINE and finished it without problems in the interim. Is there a chance that someone of the Gentoo team brings this to id's attention (Timothee Besset would probably be the one to talk to)? I think they're one of the very few companies "mad" enough to actually do something about this in such an old game, but I estimate the chances of an end user like myself getting through rather slim, it'd be better if a representative of a Linux distribution addressed them. Same Here :( Q6600 4GB ram, 8600GT Still happening, exactly as described. AMD 3800+ (X2 Dual core) 7300GT 256MB PCIe 4GB ram kernel 2.6.30-r5 nvidia 185.18.31 Asus A8N-e w/nvidia CK804 and ALC850 (snd_intel8x0) audio Could this be an alsa oss-emulation issue? This continues to happen with my SB Live! 5.1 PCI card--which I've used before in this machine to play Q3A many, many times. 2.6.31-gentoo-r6 gcc-4.3.4 glibc-2.10.1-r1 nvidia-drivers-190.53.r1 xorg-server-1.7.5 7300GT There are no errors reported by the rtcw console output. Since it happens w/both intel_8x0 and emu10k1, it's probably not the lack of audio hardware mixing that's at fault since the emu10k1 card supports hw mixing. So, not sure where the problem lies. I started encountering this too, and on the advice of http://www.nvnews.net/vbulletin/showthread.php?t=117684 I went ahead and compiled some replacement .so files from the rtcw SDK. This cleared up the problem for me, so perhaps that'd be an option, rather than just using the prebuilt binaries. It's a shame that the SDK doesn't actually let you build the main game binary. https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=010852d13e7f1c59bc11ab2e3efe806dfacebaf4 commit 010852d13e7f1c59bc11ab2e3efe806dfacebaf4 Author: Aaron Bauman <bman@gentoo.org> AuthorDate: 2019-12-08 21:13:32 +0000 Commit: Aaron Bauman <bman@gentoo.org> CommitDate: 2019-12-08 21:13:32 +0000 games-*/*: drop last-rited pkgs Bug: https://bugs.gentoo.org/515926 Bug: https://bugs.gentoo.org/510960 Signed-off-by: Aaron Bauman <bman@gentoo.org> games-fps/rtcw/Manifest | 2 - games-fps/rtcw/files/wolf-ded.rc | 24 --- games-fps/rtcw/metadata.xml | 11 -- games-fps/rtcw/rtcw-1.41b.ebuild | 93 --------- |