Summary: | games-action/parsec - parsec segfaults | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Jeroen Roovers (RETIRED) <jer> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED UPSTREAM | ||
Severity: | normal | CC: | jazzvoid, stian |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | x86 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: | /tmp/parsec.log |
Description
Jeroen Roovers (RETIRED)
![]() Created attachment 140498 [details]
/tmp/parsec.log
It segfaults every time immediately after it writes:
::loading fonts
CFLAGS=-g CXXFLAGS=-g FEATURES=splitdebug emerge games-action/parsec gdb parsec (and type in "bt" when it crash and post the info here) (In reply to comment #2) > CFLAGS=-g CXXFLAGS=-g FEATURES=splitdebug emerge games-action/parsec Gentoo uses the binary distribution from upstream: parsec_lan_build0197.tar.gz as seen in SRC_URI... Aaah :-) Then this bugreport probably belongs upstream then. yep, marking UPSTREAM. Have the same bug on amd64. Project is abandoned since 2003, maybe it should be masked |