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Bug 190486

Summary: games-util/ddfinwad (new ebuild)
Product: Gentoo Linux Reporter: Davide Cendron (RETIRED) <scen>
Component: New packagesAssignee: Default Assignee for New Packages <maintainer-wanted>
Status: CONFIRMED ---    
Severity: enhancement CC: jstein
Priority: Lowest Keywords: EBUILD
Version: unspecified   
Hardware: All   
OS: Linux   
URL: http://edge.sourceforge.net/
See Also: https://bugs.gentoo.org/show_bug.cgi?id=188214
Whiteboard:
Package list:
Runtime testing required: ---
Attachments: ddfinwad-1.3.ebuild
ddfinwad-1.3.ebuild

Description Davide Cendron (RETIRED) gentoo-dev 2007-08-28 09:06:06 UTC
Hi, there's an ebuild for DDFINWAD, that is a tool used to create or integrate WAD files using DDF data (used by EDGE Doom Engine, see bug #188214 for related ebuild )

Current version is 1.3, and i suggest to put it in games-util category.
Comment 1 Davide Cendron (RETIRED) gentoo-dev 2007-08-28 09:06:51 UTC
Created attachment 129447 [details]
ddfinwad-1.3.ebuild
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2007-08-28 16:43:56 UTC
should use the games eclass functions in src_install
Comment 3 Davide Cendron (RETIRED) gentoo-dev 2007-08-28 18:24:05 UTC
Created attachment 129496 [details]
ddfinwad-1.3.ebuild

I've seen that, for example, glbsp ebuild doesn't inherit games eclass, even if it's in games-util category, so i've removed this inheritance from ddfinwad ebuild (thanks anyway for the remark 8) )

I've also addes ~amd64 keyword, it compiles and run fine on my AMD64 box.