Summary: | Ebuild for "Beyond the Red Line" a Battlestar Galactica total-conversion | ||
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Product: | Gentoo Linux | Reporter: | Mike McQuaid <mike> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | VERIFIED WONTFIX | ||
Severity: | enhancement | CC: | brebs, candrews, mailingdotlist, silvio.gerli, thothonegan, whereami |
Priority: | High | Keywords: | EBUILD |
Version: | 2006.1 | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: |
btrl-demo-1.0.ebuild
btrl-demo-1.0.ebuild btrl-demo-1.0.ebuild btrl-demo-1.ebuild |
Description
Mike McQuaid
2007-04-07 12:55:30 UTC
Created attachment 115659 [details] btrl-demo-1.0.ebuild Known problems: o Doesn't build from source (working with upstream) o Use tar explicitly in unpack (see if you can see a way round this) o Mirror isn't valid, needs torrented from http://www.game-warden.com/bsg/downloads.html, although we could try and provide a mirror. As usual, please let me know what needs to be fixed to get this in the tree. You need RESTRICT="fetch" for stuff that cannot be downloaded, not a fake SRC_URI. ;) http://devmanual.gentoo.org/general-concepts/mirrors/index.html#restricting-automatic-mirroring http://devmanual.gentoo.org/ebuild-writing/functions/pkg_nofetch/index.html Created attachment 115661 [details]
btrl-demo-1.0.ebuild
Added fetch restriction.
What does this require from the original game, if anything? By original game do you mean Freespace 2? It needs nothing from the original game. It uses all it's own textures/art and the engine is open source. Excellent. So really, it isn't a "total conversion" so much as a "new game" that uses the open sourced Freespace 2 engine? Very cool. i needed to emerge openal in order for the game to run properly. Good point. I'll fix the dependencies tomorrow. Created attachment 115994 [details]
btrl-demo-1.0.ebuild
Fixed dependencies
I just saw the announcement on Happypinguin and already an ebuild that is fast! Thank a lot : D In which category should I put the ebuild? games-strategy? or another category? Shouldn't really matter. I did games-action iirc. I have put the ebuild + sh files in in /usr/local/portage/games-action/btrl but I am having problems emerging btrl: # emerge -av btrl These are the packages that would be merged, in order: Calculating dependencies / emerge: there are no ebuilds to satisfy "btrl". # emerge -av btrl-demo These are the packages that would be merged, in order: Calculating dependencies / emerge: there are no ebuilds to satisfy "btrl-demo". The ebuild name is the clue. Needs to be in $PORTDIR_OVERLAY/games-action/btrl-demo/btrl-demo-1.0.ebuild Then do emerge btrl-demo --digest (In reply to comment #14) > The ebuild name is the clue. > Needs to be in > $PORTDIR_OVERLAY/games-action/btrl-demo/btrl-demo-1.0.ebuild > > Then do emerge btrl-demo --digest > Thanks! Works like a charm now :D Created attachment 117030 [details]
btrl-demo-1.ebuild
Tidied, and added direct downloads.
Version is 1, not 1.0. The filename is unversioned (which is the worst possible "version", ho hum).
Good work Paul, marked my ebuild as obsolete. Any news on this? It's been almost a year and half, and this game seems really cool... and all the work has been done as far as I can tell. it's dead |