Summary: | media-libs/sdl-sound will not build with libtool-1.5.23b | ||
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Product: | Gentoo Linux | Reporter: | Max <bugzillas> |
Component: | [OLD] Library | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | gentoo-bugs, heiko.baums, mjevans1983, richardvoigt |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | x86 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 169581 | ||
Attachments: |
Log containing build output for sdl-sound
Output of emerge --info |
Description
Max
2007-02-20 11:50:56 UTC
Created attachment 110723 [details]
Log containing build output for sdl-sound
Created attachment 110724 [details]
Output of emerge --info
SED isnt being set in libtool ... ... and that's because someone upstream thought it'd be a swell idea to package an old libtool.m4 in acinclude.m4 Well, I dumped the 1.5.23b version of libtool in package.mask here and frankly I suggest the maintainers for the libtool package do the same until the upstream package is sane again. wtf are you talking about ? did you even read my comments ? this has nothing to do with libtool ... the sdl-sound package is broken Right. The way I read your comments (libtool not really being my thing), you are saying sed isn't being set in libtool, because someone packaged some incorrect m4 files. I can't distil which package (sdl-sound or libtool) contains the wrong files. Thus when I read your comments in a bugreport about libtool, I can only assume the files are packages incorrectly in the libtool package. Fact remains that with the older version of libtool, sdl-sound DOES build. I suppose that could be because of either problems with sdl-sound and libtool. I don't know. Apart from that, I'm trying to help out here, no need to become angry. Hello, It seems that exporting the environment variable # export SED=sed before emerging fixes that. At least, doing this, I can compile it withoute any problem. Can't say if the binary is broke or not, but I don't think so :) Thank to SpanKy for pointing into the right direction ! *** Bug 169663 has been marked as a duplicate of this bug. *** I can confirm that sdl-sound builds if and only if SED=sed is prefixed to the emerge line, on my amd64 (core2duo) system Both on my friend's box (~x86) and my box (~amd64) it fails in this way unless you export SED=sed. Thanks! The workaround (setting the env var SED to sed) solved this for me as well here (~amd64 box). sorry, i was referring to the notion of masking libtool/forcing a downgrade as being completely the wrong answer the ebuild now deletes the excess m4 macros from the local .m4 file in src_unpack |