Summary: | quake3-<addon> ebuilds should work with both quake3 and quake3-bin | ||
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Product: | Gentoo Linux | Reporter: | Ivan Yosifov <iyosifov> |
Component: | Current packages | Assignee: | Gentoo Games <games> |
Status: | RESOLVED CANTFIX | ||
Severity: | normal | CC: | manschwetus |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Ivan Yosifov
2006-07-20 06:39:03 UTC
yeah we just havent gotten around to this the quake3 eclass should install the data files and stuff into the FHS dir (GAMES_DATADIR) and then if the quake3-bin package is installed, drop some symlinks into /opt/quake3/ for it OK. This is fixed in the new games-mods eclass and all of the current quake3 ebuilds have been ported to the eclass. Currently, it is all masked, since I want o unmask everything at once, but it will be in ~arch hopefully today. Actually, this is only partly fixed. The client part is fixed, but there's still only support for quake3-bin for dedicated servers. I'll have to fix that before I unmask everything and mark this bug as FIXED. Quake3 is gone from tree, so closing.. |