Summary: | media-gfx/blender ebuild hides usefull info, needs notice or autoconfiguration of paths | ||
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Product: | Gentoo Linux | Reporter: | Michael Boone <fuag155555> |
Component: | New packages | Assignee: | Luca Barbato <lu_zero> |
Status: | RESOLVED TEST-REQUEST | ||
Severity: | enhancement | CC: | denilsonsa, graphics+disabled |
Priority: | High | ||
Version: | 2006.0 | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Michael Boone
2006-06-04 16:11:21 UTC
It should find them in that path or at least that was the idea. Re-assign wrt Bug 171232 Bug 180086 is related to this one. It talks about Python plugins and provides a workaround. I think all paths should be found automatically. This happens when you download the binary, uncompress somewhere and just run it. This should also happen when installing using ebuild. Is this still an issue? (In reply to comment #4) > Is this still an issue? It is almost fixed. It seems that current blender ebuild (tested with 2.49b) installs Python scripts at /usr/share/blender/scripts/, and they are automatically detected by Blender. This is great! Congratulations! However, the extra C plugins installed at /usr/lib64/blender/ are not detected. (but I think they were not meant to be auto-detected; the binary tarball does not even include compiled versions of them) I'm not sure what is the solution for this. Maybe Blender could point to those directories by default. Or maybe the ebuild should mention that these plugins are available. How to test: 1. Open blender. Run "File -> Load Factory Defaults", just to start with a clean configuration (or delete ~/.B.blend). 2. Select the Cube (it comes already pre-selected). 3. Go to Texture (just press F6). 4. At "Texture Type", select "Plugin". 5. Here, Blender should have pointed to /usr/lib64/blender/textures/ by default, but in fact it doesn't. 6. Select a plugin, if you want. Or just cancel the dialog. 7. At the top of the screen, at "SR:2-Model", select "4-Sequence". 8. Add the only scene to the sequencer ("Add -> Scene -> Scene"). 9. "Add -> Effect -> Plugin". 10. Here, Blender should have pointed to /usr/lib64/blender/sequences/ by default. How to "fix" by user-configuration: 1. Open the "User Preferences -> File Paths". 2. Set the default paths for "Tex Plugins" and "Seq Plugins" here. Please test with 2.63a. Thanks. |