Summary: | games-fps/quake3 unable to find dri | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | mark lybarger <mlybarger> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED NEEDINFO | ||
Severity: | normal | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | AMD64 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
mark lybarger
2006-05-28 21:38:24 UTC
from a forum post, here's some additional output: mark@expresso ~ $ export LIBGL_DEBUG=verbose mark@expresso ~ $ quake3-bin Q3 1.32c linux-i386 May 8 2006 ----- FS_Startup ----- Current search path: /home/mark/.q3a/baseq3 /opt/quake3/baseq3/pak0.pk3 (3539 files) /opt/quake3/baseq3 ./quake3.x86/baseq3 ---------------------- 3539 files in pk3 files execing default.cfg couldn't exec q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ------- Input Initialization ------- Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 640x480 libGL: XF86DRIGetClientDriverName: 4.0.1 r200 (screen 0) libGL: OpenDriver: trying /emul/linux/x86/usr/lib/modules/dri/r200_dri.so libGL error: dlopen /emul/linux/x86/usr/lib/modules/dri/r200_dri.so failed (/emul/linux/x86/usr/lib/modules/dri/r200_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to find driver: r200_dri.so Using 4/4/4 Color bits, 16 depth, 0 stencil display. GL_RENDERER: Mesa GLX Indirect *********************************************************** You are using software Mesa (no hardware acceleration)! Driver DLL used: libGL.so.1 If this is intentional, add "+set r_allowSoftwareGL 1" to the command line when starting the game. *********************************************************** ...WARNING: could not set the given mode (3) ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- ----- CL_Shutdown ----- ----------------------- Sys_Error: GLimp_Init() - could not load OpenGL subsystem Have you tried games-fps/quake3 also? Is this still a problem with newer emul-libs and xorg-x11? You didn't mention if you're on AMD64 but I'm guessing that you are due to the emul libs. Have you tried any other *32-bit* opengl games? Could you also post your emerge --info here. No response... assuming reporter is MIA. Feel free to reopen this with the responses to my questions. |