Summary: | netscape-flash version 6 crashes a lot | ||
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Product: | Gentoo Linux | Reporter: | Georgi Georgiev <chutz+bugs.gentoo.org> |
Component: | Current packages | Assignee: | Karl Trygve Kalleberg (RETIRED) <karltk> |
Status: | RESOLVED WONTFIX | ||
Severity: | normal | CC: | blkdeath |
Priority: | High | ||
Version: | 1.4_rc1 | ||
Hardware: | x86 | ||
OS: | All | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Georgi Georgiev
2002-12-28 11:48:57 UTC
Ok, i got the ebuild from cvs. Still i'll leave the bug open hoping others can confirm the crashes I am experiencing. I am starting to have the feeling I am talking too much, but http://www.idsoftware.com did not crash me when armed with flash 5.0.51 The one that was crasing was 6.0.69, but I had the same occasional crashes with older 6.0.xx versions too. With older than 1.2.1 mozillas too. Newer flashes seem better. I tried flash 6.0.69 and 6.0.79, but both of them hang the browser when the animation played include sounds and multimedia buttons. The browsers I tried are all Gecko-based (Mozilla, Galeon, Epiphany). The only thing I can do is kill the process and don't recover the browsing session (in Galeon and Epiphany). I don't think it's a problem browser-related, because the same thing happens with gstflashplayer (the stand-alone Flash player installed with netscape-flash) montag: Can you include some specific URLs so that the bug can be reopened? You can try it with this sites: http://www.powerstrike.net/Tehkan/mamejump.html http://www.xiaoxiaomovie.com/movie/movie02.htm http://www.ngi.it/intro/intro3_high.htm http://www.sadeem.net/main.htm I want to clarify a couple of things of my previous comment: 1) the stand-alone player is gflashplayer and not gstflashplayer; 2) gflashplayer seems to hang, as the plug-in, if you try to play the animation in streaming (from the web-- you have to specify the .swf file, not the .htm that points at it). Unlikely the plug-in, the player doesn't really hang - sorry if I said the contrary - but downloads the entire file before start playing! Not really in streaming... You can try playing in gflashplayer the following animation: http://www.taucher0815.de/Flovies/mamejump.swf This is the same animation of the first site in the upper list. As you can see, it is played without problems in the player, but it hangs the browser. 3) gflashplayer works if the animation is a local file (file://) 4) the plug-in fails even if the animation is a local file. So, in the end, maybe *it is* a browser-related problem. Currently I'm using: - GNOME 2.2.1 - lib-compat 1.2 - glibc 2.3.2-r1 - mozilla 1.4-r3 - epiphany 0.9.1 I really don't remember when I first saw this problem in my system... if it was at netscape-flash upgrade from 5.0.x series or if it was at Gentoo upgrade from 1.2. For sure it wasn't present with Gentoo 1.2 and netscape-flash 5.0.x http://www.fratellimattioli.it/pranzoservito.swf This animation hangs both the browser and gflashplayer. It's an italian trivia game: press the OK button to spin the wheel, than, when it stops, choose between the four answers. When you press one of these answers Flash hangs. Tested with netscape-flash-6.0.79 Montag: all the links you've posted work fine in my browser. I am ruuning the trunk snapshot of mozilla labeled 2003-08-25-08 and my flags are: +java +crypt -ipv6 +gtk2 +ssl -ldap -gnome -mozsvg -mozcalendar -mozaccess -mozp3p -mozxmlterm +moznoirc +moznomail +moznocompose -moznoxft Thanks for the test; in your words I read Mozilla's innocence. It has to do with sounds, because animations (even interactive) without it never hang the browser. I tried killing "esd" (I'm using GNOME) and now everything's working. This is stranger than before because Flash do plays sounds through esd! (and it always worked before). There's probably some new bad interactions between the two that ends with Flash hanging when there are more than two audio streams coming from the plugin... but it's only my guess. I don't consider killing esd a solution, but it's better than nothing... I think you've got it wrong. Flash seems to be accessing the sound device directly. I am hearing one of your flashes right now and there is no esd process running. In your case, esd has already opened the device and flash hangs while waiting to open it itself. I don't know about multple streams -- my sound card supports multiple "open"s, so I cannot verify. http://www.taucher0815.de/Flovies/mamejump.swf Yes, without esd every Flash movie plays right. It's with esd running that they hang and that's because Flash waits the sound device to be avalable... ok, but the strange thing happening is this: if I try to play the animation I linked up here, Flash plays the intro without problem even with esd running... with the thunder sound! It hangs only after it, when it should begin the "Jump" sample. That's strange, because if Flash really needs direct access to the sound device to work, it should hang before the intro, isn't it? I have an intel810 as sound card and ALSA does not support multiple channels on its driver. http://jp.shockwave.com/games/puzzles/zookeeper/zookeeper.swf Oh, and there are a lot of other animations and games with sound that do work directly from the browser and with esd running (eg. the one I linked up here)... and never hangs! So... I really don't know. Today it happened the same with XMMS, so it's probably a bug in esd and not in Flash. In effect there was a new esound ebuild a couple of mounth ago... That's good, so we now know where really is the problem: it isn't in Flash but in esd! Ok, now it's clear that my problem is totally unrelated with Flash. It's my esound that's acting strangely... it doesn't mix sound streams anymore! I'll try to understand whoat's happening. Thanks for the help, without you I would have continued in thinking it was a Flash fault. Last comment to say that re-emerging esound and alsa (driver|lib) has fixed my problem. Thanks again. |