Summary: | Unreal Tournament 2004 Mods | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Stefano Balocco <Stefano> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED WONTFIX | ||
Severity: | trivial | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | x86 | ||
OS: | Linux | ||
URL: | http://www.unrealtournament.com | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
Stefano Balocco
2006-01-02 17:16:44 UTC
Sorry, but I use an eclass for ut2004 mods and don't want to waste the time manually maintaining them all separately. Also, the liflg installers make for a much more useful distfile from my end. (In reply to comment #1) > Sorry, but I use an eclass for ut2004 mods and don't want to waste the time > manually maintaining them all separately. Also, the liflg installers make for > a much more useful distfile from my end. Excuse me, but I don't understand. What is much more useful? An installer (usefull on slackware, useless on gentoo) with a broken distribution (my bt client say to me "no peers", and I'm not the only one) or an overhead in the work to have ebuilds with findable distfiles? Maybe you can made some class for zip files or umod files. |