# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: $ inherit eutils toolchain-funcs games DESCRIPTION="Team-based aliens vs humans FPS with buildable structures" HOMEPAGE="http://tremulous.net/" SRC_URI="mirror://sourceforge/${PN}/${P}.zip http://0day.icculus.org/mirrors/${PN}/${P}.zip ftp://ftp.wireplay.co.uk/pub/quake3arena/mods/${PN}/${P}.zip" LICENSE="GPL-2 CCPL-Attribution-ShareAlike-2.5" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="dedicated openal opengl vorbis" UIDEPEND="openal? ( media-libs/openal ) media-libs/libsdl vorbis? ( media-libs/libogg media-libs/libvorbis ) virtual/opengl || ( ( x11-libs/libX11 x11-libs/libXau x11-libs/libXdmcp x11-libs/libXext ) virtual/x11 )" RDEPEND="opengl? ( ${UIDEPEND} ) !opengl? ( !dedicated? ( ${UIDEPEND} ) ) !games-fps/tremulous-bin" DEPEND="${RDEPEND} app-arch/unzip" S=${WORKDIR}/${PN}/${P}-src pkg_setup() { games_pkg_setup if use amd64 ; then ewarn "emerge games-fps/tremulous-bin instead for better performance." echo fi } src_unpack() { unpack ${A} cd ${PN} unpack ./${P}-src.tar.gz } src_compile() { buildit() { use $1 && echo 1 || echo 0 ; } local build_client=1 if use dedicated && ! use opengl ; then build_client=0 fi emake \ BUILD_CLIENT=${build_client} \ BUILD_SERVER=$(buildit dedicated) \ CC="$(tc-getCC)" \ DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \ USE_CODEC_VORBIS=$(buildit vorbis) \ USE_OPENAL=$(buildit openal) \ USE_LOCAL_HEADERS=0 \ OPTIMIZE= \ || die "emake failed" } src_install() { insinto "${GAMES_DATADIR}"/${PN} doins -r ../base || die "doins -r failed" dodoc ChangeLog ../manual.pdf local bindir=build/release-linux-${ARCH} if use opengl || ! use dedicated ; then newgamesbin ${bindir}/${PN}.${ARCH} ${PN} \ || die "newgamesbin client failed" doicon misc/${PN}.xpm make_desktop_entry ${PN} Tremulous ${PN}.xpm fi if use dedicated ; then newgamesbin ${bindir}/tremded.${ARCH} ${PN}-ded \ || die "newgamesbin ded failed" fi prepgamesdirs }