| 609 |
/* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support, */ |
609 |
/* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support, */ |
| 610 |
int dblBuf[] = {GLX_RGBA,GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DOUBLEBUFFER, None}; |
610 |
int dblBuf[] = {GLX_RGBA,GLX_DEPTH_SIZE, 32, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DOUBLEBUFFER, None}; |