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Gentoo's Bugzilla – Attachment 9031 Details for
Bug 3706
bsd-games-2.13.ebuild (New Package)
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files/bsdgames_2.13-11.diff (debian patch)
bsdgames_2.13-11.diff (text/plain), 39.28 KB, created by
Aric LeDell
on 2003-03-06 15:19:17 UTC
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Description:
files/bsdgames_2.13-11.diff (debian patch)
Filename:
MIME Type:
Creator:
Aric LeDell
Created:
2003-03-06 15:19:17 UTC
Size:
39.28 KB
patch
obsolete
>--- bsdgames-2.13.orig/atc/atc.6.in >+++ bsdgames-2.13/atc/atc.6.in >@@ -175,7 +175,7 @@ > to be a command and is therefore not displayed. The following are > some possible information lines: > .Pp >-.Bd -literal -unfilled -offset indent >+.Bd -literal -offset indent > B4*A0: Circle @ b1 > g7 E4: 225 > .Ed >@@ -438,7 +438,7 @@ > .Em exactly > diagonal. > .Ss "FIELD FILE EXAMPLE" >-.Bd -literal -unfilled >+.Bd -literal > # This is the default game. > > update = 5; >--- bsdgames-2.13.orig/bcd/bcd.6 >+++ bsdgames-2.13/bcd/bcd.6 >@@ -50,7 +50,7 @@ > .Op Fl ds Ar string ... > .Sh DESCRIPTION > The >-.Nm "" , >+.Nm bcd , > .Nm ppt > and > .Nm morse >--- bsdgames-2.13.orig/boggle/boggle/boggle.6 >+++ bsdgames-2.13/boggle/boggle/boggle.6 >@@ -99,7 +99,7 @@ > .El > .Pp > Help is available during play by typing >-.Ic Sq ? . >+.Ic `?' . > More detailed information on the game is given there. > .Sh BUGS > If there are a great many words in the cube the final display of the words >--- bsdgames-2.13.orig/debian/control >+++ bsdgames-2.13/debian/control >@@ -0,0 +1,21 @@ >+Source: bsdgames >+Section: games >+Priority: optional >+Build-Depends: debhelper (>= 4), libncurses5-dev, flex, bison, wenglish, wbritish, dpkg-dev (>= 1.9.0) >+Maintainer: Joey Hess <joeyh@debian.org> >+Standards-Version: 3.5.7.1 >+ >+Package: bsdgames >+Architecture: any >+Depends: ${shlibs:Depends}, ${misc:Depends}, wenglish | wordlist >+Conflicts: bsdgames-nonfree (<< 2.5), suidmanager (<< 0.50) >+Replaces: bsdgames-nonfree (<< 2.5) >+Description: collection of text games from BSD systems >+ This is a collection of some of the text-based games and amusements that have >+ been enjoyed for decades on unix systems. >+ . >+ Includes these programs: adventure, arithmetic, atc, backgammon, battlestar, >+ bcd, boggle, caesar, canfield, countmail, cribbage, fish, gomoku, hangman, >+ hunt, mille, monop, morse, number, pig, phantasia, pom, ppt, primes, quiz, >+ random, rain, robots, sail, snake, tetris, trek, wargames, worm, worms, >+ wump, wtf >--- bsdgames-2.13.orig/debian/changelog >+++ bsdgames-2.13/debian/changelog >@@ -0,0 +1,566 @@ >+bsdgames (2.13-11) unstable; urgency=low >+ >+ * Fixed silly typo in wargames man page. Closes: #169307 >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 16 Nov 2002 18:58:22 -0500 >+ >+bsdgames (2.13-10) unstable; urgency=low >+ >+ * Updated to debhelper v4. >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 1 Jun 2002 22:26:40 -0400 >+ >+bsdgames (2.13-9) unstable; urgency=low >+ >+ * Moved wtf acronym list into /usr/share/games. Closes: #144804 >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 22 May 2002 13:17:37 -0400 >+ >+bsdgames (2.13-8) unstable; urgency=low >+ >+ * COrrected primes (really factor) man page. Closes: #144738 >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 27 Apr 2002 11:00:25 -0400 >+ >+bsdgames (2.13-7) unstable; urgency=low >+ >+ * Make sure boggle is always built with the same wordlist, and use the union >+ of wenglish and wbristish for that list. Building with web2 resulted in >+ too many scrabble-words.. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 7 Apr 2002 20:27:57 -0400 >+ >+bsdgames (2.13-6) unstable; urgency=low >+ >+ * Fixed man page warnings, Closes: #139414 >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 21 Mar 2002 22:24:53 -0500 >+ >+bsdgames (2.13-4) unstable; urgency=low >+ >+ * Corrected hint => hints, Closes: #134120 >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 15 Feb 2002 16:36:20 -0500 >+ >+bsdgames (2.13-3) unstable; urgency=low >+ >+ * Added -m option to hangman to set MINLEN. Closes: #129998 >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 19 Jan 2002 18:04:06 -0500 >+ >+bsdgames (2.13-2) unstable; urgency=low >+ >+ * Fixed bad merge (that's why sail was broken). >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 29 Dec 2001 13:37:00 -0500 >+ >+bsdgames (2.13-1) unstable; urgency=low >+ >+ * New upstream release. >+ * Patched sail/sync.c to build (lots of missing includes and other trivial >+ mistakes). >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 28 Dec 2001 18:15:41 -0500 >+ >+bsdgames (2.12-11) unstable; urgency=low >+ >+ * Added menu hints for backgammon and gomoku, Closes: #121012, #121012 >+ NB: holding off on changing menu titles until I see evidence it's really >+ necessary. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 25 Nov 2001 21:48:03 -0500 >+ >+bsdgames (2.12-10) unstable; urgency=low >+ >+ * Fixed tetris on sun systems to not lag 3 keystrokes behind, patch from >+ upstream. Closes: #97033 >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 18 Nov 2001 17:19:18 -0500 >+ >+bsdgames (2.12-9) unstable; urgency=low >+ >+ * Corrected cost of slime. Closes: #110782 >+ * Added '-' to character class, so wargames can launch moon-buggy. >+ This is clearly a vital fix, but I hesitate to increase the severity of >+ this upload. Closes: #93638 >+ >+ -- Joey Hess <joeyh@debian.org> Mon, 17 Sep 2001 00:51:07 -0400 >+ >+bsdgames (2.12-8) unstable; urgency=low >+ >+ * Applied a patch from Igor Khavkine <i_khavki@alcor.concordia.ca> to >+ make the package build on the Hurd. Closes: #98562 >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 23 May 2001 22:49:26 -0400 >+ >+bsdgames (2.12-7) unstable; urgency=low >+ >+ * Modified all the rest of the menu items that need a pause after >+ running. Also fixed bashisms in the pause code.. >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 11 May 2001 16:19:13 -0400 >+ >+bsdgames (2.12-6) unstable; urgency=low >+ >+ * Pause after tetris-bsd exits when run from the menu, to give a chance >+ for the high scores to be seen. Closes: #96999 >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 10 May 2001 21:49:37 -0400 >+ >+bsdgames (2.12-5) unstable; urgency=low >+ >+ * Added AIUI, Closes: #90973 >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 24 Mar 2001 14:27:16 -0800 >+ >+bsdgames (2.12-4) unstable; urgency=low >+ >+ * Added real dependancy alternate (lintian). >+ * Debhelper v3. >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 10 Feb 2001 00:24:27 -0800 >+ >+bsdgames (2.12-3) unstable; urgency=low >+ >+ * Corrected snake's usage message, Closes: #84852 >+ * Patch from Malcolm Parsons <malcolm@ivywell.screaming.net> to fix >+ snake scoring problem, Closes: #80549 >+ * Statoverride transition. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 4 Feb 2001 14:06:28 -0800 >+ >+bsdgames (2.12-2) unstable; urgency=low >+ >+ * Depends on wordlist, Closes: #76331 >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 5 Nov 2000 15:25:06 -0800 >+ >+bsdgames (2.12-1) unstable; urgency=low >+ >+ * New upstream release, fixing problems in battlestar. Closes: #70465 >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 26 Sep 2000 09:21:22 -0700 >+ >+bsdgames (2.11-4) unstable; urgency=low >+ >+ * Updated to debhelper v2. >+ >+ -- Joey Hess <joeyh@debian.org> Mon, 25 Sep 2000 14:14:51 -0700 >+ >+bsdgames (2.11-3) unstable; urgency=low >+ >+ * Fixed a typo in bcd's man page. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 31 Aug 2000 21:33:33 -0700 >+ >+bsdgames (2.11-2) unstable; urgency=low >+ >+ * Patch from pmaydell@chiark.greenend.org.uk to fix a segfault in >+ battlestar if you say "wear knfo" or similar nonsensical things. >+ (Patch also sent upstream.) Closes: #70465 >+ >+ -- Joey Hess <joeyh@debian.org> Mon, 28 Aug 2000 17:16:27 -0700 >+ >+bsdgames (2.11-1) unstable; urgency=low >+ >+ * New upstream. >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 19 Apr 2000 14:30:22 -0700 >+ >+bsdgames (2.10-3) unstable; urgency=low >+ >+ * Modified asian capitals quiz with some corrections. Closes: #62078 >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 9 Apr 2000 15:16:40 -0700 >+ >+bsdgames (2.10-2) unstable; urgency=low >+ >+ * Fixed countmail man page, Closes: #61846 >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 5 Apr 2000 13:42:58 -0700 >+ >+bsdgames (2.10-1) unstable; urgency=low >+ >+ * New upstream release. >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 12 Feb 2000 16:35:11 -0800 >+ >+bsdgames (2.9-4) unstable; urgency=low >+ >+ * Built with ncurses5, Closes: #55448 >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 21 Jan 2000 15:26:56 -0800 >+ >+bsdgames (2.9-3) unstable; urgency=low >+ >+ * Download directory update. >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 11 Jan 2000 15:53:35 -0800 >+ >+bsdgames (2.9-2) unstable; urgency=low >+ >+ * Build deps. Boggle is now forced to always build with wgenlish as it's >+ word list, for consitency. Unfortunatly, it cannot use the currnetly >+ install word list because it hashes it at install time. >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 4 Dec 1999 00:13:01 -0800 >+ >+bsdgames (2.9-1) unstable; urgency=low >+ >+ * New upstream version. >+ * Patch from Malcolm to fix tetris-bsd score formatting if there are more >+ than 10 scores. (Closes: #50031) >+ * Include /var/games/bsdgames/sail, (Closes: #50074) >+ * Fixed robots spelling mistake, (Closes: #50075) >+ * tetris-bsd now uses its name, (Closes: #50077) >+ * Fixed phantasia/characs permissions so it's not world-readable >+ (passwords) (Closes: #50076) >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 13 Nov 1999 14:14:34 -0800 >+ >+bsdgames (2.8-5) unstable; urgency=low >+ >+ * Patch from Malcolm Parsons <malcolm@bits.bris.ac.uk> to fix robots -A >+ score problem. (Closes: #49894) >+ * Patch from Malcolm to fix robots so it asks if you want a new game after >+ each game. (Closes: #49897) >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 11 Nov 1999 11:28:52 -0800 >+ >+bsdgames (2.8-4) unstable; urgency=low >+ >+ * Fixed rot13 test suite to work before the package is installed. >+ Closes: #48559 >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 28 Oct 1999 11:35:49 -0700 >+ >+bsdgames (2.8-3) unstable; urgency=low >+ >+ * Patch from William Brioschi to make random work on alpha. Closes: #47903 >+ (forwared upstream) >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 24 Oct 1999 16:27:54 -0700 >+ >+bsdgames (2.8-2) unstable; urgency=low >+ >+ * Corrected the capital of Monaco. (Closes: #46119) >+ >+ -- Joey Hess <joeyh@debian.org> Mon, 27 Sep 1999 12:53:20 -0700 >+ >+bsdgames (2.8-1) unstable; urgency=low >+ >+ * New upstream release. >+ * Updated copyright based on the updated COPYING file >+ * RUn the regression tests at build time. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 26 Sep 1999 14:30:06 -0700 >+ >+bsdgames (2.7-3) unstable; urgency=low >+ >+ * FHS. This involves moving to /var/games for all game data. Score files >+ are moved to there in the postinst now. >+ * Removed bashisms in debian/rules >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 8 Sep 1999 17:02:12 -0700 >+ >+bsdgames (2.7-2) unstable; urgency=low >+ >+ * Removed 2 patches I made that are no longer necessary. >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 7 Apr 1999 14:53:52 -0700 >+ >+bsdgames (2.7-1) unstable; urgency=low >+ >+ * New upstream release. >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 6 Apr 1999 23:50:51 -0700 >+ >+bsdgames (2.6-2) unstable; urgency=low >+ >+ * Fixed backgammon to correctly calculate the game value, patch from >+ sjl@debian.lib.monash.edu.au (Stuart Lamble) (#35038) >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 25 Mar 1999 13:33:07 -0800 >+ >+bsdgames (2.6-1) unstable; urgency=low >+ >+ * New upstream release. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 20 Dec 1998 00:24:18 -0500 >+ >+bsdgames (2.5-4) frozen unstable; urgency=low >+ >+ * Commented out a bogus sprintf prototype in sail/sync.c, makes sail >+ not segfault on startup. (#30246). >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 1 Dec 1998 12:52:14 -0800 >+ >+bsdgames (2.5-3) unstable; urgency=low >+ >+ * Built with newest debhelper to change how sgid binaries are registered. >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 27 Oct 1998 20:59:48 -0800 >+ >+bsdgames (2.5-2) unstable; urgency=low >+ >+ * Removed bougs wordlist | wenglish dependancy. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 1 Oct 1998 12:59:53 -0700 >+ >+bsdgames (2.5-1) unstable; urgency=low >+ >+ * New upstream release - boggle is now free. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 24 Sep 1998 17:17:32 -0700 >+ >+bsdgames (2.4-1) unstable; urgency=low >+ >+ * New upstream release. >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 5 Sep 1998 15:49:53 -0700 >+ >+bsdgames (2.3-2) unstable; urgency=low >+ >+ * Make NEWS be a symlink to the upstream changelog, so the file name is >+ preserved. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 20 Aug 1998 15:57:14 -0700 >+ >+bsdgames (2.3-1) unstable; urgency=low >+ >+ * New upstream release, that fixes a file in /tmp security hole in sail >+ and also integrates many security fixes from OpenBSD intended to let the >+ games run sgid games. >+ * Given those fixes, I've re-enabled the sgid games bit on the games >+ that need it, and removed the README.Debian about this. >+ * Reworked how configure script is run, following the author's new docs in >+ PACKAGING. >+ * Applied patch from upstream to fix #25933, segfault in number if given a >+ negative value. >+ * Re-enabled bell in robots, it seems to work ok in an xterm now. >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 19 Aug 1998 14:54:48 -0700 >+ >+bsdgames (2.1-8) unstable; urgency=low >+ >+ * Use single = in postrm (#25512). >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 7 Aug 1998 12:14:35 -0700 >+ >+bsdgames (2.1-7) unstable; urgency=low >+ >+ * Fixed menu file so adventure will show up. >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 5 Aug 1998 14:21:20 -0700 >+ >+bsdgames (2.1-6) unstable; urgency=low >+ >+ * Once more rebuilt with newer ncurses lib to fix worm and mille >+ segfaults. Why is ncusrses doing this to me? >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 22 Jul 1998 20:22:01 -0700 >+ >+bsdgames (2.1-5) unstable; urgency=low >+ >+ * Rebuilt with fakeroot to fix libtricks breakage. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 16 Jul 1998 11:03:20 -0700 >+ >+bsdgames (2.1-4) unstable; urgency=low >+ >+ * Fixed minor spelling error in quiz/europe (#24586), reported by Branden >+ Robinson. >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 14 Jul 1998 23:02:23 -0700 >+ >+bsdgames (2.1-3) frozen unstable; urgency=medium >+ >+ * Reluctantly removed all sgid bits from all games in the package. >+ I have found at least 2 easy exploits of a sgid bit that get you sgid >+ games shells, and there are probably many more. See the TODO, which has >+ a security audit as it's first priority, but explains the difficulties >+ of one. >+ * Added a README.Debian exaplaining this in greater detail. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 18 Jun 1998 10:06:54 -0700 >+ >+bsdgames (2.1-2) frozen unstable; urgency=low >+ >+ * Just rebuilt with newer ncurses lib to fix worm and mille segfaults. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 7 Jun 1998 09:17:11 -0400 >+ >+bsdgames (2.1-1) frozen unstable; urgency=low >+ >+ * New upstream bugfix release: >+ - adds man page for wargames to upstream source. >+ - uses .Bstar for battlestar save game file (a change I made long ago to >+ the debian version) >+ - changes to build process that don't affect us. >+ - bugfixes. >+ >+ -- Joey Hess <joeyh@debian.org> Mon, 30 Mar 1998 12:03:30 -0800 >+ >+bsdgames (2.0-4) unstable; urgency=low >+ >+ * No high score files are conffiles now. >+ * For phantasia's "monsters" and "void" files, which cannot be simply >+ touched in the postinst, I now copy them over from >+ /usr/share/games/bsdgames/phantasia in the postinst, if they don't >+ already exist. >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 10 Mar 1998 18:08:51 -0800 >+ >+bsdgames (2.0-3) unstable; urgency=low >+ >+ * Added a man page for wargames. (Wow, never thought my movie guide book >+ would be useful in debian development!) >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 22 Feb 1998 18:42:17 -0800 >+ >+bsdgames (2.0-2) unstable; urgency=low >+ >+ * Updated standards-version. >+ >+ -- Joey Hess <joeyh@debian.org> Mon, 9 Feb 1998 15:09:56 -0800 >+ >+bsdgames (2.0-1) unstable; urgency=low >+ >+ * New upstream release. >+ * Sail works again now, added back to package. Now all games are properly >+ working with libc6, at last. >+ * Removed hunt from the debian menu - for now, you need to manually run >+ huntd, and then hunt. >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 26 Dec 1997 13:34:34 -0500 >+ >+bsdgames (1.5-4) unstable; urgency=low >+ >+ * Sparc fixes: >+ - Removed strcpy(), strncpy() prototypes. >+ - Modified snake/snake/move.c to not redefine raw(). >+ - Modified worms.c to not redefine random. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 11 Dec 1997 12:10:17 -0500 >+ >+bsdgames (1.5-3) unstable; urgency=low >+ >+ * Fixed adventure to work again, and added it back into the package. >+ Thanks, Culus! >+ * Moved screen savers into Screen/Save/Text menu. >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 21 Nov 1997 16:22:14 -0500 >+ >+bsdgames (1.5-2) unstable; urgency=low >+ >+ * Removed the factor program, which is also in shellutils (#14676). >+ * Modified primes.6 man page, so it only documents the primes program >+ (used to document factor and primes). >+ * Install factor.6 as primes.6, instead of making a symlink. >+ * Use debhelper. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 9 Nov 1997 14:13:05 -0500 >+ >+bsdgames (1.5-1) unstable; urgency=low >+ >+ * New upstream release. >+ - new games: adventure, phantasia, pig, quiz, random. >+ - updated other games to new versions. >+ * Libc6 at last. >+ - however, adventure and sail are currently broken under libc6, >+ and not included in the binary package. >+ * Changed how the configure script is run during building, new method >+ is more robust. >+ * Fixed menu file entry for go fish to pause after end of game so the user >+ can see who won. >+ * Make tetris-bsd score file a conffile. >+ * Use pristine upstream source. >+ >+ -- Joey Hess <joeyh@debian.org> Sat, 19 Jul 1997 12:25:03 -0400 >+ >+bsdgames (1.4-1) unstable; urgency=low >+ >+ * New upstream release, incorporates many of the changes I made for >+ debian. >+ * No longer have to delete bog and paranioa out of the upstream source, >+ they have been split out into a bsdgames-nonfree package. >+ * Tetris is now part of the upstream source, no need for tetris.shar. >+ * /usr/games/tetris renamed to /usr/games/tetris-bsd >+ * /usr/share used for arch-independant data. >+ * Reccommends: wordlist | wenglish; closes #8487 >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 1 May 1997 23:07:46 -0400 >+ >+bsdgames (1.3-8) unstable; urgency=low >+ >+ * Removed fortune from descrition, as fortune is not included in this >+ package (#9168). >+ * Converted menufile to menu-1 format. >+ >+ -- Joey Hess <joeyh@debian.org> Mon, 28 Apr 1997 13:25:24 -0400 >+ >+bsdgames (1.3-7) frozen unstable; urgency=low >+ >+ * Fixed problem with including tetris in the source package. Tetris is now >+ included as a shar archive. >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 16 Apr 1997 18:39:31 -0400 >+ >+bsdgames (1.3-6) frozen unstable; urgency=low >+ >+ * Fixed segfault in backgammon if any command line options were given. >+ * Use backgammon -pb in the debian menu file. >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 15 Apr 1997 14:27:04 -0400 >+ >+bsdgames (1.3-5) frozen unstable; urgency=low >+ >+ * Hacked around in mille to fix bug #8556. >+ >+ -- Joey Hess <joeyh@debian.org> Tue, 8 Apr 1997 20:03:23 -0400 >+ >+bsdgames (1.3-4) unstable; urgency=low >+ >+ * Fixed sparse files problem (#8488) -- the package should install in much >+ less space now. >+ * Routine update of debian/rules: >+ Run dpkg-gencontrol after debstd, and delete substvars during clean. >+ >+ -- Joey Hess <joeyh@debian.org> Fri, 4 Apr 1997 19:48:12 -0500 >+ >+bsdgames (1.3-3) unstable; urgency=low >+ >+ * Fixed problems in source package: >+ * Removed binaries in hangman directory. >+ * dpkg-source -x would not work with version 1.3-2. Fixed this. >+ * Corrected typo in hangman's man page. >+ >+ -- Joey Hess <joeyh@debian.org> Wed, 26 Mar 1997 14:02:24 -0500 >+ >+bsdgames (1.3-2) unstable; urgency=low >+ >+ * robots: if player cannot move, don't print junk characters in xterm when >+ trying to beep. >+ * Routine update of debian/rules: >+ Run dpkg-gencontrol after debstd, and delete substvars during clean. >+ * Added tetris, thanks to David Frey <david@eos.lugs.ch>. >+ >+ -- Joey Hess <joeyh@debian.org> Sun, 23 Mar 1997 18:05:41 -0500 >+ >+bsdgames (1.3-1) unstable; urgency=low >+ >+ * First release. >+ * Link with -ncurses instead of -termcap. >+ * "rm -r bog paranioa" to remove them from the source package. Their >+ copyright doesn't let them be in debian. >+ * Many changes to get it all to compile. >+ * More changes for debian packaging; moved score files into /var, made >+ some programs sgid games so they could write to score files, etc. >+ * Fixed up man pages. >+ * battlestar: renamed save file to ~/.Bstar >+ * cribbage: display help properly even if PAGER is not set to an absolute >+ pathname of the pager. >+ * snscore: don't segfault if the score file is empty. >+ * snscore: don't give "too many players" error. >+ >+ -- Joey Hess <joeyh@debian.org> Thu, 20 Mar 1997 23:31:16 -0500 >--- bsdgames-2.13.orig/debian/compat >+++ bsdgames-2.13/debian/compat >@@ -0,0 +1 @@ >+4 >--- bsdgames-2.13.orig/debian/copyright >+++ bsdgames-2.13/debian/copyright >@@ -0,0 +1,9 @@ >+This is a Debian prepackaged version of the BSD games package. >+ >+This package was put together by Joey Hess <joeyh@debian.org>, using >+sources from: >+ ftp://sunsite.unc.edu/pub/Linux/games/ >+ >+Here is the full text of the COPYING file: >+ >+ >--- bsdgames-2.13.orig/debian/menu >+++ bsdgames-2.13/debian/menu >@@ -0,0 +1,53 @@ >+?package(bsdgames):needs="text" section="Apps/Educational" \ >+ title="Arithmetic Quiz" command="sh -c '/usr/games/arithmetic;echo PRESS ENTER;read line'" >+?package(bsdgames):needs="text" section="Games/Simulation" \ >+ title="Air Traffic Controller" \ >+ command="sh -c '/usr/games/atc ; echo;echo PRESS ENTER;read line'" >+?package(bsdgames):needs="text" section="Games/Adventure" \ >+ title="Battlestar" command="sh -c '/usr/games/battlestar;echo PRESS ENTER;read line'" >+?package(bsdgames):needs="text" section="Games/Card" \ >+ title="Canfield" command="/usr/games/canfield" >+?package(bsdgames):needs="text" section="Games/Card" \ >+ title="Cribbage" command="/usr/games/cribbage" >+?package(bsdgames):needs="text" section="Games/Card" \ >+ title="Go Fish" \ >+ command="sh -c '/usr/games/fish;echo;echo PRESS ENTER;read line'" >+?package(bsdgames):needs="text" section="Games/Card" \ >+ title="Mille Bournes" command="/usr/games/mille" >+?package(bsdgames):needs="text" section="Games/Board" \ >+ title="Monopoly" command="/usr/games/monop" >+?package(bsdgames):needs="text" section="Games/Board" hints="Backgammon" \ >+ title="Backgammon" command="/usr/games/backgammon -pb" >+?package(bsdgames):needs="text" section="Screen/Save/Text" \ >+ title="Rain" command="/usr/games/rain" >+?package(bsdgames):needs="text" section="Games/Arcade" \ >+ title="Robots" command="/usr/games/robots" >+?package(bsdgames):needs="text" section="Games/Simulation" \ >+ title="Sail" command="/usr/games/sail" >+?package(bsdgames):needs="text" section="Games/Arcade" \ >+ title="Snake" command="sh -c '/usr/games/snake;echo PRESS ENTER;read line'" >+?package(bsdgames):needs="text" section="Games/Arcade" \ >+ title="Star Trek" command="/usr/games/trek" >+?package(bsdgames):needs="text" section="Games/Arcade" \ >+ title="Worm" command="sh -c '/usr/games/worm;echo PRESS ENTER;read line'" >+?package(bsdgames):needs="text" section="Screen/Save/Text" \ >+ title="Worms" command="/usr/games/worms" >+?package(bsdgames):needs="text" section="Games/Adventure" \ >+ title="Hunt the Wumpus" command="/usr/games/wump" >+?package(bsdgames):needs="text" section="Games/Tetris-like" \ >+ title="Bsd Tetris" \ >+ command="sh -c '/usr/games/tetris-bsd;echo;echo PRESS ENTER;read line'" >+?package(bsdgames):needs="text" section="Games/Board" hints="Go" \ >+ title="Gomoku" \ >+ command="/usr/games/gomoku" >+?package(bsdgames):needs="text" section="Games/Adventure" \ >+ title="Phantasia" \ >+ command="/usr/games/phantasia" >+?package(bsdgames):needs="text" section="Games/Adventure" \ >+ title="Adventure" \ >+ command="/usr/games/adventure" >+?package(bsdgames):needs="text" section="Games/Puzzles" \ >+ title="Hangman" command="/usr/games/hangman" >+?package(bsdgames):needs="text" section="Games/Puzzles" \ >+ title="Boggle" \ >+ command=/usr/games/boggle >--- bsdgames-2.13.orig/debian/postinst >+++ bsdgames-2.13/debian/postinst >@@ -0,0 +1,46 @@ >+#!/bin/sh -e >+ >+SCOREFILES=" >+ /var/games/bsdgames/atc_score >+ /var/games/bsdgames/battlestar.log >+ /var/games/bsdgames/cfscores >+ /var/games/bsdgames/criblog >+ /var/games/bsdgames/robots_roll >+ /var/games/bsdgames/saillog >+ /var/games/bsdgames/snake.log >+ /var/games/bsdgames/snakerawscores >+ /var/games/bsdgames/tetris-bsd.scores >+ /var/games/bsdgames/phantasia/characs >+ /var/games/bsdgames/phantasia/gold >+ /var/games/bsdgames/phantasia/lastdead >+ /var/games/bsdgames/phantasia/mess >+ /var/games/bsdgames/phantasia/motd >+ /var/games/bsdgames/phantasia/scoreboard >+ /var/games/bsdgames/phantasia/void >+ /var/games/bsdgames/phantasia/monsters" >+ >+# These files cannot just be zero-byte files: >+if [ ! -e /var/games/bsdgames/phantasia/void ]; then >+ cp /usr/share/games/bsdgames/phantasia/void \ >+ /var/games/bsdgames/phantasia/void >+fi >+if [ ! -e /var/games/bsdgames/phantasia/monsters ] ; then >+ cp /usr/share/games/bsdgames/phantasia/monsters \ >+ /var/games/bsdgames/phantasia/monsters >+fi >+ >+touch $SCOREFILES >+chown root.games $SCOREFILES >+chmod 664 $SCOREFILES >+ >+# These files may not be world-readable as they have passwords >+# in them. >+chmod 660 /var/games/bsdgames/phantasia/characs >+ >+# I have to make this directory here, because older version of this package >+# always deleted it in their postrm. Oops. >+mkdir -p /var/games/bsdgames/sail >+chown root.games /var/games/bsdgames/sail >+chmod g+rws /var/games/bsdgames/sail >+ >+#DEBHELPER# >--- bsdgames-2.13.orig/debian/postrm >+++ bsdgames-2.13/debian/postrm >@@ -0,0 +1,29 @@ >+#!/bin/sh -e >+ >+SCOREFILES=" >+ /var/games/bsdgames/atc_score >+ /var/games/bsdgames/battlestar.log >+ /var/games/bsdgames/cfscores >+ /var/games/bsdgames/criblog >+ /var/games/bsdgames/robots_roll >+ /var/games/bsdgames/saillog >+ /var/games/bsdgames/snake.log >+ /var/games/bsdgames/snakerawscores >+ /var/games/bsdgames/tetris-bsd.scores >+ /var/games/bsdgames/phantasia/characs >+ /var/games/bsdgames/phantasia/gold >+ /var/games/bsdgames/phantasia/lastdead >+ /var/games/bsdgames/phantasia/mess >+ /var/games/bsdgames/phantasia/motd >+ /var/games/bsdgames/phantasia/scoreboard >+ /var/games/bsdgames/phantasia/void >+ /var/games/bsdgames/phantasia/monsters" >+ >+# Remove high score files on purge. >+if [ "$1" = "purge" ]; then >+ rm -f $SCOREFILES >+ rmdir /var/games/bsdgames/phantasia /var/games/bsdgames/sail \ >+ /var/games/bsdgames /var/games 2>/dev/null || true >+fi >+ >+#DEBHELPER# >--- bsdgames-2.13.orig/debian/preinst >+++ bsdgames-2.13/debian/preinst >@@ -0,0 +1,55 @@ >+#!/bin/sh -e >+ >+SCOREFILES=" >+ /var/games/bsdgames/atc_score >+ /var/games/bsdgames/battlestar.log >+ /var/games/bsdgames/cfscores >+ /var/games/bsdgames/criblog >+ /var/games/bsdgames/saillog >+ /var/games/bsdgames/snake.log >+ /var/games/bsdgames/snakerawscores >+ /var/games/bsdgames/tetris-bsd.scores >+ /var/games/bsdgames/phantasia/characs >+ /var/games/bsdgames/phantasia/gold >+ /var/games/bsdgames/phantasia/lastdead >+ /var/games/bsdgames/phantasia/mess >+ /var/games/bsdgames/phantasia/motd >+ /var/games/bsdgames/phantasia/scoreboard >+ /var/games/bsdgames/phantasia/void >+ /var/games/bsdgames/phantasia/monsters" >+ >+# We used to keep score files in /var/lib/games, and if files are there, >+# move them into the new location. >+if [ -d /var/lib/games ]; then >+ >+ # Have to set up directory hierarchy, since this is running as a >+ # preinst. >+ mkdir -p /var/games/bsdgames/phantasia >+ chown root.games /var/games/bsdgames \ >+ /var/games/bsdgames/phantasia >+ chmod g+rws /var/games/bsdgames \ >+ /var/games/bsdgames/phantasia >+ >+ for file in $SCOREFILES; do >+ oldfile=`echo $file | sed s:/var/games/:/var/lib/games/:` >+ if [ -e $oldfile ]; then >+ if [ ! -e $file ]; then >+ mv -f $oldfile $file >+ else >+ rm -f $oldfile >+ fi >+ fi >+ done >+ >+ # Delete the old directory hierarchy. >+ rm -rf /var/lib/games/bsdgames >+fi >+ >+# I didn't move robots_roll above, because the version used by old bsdgames has >+# a different file format. Make sure that if I'm ugrading from pre 2.8 days, >+# the old file is deleted. >+if [ "$1" = "upgrade" ] && dpkg --compare-versions "$2" lt 2.8; then >+ rm -rf /var/games/bsdgames/robots_roll >+fi >+ >+#DEBHELPER# >--- bsdgames-2.13.orig/debian/rules >+++ bsdgames-2.13/debian/rules >@@ -0,0 +1,98 @@ >+#!/usr/bin/make -f >+ >+build: build-stamp >+build-stamp: >+ dh_testdir >+ >+ # Set up wordlist >+ cat /usr/share/dict/american-english /usr/share/dict/british-english | \ >+ sort | uniq > temp-dictionary >+ >+ ./configure >+ $(MAKE) >+ $(MAKE) test >+ touch build-stamp >+ >+clean: >+ dh_testdir >+ dh_testroot >+ rm -f build-stamp >+ dh_clean temp-dictionary >+ -$(MAKE) -i distclean >+ >+binary-indep: build >+ >+binary-arch: build >+ dh_testdir >+ dh_testroot >+ dh_clean >+ dh_installdirs usr/share/doc/bsdgames \ >+ usr/share/games/bsdgames/phantasia >+ >+ $(MAKE) install >+ cp atc/BUGS debian/bsdgames/usr/share/doc/bsdgames/BUGS.atc >+ cp hunt/README debian/bsdgames/usr/share/doc/bsdgames/README.hunt >+ cp hunt/README.linux debian/bsdgames/usr/share/doc/bsdgames/README.linux.hunt >+ cp phantasia/README debian/bsdgames/usr/share/doc/bsdgames/README.phantasia >+ cp boggle/README debian/bsdgames/usr/share/doc/bsdgames/README.boggle >+ cp boggle/README.linux debian/bsdgames/usr/share/doc/bsdgames/README.linux.boggle >+ # Since factor is not installed, and primes.6 is a symlink to >+ # factor.6, I need to change that to the actual man page. >+ -rm -f debian/bsdgames/usr/share/man/man6/factor.6.gz \ >+ debian/bsdgames/usr/share/man/man6/primes.6 >+ cp factor/factor.6 debian/bsdgames/usr/share/man/man6/primes.6 >+ # Move phantasia's binary state files into /usr, they are copied >+ # back to /var in the postinst. >+ mv debian/bsdgames/var/games/bsdgames/phantasia/monsters \ >+ debian/bsdgames/var/games/bsdgames/phantasia/void \ >+ debian/bsdgames/usr/share/games/bsdgames/phantasia/ >+ >+ dh_installdocs ChangeLog ChangeLog.0 TODO README \ >+ trek/USD.doc/trek.me SECURITY THANKS AUTHORS BUGS YEAR2000 >+ cat COPYING >> debian/bsdgames/usr/share/doc/bsdgames/copyright >+ dh_installexamples >+ dh_installmenu >+ dh_installcron >+ dh_installchangelogs -k NEWS >+ dh_strip >+ dh_compress >+ dh_fixperms >+ >+ chmod -R u+rw debian/bsdgames/usr/ >+ # Games with score files need to be set up sgid games. >+ chown root.games debian/bsdgames/usr/games/atc \ >+ debian/bsdgames/usr/games/battlestar \ >+ debian/bsdgames/usr/games/canfield \ >+ debian/bsdgames/usr/games/cribbage \ >+ debian/bsdgames/usr/games/robots \ >+ debian/bsdgames/usr/games/snake \ >+ debian/bsdgames/usr/games/tetris-bsd \ >+ debian/bsdgames/usr/games/phantasia \ >+ debian/bsdgames/usr/games/sail >+ chmod g+s debian/bsdgames/usr/games/atc \ >+ debian/bsdgames/usr/games/battlestar \ >+ debian/bsdgames/usr/games/canfield \ >+ debian/bsdgames/usr/games/cribbage \ >+ debian/bsdgames/usr/games/robots \ >+ debian/bsdgames/usr/games/snake \ >+ debian/bsdgames/usr/games/tetris-bsd \ >+ debian/bsdgames/usr/games/phantasia \ >+ debian/bsdgames/usr/games/sail >+ # The game directories need to be sgid too, and let's >+ # remove all the zero byte score files in them. >+ chown root.games debian/bsdgames/var/games/bsdgames/ \ >+ debian/bsdgames/var/games/bsdgames/sail \ >+ debian/bsdgames/var/games/bsdgames/phantasia >+ chmod g+rws debian/bsdgames/var/games/bsdgames/ \ >+ debian/bsdgames/var/games/bsdgames/sail \ >+ debian/bsdgames/var/games/bsdgames/phantasia >+ find debian/bsdgames/var/games/bsdgames -size 0 -exec rm {} \; >+ >+ dh_installdeb >+ dh_shlibdeps >+ dh_gencontrol >+ dh_md5sums >+ dh_builddeb >+ >+binary: binary-indep binary-arch >+.PHONY: build clean binary-indep binary-arch binary >--- bsdgames-2.13.orig/debian/watch >+++ bsdgames-2.13/debian/watch >@@ -0,0 +1,2 @@ >+version=2 >+ftp://sunsite.unc.edu/pub/Linux/games/bsd-games-([0-9]+.*).tar.gz >--- bsdgames-2.13.orig/factor/factor.6 >+++ bsdgames-2.13/factor/factor.6 >@@ -1,4 +1,4 @@ >-.\" $NetBSD: factor.6,v 1.6 2001/04/02 22:42:38 wiz Exp $ >+.\" $NetBSD: factor.6,v 1.5 1997/10/10 12:51:27 lukem Exp $ > .\" > .\" Copyright (c) 1989, 1993 > .\" The Regents of the University of California. All rights reserved. >@@ -42,13 +42,12 @@ > .\" chongo <for a good prime call: 391581 * 2^216193 - 1> /\oo/\ > .\" > .Dd May 31, 1993 >-.Dt FACTOR 6 >+.Dt PRIMES 6 > .Os > .Sh NAME >-.Nm factor , > .Nm primes > .Nd >-factor a number, generate primes >+generate primes > .Sh SYNOPSIS > .Nm > .Op Ar number ... >@@ -57,32 +56,6 @@ > .Op Ar start Op Ar stop > .Sh DESCRIPTION > The >-.Nm >-utility will factor integers between -2147483648 and 2147483647 inclusive. >-When a number is factored, it is printed, followed by a >-.Dq \: , >-and the list of factors on a single line. >-Factors are listed in ascending order, and are preceded by a space. >-If a factor divides a value more than once, it will be printed >-more than once. >-.Pp >-When >-.Nm >-is invoked with one or more arguments, >-each argument will be factored. >-.Pp >-When >-.Nm >-is invoked with no arguments, >-.Nm >-reads numbers, one per line, from standard input, until end of file or error. >-Leading white-space and empty lines are ignored. >-Numbers may be preceded by a single - or +. >-Numbers are terminated by a non-digit character (such as a newline). >-After a number is read, it is factored. >-Input lines must not be longer than 255 characters. >-.Pp >-The > .Nm primes > utility prints primes in ascending order, one per line, starting at or above > .Ar start >@@ -113,14 +86,6 @@ > .Ar start > value is terminated by a non-digit character (such as a newline). > The input line must not be longer than 255 characters. >-.Sh DIAGNOSTICS >-Out of range or invalid input results in >-.Sq ouch >-being written to standard error. > .Sh BUGS >-.Nm >-cannot handle the >-.Dq 10 most wanted >-factor list, > .Nm primes > won't get you a world record. >--- bsdgames-2.13.orig/hangman/extern.c >+++ bsdgames-2.13/hangman/extern.c >@@ -61,6 +61,7 @@ > }; > > int Errors, Wordnum = 0; >+unsigned int Minlen = MINLEN; > > double Average = 0.0; > >--- bsdgames-2.13.orig/hangman/getword.c >+++ bsdgames-2.13/hangman/getword.c >@@ -64,7 +64,7 @@ > if (fgets(Word, BUFSIZ, inf) == NULL) > continue; > Word[strlen(Word) - 1] = '\0'; >- if (strlen(Word) < MINLEN) >+ if (strlen(Word) < Minlen) > continue; > for (wp = Word; *wp; wp++) > if (!islower(*wp)) >--- bsdgames-2.13.orig/hangman/hangman.6.in >+++ bsdgames-2.13/hangman/hangman.6.in >@@ -42,6 +42,7 @@ > .Sh SYNOPSIS > .Nm > .Op Fl d Ar wordlist >+.Op Fl m Ar minlen > .Sh DESCRIPTION > In > .Nm "" , >@@ -55,6 +56,8 @@ > Use the specified > .Ar wordlist > instead of the default one named below. >+.It Fl m >+Set the minimum word length to use. The default is 6 letters. > .El > .Sh FILES > .Bl -tag -width @hangman_wordsfile@ -compact >--- bsdgames-2.13.orig/hangman/hangman.h >+++ bsdgames-2.13/hangman/hangman.h >@@ -73,6 +73,7 @@ > extern const char *const Noose_pict[]; > > extern int Errors, Wordnum; >+extern unsigned int Minlen; > > extern double Average; > >--- bsdgames-2.13.orig/hangman/main.c >+++ bsdgames-2.13/hangman/main.c >@@ -62,14 +62,21 @@ > /* Revoke setgid privileges */ > setregid(getgid(), getgid()); > >- while ((ch = getopt(argc, argv, "d:")) != -1) { >+ while ((ch = getopt(argc, argv, "m:d:")) != -1) { > switch (ch) { > case 'd': > Dict_name = optarg; > break; >+ case 'm': >+ Minlen = atoi(optarg); >+ if (Minlen < 2) { >+ fprintf(stderr, "minlen too short\n"); >+ exit(1); >+ } >+ break; > case '?': > default: >- (void)fprintf(stderr, "usage: hangman [-d wordlist]\n"); >+ (void)fprintf(stderr, "usage: hangman [-d wordlist] [-m minlen]\n"); > exit(1); > } > } >--- bsdgames-2.13.orig/hunt/hunt/hunt.6.in >+++ bsdgames-2.13/hunt/hunt/hunt.6.in >@@ -164,13 +164,13 @@ > .It Ic @ > Throw biggest bomb (Takes 441 charges) > .It Ic o >-Throw small slime (Takes 15 charges) >+Throw small slime (Takes 5 charges) > .It Ic O >-Throw big slime (Takes 30 charges) >+Throw big slime (Takes 10 charges) > .It Ic p >-Throw bigger slime (Takes 45 charges) >+Throw bigger slime (Takes 15 charges) > .It Ic P >-Throw biggest slime (Takes 60 charges) >+Throw biggest slime (Takes 20 charges) > .It Ic s > Scan (show where other players are) (Takes 1 charge) > .It Ic c >--- bsdgames-2.13.orig/phantasia/Makefrag >+++ bsdgames-2.13/phantasia/Makefrag >@@ -41,11 +41,11 @@ > $(INSTALL_SCORE_GAME) phantasia/phantasia $(INSTALL_PREFIX)$(GAMESDIR)/phantasia > $(HIDE_GAME) phantasia > (set -e; for f in $(phantasia_VFILES1); do \ >- cp phantasia/$$f $(PHANTASIA_DIR)/$$f; \ >+ cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; \ > $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/$$f; done) > (set -e; for f in $(phantasia_VFILES2); do \ > if [ ! -e $(PHANTASIA_DIR)/$$f ]; then \ >- cp phantasia/$$f $(PHANTASIA_DIR)/$$f; fi; done; \ >+ cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; fi; done; \ > $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/scoreboard; \ > $(INSTALL_SCORE_FILE) -p $(PHANTASIA_DIR)/characs) > $(INSTALL_MANUAL) phantasia/phantasia.6 >--- bsdgames-2.13.orig/tetris/screen.c >+++ bsdgames-2.13/tetris/screen.c >@@ -292,6 +292,8 @@ > newtt = oldtt; > newtt.c_lflag &= ~(ICANON|ECHO); > newtt.c_oflag &= ~OXTABS; >+ newtt.c_cc[VMIN] = 1; /* don't lag behind 3 keystrokes on sun */ >+ newtt.c_cc[VTIME] = 0; /* systems -- JEH */ > if (tcsetattr(0, TCSADRAIN, &newtt) < 0) > stop("tcsetattr() fails"); > ospeed = cfgetospeed(&newtt); >--- bsdgames-2.13.orig/trek/trek.6.in >+++ bsdgames-2.13/trek/trek.6.in >@@ -81,7 +81,7 @@ > .Sh AUTHOR > Eric Allman > .Sh SEE ALSO >-.Pa /usr/share/doc/usd/31.trek >+.Pa /usr/share/doc/bsdgames/trek.me.gz > .Sh COMMAND SUMMARY > .Bl -item -compact > .It >--- bsdgames-2.13.orig/wargames/wargames.6 >+++ bsdgames-2.13/wargames/wargames.6 >@@ -44,6 +44,6 @@ > resulting is much smaller.... > .Sh SEE ALSO > .Sy Wargames , >-the movie (an MGM production, PGP 13, directed by John Badham, 1983). >+the movie (an MGM production, PG 13, directed by John Badham, 1983). > .Sh AUTHOR > This manual page was written by Joey Hess <joeyh@kitenet.net>. >--- bsdgames-2.13.orig/AUTHORS >+++ bsdgames-2.13/AUTHORS >@@ -8,7 +8,7 @@ > 1997; I divided it into bsd-games and bsd-games-non-free according to > the established (DFSG/OSD) definition, following the division used for > the Debian package of 1.3. Much of the packaging has been written or >-extensively modified by myself. Joey Hess <joeyh@master.debian.org> >+extensively modified by myself. Joey Hess <joeyh@debian.org> > wrote the manpages for wargames and paranoia. > > Based on the source and manpages, here are the details of the people >--- bsdgames-2.13.orig/THANKS >+++ bsdgames-2.13/THANKS >@@ -12,7 +12,7 @@ > > For recent work (since 1.3), thanks to: > >-Joey Hess <joeyh@master.debian.org> >+Joey Hess <joeyh@debian.org> > > For the Debian patches, which covered what was needed to make the games > compile with current libraries, provided many bug fixes and showed >--- bsdgames-2.13.orig/config.params >+++ bsdgames-2.13/config.params >@@ -0,0 +1,40 @@ >+# This file is read by configure and is used during the build of the >+# Debian package. >+ >+# Don't run configure interactively. >+bsd_games_cfg_non_interactive=y >+ >+# Install into here for building the package. >+bsd_games_cfg_install_prefix=`pwd`/debian/bsdgames >+ >+# Do not build or install these games: >+bsd_games_cfg_no_build_dirs="dm banner fortune factor" >+ >+# Keep huntd in /usr/sbin as it was in the past. I may >+# change this later. >+bsd_games_cfg_sbindir=/usr/sbin >+ >+# Debian doesn't like cluttering up the /usr/*/games/ dirs too much, >+# use a subdir. /var too. >+bsd_games_cfg_usrlibdir=/usr/lib/games/bsdgames >+bsd_games_cfg_sharedir=/usr/share/games/bsdgames >+bsd_games_cfg_varlibdir=/var/games/bsdgames >+ >+# Do not do chown now, we arn't running as root. >+bsd_games_cfg_do_chown=n >+ >+# Debian perfers symlinks for manpages. >+bsd_games_cfg_use_dot_so=symlinks >+ >+# I'll handle manpage compressing. >+bsd_games_cfg_gzip_manpages=n >+ >+# Policy says to use /usr/bin/pager by default. >+bsd_games_cfg_pager=/usr/bin/pager >+ >+# Always use the same wordlist for boggle, and don't use web2, it's too >+# big. Instead, use the union of the wenglish and wbritish wordlists. >+bsd_games_cfg_dictionary_src=`pwd`/temp-dictionary >+ >+# Put it in /usr/share/games with the rest of the games data. >+bsd_games_cfg_wtf_acronymfile=/usr/share/games/bsdgames/acronyms
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