/**
Adds a directory before the filePath....
*/
void KD_FilePath::PrefixDirectory(const string &path);
void PrefixDirectory(const string &path);
KD_Color operator*( float lambda );
// Multiply by another color
KD_Color KD_Color::operator*( const KD_Color &other );
KD_Color operator*( const KD_Color &other );
// Sets all the components between 0 and 1
void normalize();
void UpdateBlocks (unsigned multiplier); /* multiplier is used to catch up when a lag has occured */
public:
KD_AnimatedRow::KD_AnimatedRow (short Height_In_Gems, short x_Offset,
KD_AnimatedRow (short Height_In_Gems, short x_Offset,
KD_Hand* Hand, KD_Parameters* Param, KD_Memo* Memo);
~KD_AnimatedRow();
Sets the sprites for the border of the field.
void KD_Table::setAllBorders(KD_Sprite *spr[KD_NB_SPRITE_FOR_BORDER]);
void setAllBorders(KD_Sprite *spr[KD_NB_SPRITE_FOR_BORDER]);
void setHorizontalBar(KD_Sprite *spr);
void setVerticalBar(KD_Sprite *spr);
void setUpperLeftBar(KD_Sprite *spr);
export
VERSION=0_7_2
CC=g++ -Werror
CC=g++
LINK=g++
MAKE=make
VERSION=0_7