* Package: dev-games/mygui-3.4.1:0 * Repository: gentoo * Maintainer: games@gentoo.org * Upstream: altren@list.ru https://github.com/MyGUI/mygui/issues * USE: abi_x86_64 amd64 debug elibc_glibc kernel_linux l10n_ru userland_GNU * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox @@@@@ PLEASE PAY ATTENTION HERE!!! @@@@@ This information may help you to understand if this is a duplicate or if this bug exists after you pushed a fix; This ebuild was merged at the following commit: https://github.com/gentoo-mirror/gentoo/commit/ef501cacacb71a632dd521f79d73d7ee8ece1367 (Tue Feb 21 02:16:50 UTC 2023) @@@@@ END @@@@@ ################## # emerge --info: # ################## Portage 3.0.44 (python 3.11.2-final-0, default/linux/amd64/17.1, gcc-13, glibc-2.36-r7, 5.15.85-gentoo-dist x86_64) ================================================================= System uname: Linux-5.15.85-gentoo-dist-x86_64-AMD_EPYC_7513_32-Core_Processor-with-glibc2.36 KiB Mem: 263532996 total, 58350676 free KiB Swap: 0 total, 0 free Timestamp of repository gentoo: Tue, 21 Feb 2023 02:16:50 +0000 sh bash 5.2_p15-r2 ld GNU ld (Gentoo 2.40 p2) 2.40.0 app-misc/pax-utils: 1.3.7::gentoo app-shells/bash: 5.2_p15-r2::gentoo dev-lang/perl: 5.36.0-r2::gentoo dev-lang/python: 3.9.16_p1::gentoo, 3.10.10_p1::gentoo, 3.11.2_p1::gentoo dev-util/cmake: 3.25.2::gentoo dev-util/meson: 1.0.0::gentoo sys-apps/baselayout: 2.13-r1::gentoo sys-apps/openrc: 0.46::gentoo sys-apps/sandbox: 2.30-r1::gentoo sys-devel/autoconf: 2.71-r5::gentoo sys-devel/automake: 1.16.5::gentoo sys-devel/binutils: 2.40-r1::gentoo sys-devel/binutils-config: 5.5::gentoo sys-devel/gcc: 13.0.1_pre20230219::gentoo sys-devel/gcc-config: 2.10::gentoo sys-devel/libtool: 2.4.7-r1::gentoo sys-devel/make: 4.4::gentoo sys-kernel/linux-headers: 6.1::gentoo (virtual/os-headers) sys-libs/glibc: 2.36-r7::gentoo Repositories: gentoo location: /usr/portage sync-type: rsync sync-uri: rsync://rsync.gentoo.org/gentoo-portage priority: -1000 volatile: True sync-rsync-verify-metamanifest: yes sync-rsync-extra-opts: sync-rsync-verify-jobs: 1 sync-rsync-verify-max-age: 24 ACCEPT_KEYWORDS="amd64 ~amd64" ACCEPT_LICENSE="* MIT" CBUILD="x86_64-pc-linux-gnu" CFLAGS="-O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0" CHOST="x86_64-pc-linux-gnu" CONFIG_PROTECT="/etc /usr/share/gnupg/qualified.txt" CONFIG_PROTECT_MASK="/etc/ca-certificates.conf /etc/env.d /etc/fonts/fonts.conf /etc/gconf /etc/gentoo-release /etc/revdep-rebuild /etc/sandbox.d /etc/terminfo" CXXFLAGS="-O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0" DISTDIR="/var/tmp/portage/dev-games/mygui-3.4.1/distdir" EMERGE_DEFAULT_OPTS="--with-bdeps=y -1 -k -b" ENV_UNSET="CARGO_HOME DBUS_SESSION_BUS_ADDRESS DISPLAY GDK_PIXBUF_MODULE_FILE GOBIN GOPATH PERL5LIB PERL5OPT PERLPREFIX PERL_CORE PERL_MB_OPT PERL_MM_OPT XAUTHORITY XDG_CACHE_HOME XDG_CONFIG_HOME XDG_DATA_HOME XDG_RUNTIME_DIR XDG_STATE_HOME" FCFLAGS="-O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0" FEATURES="assume-digests binpkg-docompress binpkg-dostrip binpkg-logs binpkg-multi-instance buildpkg buildpkg-live config-protect-if-modified distlocks ebuild-locks fixlafiles ipc-sandbox merge-sync multilib-strict network-sandbox news parallel-fetch pid-sandbox preserve-libs protect-owned qa-unresolved-soname-deps sandbox sfperms sign split-log strict unknown-features-warn unmerge-logs unmerge-orphans userfetch userpriv usersandbox usersync xattr" FFLAGS="-O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0" GENTOO_MIRRORS="http://mirror.leaseweb.com/gentoo/ http://ftp.snt.utwente.nl/pub/os/linux/gentoo/ http://ftp.belnet.be/pub/rsync.gentoo.org/gentoo/ http://distfiles.gentoo.org" LANG="en_US.utf8" LDFLAGS="-Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0" LEX="flex" MAKEOPTS="-j16" PKGDIR="/root/tbci/binpkg" PORTAGE_CONFIGROOT="/" PORTAGE_RSYNC_OPTS="--recursive --links --safe-links --perms --times --omit-dir-times --compress --force --whole-file --delete --stats --human-readable --timeout=180 --exclude=/distfiles --exclude=/local --exclude=/packages --exclude=/.git" PORTAGE_TMPDIR="/var/tmp" SHELL="/bin/bash" USE="acl amd64 bzip2 cli crypt debug dri elogind fortran gdbm iconv ipv6 jumbo-build libglvnd libtirpc multilib native-symlinks ncurses nls nptl openmp pam pcre readline seccomp split-usr ssl test-rust unicode xattr zlib" ABI_X86="64" ELIBC="glibc" KERNEL="linux" L10N="ru" USERLAND="GNU" Unset: ADDR2LINE, AR, ARFLAGS, AS, ASFLAGS, CC, CCLD, CONFIG_SHELL, CPP, CPPFLAGS, CTARGET, CXX, CXXFILT, ELFEDIT, EXTRA_ECONF, F77FLAGS, FC, GCOV, GPROF, INSTALL_MASK, LC_ALL, LD, LFLAGS, LIBTOOL, LINGUAS, MAKE, MAKEFLAGS, NM, OBJCOPY, OBJDUMP, PORTAGE_BINHOST, PORTAGE_BUNZIP2_COMMAND, PORTAGE_COMPRESS, PORTAGE_COMPRESS_FLAGS, PORTAGE_RSYNC_EXTRA_OPTS, RANLIB, READELF, RUSTFLAGS, SIZE, STRINGS, STRIP, YACC, YFLAGS ############################## # emerge history (qlop -mv): # ############################## ####################################### # installed packages (qlist -ICvUSS): # ####################################### acct-group/audio-0-r1:0 acct-group/cdrom-0-r1:0 acct-group/dialout-0-r1:0 acct-group/disk-0-r1:0 acct-group/floppy-0:0 acct-group/input-0-r1:0 acct-group/kmem-0-r1:0 acct-group/kvm-0-r1:0 acct-group/lp-0-r1:0 acct-group/man-0-r1:0 acct-group/messagebus-0-r1:0 acct-group/polkitd-0-r1:0 acct-group/portage-0:0 acct-group/render-0-r1:0 acct-group/root-0:0 acct-group/sgx-0:0 acct-group/sshd-0-r1:0 acct-group/tape-0-r1:0 acct-group/tty-0-r1:0 acct-group/usb-0-r1:0 acct-group/video-0-r1:0 acct-user/man-1-r1:0 acct-user/messagebus-0-r1:0 acct-user/polkitd-0-r1:0 acct-user/portage-0:0 acct-user/sshd-0-r1:0 app-admin/eselect-1.4.20:0 -doc -emacs -vim-syntax app-admin/perl-cleaner-2.30-r1:0 -pkgcore app-alternatives/awk-4:0 -busybox gawk -mawk -nawk split-usr 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-abi_x86_x32 -doc uuid x11-libs/libX11-1.8.4:0 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -doc -test x11-libs/libXau-1.0.11:0 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -doc x11-libs/libxcb-1.15-r1:0/1.12 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -doc -doc -selinux -test xkb x11-libs/libXdmcp-1.1.4-r2:0 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -doc x11-libs/libXext-1.3.5:0 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -doc x11-libs/libXmu-1.1.4:0 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -doc x11-libs/libXt-1.2.1:0 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -doc -test x11-libs/pixman-0.42.2:0 -abi_mips_n32 -abi_mips_n64 -abi_mips_o32 -abi_s390_32 -abi_s390_64 -abi_x86_32 abi_x86_64 -abi_x86_x32 -cpu_flags_arm_iwmmxt -cpu_flags_arm_iwmmxt2 -cpu_flags_arm_neon -cpu_flags_ppc_altivec cpu_flags_x86_mmxext cpu_flags_x86_sse2 cpu_flags_x86_ssse3 -loongson2f -static-libs -test x11-libs/xtrans-1.4.0:0 -doc x11-misc/compose-tables-1.8.4:0 x11-misc/shared-mime-info-2.2:0 -test x11-misc/xdg-utils-1.1.3_p20210805-r1:0 -dbus -doc -gnome ####################### # build.log # ####################### >>> Unpacking source... >>> Unpacking mygui-3.4.1.tar.gz to /var/tmp/portage/dev-games/mygui-3.4.1/work >>> Source unpacked in /var/tmp/portage/dev-games/mygui-3.4.1/work >>> Preparing source in /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1 ... * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1" * Build directory (BUILD_DIR): "/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build" * Applying mygui-3.4.1-build.patch ... patching file CMake/ConfigureBuild.cmake Hunk #1 succeeded at 6 with fuzz 2 (offset 2 lines). patching file CMake/Utils/MyGUIConfigTargets.cmake Hunk #1 succeeded at 2 with fuzz 2 (offset 1 line). Hunk #2 succeeded at 53 with fuzz 2 (offset 19 lines). Hunk #3 succeeded at 179 (offset -12 lines). [ ok ] * Applying mygui-3.4.1-FHS.patch ... [ ok ] * Hardcoded definition(s) removed in CMakeLists.txt: * set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Choose the type of build * set(CMAKE_INSTALL_PREFIX "/usr/local") >>> Source prepared. >>> Configuring source in /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1 ... * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1" * Build directory (BUILD_DIR): "/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build" cmake -C /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/gentoo_common_config.cmake -G Ninja -DCMAKE_INSTALL_PREFIX=/usr -DMYGUI_STATIC=OFF -DMYGUI_BUILD_DOCS=no -DMYGUI_INSTALL_DOCS=no -DMYGUI_USE_FREETYPE=ON -DMYGUI_BUILD_PLUGINS=no -DMYGUI_BUILD_TOOLS=no -DMYGUI_INSTALL_TOOLS=no -DMYGUI_USE_SYSTEM_GLEW=no -DMYGUI_BUILD_WRAPPER=OFF -DMYGUI_RENDERSYSTEM=1 -DMYGUI_BUILD_DEMOS=OFF -DMYGUI_INSTALL_DEMOS=OFF -DMYGUI_INSTALL_MEDIA=OFF -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/gentoo_toolchain.cmake /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1 loading initial cache file /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/gentoo_common_config.cmake CMake Deprecation Warning at CMakeLists.txt:11 (cmake_policy): The OLD behavior for policy CMP0048 will be removed from a future version of CMake. The cmake-policies(7) manual explains that the OLD behaviors of all policies are deprecated and that a policy should be set to OLD only under specific short-term circumstances. Projects should be ported to the NEW behavior and not rely on setting a policy to OLD. -- The C compiler identification is GNU 13.0.1 -- The CXX compiler identification is GNU 13.0.1 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Configuring MYGUI 3.4.1 -- Performing Test MYGUI_GCC_VISIBILITY -- Performing Test MYGUI_GCC_VISIBILITY - Success -- Detected g++ 13 -- Enabling GCC visibility flags -- Found Freetype: /usr/lib64/libfreetype.so (found version "2.13.0") -- Found ZLIB: /usr/lib64/libz.so (found version "1.2.13") CMake Deprecation Warning at CMake/Packages/FindSDL2.cmake:40 (CMAKE_MINIMUM_REQUIRED): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. Call Stack (most recent call first): CMake/Dependencies.cmake:48 (find_package) CMakeLists.txt:187 (include) -- Could NOT find SDL2 (missing: SDL2_INCLUDE_DIR SDL2_LIBRARY) -- Could NOT find Doxygen (missing: DOXYGEN_EXECUTABLE) -- ----------------------------------------------------------------------------- -- The following external packages were located on your system. -- This installation will have the extra features provided by these packages. + freetype ----------------------------------------------------------------------------- -- The following OPTIONAL packages could NOT be located on your system. -- Consider installing them to enable more features from this software. + Doxygen: Tool for building API documentation ----------------------------------------------------------------------------- -- <<< Gentoo configuration >>> Build type Gentoo Install path /usr Compiler flags: C -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 C++ -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -w Linker flags: Executable -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 Module -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 Shared -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: MYGUI_USE_SYSTEM_GLEW -- Build files have been written to: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build >>> Source configured. >>> Compiling source in /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1 ... * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1" * Build directory (BUILD_DIR): "/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build" ninja -v -j16 -l0 [1/103] /usr/bin/x86_64-pc-linux-gnu-g++ -DMyGUI_DummyPlatform_EXPORTS -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Common -DDEBUG -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -w -fPIC -fPIC -std=gnu++11 -MD -MT Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyDataManager.cpp.o -MF Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyDataManager.cpp.o.d -o Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyDataManager.cpp.o -c /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/src/MyGUI_DummyDataManager.cpp FAILED: Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyDataManager.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -DMyGUI_DummyPlatform_EXPORTS -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Common -DDEBUG -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -w -fPIC -fPIC -std=gnu++11 -MD -MT Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyDataManager.cpp.o -MF Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyDataManager.cpp.o.d -o Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyDataManager.cpp.o -c /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/src/MyGUI_DummyDataManager.cpp In file included from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_IDataStream.h:11, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_DataManager.h:12, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/include/MyGUI_DummyDataManager.h:11, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/src/MyGUI_DummyDataManager.cpp:7: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:45:23: error: ‘uint8_t’ does not name a type 45 | using uint8 = uint8_t; | ^~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:21:1: note: ‘uint8_t’ is defined in header ‘’; did you forget to ‘#include ’? 20 | #include "MyGUI_TCoord.h" +++ |+#include 21 | /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:46:24: error: ‘uint16_t’ does not name a type 46 | using uint16 = uint16_t; | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:46:24: note: ‘uint16_t’ is defined in header ‘’; did you forget to ‘#include ’? /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:47:24: error: ‘uint32_t’ does not name a type 47 | using uint32 = uint32_t; | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:47:24: note: ‘uint32_t’ is defined in header ‘’; did you forget to ‘#include ’? [2/103] /usr/bin/x86_64-pc-linux-gnu-g++ -DMyGUI_DummyPlatform_EXPORTS -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Common -DDEBUG -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -w -fPIC -fPIC -std=gnu++11 -MD -MT Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyRenderManager.cpp.o -MF Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyRenderManager.cpp.o.d -o Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyRenderManager.cpp.o -c /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/src/MyGUI_DummyRenderManager.cpp FAILED: Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyRenderManager.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -DMyGUI_DummyPlatform_EXPORTS -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/include -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Common -DDEBUG -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -w -fPIC -fPIC -std=gnu++11 -MD -MT Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyRenderManager.cpp.o -MF Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyRenderManager.cpp.o.d -o Platforms/Dummy/DummyPlatform/CMakeFiles/MyGUI.DummyPlatform.dir/src/MyGUI_DummyRenderManager.cpp.o -c /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/src/MyGUI_DummyRenderManager.cpp In file included from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h:11, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_IVertexBuffer.h:11, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_RenderManager.h:14, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/include/MyGUI_DummyRenderManager.h:12, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/src/MyGUI_DummyRenderManager.cpp:7: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:45:23: error: ‘uint8_t’ does not name a type 45 | using uint8 = uint8_t; | ^~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:21:1: note: ‘uint8_t’ is defined in header ‘’; did you forget to ‘#include ’? 20 | #include "MyGUI_TCoord.h" +++ |+#include 21 | /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:46:24: error: ‘uint16_t’ does not name a type 46 | using uint16 = uint16_t; | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:46:24: note: ‘uint16_t’ is defined in header ‘’; did you forget to ‘#include ’? /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:47:24: error: ‘uint32_t’ does not name a type 47 | using uint32 = uint32_t; | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:47:24: note: ‘uint32_t’ is defined in header ‘’; did you forget to ‘#include ’? /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h:18:76: error: ‘uint32’ has not been declared 18 | void set(float _x, float _y, float _z, float _u, float _v, uint32 _colour) | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h:29:17: error: ‘uint32’ does not name a type; did you mean ‘uint’? 29 | uint32 colour; | ^~~~~~ | uint /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h: In member function ‘void MyGUI::Vertex::set(float, float, float, float, float, int)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h:25:25: error: ‘colour’ was not declared in this scope; did you mean ‘_colour’? 25 | colour = _colour; | ^~~~~~ | _colour /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h: At global scope: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h:46:120: error: ‘uint32’ has not been declared 46 | void set(float _l, float _t, float _r, float _b, float _z, float _u1, float _v1, float _u2, float _v2, uint32 _colour) | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_VertexData.h:56:168: error: ‘uint32’ has not been declared 56 | void set(float _x1, float _y1, float _x2, float _y2, float _x3, float _y3, float _x4, float _y4, float _z, float _u1, float _v1, float _u2, float _v2, uint32 _colour) | ^~~~~~ In file included from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_XmlDocument.h:11, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Gui.h:13, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/Platforms/Dummy/DummyPlatform/src/MyGUI_DummyRenderManager.cpp:9: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:157:38: error: ‘uint32’ does not name a type; did you mean ‘uint’? 157 | using unicode_char = uint32; | ^~~~~~ | uint /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:160:36: error: ‘uint16’ does not name a type; did you mean ‘uint’? 160 | using code_point = uint16; | ^~~~~~ | uint /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:163:36: error: ‘code_point’ does not name a type 163 | using value_type = code_point; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:51: error: ‘code_point’ was not declared in this scope 165 | using dstring = std::basic_string; // data string | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:61: error: template argument 1 is invalid 165 | using dstring = std::basic_string; // data string | ^ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:61: error: template argument 2 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:61: error: template argument 3 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:55: error: ‘unicode_char’ was not declared in this scope 168 | using utf32string = std::basic_string; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:67: error: template argument 1 is invalid 168 | using utf32string = std::basic_string; | ^ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:67: error: template argument 2 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:67: error: template argument 3 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:197:25: error: ‘unicode_char’ does not name a type 197 | unicode_char _getCharacter() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:198:44: error: ‘unicode_char’ has not been declared 198 | int _setCharacter( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:203:25: error: ‘dstring’ does not name a type; did you mean ‘UString’? 203 | dstring::iterator mIter; | ^~~~~~~ | UString /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:242:25: error: ‘value_type’ does not name a type 242 | value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:245:25: error: ‘value_type’ does not name a type 245 | value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:252:25: error: ‘unicode_char’ does not name a type 252 | unicode_char getCharacter() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:254:43: error: ‘unicode_char’ has not been declared 254 | int setCharacter( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:289:31: error: ‘value_type’ does not name a type 289 | const value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:292:31: error: ‘value_type’ does not name a type 292 | const value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:299:25: error: ‘unicode_char’ does not name a type 299 | unicode_char getCharacter() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:350:25: error: ‘value_type’ does not name a type 350 | value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:353:25: error: ‘value_type’ does not name a type 353 | value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:383:31: error: ‘value_type’ does not name a type 383 | const value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:386:31: error: ‘value_type’ does not name a type 386 | const value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:418:50: error: ‘code_point’ does not name a type 418 | UString( size_type length, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:420:32: error: ‘code_point’ does not name a type 420 | UString( const code_point* str ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:422:32: error: ‘code_point’ does not name a type 422 | UString( const code_point* str, size_type length ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:440:41: error: ‘utf32string’ does not name a type 440 | explicit UString( const utf32string & str ); | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:462:51: error: ‘code_point’ does not name a type 462 | void resize( size_type num, const code_point& val = 0 ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:468:23: error: ‘code_point’ does not name a type 468 | const code_point* c_str() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:470:23: error: ‘code_point’ does not name a type 470 | const code_point* data() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:479:33: error: ‘unicode_char’ has not been declared 479 | void push_back( unicode_char val ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:487:33: error: ‘code_point’ has not been declared 487 | void push_back( code_point val ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:487:22: error: ‘void MyGUI::UString::push_back(int)’ cannot be overloaded with ‘void MyGUI::UString::push_back(int)’ 487 | void push_back( code_point val ); | ^~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:479:22: note: previous declaration ‘void MyGUI::UString::push_back(int)’ 479 | void push_back( unicode_char val ); | ^~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:492:32: error: ‘unicode_char’ has not been declared 492 | bool inString( unicode_char ch ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:504:23: error: ‘utf32string’ does not name a type 504 | const utf32string& asUTF32() const; | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:506:23: error: ‘unicode_char’ does not name a type 506 | const unicode_char* asUTF32_c_str() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:518:17: error: ‘code_point’ does not name a type 518 | code_point& at( size_type loc ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:520:23: error: ‘code_point’ does not name a type 520 | const code_point& at( size_type loc ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:526:17: error: ‘unicode_char’ does not name a type 526 | unicode_char getChar( size_type loc ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:536:45: error: ‘unicode_char’ has not been declared 536 | int setChar( size_type loc, unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:570:40: error: ‘code_point’ does not name a type 570 | UString& assign( const code_point* str ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:572:40: error: ‘code_point’ does not name a type 572 | UString& assign( const code_point* str, size_type num ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:576:55: error: ‘code_point’ does not name a type 576 | UString& assign( size_type num, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:588:40: error: ‘utf32string’ does not name a type 588 | UString& assign( const utf32string & str ); | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:602:40: error: ‘code_point’ does not name a type 602 | UString& append( const code_point* str ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:606:40: error: ‘code_point’ does not name a type 606 | UString& append( const code_point* str, size_type num ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:608:49: error: ‘code_point’ has not been declared 608 | UString& append( size_type num, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:622:49: error: ‘unicode_char’ has not been declared 622 | UString& append( size_type num, unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:622:26: error: ‘MyGUI::UString& MyGUI::UString::append(size_type, int)’ cannot be overloaded with ‘MyGUI::UString& MyGUI::UString::append(size_type, int)’ 622 | UString& append( size_type num, unicode_char ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:608:26: note: previous declaration ‘MyGUI::UString& MyGUI::UString::append(size_type, int)’ 608 | UString& append( size_type num, code_point ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:630:52: error: ‘code_point’ does not name a type 630 | iterator insert( iterator i, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:634:57: error: ‘code_point’ does not name a type 634 | UString& insert( size_type index, const code_point* str ) { | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:643:57: error: ‘code_point’ does not name a type 643 | UString& insert( size_type index, const code_point* str, size_type num ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:651:66: error: ‘code_point’ has not been declared 651 | UString& insert( size_type index, size_type num, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:659:66: error: ‘unicode_char’ has not been declared 659 | UString& insert( size_type index, size_type num, unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:659:26: error: ‘MyGUI::UString& MyGUI::UString::insert(size_type, size_type, int)’ cannot be overloaded with ‘MyGUI::UString& MyGUI::UString::insert(size_type, size_type, int)’ 659 | UString& insert( size_type index, size_type num, unicode_char ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:651:26: note: previous declaration ‘MyGUI::UString& MyGUI::UString::insert(size_type, size_type, int)’ 651 | UString& insert( size_type index, size_type num, code_point ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:661:63: error: ‘code_point’ does not name a type 661 | void insert( iterator i, size_type num, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:669:63: error: ‘unicode_char’ does not name a type 669 | void insert( iterator i, size_type num, const unicode_char& ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:669:22: error: ‘void MyGUI::UString::insert(iterator, size_type, const int&)’ cannot be overloaded with ‘void MyGUI::UString::insert(iterator, size_type, const int&)’ 669 | void insert( iterator i, size_type num, const unicode_char& ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:661:22: note: previous declaration ‘void MyGUI::UString::insert(iterator, size_type, const int&)’ 661 | void insert( iterator i, size_type num, const code_point& ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:697:84: error: ‘code_point’ has not been declared 697 | UString& replace( size_type index, size_type num1, size_type num2, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:699:80: error: ‘code_point’ has not been declared 699 | UString& replace( iterator start, iterator end, size_type num, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:709:36: error: ‘code_point’ does not name a type 709 | int compare( const code_point* str ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:715:71: error: ‘code_point’ does not name a type 715 | int compare( size_type index, size_type length, const code_point* str, size_type length2 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:733:39: error: ‘code_point’ does not name a type 733 | size_type find( const code_point* cp_str, size_type index, size_type length ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:747:33: error: ‘code_point’ has not been declared 747 | size_type find( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:755:33: error: ‘unicode_char’ has not been declared 755 | size_type find( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:755:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find(int, size_type) const’ 755 | size_type find( unicode_char ch, size_type index = 0 ) const; | ^~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:747:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find(int, size_type) const’ 747 | size_type find( code_point ch, size_type index = 0 ) const; | ^~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:760:40: error: ‘code_point’ does not name a type 760 | size_type rfind( const code_point* cp_str, size_type index, size_type num ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:770:34: error: ‘code_point’ has not been declared 770 | size_type rfind( code_point ch, size_type index ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:776:34: error: ‘unicode_char’ has not been declared 776 | size_type rfind( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:776:27: error: ‘MyGUI::UString::size_type MyGUI::UString::rfind(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::rfind(int, size_type) const’ 776 | size_type rfind( unicode_char ch, size_type index = 0 ) const; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:770:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::rfind(int, size_type) const’ 770 | size_type rfind( code_point ch, size_type index ) const; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:786:42: error: ‘code_point’ has not been declared 786 | size_type find_first_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:794:42: error: ‘unicode_char’ has not been declared 794 | size_type find_first_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:794:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_first_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_first_of(int, size_type) const’ 794 | size_type find_first_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:786:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_first_of(int, size_type) const’ 786 | size_type find_first_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:799:46: error: ‘code_point’ has not been declared 799 | size_type find_first_not_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:807:46: error: ‘unicode_char’ has not been declared 807 | size_type find_first_not_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:807:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_first_not_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_first_not_of(int, size_type) const’ 807 | size_type find_first_not_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:799:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_first_not_of(int, size_type) const’ 799 | size_type find_first_not_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:812:41: error: ‘code_point’ has not been declared 812 | size_type find_last_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:822:41: error: ‘unicode_char’ has not been declared 822 | size_type find_last_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:822:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(int, size_type) const’ 822 | size_type find_last_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:812:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(int, size_type) const’ 812 | size_type find_last_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:827:45: error: ‘code_point’ has not been declared 827 | size_type find_last_not_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:835:45: error: ‘unicode_char’ has not been declared 835 | size_type find_last_not_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:835:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_last_not_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_last_not_of(int, size_type) const’ 835 | size_type find_last_not_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:827:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_last_not_of(int, size_type) const’ 827 | size_type find_last_not_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:857:37: error: ‘code_point’ has not been declared 857 | UString& operator=( code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:865:37: error: ‘unicode_char’ has not been declared 865 | UString& operator=( unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:865:26: error: ‘MyGUI::UString& MyGUI::UString::operator=(int)’ cannot be overloaded with ‘MyGUI::UString& MyGUI::UString::operator=(int)’ 865 | UString& operator=( unicode_char ch ); | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:857:26: note: previous declaration ‘MyGUI::UString& MyGUI::UString::operator=(int)’ 857 | UString& operator=( code_point ch ); | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:867:17: error: ‘code_point’ does not name a type 867 | code_point& operator[]( size_type index ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:869:23: error: ‘code_point’ does not name a type 869 | const code_point& operator[]( size_type index ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:887:54: error: ‘code_point’ has not been declared 887 | static bool _utf16_independent_char( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:889:52: error: ‘code_point’ has not been declared 889 | static bool _utf16_surrogate_lead( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:891:54: error: ‘code_point’ has not been declared 891 | static bool _utf16_surrogate_follow( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:893:51: error: ‘code_point’ has not been declared 893 | static size_t _utf16_char_length( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:895:51: error: ‘unicode_char’ has not been declared 895 | static size_t _utf16_char_length( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:895:31: error: ‘static size_t MyGUI::UString::_utf16_char_length(int)’ cannot be overloaded with ‘static size_t MyGUI::UString::_utf16_char_length(int)’ 895 | static size_t _utf16_char_length( unicode_char uc ); | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:893:31: note: previous declaration ‘static size_t MyGUI::UString::_utf16_char_length(int)’ 893 | static size_t _utf16_char_length( code_point cp ); | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:901:54: error: ‘code_point’ does not name a type 901 | static size_t _utf16_to_utf32( const code_point in_cp[2], unicode_char& out_uc ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:901:75: error: ‘unicode_char’ has not been declared 901 | static size_t _utf16_to_utf32( const code_point in_cp[2], unicode_char& out_uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:908:54: error: ‘unicode_char’ does not name a type 908 | static size_t _utf32_to_utf16( const unicode_char& in_uc, code_point out_cp[2] ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:908:75: error: ‘code_point’ has not been declared 908 | static size_t _utf32_to_utf16( const unicode_char& in_uc, code_point out_cp[2] ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:920:50: error: ‘unicode_char’ has not been declared 920 | static size_t _utf8_char_length( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:923:77: error: ‘unicode_char’ has not been declared 923 | static size_t _utf8_to_utf32( const unsigned char in_cp[6], unicode_char& out_uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:925:53: error: ‘unicode_char’ does not name a type 925 | static size_t _utf32_to_utf8( const unicode_char& in_uc, unsigned char out_cp[6] ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:935:17: error: ‘dstring’ does not name a type; did you mean ‘UString’? 935 | dstring mData; | ^~~~~~~ | UString /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:972:33: error: ‘utf32string’ does not name a type 972 | mutable utf32string* mUTF32StrBuffer; | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In member function ‘MyGUI::UString& MyGUI::UString::insert(size_type, const int*)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:635:25: error: ‘mData’ was not declared in this scope 635 | mData.insert( index, str ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In member function ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(char, size_type) const’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:815:58: error: ‘code_point’ does not name a type 815 | return find_last_of( static_cast( ch ), index ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: At global scope: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:982:63: error: ‘MyGUI::UString::code_point’ has not been declared 982 | inline UString operator+( const UString& s1, UString::code_point c ) { | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:986:63: error: ‘MyGUI::UString::unicode_char’ has not been declared 986 | inline UString operator+( const UString& s1, UString::unicode_char c ) { | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:986:24: error: redefinition of ‘MyGUI::UString MyGUI::operator+(const UString&, int)’ 986 | inline UString operator+( const UString& s1, UString::unicode_char c ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:982:24: note: ‘MyGUI::UString MyGUI::operator+(const UString&, int)’ previously defined here 982 | inline UString operator+( const UString& s1, UString::code_point c ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1000:24: error: declaration of ‘operator+’ as non-function 1000 | inline UString operator+( UString::code_point c, const UString& s2 ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1000:44: error: ‘code_point’ is not a member of ‘MyGUI::UString’ 1000 | inline UString operator+( UString::code_point c, const UString& s2 ) { | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1000:58: error: expected primary-expression before ‘const’ 1000 | inline UString operator+( UString::code_point c, const UString& s2 ) { | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1004:24: error: declaration of ‘operator+’ as non-function 1004 | inline UString operator+( UString::unicode_char c, const UString& s2 ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1004:44: error: ‘unicode_char’ is not a member of ‘MyGUI::UString’ 1004 | inline UString operator+( UString::unicode_char c, const UString& s2 ) { | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1004:60: error: expected primary-expression before ‘const’ 1004 | inline UString operator+( UString::unicode_char c, const UString& s2 ) { | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘MyGUI::UString::size_type MyGUI::operator-(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1020:31: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1020 | return ( left.mIter - right.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1020:45: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1020 | return ( left.mIter - right.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator==(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1023:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1023 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1023:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1023 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator!=(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1026:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1026 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1026:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1026 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1029:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1029 | return left.mIter < right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1029:43: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1029 | return left.mIter < right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<=(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1032:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1032 | return left.mIter <= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1032:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1032 | return left.mIter <= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1035:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1035 | return left.mIter > right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1035:43: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1035 | return left.mIter > right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>=(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1038:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1038 | return left.mIter >= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1038:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1038 | return left.mIter >= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘MyGUI::UString::size_type MyGUI::operator-(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1044:32: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1044 | return ( right.mIter - left.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1044:45: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1044 | return ( right.mIter - left.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator==(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1047:29: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1047 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1047:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1047 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator!=(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1050:29: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1050 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1050:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1050 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1053:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1053 | return right.mIter < left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1053:43: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1053 | return right.mIter < left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<=(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1056:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1056 | return right.mIter <= left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1056:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1056 | return right.mIter <= left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1059:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1059 | return right.mIter > left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1059:43: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1059 | return right.mIter > left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>=(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1062:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1062 | return right.mIter >= left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1062:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1062 | return right.mIter >= left.mIter; | ^~~~~ In file included from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_WidgetInput.h:16, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Widget.h:14, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Gui.h:15: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_MaskPickInfo.h: At global scope: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_MaskPickInfo.h:28:29: error: ‘uint8’ was not declared in this scope; did you mean ‘uint’? 28 | std::vector mData; | ^~~~~ | uint /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_MaskPickInfo.h:28:34: error: template argument 1 is invalid 28 | std::vector mData; | ^ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_MaskPickInfo.h:28:34: error: template argument 2 is invalid [3/103] /usr/bin/x86_64-pc-linux-gnu-g++ -DMYGUI_BUILD -DMYGUI_USE_FREETYPE -DMyGUIEngine_EXPORTS -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include -isystem /usr/include/freetype2 -DDEBUG -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -w -fPIC -fPIC -DMYGUI_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -std=gnu++11 -Winvalid-pch -x c++-header -include /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx -MD -MT MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.gch -MF MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.gch.d -o MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.gch -c /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.cxx FAILED: MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.gch /usr/bin/x86_64-pc-linux-gnu-g++ -DMYGUI_BUILD -DMYGUI_USE_FREETYPE -DMyGUIEngine_EXPORTS -I/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include -isystem /usr/include/freetype2 -DDEBUG -O2 -march=x86-64 -pipe -pipe -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -w -fPIC -fPIC -DMYGUI_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -std=gnu++11 -Winvalid-pch -x c++-header -include /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx -MD -MT MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.gch -MF MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.gch.d -o MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.gch -c /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx.cxx In file included from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Common.h:25, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Precompiled.h:11, from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build/MyGUIEngine/CMakeFiles/MyGUIEngine.dir/cmake_pch.hxx:5, from : /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:45:23: error: ‘uint8_t’ does not name a type 45 | using uint8 = uint8_t; | ^~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:21:1: note: ‘uint8_t’ is defined in header ‘’; did you forget to ‘#include ’? 20 | #include "MyGUI_TCoord.h" +++ |+#include 21 | /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:46:24: error: ‘uint16_t’ does not name a type 46 | using uint16 = uint16_t; | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:46:24: note: ‘uint16_t’ is defined in header ‘’; did you forget to ‘#include ’? /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:47:24: error: ‘uint32_t’ does not name a type 47 | using uint32 = uint32_t; | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Types.h:47:24: note: ‘uint32_t’ is defined in header ‘’; did you forget to ‘#include ’? In file included from /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_Common.h:31: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:157:38: error: ‘uint32’ does not name a type; did you mean ‘uint’? 157 | using unicode_char = uint32; | ^~~~~~ | uint /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:160:36: error: ‘uint16’ does not name a type; did you mean ‘uint’? 160 | using code_point = uint16; | ^~~~~~ | uint /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:163:36: error: ‘code_point’ does not name a type 163 | using value_type = code_point; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:51: error: ‘code_point’ was not declared in this scope 165 | using dstring = std::basic_string; // data string | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:61: error: template argument 1 is invalid 165 | using dstring = std::basic_string; // data string | ^ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:61: error: template argument 2 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:165:61: error: template argument 3 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:55: error: ‘unicode_char’ was not declared in this scope 168 | using utf32string = std::basic_string; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:67: error: template argument 1 is invalid 168 | using utf32string = std::basic_string; | ^ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:67: error: template argument 2 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:168:67: error: template argument 3 is invalid /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:197:25: error: ‘unicode_char’ does not name a type 197 | unicode_char _getCharacter() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:198:44: error: ‘unicode_char’ has not been declared 198 | int _setCharacter( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:203:25: error: ‘dstring’ does not name a type; did you mean ‘UString’? 203 | dstring::iterator mIter; | ^~~~~~~ | UString /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:242:25: error: ‘value_type’ does not name a type 242 | value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:245:25: error: ‘value_type’ does not name a type 245 | value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:252:25: error: ‘unicode_char’ does not name a type 252 | unicode_char getCharacter() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:254:43: error: ‘unicode_char’ has not been declared 254 | int setCharacter( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:289:31: error: ‘value_type’ does not name a type 289 | const value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:292:31: error: ‘value_type’ does not name a type 292 | const value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:299:25: error: ‘unicode_char’ does not name a type 299 | unicode_char getCharacter() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:350:25: error: ‘value_type’ does not name a type 350 | value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:353:25: error: ‘value_type’ does not name a type 353 | value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:383:31: error: ‘value_type’ does not name a type 383 | const value_type& operator*() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:386:31: error: ‘value_type’ does not name a type 386 | const value_type& operator[]( difference_type n ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:418:50: error: ‘code_point’ does not name a type 418 | UString( size_type length, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:420:32: error: ‘code_point’ does not name a type 420 | UString( const code_point* str ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:422:32: error: ‘code_point’ does not name a type 422 | UString( const code_point* str, size_type length ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:440:41: error: ‘utf32string’ does not name a type 440 | explicit UString( const utf32string & str ); | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:462:51: error: ‘code_point’ does not name a type 462 | void resize( size_type num, const code_point& val = 0 ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:468:23: error: ‘code_point’ does not name a type 468 | const code_point* c_str() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:470:23: error: ‘code_point’ does not name a type 470 | const code_point* data() const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:479:33: error: ‘unicode_char’ has not been declared 479 | void push_back( unicode_char val ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:487:33: error: ‘code_point’ has not been declared 487 | void push_back( code_point val ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:487:22: error: ‘void MyGUI::UString::push_back(int)’ cannot be overloaded with ‘void MyGUI::UString::push_back(int)’ 487 | void push_back( code_point val ); | ^~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:479:22: note: previous declaration ‘void MyGUI::UString::push_back(int)’ 479 | void push_back( unicode_char val ); | ^~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:492:32: error: ‘unicode_char’ has not been declared 492 | bool inString( unicode_char ch ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:504:23: error: ‘utf32string’ does not name a type 504 | const utf32string& asUTF32() const; | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:506:23: error: ‘unicode_char’ does not name a type 506 | const unicode_char* asUTF32_c_str() const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:518:17: error: ‘code_point’ does not name a type 518 | code_point& at( size_type loc ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:520:23: error: ‘code_point’ does not name a type 520 | const code_point& at( size_type loc ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:526:17: error: ‘unicode_char’ does not name a type 526 | unicode_char getChar( size_type loc ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:536:45: error: ‘unicode_char’ has not been declared 536 | int setChar( size_type loc, unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:570:40: error: ‘code_point’ does not name a type 570 | UString& assign( const code_point* str ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:572:40: error: ‘code_point’ does not name a type 572 | UString& assign( const code_point* str, size_type num ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:576:55: error: ‘code_point’ does not name a type 576 | UString& assign( size_type num, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:588:40: error: ‘utf32string’ does not name a type 588 | UString& assign( const utf32string & str ); | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:602:40: error: ‘code_point’ does not name a type 602 | UString& append( const code_point* str ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:606:40: error: ‘code_point’ does not name a type 606 | UString& append( const code_point* str, size_type num ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:608:49: error: ‘code_point’ has not been declared 608 | UString& append( size_type num, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:622:49: error: ‘unicode_char’ has not been declared 622 | UString& append( size_type num, unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:622:26: error: ‘MyGUI::UString& MyGUI::UString::append(size_type, int)’ cannot be overloaded with ‘MyGUI::UString& MyGUI::UString::append(size_type, int)’ 622 | UString& append( size_type num, unicode_char ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:608:26: note: previous declaration ‘MyGUI::UString& MyGUI::UString::append(size_type, int)’ 608 | UString& append( size_type num, code_point ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:630:52: error: ‘code_point’ does not name a type 630 | iterator insert( iterator i, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:634:57: error: ‘code_point’ does not name a type 634 | UString& insert( size_type index, const code_point* str ) { | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:643:57: error: ‘code_point’ does not name a type 643 | UString& insert( size_type index, const code_point* str, size_type num ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:651:66: error: ‘code_point’ has not been declared 651 | UString& insert( size_type index, size_type num, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:659:66: error: ‘unicode_char’ has not been declared 659 | UString& insert( size_type index, size_type num, unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:659:26: error: ‘MyGUI::UString& MyGUI::UString::insert(size_type, size_type, int)’ cannot be overloaded with ‘MyGUI::UString& MyGUI::UString::insert(size_type, size_type, int)’ 659 | UString& insert( size_type index, size_type num, unicode_char ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:651:26: note: previous declaration ‘MyGUI::UString& MyGUI::UString::insert(size_type, size_type, int)’ 651 | UString& insert( size_type index, size_type num, code_point ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:661:63: error: ‘code_point’ does not name a type 661 | void insert( iterator i, size_type num, const code_point& ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:669:63: error: ‘unicode_char’ does not name a type 669 | void insert( iterator i, size_type num, const unicode_char& ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:669:22: error: ‘void MyGUI::UString::insert(iterator, size_type, const int&)’ cannot be overloaded with ‘void MyGUI::UString::insert(iterator, size_type, const int&)’ 669 | void insert( iterator i, size_type num, const unicode_char& ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:661:22: note: previous declaration ‘void MyGUI::UString::insert(iterator, size_type, const int&)’ 661 | void insert( iterator i, size_type num, const code_point& ch ); | ^~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:697:84: error: ‘code_point’ has not been declared 697 | UString& replace( size_type index, size_type num1, size_type num2, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:699:80: error: ‘code_point’ has not been declared 699 | UString& replace( iterator start, iterator end, size_type num, code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:709:36: error: ‘code_point’ does not name a type 709 | int compare( const code_point* str ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:715:71: error: ‘code_point’ does not name a type 715 | int compare( size_type index, size_type length, const code_point* str, size_type length2 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:733:39: error: ‘code_point’ does not name a type 733 | size_type find( const code_point* cp_str, size_type index, size_type length ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:747:33: error: ‘code_point’ has not been declared 747 | size_type find( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:755:33: error: ‘unicode_char’ has not been declared 755 | size_type find( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:755:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find(int, size_type) const’ 755 | size_type find( unicode_char ch, size_type index = 0 ) const; | ^~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:747:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find(int, size_type) const’ 747 | size_type find( code_point ch, size_type index = 0 ) const; | ^~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:760:40: error: ‘code_point’ does not name a type 760 | size_type rfind( const code_point* cp_str, size_type index, size_type num ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:770:34: error: ‘code_point’ has not been declared 770 | size_type rfind( code_point ch, size_type index ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:776:34: error: ‘unicode_char’ has not been declared 776 | size_type rfind( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:776:27: error: ‘MyGUI::UString::size_type MyGUI::UString::rfind(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::rfind(int, size_type) const’ 776 | size_type rfind( unicode_char ch, size_type index = 0 ) const; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:770:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::rfind(int, size_type) const’ 770 | size_type rfind( code_point ch, size_type index ) const; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:786:42: error: ‘code_point’ has not been declared 786 | size_type find_first_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:794:42: error: ‘unicode_char’ has not been declared 794 | size_type find_first_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:794:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_first_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_first_of(int, size_type) const’ 794 | size_type find_first_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:786:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_first_of(int, size_type) const’ 786 | size_type find_first_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:799:46: error: ‘code_point’ has not been declared 799 | size_type find_first_not_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:807:46: error: ‘unicode_char’ has not been declared 807 | size_type find_first_not_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:807:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_first_not_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_first_not_of(int, size_type) const’ 807 | size_type find_first_not_of( unicode_char ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:799:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_first_not_of(int, size_type) const’ 799 | size_type find_first_not_of( code_point ch, size_type index = 0 ) const; | ^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:812:41: error: ‘code_point’ has not been declared 812 | size_type find_last_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:822:41: error: ‘unicode_char’ has not been declared 822 | size_type find_last_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:822:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(int, size_type) const’ 822 | size_type find_last_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:812:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(int, size_type) const’ 812 | size_type find_last_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:827:45: error: ‘code_point’ has not been declared 827 | size_type find_last_not_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:835:45: error: ‘unicode_char’ has not been declared 835 | size_type find_last_not_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:835:27: error: ‘MyGUI::UString::size_type MyGUI::UString::find_last_not_of(int, size_type) const’ cannot be overloaded with ‘MyGUI::UString::size_type MyGUI::UString::find_last_not_of(int, size_type) const’ 835 | size_type find_last_not_of( unicode_char ch, size_type index = npos ) const; | ^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:827:27: note: previous declaration ‘MyGUI::UString::size_type MyGUI::UString::find_last_not_of(int, size_type) const’ 827 | size_type find_last_not_of( code_point ch, size_type index = npos ) const; | ^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:857:37: error: ‘code_point’ has not been declared 857 | UString& operator=( code_point ch ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:865:37: error: ‘unicode_char’ has not been declared 865 | UString& operator=( unicode_char ch ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:865:26: error: ‘MyGUI::UString& MyGUI::UString::operator=(int)’ cannot be overloaded with ‘MyGUI::UString& MyGUI::UString::operator=(int)’ 865 | UString& operator=( unicode_char ch ); | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:857:26: note: previous declaration ‘MyGUI::UString& MyGUI::UString::operator=(int)’ 857 | UString& operator=( code_point ch ); | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:867:17: error: ‘code_point’ does not name a type 867 | code_point& operator[]( size_type index ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:869:23: error: ‘code_point’ does not name a type 869 | const code_point& operator[]( size_type index ) const; | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:887:54: error: ‘code_point’ has not been declared 887 | static bool _utf16_independent_char( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:889:52: error: ‘code_point’ has not been declared 889 | static bool _utf16_surrogate_lead( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:891:54: error: ‘code_point’ has not been declared 891 | static bool _utf16_surrogate_follow( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:893:51: error: ‘code_point’ has not been declared 893 | static size_t _utf16_char_length( code_point cp ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:895:51: error: ‘unicode_char’ has not been declared 895 | static size_t _utf16_char_length( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:895:31: error: ‘static size_t MyGUI::UString::_utf16_char_length(int)’ cannot be overloaded with ‘static size_t MyGUI::UString::_utf16_char_length(int)’ 895 | static size_t _utf16_char_length( unicode_char uc ); | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:893:31: note: previous declaration ‘static size_t MyGUI::UString::_utf16_char_length(int)’ 893 | static size_t _utf16_char_length( code_point cp ); | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:901:54: error: ‘code_point’ does not name a type 901 | static size_t _utf16_to_utf32( const code_point in_cp[2], unicode_char& out_uc ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:901:75: error: ‘unicode_char’ has not been declared 901 | static size_t _utf16_to_utf32( const code_point in_cp[2], unicode_char& out_uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:908:54: error: ‘unicode_char’ does not name a type 908 | static size_t _utf32_to_utf16( const unicode_char& in_uc, code_point out_cp[2] ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:908:75: error: ‘code_point’ has not been declared 908 | static size_t _utf32_to_utf16( const unicode_char& in_uc, code_point out_cp[2] ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:920:50: error: ‘unicode_char’ has not been declared 920 | static size_t _utf8_char_length( unicode_char uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:923:77: error: ‘unicode_char’ has not been declared 923 | static size_t _utf8_to_utf32( const unsigned char in_cp[6], unicode_char& out_uc ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:925:53: error: ‘unicode_char’ does not name a type 925 | static size_t _utf32_to_utf8( const unicode_char& in_uc, unsigned char out_cp[6] ); | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:935:17: error: ‘dstring’ does not name a type; did you mean ‘UString’? 935 | dstring mData; | ^~~~~~~ | UString /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:972:33: error: ‘utf32string’ does not name a type 972 | mutable utf32string* mUTF32StrBuffer; | ^~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In member function ‘MyGUI::UString& MyGUI::UString::insert(size_type, const int*)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:635:25: error: ‘mData’ was not declared in this scope 635 | mData.insert( index, str ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In member function ‘MyGUI::UString::size_type MyGUI::UString::find_last_of(char, size_type) const’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:815:58: error: ‘code_point’ does not name a type 815 | return find_last_of( static_cast( ch ), index ); | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: At global scope: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:982:63: error: ‘MyGUI::UString::code_point’ has not been declared 982 | inline UString operator+( const UString& s1, UString::code_point c ) { | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:986:63: error: ‘MyGUI::UString::unicode_char’ has not been declared 986 | inline UString operator+( const UString& s1, UString::unicode_char c ) { | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:986:24: error: redefinition of ‘MyGUI::UString MyGUI::operator+(const UString&, int)’ 986 | inline UString operator+( const UString& s1, UString::unicode_char c ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:982:24: note: ‘MyGUI::UString MyGUI::operator+(const UString&, int)’ previously defined here 982 | inline UString operator+( const UString& s1, UString::code_point c ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1000:24: error: declaration of ‘operator+’ as non-function 1000 | inline UString operator+( UString::code_point c, const UString& s2 ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1000:44: error: ‘code_point’ is not a member of ‘MyGUI::UString’ 1000 | inline UString operator+( UString::code_point c, const UString& s2 ) { | ^~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1000:58: error: expected primary-expression before ‘const’ 1000 | inline UString operator+( UString::code_point c, const UString& s2 ) { | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1004:24: error: declaration of ‘operator+’ as non-function 1004 | inline UString operator+( UString::unicode_char c, const UString& s2 ) { | ^~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1004:44: error: ‘unicode_char’ is not a member of ‘MyGUI::UString’ 1004 | inline UString operator+( UString::unicode_char c, const UString& s2 ) { | ^~~~~~~~~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1004:60: error: expected primary-expression before ‘const’ 1004 | inline UString operator+( UString::unicode_char c, const UString& s2 ) { | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘MyGUI::UString::size_type MyGUI::operator-(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1020:31: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1020 | return ( left.mIter - right.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1020:45: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1020 | return ( left.mIter - right.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator==(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1023:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1023 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1023:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1023 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator!=(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1026:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1026 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1026:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1026 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1029:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1029 | return left.mIter < right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1029:43: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1029 | return left.mIter < right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<=(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1032:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1032 | return left.mIter <= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1032:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1032 | return left.mIter <= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1035:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1035 | return left.mIter > right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1035:43: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1035 | return left.mIter > right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>=(const UString::_const_fwd_iterator&, const UString::_const_fwd_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1038:29: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1038 | return left.mIter >= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1038:44: error: ‘const class MyGUI::UString::_const_fwd_iterator’ has no member named ‘mIter’ 1038 | return left.mIter >= right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘MyGUI::UString::size_type MyGUI::operator-(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1044:32: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1044 | return ( right.mIter - left.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1044:45: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1044 | return ( right.mIter - left.mIter ); | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator==(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1047:29: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1047 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1047:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1047 | return left.mIter == right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator!=(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1050:29: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1050 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1050:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1050 | return left.mIter != right.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1053:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1053 | return right.mIter < left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1053:43: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1053 | return right.mIter < left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator<=(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1056:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1056 | return right.mIter <= left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1056:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1056 | return right.mIter <= left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1059:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1059 | return right.mIter > left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1059:43: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1059 | return right.mIter > left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h: In function ‘bool MyGUI::operator>=(const UString::_const_rev_iterator&, const UString::_const_rev_iterator&)’: /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1062:30: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1062 | return right.mIter >= left.mIter; | ^~~~~ /var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1/MyGUIEngine/include/MyGUI_UString.h:1062:44: error: ‘const class MyGUI::UString::_const_rev_iterator’ has no member named ‘mIter’ 1062 | return right.mIter >= left.mIter; | ^~~~~ ninja: build stopped: subcommand failed. * ERROR: dev-games/mygui-3.4.1::gentoo failed (compile phase): * ninja -v -j16 -l0 failed * * Call stack: * ebuild.sh, line 136: Called src_compile * environment, line 2318: Called cmake_src_compile * environment, line 944: Called cmake_build * environment, line 913: Called eninja * environment, line 1379: Called die * The specific snippet of code: * "$@" || die -n "${*} failed" * * If you need support, post the output of `emerge --info '=dev-games/mygui-3.4.1::gentoo'`, * the complete build log and the output of `emerge -pqv '=dev-games/mygui-3.4.1::gentoo'`. * The complete build log is located at '/var/log/emerge-log/build/dev-games/mygui-3.4.1:20230221-042935.log'. * For convenience, a symlink to the build log is located at '/var/tmp/portage/dev-games/mygui-3.4.1/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/dev-games/mygui-3.4.1/temp/environment'. * Working directory: '/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-3.4.1_build' * S: '/var/tmp/portage/dev-games/mygui-3.4.1/work/mygui-MyGUI3.4.1'