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(-)wormux-0.7.orig/src/graphic/color.h (-1 / +1 lines)
Lines 37-43 Link Here
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		Color();
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		Color();
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		Color(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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		Color(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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		bool Color::operator==(const Color &color) const;
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		bool operator==(const Color &color) const;
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		void SetColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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		void SetColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
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(-)wormux-0.7.orig/src/graphic/surface.h (-1 / +1 lines)
Lines 52-58 Link Here
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			void SetAutoFree(bool newAutoFree);
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			void SetAutoFree(bool newAutoFree);
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			void SetSurface(SDL_Surface *newSurface, bool freePrevious = true);
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			void SetSurface(SDL_Surface *newSurface, bool freePrevious = true);
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			void Surface::NewSurface(const Point2i &size, Uint32 flags, bool useAlpha = true);
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			void NewSurface(const Point2i &size, Uint32 flags, bool useAlpha = true);
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			SDL_Surface *GetSurface();
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			SDL_Surface *GetSurface();
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(-)wormux-0.7.orig/src/game/game_loop.h (-4 / +4 lines)
Lines 72-81 Link Here
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private:
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private:
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  GameLoop();
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  GameLoop();
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  void GameLoop::InitGameData_NetServer();
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  void InitGameData_NetServer();
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  void GameLoop::InitGameData_NetClient();
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  void InitGameData_NetClient();
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  void GameLoop::InitData_Local();
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  void InitData_Local();
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  void GameLoop::InitData();
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  void InitData();
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  void RefreshClock();
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  void RefreshClock();
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  void CallDraw();
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  void CallDraw();
(-)wormux-0.7.orig/src/weapon/air_attack.h (-1 / +1 lines)
Lines 69-75 Link Here
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  bool PeutLacherObus() const;
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  bool PeutLacherObus() const;
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  int LitCibleX() const;
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  int LitCibleX() const;
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  int GetDirection() const;
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  int GetDirection() const;
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  void Avion::SignalGhostState (bool was_dead);
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  void SignalGhostState (bool was_dead);
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};
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};
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class AirAttack : public Weapon
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class AirAttack : public Weapon
(-)wormux-0.7.orig/src/weapon/cluster_bomb.h (-1 / +1 lines)
Lines 72-78 Link Here
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  ClusterLauncher();
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  ClusterLauncher();
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 private:
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 private:
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  ClusterBombConfig& ClusterLauncher::cfg() ;
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  ClusterBombConfig& cfg() ;
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};
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};
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#endif
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#endif
(-)wormux-0.7.orig/src/gui/box.cpp (-4 lines)
Lines 56-62 Link Here
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  for (it = widgets.begin(); 
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  for (it = widgets.begin(); 
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       it != widgets.end(); 
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       it != widgets.end(); 
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       ++it){
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       ++it){
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    assert(it != NULL);
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    if( (*it)->Clic(mousePosition, button) )
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    if( (*it)->Clic(mousePosition, button) )
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      return true;
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      return true;
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  }
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  }
Lines 106-113 Link Here
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       it != widgets.end(); 
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       it != widgets.end(); 
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       ++it ){
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       ++it ){
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    assert(it != NULL);
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    if( it == widgets.begin() )
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    if( it == widgets.begin() )
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      _y += border.y - margin;
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      _y += border.y - margin;
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Lines 154-160 Link Here
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  for( it = widgets.begin(); 
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  for( it = widgets.begin(); 
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       it != widgets.end(); 
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       it != widgets.end(); 
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       ++it ){
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       ++it ){
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    assert(it != NULL);   
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    if( it == widgets.begin() )
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    if( it == widgets.begin() )
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      _x += border.x - margin;
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      _x += border.x - margin;

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