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Gentoo's Bugzilla – Attachment 82603 Details for
Bug 102615
games-action/armagetronad 0.2.8 and beyond
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updated ebuild with some suggested changes
armagetronad-0.2.8.0.ebuild (text/plain), 5.78 KB, created by
Luke-Jr
on 2006-03-19 13:18:22 UTC
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Description:
updated ebuild with some suggested changes
Filename:
MIME Type:
Creator:
Luke-Jr
Created:
2006-03-19 13:18:22 UTC
Size:
5.78 KB
patch
obsolete
># Copyright 1999-2006 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: /cvsroot/armagetronad/armagetronad_build/gentoo/client.ebuild,v 1.4.2.23 2006/03/19 21:03:04 luke-jr Exp $ > >inherit flag-o-matic eutils games > >DESCRIPTION="\"A Tron clone in 3D\"" >HOMEPAGE="http://armagetronad.net/" >SRC_URI="mirror://sourceforge/armagetronad/${P}.src.tar.bz2 > moviesounds? ( > http://armagetron.sourceforge.net/addons/moviesounds_fq.zip > linguas_es? ( !linguas_en? ( > http://usuario.tiscalinet.es/hgctiscali/naflat/downloads/spanishvoices.zip > ) ) > ) > moviepack? ( > http://armagetron.sourceforge.net/addons/moviepack.zip > ) >" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="amd64 ppc x86" >IUSE="debug dedicated krawall opengl moviepack moviesounds" > >GLDEPS=" > || ( > virtual/x11 > x11-libs/libX11 > ) > virtual/glu > virtual/opengl > media-libs/libsdl > media-libs/sdl-image > media-libs/jpeg > media-libs/libpng > " >RDEPEND=" > >=dev-libs/libxml2-2.6.12 > sys-libs/zlib > opengl? ( ${GLDEPS} ) > !dedicated? ( ${GLDEPS} ) > " >DEPEND="${RDEPEND} > moviepack? ( app-arch/unzip ) > moviesounds? ( app-arch/unzip ) > linguas_es? ( !linguas_en? ( app-arch/unzip ) ) > " > >pkg_setup() { > if use debug; then > ewarn > ewarn 'The "debug" USE flag will enable debugging code. This will cause AI' > ewarn ' players to chat debugging information, debugging lines to be drawn' > ewarn ' on the grid and at wall angles, and probably most relevant to your' > ewarn ' decision to keep the USE flag:' > ewarn ' FULL SCREEN MODE AND SOUND WILL BE DISABLED' > ewarn > ewarn "If you don't like this, add this line to /etc/portage/package.use:" > ewarn ' games-action/armagetronad -debug' > ewarn > ewarn 'If you ignore this warning and complain about any of the above' > ewarn ' effects, the Armagetron Advanced team will either ignore you or' > ewarn ' delete your complaint.' > ewarn > ebeep 5 > fi > # Assume client if they don't want a server > use opengl || ! use dedicated && build_client=true || build_client=false > use dedicated && build_server=true || build_server=false > > MyEMAKE="armabindir=${GAMES_BINDIR}" # we have a broken build system, I guess > # Note: Music isn't there yet > COMMON_CONFIG="--disable-master --enable-main --disable-memmanager --disable-music $(use_enable krawall) --enable-sysinstall --disable-useradd --enable-etc --disable-restoreold --disable-games" > if [ "$SLOT" == "0" ]; then > COMMON_CONFIG="${COMMON_CONFIG} --disable-multiver" > GameSLOT="" > else > COMMON_CONFIG="${COMMON_CONFIG} --enable-multiver=${SLOT}" > GameSLOT="-${SLOT}" > fi > UNINSTALL_CONFIG=--enable-uninstall="emerge --clean =${CATEGORY}/${PF}" > if use debug; then > DEBUGLEVEL=3 > else > DEBUGLEVEL=0 > fi > CODELEVEL=0 >} > >src_unpack() { > unpack ${A} > cd "${S}/batch" > epatch "${FILESDIR}/0280_fix-sysinstall.patch" >} > >aabuild() { > MyBUILDDIR="${WORKDIR}/build-$1" > mkdir -p "${MyBUILDDIR}" || die "error creating build directory($1)" # -p to allow EEXIST scenario > cd "${MyBUILDDIR}" > cat >configure <<EOF >#!/bin/sh >"${S}/configure" "\$@" >EOF > chmod +x configure > export DEBUGLEVEL CODELEVEL > egamesconf ${COMMON_CONFIG} "${UNINSTALL_CONFIG}" "${@:2}" || die "egamesconf($1) failed" > if [ "$1" == "server" ]; then > ded='-dedicated' > else > ded='' > fi > cat >>"config.h" <<EOF >#undef ENABLE_BINRELOC >#define DATA_DIR "${GAMES_DATADIR}/${PN}${ded}${GameSLOT}" >#define CONFIG_DIR "${GAMES_SYSCONFDIR}/${PN}${ded}${GameSLOT}" >#define RESOURCE_DIR "${GAMES_DATADIR}/${PN}${ded}${GameSLOT}/resource" >#define USER_DATA_DIR "~/.${PN}" >#define AUTORESOURCE_DIR "~/.${PN}/resource/automatic" >#define INCLUDEDRESOURCE_DIR "${GAMES_DATADIR}/${PN}${ded}${GameSLOT}/resource/included" >EOF > emake ${MyEMAKE} || die "emake($1) failed" >} > >src_compile() { > filter-flags -fno-exceptions > if ${build_client}; then > einfo "Building game client" > aabuild client --enable-glout --disable-initscripts --enable-desktop > fi > if ${build_server}; then > einfo "Building dedicated server" > aabuild server --disable-glout --enable-initscripts --disable-desktop > fi >} > >src_install() { > if ${build_client} && ${build_server}; then > # Setup symlink so both client and server share their common data > mkdir -p "${D}${GAMES_DATADIR}" > dosym "${PN}${GameSLOT}" "${GAMES_DATADIR}/${PN}-dedicated${GameSLOT}" > fi > if ${build_client}; then > einfo "Installing game client" > cd "${WORKDIR}/build-client" > emake install DESTDIR="${D}" ${MyEMAKE} || die "emake(client) install failed" > # copy moviepacks/sounds > cd "${WORKDIR}" > insinto "${GAMES_DATADIR}/${PN}${GameSLOT}" > if use moviepack; then > einfo 'Installing moviepack' > doins -r moviepack || die "copying moviepack" > fi > if use moviesounds; then > einfo 'Installing moviesounds' > doins -r moviesounds || die "copying moviesounds" > if use linguas_es && ! use linguas_en; then > einfo 'Installing Spanish moviesounds' > doins -r ArmageTRON/moviesounds || die "copying spanish moviesounds" > fi > fi > fi > if ${build_server}; then > einfo "Installing dedicated server" > cd "${WORKDIR}/build-server" > emake install DESTDIR="${D}" ${MyEMAKE} || die "emake(server) install failed" > einfo 'Adjusting dedicated server configuration' > sed -i "s,\(^user=\).*$,\1${GAMES_USER_DED},; s,^#VARDIR=\$HOME/./armagetronad-dedicated$,\\0\\nVARDIR=${GAMES_STATEDIR}/${PN}-dedicated${GameSLOT}," "${D}${GAMES_SYSCONFDIR}/${PN}-dedicated${GameSLOT}/rc.config" > DedHOME="$(eval echo ~${GAMES_USER_DED})" > mkdir -p "${D}${DedHOME}" > dosym "${GAMES_STATEDIR}/${PN}-dedicated${GameSLOT}" "${DedHOME}/.${PN}" > fi > # Ok, so we screwed up on doc installation... so for now, the ebuild does this manually > dohtml -r "${D}${GAMES_PREFIX}/share/doc/${PN}${ded}${GameSLOT}/html/"* > dodoc "${D}${GAMES_PREFIX}/share/doc/${PN}${ded}${GameSLOT}/html/"*.txt > rm -r "${D}${GAMES_PREFIX}/share/doc" > rmdir "${D}${GAMES_PREFIX}/share" || true # Supress potential error > prepgamesdirs >}
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bug 102615
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