Lines 350-356
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/*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */ |
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/*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */ |
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#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */ |
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#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */ |
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#define DUMP_LOG /* Dump game end information to a file */ |
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#define DUMP_LOG /* Dump game end information to a file */ |
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/* #define DUMP_FN "/tmp/%n.nh" */ /* Fixed dumpfile name, if you want |
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#define DUMP_FN "/tmp/%n.nh" /* Fixed dumpfile name, if you want |
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* to prevent definition by users */ |
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* to prevent definition by users */ |
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#define LOG_MOVES /* Move count and wiz/exp mode info in logfile */ |
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#define LOG_MOVES /* Move count and wiz/exp mode info in logfile */ |
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#define SHOW_BORN /* Show numbers of each monster created */ |
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#define SHOW_BORN /* Show numbers of each monster created */ |
Lines 360-366
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#ifdef TTY_GRAPHICS |
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#ifdef TTY_GRAPHICS |
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# define HPMON /* Color hp monitor */ |
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# define HPMON /* Color hp monitor */ |
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# define MENU_COLOR |
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# define MENU_COLOR |
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/*# define MENU_COLOR_REGEX */ |
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# define MENU_COLOR_REGEX |
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/* if MENU_COLOR_REGEX is defined, use regular expressions (GNU regex.h) |
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/* if MENU_COLOR_REGEX is defined, use regular expressions (GNU regex.h) |
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* otherwise use pmatch() to match menu color lines. |
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* otherwise use pmatch() to match menu color lines. |
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* pmatch() provides basic globbing: '*' and '?' wildcards. |
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* pmatch() provides basic globbing: '*' and '?' wildcards. |