*
* Get number of parsers
* Return value: number of parsers
* Return value: number of parsers or <0 on failure
**/
int
raptor_world_get_parsers_count(raptor_world* world)
{
RAPTOR_ASSERT_OBJECT_POINTER_RETURN_VALUE(world, raptor_world, NULL);
RAPTOR_ASSERT_OBJECT_POINTER_RETURN_VALUE(world, raptor_world, -1);
raptor_world_open(world);
* Get number of serializers
* Return value: number of serializers
* Return value: number of serializers or <0 on failure
raptor_world_get_serializers_count(raptor_world* world)