# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: $ inherit eutils games MY_PN="alienarena" RUN_FILE="alienarena-2006ge-x86.run" DATA_FILE="alienarena-2006ge-data.tar.bz2" DESCRIPTION="The ultimate freeware deathmatch game!" HOMEPAGE="http://red.planetarena.org/" COR_URL="http://cor.planetquake.gamespy.com/codered/files" SRC_URI="${COR_URL}/${RUN_FILE} ${COR_URL}/midniteskins.zip http://www.forsakenweb.com/battlescar.zip" LICENSE="GPL-2" SLOT="0" # Should work on amd64 also KEYWORDS="~x86" IUSE="sdl" RESTRICT="nomirror nostrip" RDEPEND="sdl? ( >=dev-libs/DirectFB-0.9.22 >=media-libs/libsdl-1.2.8-r1 ) amd64? ( app-emulation/emul-linux-x86-xlibs ) virtual/opengl || ( ( media-libs/mesa x11-libs/libX11 x11-libs/libXau x11-libs/libXdmcp x11-libs/libXext x11-libs/libXxf86dga x11-libs/libXxf86vm ) virtual/x11 )" DEPEND="app-arch/unzip" S=${WORKDIR} dir=${GAMES_PREFIX_OPT}/${MY_PN} src_unpack() { unpack_makeself ${RUN_FILE} tar -xjf ${DATA_FILE} || die "tar failed" for skin in {battlescar,midniteskins} ; do unzip "${DISTDIR}/${skin}.zip" || die "unzip ${skin} failed" done } src_install() { local cpu_dir="x86" use amd64 && cpu_dir="x86_64" # Set up this directory to look like the install directory cp -r engine/${cpu_dir}/* . || die cp -r bin/Linux/${cpu_dir}/glibc-2.1/* . || die doicon ${MY_PN}.xpm games_make_wrapper ${MY_PN}-ded ./AlienArenaDedicated "${dir}" "${dir}" # Always install the OpenGL version games_make_wrapper ${MY_PN} ./AlienArena "${dir}" "${dir}" if use sdl ; then cp AlienArena AlienArena.sdl sed -i AlienArena.sdl -e "s:crx:crx.sdl:" games_make_wrapper ${MY_PN}-sdl ./AlienArena.sdl "${dir}" "${dir}" # Distinguish between OpenGL and SDL versions make_desktop_entry ${MY_PN} "Alien Arena - OpenGL" ${MY_PN}.xpm make_desktop_entry ${MY_PN}-sdl "Alien Arena - SDL" ${MY_PN}.xpm else make_desktop_entry ${MY_PN} "Alien Arena" ${MY_PN}.xpm fi # Install insinto "${dir}" exeinto "${dir}" doins -r arena botinfo data1 *.txt || die doexe AlienArena* crded crx crx.sdl || die prepgamesdirs } pkg_postinst() { if use sdl ; then einfo "To play the game, run: ${MY_PN} or ${MY_PN}-sdl" echo fi games_pkg_postinst }