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(-)gnushogi/genmove.c.old (-10 / +10 lines)
Lines 40-46 Link Here
40
static short InCheck = false, GenerateAllMoves = false;
40
static short InCheck = false, GenerateAllMoves = false;
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static short check_determined = false;
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static short check_determined = false;
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static short INCscore = 0;
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static short INCscore_local = 0;
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short deepsearchcut = true;
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short deepsearchcut = true;
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short tas = false, taxs = false, ssa = false;
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short tas = false, taxs = false, ssa = false;
Lines 261-267 Link Here
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        node->reply = 0;
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        node->reply = 0;
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        node->flags = local_flag;
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        node->flags = local_flag;
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        node->score = s;
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        node->score = s;
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        node->INCscore = INCscore;
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        node->INCscore = INCscore_local;
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        if (GenerateAllMoves)
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        if (GenerateAllMoves)
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        {
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        {
Lines 504-510 Link Here
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504
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                if ((boardu = board[u]) == king)
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                if ((boardu = board[u]) == king)
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                {
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                {
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                    s += 20; INCscore -= 18;
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                    s += 20; INCscore_local -= 18;
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                    *local_flag |= check; /* move threatens
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                    *local_flag |= check; /* move threatens
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                                           * opponents king */
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                                           * opponents king */
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                }
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                }
Lines 555-561 Link Here
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    }
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    }
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    while (u != t);
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    while (u != t);
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    INCscore += s;
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    INCscore_local += s;
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    return s;
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    return s;
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}
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}
Lines 620-626 Link Here
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        return;
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        return;
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    }
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    }
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    INCscore = 0;
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    INCscore_local = 0;
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#ifdef HISTORY
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#ifdef HISTORY
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    s += history[hindex(side, mv)];
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    s += history[hindex(side, mv)];
Lines 645-658 Link Here
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        {
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        {
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            /* bonus for square near enemy king */
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            /* bonus for square near enemy king */
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            s += 15;
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            s += 15;
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            INCscore += 2;
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            INCscore_local += 2;
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            local_flag |= kingattack;
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            local_flag |= kingattack;
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        }
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        }
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        else if (distance(t, OwnKing) <= 1)
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        else if (distance(t, OwnKing) <= 1)
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        {
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        {
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            /* bonus for square near own king */
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            /* bonus for square near own king */
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            s += 10;
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            s += 10;
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            INCscore++;
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            INCscore_local++;
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            local_flag |= kingattack;
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            local_flag |= kingattack;
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        }
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        }
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    }
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    }
Lines 765-771 Link Here
765
        {
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        {
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            /* bonus for promotions */
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            /* bonus for promotions */
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            s++;
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            s++;
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            INCscore += value[stage][promoted[piece]] - value[stage][piece];
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            INCscore_local += value[stage][promoted[piece]] - value[stage][piece];
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        }
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        }
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        else
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        else
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        {
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        {
Lines 787-798 Link Here
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                    if (piece == pawn || piece == bishop || piece == rook)
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                    if (piece == pawn || piece == bishop || piece == rook)
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                    {
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                    {
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                        local_flag |= stupid;
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                        local_flag |= stupid;
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                        INCscore -= 20;
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                        INCscore_local -= 20;
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                    }
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                    }
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                    else
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                    else
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                    {
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                    {
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                        local_flag |= questionable;
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                        local_flag |= questionable;
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                        INCscore -= 10;
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                        INCscore_local -= 10;
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                    }
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                    }
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                }
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                }
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            }
798
            }

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