* Package: media-libs/game-music-emu-0.6.3  * Repository: gentoo  * Maintainer: sound@gentoo.org  * USE: abi_x86_32 abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU  * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox >>> Unpacking source... >>> Unpacking game-music-emu-0.6.3.tar.xz to /var/tmp/portage/media-libs/game-music-emu-0.6.3/work >>> Source unpacked in /var/tmp/portage/media-libs/game-music-emu-0.6.3/work >>> Preparing source in /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3 ... * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3" * Build directory (BUILD_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build" >>> Source prepared. >>> Configuring source in /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3 ... * abi_x86_32.x86: running multilib-minimal_abi_src_configure * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3" * Build directory (BUILD_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86" cmake -C /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gentoo_common_config.cmake -G Ninja -DCMAKE_INSTALL_PREFIX=/usr -DENABLE_UBSAN=off -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gentoo_toolchain.cmake /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3 loading initial cache file /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gentoo_common_config.cmake -- The C compiler identification is GNU 11.2.0 -- The CXX compiler identification is GNU 11.2.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done CMake Deprecation Warning at CMakeLists.txt:12 (cmake_minimum_required): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. VGM/GYM: Nuked OPN2 emulator will be used ** ZLib library located, compressed file formats will be supported CMake Warning at player/CMakeLists.txt:1 (find_package): By not providing "FindSDL2.cmake" in CMAKE_MODULE_PATH this project has asked CMake to find a package configuration file provided by "SDL2", but CMake did not find one. Could not find a package configuration file provided by "SDL2" with any of the following names: SDL2Config.cmake sdl2-config.cmake Add the installation prefix of "SDL2" to CMAKE_PREFIX_PATH or set "SDL2_DIR" to a directory containing one of the above files. If "SDL2" provides a separate development package or SDK, be sure it has been installed. SDL library not found, disabling player demo build -- <<< Gentoo configuration >>> Build type Gentoo Install path /usr Compiler flags: C -march=native -O2 -pipe C++ -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv Linker flags: Executable -Wl,-O1 -Wl,--as-needed Module -Wl,-O1 -Wl,--as-needed Shared -Wl,-O1 -Wl,--as-needed -- Configuring done -- Generating done -- Build files have been written to: /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86 * abi_x86_64.amd64: running multilib-minimal_abi_src_configure * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3" * Build directory (BUILD_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_64.amd64" cmake -C /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_64.amd64/gentoo_common_config.cmake -G Ninja -DCMAKE_INSTALL_PREFIX=/usr -DENABLE_UBSAN=off -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_64.amd64/gentoo_toolchain.cmake /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3 loading initial cache file /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_64.amd64/gentoo_common_config.cmake -- The C compiler identification is GNU 11.2.0 -- The CXX compiler identification is GNU 11.2.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done CMake Deprecation Warning at CMakeLists.txt:12 (cmake_minimum_required): Compatibility with CMake < 2.8.12 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. VGM/GYM: Nuked OPN2 emulator will be used ** ZLib library located, compressed file formats will be supported ** SDL 2 library located, player demo is available to be built in the /player directory -- <<< Gentoo configuration >>> Build type Gentoo Install path /usr Compiler flags: C -march=native -O2 -pipe C++ -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv Linker flags: Executable -Wl,-O1 -Wl,--as-needed Module -Wl,-O1 -Wl,--as-needed Shared -Wl,-O1 -Wl,--as-needed -- Configuring done -- Generating done -- Build files have been written to: /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_64.amd64 >>> Source configured. >>> Compiling source in /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3 ... * abi_x86_32.x86: running multilib-minimal_abi_src_compile * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3" * Build directory (BUILD_DIR): "/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86" ninja -v -j32 -l0 [1/48] /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -MF gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o.d -o gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o -c /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3/gme/Kss_Scc_Apu.cpp [2/48] /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -MF gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o.d -o gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3/gme/Nes_Fme7_Apu.cpp [3/48] /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -MF gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o.d -o gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c 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-I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Gme_File.cpp.o -MF gme/CMakeFiles/gme.dir/Gme_File.cpp.o.d -o gme/CMakeFiles/gme.dir/Gme_File.cpp.o -c /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3/gme/Gme_File.cpp [8/48] /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o -MF gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o.d -o gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o -c 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/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3/gme/Ay_Cpu.cpp [44/48] /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -MF gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o.d -o gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3/gme/Effects_Buffer.cpp [45/48] /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o -MF gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o.d -o gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o -c /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3/gme/Vgm_Emu.cpp [46/48] /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -DBLARGG_BUILD_DLL -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -Dgme_EXPORTS -I/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86/gme -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -fPIC -MD -MT gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o -MF gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o.d -o gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3/gme/Spc_Cpu.cpp [47/48] : && /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -fPIC -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,libgme.so.0 -o gme/libgme.so.0.6.3 gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o gme/CMakeFiles/gme.dir/Data_Reader.cpp.o gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o gme/CMakeFiles/gme.dir/gme.cpp.o gme/CMakeFiles/gme.dir/Gme_File.cpp.o gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o gme/CMakeFiles/gme.dir/Music_Emu.cpp.o gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o gme/CMakeFiles/gme.dir/Nsfe_Emu.cpp.o gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o gme/CMakeFiles/gme.dir/Ym2413_Emu.cpp.o -lz && : FAILED: gme/libgme.so.0.6.3 : && /usr/bin/x86_64-pc-linux-gnu-g++ -m32 -fPIC -march=native -O2 -pipe -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,libgme.so.0 -o gme/libgme.so.0.6.3 gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o gme/CMakeFiles/gme.dir/Data_Reader.cpp.o gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o gme/CMakeFiles/gme.dir/gme.cpp.o gme/CMakeFiles/gme.dir/Gme_File.cpp.o gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o gme/CMakeFiles/gme.dir/Music_Emu.cpp.o gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o gme/CMakeFiles/gme.dir/Ym2612_Nuked.cpp.o gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o gme/CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o gme/CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o gme/CMakeFiles/gme.dir/Nsfe_Emu.cpp.o gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o gme/CMakeFiles/gme.dir/Ym2413_Emu.cpp.o -lz && : /usr/lib/gcc/x86_64-pc-linux-gnu/11.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: cannot find -lz collect2: error: ld returned 1 exit status ninja: build stopped: subcommand failed. * ERROR: media-libs/game-music-emu-0.6.3::gentoo failed (compile phase): * ninja -v -j32 -l0 failed * * Call stack: * ebuild.sh, line 127: Called src_compile * environment, line 2529: Called cmake-multilib_src_compile * environment, line 704: Called multilib-minimal_src_compile * environment, line 1870: Called multilib_foreach_abi 'multilib-minimal_abi_src_compile' * environment, line 2137: Called multibuild_foreach_variant '_multilib_multibuild_wrapper' 'multilib-minimal_abi_src_compile' * environment, line 1830: Called _multibuild_run '_multilib_multibuild_wrapper' 'multilib-minimal_abi_src_compile' * environment, line 1828: Called _multilib_multibuild_wrapper 'multilib-minimal_abi_src_compile' * environment, line 487: Called multilib-minimal_abi_src_compile * environment, line 1864: Called multilib_src_compile * environment, line 2349: Called cmake_src_compile * environment, line 815: Called cmake_build * environment, line 784: Called eninja * environment, line 1270: Called die * The specific snippet of code: * "$@" || die "${nonfatal_args[@]}" "${*} failed" * * If you need support, post the output of `emerge --info '=media-libs/game-music-emu-0.6.3::gentoo'`, * the complete build log and the output of `emerge -pqv '=media-libs/game-music-emu-0.6.3::gentoo'`. * The complete build log is located at '/var/tmp/portage/media-libs/game-music-emu-0.6.3/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/media-libs/game-music-emu-0.6.3/temp/environment'. * Working directory: '/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3_build-abi_x86_32.x86' * S: '/var/tmp/portage/media-libs/game-music-emu-0.6.3/work/game-music-emu-0.6.3'