/* main.c */
int endscore_reached;
extern int endscore_reached;
void steer_players(void);
void position_player(int player_num);
object_t objects[NUM_OBJECTS];
joy_t joy;
mouse_t mouse;
char datfile_name[2048];
int is_server = 1;
int is_net = 0;
int server_said_bye = 0;
NetInfo net_info[JNB_MAX_PLAYERS];
void processMovePacket(NetPacket *pkt)
{
SDLNet_SocketSet socketset;
} NetInfo;
extern NetInfo net_info[JNB_MAX_PLAYERS];
void bufToPacket(const char *buf, NetPacket *pkt);