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Gentoo's Bugzilla – Attachment 711015 Details for
Bug 533776
games-emulation/mekanix-0.73 version bump; solves license problem
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mekanix-080_alpha20191213.ebuild
mekanix-080_alpha20191213.ebuild (text/plain), 2.69 KB, created by
Ionen Wolkens
on 2021-05-24 16:55:56 UTC
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Description:
mekanix-080_alpha20191213.ebuild
Filename:
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Creator:
Ionen Wolkens
Created:
2021-05-24 16:55:56 UTC
Size:
2.69 KB
patch
obsolete
># Copyright 1999-2021 Gentoo Authors ># Distributed under the terms of the GNU General Public License v2 > >EAPI=7 > ># This is only notes / partial work and so, if want to try it, copy ># bin/meka and /usr/share/${PN}/* to a single directory and run ./meka > ># TODO / issues to look into (likely more, needs audit): ># - segfaults after first run needing to delete GL cache (at least with ># nvidia, maybe just me? __GL_SHADER_DISK_CACHE=0 works around for nvidia) ># - tiles window and png images display appears corrupted (allegro related?) ># - meka expects to be ran from a _writable_ directory that contains ># data files (see doins in src_install), writable meka.inp, with ability ># to save extra files like meka.cfg dump, screenshots, etc.. This makes ># previously used wrapper.eclass insufficient and file.cpp should ># preferably be modified, i.e. EmulatorDir to /usr/share/${PN}, ># internal/external_res to ~/.config/${PN}, and copy meka.inp over ># (MACOSX build does something similar, but well). ># - LICENSE needs revision, see sources.txt ># - test x86, only arch available before and wouldn't hurt not to break it ># Other notes: ># - nasm is referenced but unused, likewise for libpng ># - wall of warnings with gcc11, but it works fwiw ># - makefile appends to CFLAGS, so don't add in emakeargs= ># - sed could be replaced by backport of https://github.com/ocornut/meka/commit/76c6a26 ># to indicate it's fixed upstream ># - maybe should be renamed from mekanix to meka, nix is just to say ># "meka-linux-version" and mekanix not really referenced anywhere. ># (unless there's file collision worries) ># - file.cpp is uncomfortable with its use of strcpy that doesn't check ># bounds, a trend seen across the entire package > >inherit desktop toolchain-funcs > >MY_PV="${PV/*alpha/}" > >DESCRIPTION="SG-1000, SC-3000, SSC, SM3, SMS, GG, COLECO, and OMV emulator" >HOMEPAGE="https://www.smspower.org/meka/" >SRC_URI="https://github.com/ocornut/meka/archive/refs/tags/meka-${MY_PV}.tar.gz" >S="${WORKDIR}/meka-meka-${MY_PV}/meka" > >LICENSE="mekanix" >SLOT="0" >KEYWORDS="~amd64 ~x86" > >RDEPEND=" > media-libs/allegro:5[X,opengl,png,truetype] > sys-libs/zlib:=" >DEPEND="${RDEPEND}" > >src_prepare() { > default > sed -i '/^LIB_ALLEG/s/5\.0/5/g' srcs/Makefile || die >} > >src_compile() { > # makefile uses variables loosely, e.g. sets CC=g++ > local emakeargs=( > CC="$(tc-getCXX)" > LINKER="$(tc-getCXX) ${LDFLAGS}" > LIB_PNG= > ) > CFLAGS="${CXXFLAGS} ${CPPFLAGS}" emake -C srcs "${emakeargs[@]}" >} > >src_install() { > dobin meka > dodoc ../README.md > make_desktop_entry meka MEKA applications-games "Game;Emulator;" > > # .txt are used at runtime (help menu), see srcs/file.cpp > insinto /usr/share/${PN} > doins -r Data Themes meka.* {compat,multi,changes,debugger}.txt >}
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bug 533776
: 711015