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Gentoo's Bugzilla – Attachment 705354 Details for
Bug 787710
games-arcade/sdb-1.0.2-r1 - md2.h: error: reference to byte is ambiguous (maybe gcc-11 related)
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games-arcade:sdb-1.0.2-r1:20210502-144337.log
games-arcade:sdb-1.0.2-r1:20210502-144337.log (text/plain), 6.60 KB, created by
Toralf Förster
on 2021-05-02 14:46:13 UTC
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Description:
games-arcade:sdb-1.0.2-r1:20210502-144337.log
Filename:
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Creator:
Toralf Förster
Created:
2021-05-02 14:46:13 UTC
Size:
6.60 KB
patch
obsolete
> * Package: games-arcade/sdb-1.0.2-r1 > * Repository: gentoo > * Maintainer: games@gentoo.org > * USE: abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU > * FEATURES: network-sandbox preserve-libs sandbox splitdebug userpriv usersandbox > >>>> Unpacking source... >>>> Unpacking sdb-1.0.2.tar.gz to /var/tmp/portage/games-arcade/sdb-1.0.2-r1/work >>>> Source unpacked in /var/tmp/portage/games-arcade/sdb-1.0.2-r1/work >>>> Preparing source in /var/tmp/portage/games-arcade/sdb-1.0.2-r1/work/sdb-1.0.2 ... > * Applying sdb-1.0.2-endian.patch ... > [ ok ] > * Applying sdb-1.0.2-gcc43.patch ... > [ ok ] > * Applying sdb-1.0.2-ldflags.patch ... > [ ok ] >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-arcade/sdb-1.0.2-r1/work/sdb-1.0.2 ... >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-arcade/sdb-1.0.2-r1/work/sdb-1.0.2 ... >make -j 1 -C src 'CXXFLAGS=-pipe -march=native -fno-diagnostics-color -Og -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT' >make: Entering directory '/var/tmp/portage/games-arcade/sdb-1.0.2-r1/work/sdb-1.0.2/src' >g++ -c bitmapfont.cpp -o bitmapfont.o -pipe -march=native -fno-diagnostics-color -Og -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT >In file included from bitmapfont.h:29, > from bitmapfont.cpp:26: >sdb.h: In member function âVector2D Vector2D::operator=(Vector2D)â: >sdb.h:373:70: warning: no return statement in function returning non-void [-Wreturn-type] > 373 | Vector2D operator = (Vector2D v) { c[X] = v.c[X]; c[Y] = v.c[Y]; } > | ^ >In file included from sdb.h:555, > from bitmapfont.h:29, > from bitmapfont.cpp:26: >md2.h: At global scope: >md2.h:71:3: error: reference to âbyteâ is ambiguous > 71 | byte color[3]; > | ^~~~ >In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/cmath:42, > from /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/math.h:36, > from sdb.h:32, > from bitmapfont.h:29, > from bitmapfont.cpp:26: >/usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/bits/cpp_type_traits.h:404:30: note: candidates are: âenum class std::byteâ > 404 | enum class byte : unsigned char; > | ^~~~ >In file included from bitmapfont.h:29, > from bitmapfont.cpp:26: >sdb.h:178:23: note: âtypedef unsigned char byteâ > 178 | typedef unsigned char byte; > | ^~~~ >In file included from sdb.h:555, > from bitmapfont.h:29, > from bitmapfont.cpp:26: >md2.h:154:3: error: reference to âbyteâ is ambiguous > 154 | byte vertex[3]; > | ^~~~ >In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/cmath:42, > from /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/math.h:36, > from sdb.h:32, > from bitmapfont.h:29, > from bitmapfont.cpp:26: >/usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/bits/cpp_type_traits.h:404:30: note: candidates are: âenum class std::byteâ > 404 | enum class byte : unsigned char; > | ^~~~ >In file included from bitmapfont.h:29, > from bitmapfont.cpp:26: >sdb.h:178:23: note: âtypedef unsigned char byteâ > 178 | typedef unsigned char byte; > | ^~~~ >In file included from sdb.h:555, > from bitmapfont.h:29, > from bitmapfont.cpp:26: >md2.h:155:3: error: reference to âbyteâ is ambiguous > 155 | byte lightNormalIndex; > | ^~~~ >In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/cmath:42, > from /usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/math.h:36, > from sdb.h:32, > from bitmapfont.h:29, > from bitmapfont.cpp:26: >/usr/lib/gcc/x86_64-pc-linux-gnu/11.1.0/include/g++-v11/bits/cpp_type_traits.h:404:30: note: candidates are: âenum class std::byteâ > 404 | enum class byte : unsigned char; > | ^~~~ >In file included from bitmapfont.h:29, > from bitmapfont.cpp:26: >sdb.h:178:23: note: âtypedef unsigned char byteâ > 178 | typedef unsigned char byte; > | ^~~~ >In file included from sdb.h:557, > from bitmapfont.h:29, > from bitmapfont.cpp:26: >objects.h: In member function âvirtual Weapon* Object::Wpn()â: >objects.h:548:28: warning: no return statement in function returning non-void [-Wreturn-type] > 548 | virtual Weapon* Wpn() {} > | ^ >objects.h: In member function âvirtual int Object::CurrWeapon()â: >objects.h:549:31: warning: no return statement in function returning non-void [-Wreturn-type] > 549 | virtual int CurrWeapon() {} > | ^ >objects.h: In member function âvirtual char Object::weaponState(int)â: >objects.h:551:39: warning: no return statement in function returning non-void [-Wreturn-type] > 551 | virtual char weaponState(int wp) {} > | ^ >objects.h: In member function âvirtual char Object::keyState(int)â: >objects.h:552:36: warning: no return statement in function returning non-void [-Wreturn-type] > 552 | virtual char keyState(int wp) {} > | ^ >objects.h: In member function âvirtual Vector2D* Object::WeaponPoint()â: >objects.h:553:38: warning: no return statement in function returning non-void [-Wreturn-type] > 553 | virtual Vector2D* WeaponPoint() {} > | ^ >make: *** [Makefile:55: bitmapfont.o] Error 1 >make: Leaving directory '/var/tmp/portage/games-arcade/sdb-1.0.2-r1/work/sdb-1.0.2/src' > * ERROR: games-arcade/sdb-1.0.2-r1::gentoo failed (compile phase): > * emake failed > * > * If you need support, post the output of `emerge --info '=games-arcade/sdb-1.0.2-r1::gentoo'`, > * the complete build log and the output of `emerge -pqv '=games-arcade/sdb-1.0.2-r1::gentoo'`. > * The complete build log is located at '/var/log/portage/games-arcade:sdb-1.0.2-r1:20210502-144337.log'. > * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-arcade/sdb-1.0.2-r1/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-arcade/sdb-1.0.2-r1/temp/environment'. > * Working directory: '/var/tmp/portage/games-arcade/sdb-1.0.2-r1/work/sdb-1.0.2' > * S: '/var/tmp/portage/games-arcade/sdb-1.0.2-r1/work/sdb-1.0.2' >
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