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Gentoo's Bugzilla – Attachment 675592 Details for
Bug 532730
dev-games/godot-3.0 – an advanced Unity3D-like game engine
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dev-games/godot-3.2.3.ebuild
godot-3.2.3.ebuild (text/plain), 2.21 KB, created by
Bill Binder
on 2020-11-28 13:20:18 UTC
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Description:
dev-games/godot-3.2.3.ebuild
Filename:
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Creator:
Bill Binder
Created:
2020-11-28 13:20:18 UTC
Size:
2.21 KB
patch
obsolete
># Copyright 1999-2020 Gentoo Authors ># Distributed under the terms of the GNU General Public License v2 > >EAPI=7 > >PYTHON_COMPAT=( python3_{7,8,9} ) >inherit python-any-r1 eutils scons-utils > >DESCRIPTION="A advanced, feature packed, multi-platform 2D and 3D game engine." >HOMEPAGE="http://www.godotengine.org" > >if [[ ${PV} == 9999 ]]; then > inherit git-r3 > > EGIT_REPO_URI="https://github.com/godotengine/godot.git" > SRC_URI="" > KEYWORDS="" >else > SRC_URI="https://github.com/godotengine/godot/archive/${PV}-stable.tar.gz -> ${P}.tar.gz" > RESTRICT="primaryuri" > KEYWORDS="~amd64 ~x86" > S="${WORKDIR}/${PN}-${PV}-stable" >fi > >LICENSE="MIT" >SLOT="0" >IUSE="+freetype llvm +openssl +png pulseaudio theora udev +vorbis +xml" > >DEPEND=" > dev-lang/yasm > media-libs/alsa-lib > media-libs/mesa[gles2] > media-sound/pulseaudio > sys-libs/glibc > sys-libs/zlib > x11-libs/libX11 > x11-libs/libXcursor > x11-libs/libXinerama > x11-libs/libXi > x11-libs/libXrandr > x11-libs/libXrender > freetype? ( media-libs/freetype:2 ) > llvm? ( sys-devel/llvm:=[clang(+)] > sys-devel/clang ) > png? ( media-libs/libpng ) > udev? ( virtual/udev ) > virtual/glu" > >RDEPEND="${DEPEND}" > ># Note there are a lot of bundled packages, some of which can enabled/disabled ># by the use flags, e.g. pulseaudio >src_configure() { > MYSCONS=( > CC="$(tc-getCC)" > builtin_zlib=no > colored=yes > platform=x11 > freetype=$(usex freetype) > openssl=$(usex openssl) > png=$(usex png) > pulseaudio=$(usex pulseaudio) > theora=$(usex theora) > udev=$(usex udev) > use_llvm=$(usex llvm) > vorbis=$(usex vorbis) > xml=$(usex xml) > ) >} > >src_compile() { > escons "${MYSCONS[@]}" >} > >src_install() { > newicon icon.svg ${PN}.svg > dobin bin/godot.* > if [[ "${ARCH}" == "amd64" ]]; then > if use llvm; then > make_desktop_entry godot.x11.tools.64.llvm Godot > with_desktop_entry=1 > else > make_desktop_entry godot.x11.tools.64 Godot > with_desktop_entry=1 > fi > fi > > if [[ "${ARCH}" == "x86" ]]; then > if use llvm; then > make_desktop_entry godot.x11.tools.32.llvm Godot > with_desktop_entry=1 > else > make_desktop_entry godot.x11.tools.32 Godot > with_desktop_entry=1 > fi > fi > > if ! [[ "${with_desktop_entry}" == "1" ]]; then > elog "Couldn't detect running architecture to create a desktop file." > fi >}
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bug 532730
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392230
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675649