games
@gentoo.org
DoubleJumpUT brings doublejumping from UT2003 to UT. After I played UT2003 and
returned to UT I missed the doublejumping. I know that the MatrixMoves mutator
has DoubleJumping, but it changes the playerclass and thus makes it incompatible
with most mods/mutators. DoubleJumpUT supports Double-, Triple-, Quad- and
InfiniteJump with the following jumpmodes AtApex, UpAndAtApex and Always. The
design is so that it does not use a special playerpawn and therefore will be
compatible with allmost all mods out there (even the ones that have custom
playerclasses !!!).
The author