games @gentoo.org DoubleJumpUT brings doublejumping from UT2003 to UT. After I played UT2003 and returned to UT I missed the doublejumping. I know that the MatrixMoves mutator has DoubleJumping, but it changes the playerclass and thus makes it incompatible with most mods/mutators. DoubleJumpUT supports Double-, Triple-, Quad- and InfiniteJump with the following jumpmodes AtApex, UpAndAtApex and Always. The design is so that it does not use a special playerpawn and therefore will be compatible with allmost all mods out there (even the ones that have custom playerclasses !!!). The author