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(-)quake2-r0.16.1.orig/src/client/client.h (-1 lines)
Lines 49-55 Link Here
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#ifdef QMAX
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#ifdef QMAX
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#define random()	((rand () & 0x7fff) / ((float)0x7fff))
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#define random()	((rand () & 0x7fff) / ((float)0x7fff))
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#define crandom()	(2.0 * (random() - 0.5))
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#define crandom()	(2.0 * (random() - 0.5))
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vec3_t clientOrg; //lerped org of client for server->client side effects
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void vectoangles2 (vec3_t value1, vec3_t angles);
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void vectoangles2 (vec3_t value1, vec3_t angles);
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