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Gentoo's Bugzilla – Attachment 650106 Details for
Bug 733438
games-action/supermariowar-2.0_beta1-r1 : main.cpp:(.text+<snip>): undefined reference to SDL_NumJoysticks
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games-action:supermariowar-2.0_beta1-r1:20200721-112707.log
games-action:supermariowar-2.0_beta1-r1:20200721-112707.log (text/plain), 167.20 KB, created by
Toralf Förster
on 2020-07-21 15:31:37 UTC
(
hide
)
Description:
games-action:supermariowar-2.0_beta1-r1:20200721-112707.log
Filename:
MIME Type:
Creator:
Toralf Förster
Created:
2020-07-21 15:31:37 UTC
Size:
167.20 KB
patch
obsolete
> * Package: games-action/supermariowar-2.0_beta1-r1 > * Repository: gentoo > * Maintainer: monsieurp@gentoo.org > * USE: abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU > * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox >>>> Unpacking source... >>>> Unpacking supermariowar-2.0_beta1.tar.gz to /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work >>>> Unpacking ./data.zip to /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 >>>> Source unpacked in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work >>>> Preparing source in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 ... > * Copying Findyaml-cpp.cmake > [ ok ] >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build" >cmake -C /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_STATIC_LIBS=OFF -DSMW_BINDIR=/usr/bin -DSMW_DATADIR=/usr/share/supermariowar-2.0_beta1-r1 -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/gentoo_toolchain.cmake /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 >loading initial cache file /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/gentoo_common_config.cmake >-- The C compiler identification is GNU 10.1.0 >-- The CXX compiler identification is GNU 10.1.0 >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc - works >-- Detecting C compiler ABI info >-- Detecting C compiler ABI info - done >-- Detecting C compile features >-- Detecting C compile features - done >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ - works >-- Detecting CXX compiler ABI info >-- Detecting CXX compiler ABI info - done >-- Detecting CXX compile features >-- Detecting CXX compile features - done >-- Found ZLIB: /usr/lib64/libz.so (found version "1.2.11") >-- Looking for pthread.h >-- Looking for pthread.h - found >-- Performing Test CMAKE_HAVE_LIBC_PTHREAD >-- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed >-- Looking for pthread_create in pthreads >-- Looking for pthread_create in pthreads - not found >-- Looking for pthread_create in pthread >-- Looking for pthread_create in pthread - found >-- Found Threads: TRUE >-- Found SDL: /usr/lib64/libSDLmain.a;/usr/lib64/libSDL.so;-lpthread (found version "1.2.15") >-- Found SDL_mixer: /usr/lib64/libSDL_mixer.so (found version "1.2.12") >-- Found SDL_image: /usr/lib64/libSDL_image.so (found version "1.2.12") >-- Found ENet: /usr/lib64/libenet.so >-- Found PkgConfig: x86_64-pc-linux-gnu-pkg-config (found version "1.7.3") >-- Checking for module 'yaml-cpp' >-- Found yaml-cpp, version 0.6.3 >-- Found yaml-cpp: /usr/lib64/libyaml-cpp.so >-- Performing Test FLAG_TYPE_LIMITS >-- Performing Test FLAG_TYPE_LIMITS - Success >-- Performing Test FLAG_SIGN_COMPARE >-- Performing Test FLAG_SIGN_COMPARE - Success >-- Performing Test FLAG_IGNORED_QUALIFIERS >-- Performing Test FLAG_IGNORED_QUALIFIERS - Success >-- Performing Test FLAG_UNINITIALIZED >-- Performing Test FLAG_UNINITIALIZED - Success >-- Performing Test FLAG_LOGICAL_OP >-- Performing Test FLAG_LOGICAL_OP - Success >-- Performing Test FLAG_SHADOW >-- Performing Test FLAG_SHADOW - Success >-- Performing Test FLAG_INIT_SELF >-- Performing Test FLAG_INIT_SELF - Success >-- Performing Test FLAG_COMPAT_NARROWING_OFF >-- Performing Test FLAG_COMPAT_NARROWING_OFF - Success >-- Performing Test FLAG_VISIBILITY_INLINES_HIDDEN >-- Performing Test FLAG_VISIBILITY_INLINES_HIDDEN - Success >-- Performing Test FLAG_VISIBILITY_HIDDEN >-- Performing Test FLAG_VISIBILITY_HIDDEN - Success > SYSTEM: Linux x86_64 > BUILD: Gentoo > CC: /usr/bin/x86_64-pc-linux-gnu-gcc > CXX: /usr/bin/x86_64-pc-linux-gnu-g++ > C FLAGS: -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -std=c99 -O3 -s -fno-strict-aliasing -fexceptions -Wno-shadow > CXX FLAGS: -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden > LD FLAGS: -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > DEFINITIONS: NDEBUG;SMW_DATADIR="/usr/share/supermariowar-2.0_beta1-r1" >-- <<< Gentoo configuration >>> >Build type Gentoo >Install path /usr >Compiler flags: >C -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -std=c99 -O3 -s -fno-strict-aliasing -fexceptions -Wno-shadow >C++ -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden >Linker flags: >Executable -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 >Module -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 >Shared -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >-- Configuring done >-- Generating done >-- Build files have been written to: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build" >make -j1 VERBOSE=1 >/usr/bin/cmake -S/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 -B/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build --check-build-system CMakeFiles/Makefile.cmake 0 >/usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/CMakeFiles /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/CMakeFiles/progress.marks >make -f CMakeFiles/Makefile2 all >make[1]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/common/CMakeFiles/CommonFiles.dir/build.make src/common/CMakeFiles/CommonFiles.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/depend.internal". >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/depend.internal". >Scanning dependencies of target CommonFiles >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/common/CMakeFiles/CommonFiles.dir/build.make src/common/CMakeFiles/CommonFiles.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 0%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/dirlist.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/dirlist.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/dirlist.cpp >[ 1%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/eyecandy.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/eyecandy.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/eyecandy.cpp >[ 1%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/FileIO.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/FileIO.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/FileIO.cpp >[ 2%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/FileList.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/FileList.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/FileList.cpp >[ 3%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/Game.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/Game.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/Game.cpp >[ 3%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/GameModeSettings.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/GameModeSettings.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/GameModeSettings.cpp >[ 4%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/GameValues.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/GameValues.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/GameValues.cpp >[ 5%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx.cpp >[ 5%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxFont.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxFont.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxFont.cpp >[ 6%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxPalette.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxPalette.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxPalette.cpp >[ 7%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxSDL.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxSDL.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxSDL.cpp >[ 7%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxSprite.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxSprite.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxSprite.cpp >[ 8%] Building C object src/common/CMakeFiles/CommonFiles.dir/gfx/SFont.c.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-gcc -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -std=c99 -O3 -s -fno-strict-aliasing -fexceptions -Wno-shadow -o CMakeFiles/CommonFiles.dir/gfx/SFont.c.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/SFont.c >[ 9%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/global.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/global.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/global.cpp >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/global.cpp: In function âvoid LoadCurrentMapBackground()â: >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/global.cpp:230:46: warning: â%sâ directive writing up to 127 bytes into a region of size 106 [-Wformat-overflow=] > 230 | sprintf(filename, "gfx/packs/backgrounds/%s", g_map->szBackgroundFile); > | ^~ >In file included from /usr/include/stdio.h:867, > from /usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/include/g++-v10/cstdio:42, > from /usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/include/g++-v10/ext/string_conversions.h:43, > from /usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/include/g++-v10/bits/basic_string.h:6535, > from /usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/include/g++-v10/string:55, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/path.h:4, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/FileList.h:4, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/global.cpp:1: >/usr/include/bits/stdio2.h:36:34: note: â__builtin___sprintf_chkâ output between 23 and 150 bytes into a destination of size 128 > 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > 37 | __bos (__s), __fmt, __va_arg_pack ()); > | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 9%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/input.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/input.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/input.cpp >[ 10%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/linfunc.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/linfunc.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/linfunc.cpp >[ 11%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.cpp >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.cpp: In member function âSDL_Surface* CMap::createThumbnailSurface(bool)â: >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.cpp:1386:63: warning: â%sâ directive writing up to 127 bytes into a region of size 106 [-Wformat-overflow=] > 1386 | sprintf(localSzBackgroundFile, "gfx/packs/backgrounds/%s", g_map->szBackgroundFile); > | ^~ > >In file included from /usr/include/stdio.h:867, > from /usr/include/SDL/SDL_stdinc.h:37, > from /usr/include/SDL/SDL_main.h:26, > from /usr/include/SDL/SDL.h:30, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.h:6, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.cpp:1: >/usr/include/bits/stdio2.h:36:34: note: â__builtin___sprintf_chkâ output between 23 and 150 bytes into a destination of size 128 > 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > 37 | __bos (__s), __fmt, __va_arg_pack ()); > | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.cpp:1379:71: warning: â%sâ directive writing up to 127 bytes into a region of size 98 [-Wformat-overflow=] > 1379 | rintf(localSzBackgroundFile, "gfx/packs/Classic/backgrounds/%s", g_map->szBackgroundFile); > | ^~ > >In file included from /usr/include/stdio.h:867, > from /usr/include/SDL/SDL_stdinc.h:37, > from /usr/include/SDL/SDL_main.h:26, > from /usr/include/SDL/SDL.h:30, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.h:6, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.cpp:1: >/usr/include/bits/stdio2.h:36:34: note: â__builtin___sprintf_chkâ output between 31 and 158 bytes into a destination of size 128 > 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > 37 | __bos (__s), __fmt, __va_arg_pack ()); > | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 11%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader.cpp >[ 12%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader15xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader15xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader15xx.cpp >[ 13%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader16xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader16xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader16xx.cpp >[ 13%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader17xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader17xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader17xx.cpp >[ 14%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader18xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader18xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader18xx.cpp >[ 15%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/MapList.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/MapList.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/MapList.cpp >[ 15%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ObjectBase.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ObjectBase.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ObjectBase.cpp >[ 16%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/path.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/path.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/path.cpp >[ 17%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/RandomNumberGenerator.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing 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-Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ResourceManager.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ResourceManager.cpp >[ 18%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/sfx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/sfx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/sfx.cpp >[ 19%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/TilesetManager.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/TilesetManager.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/TilesetManager.cpp >[ 19%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_MapPreview.cpp.o >cd 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/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_MapPreview.cpp >[ 20%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_MapField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_MapField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_MapField.cpp >[ 21%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_SelectField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_SelectField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_SelectField.cpp >[ 21%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_ImageSelectField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_ImageSelectField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_ImageSelectField.cpp >[ 22%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_SliderField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_SliderField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_SliderField.cpp >[ 23%] Linking CXX static library libCommonFiles.a >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/cmake -P CMakeFiles/CommonFiles.dir/cmake_clean_target.cmake >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/cmake -E cmake_link_script CMakeFiles/CommonFiles.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-ar qc libCommonFiles.a CMakeFiles/CommonFiles.dir/dirlist.cpp.o CMakeFiles/CommonFiles.dir/eyecandy.cpp.o CMakeFiles/CommonFiles.dir/FileIO.cpp.o CMakeFiles/CommonFiles.dir/FileList.cpp.o CMakeFiles/CommonFiles.dir/Game.cpp.o CMakeFiles/CommonFiles.dir/GameModeSettings.cpp.o CMakeFiles/CommonFiles.dir/GameValues.cpp.o CMakeFiles/CommonFiles.dir/gfx.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxFont.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxPalette.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxSDL.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxSprite.cpp.o CMakeFiles/CommonFiles.dir/gfx/SFont.c.o CMakeFiles/CommonFiles.dir/global.cpp.o CMakeFiles/CommonFiles.dir/input.cpp.o CMakeFiles/CommonFiles.dir/linfunc.cpp.o 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'/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 23%] Built target CommonFiles >make -f src/common_netplay/CMakeFiles/NetplayFiles.dir/build.make src/common_netplay/CMakeFiles/NetplayFiles.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay 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'/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/common_netplay/CMakeFiles/NetplayFiles.dir/build.make src/common_netplay/CMakeFiles/NetplayFiles.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 23%] Building CXX object src/common_netplay/CMakeFiles/NetplayFiles.dir/platform_enet/NetPeerENet.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/NetplayFiles.dir/platform_enet/NetPeerENet.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay/platform_enet/NetPeerENet.cpp >[ 24%] Linking CXX static library libNetplayFiles.a >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay && /usr/bin/cmake -P CMakeFiles/NetplayFiles.dir/cmake_clean_target.cmake >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay && /usr/bin/cmake -E cmake_link_script CMakeFiles/NetplayFiles.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-ar qc libNetplayFiles.a CMakeFiles/NetplayFiles.dir/platform_enet/NetPeerENet.cpp.o >/usr/bin/x86_64-pc-linux-gnu-ranlib libNetplayFiles.a >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 24%] Built target NetplayFiles >make -f src/smw/CMakeFiles/smw.dir/build.make src/smw/CMakeFiles/smw.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build 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'/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/smw/CMakeFiles/smw.dir/build.make src/smw/CMakeFiles/smw.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 25%] Building CXX object src/smw/CMakeFiles/smw.dir/__/common/movingplatform.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/__/common/movingplatform.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/movingplatform.cpp >[ 25%] Building CXX object src/smw/CMakeFiles/smw.dir/__/common/uicontrol.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/__/common/uicontrol.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/uicontrol.cpp >[ 26%] Building CXX object src/smw/CMakeFiles/smw.dir/__/common/uimenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/__/common/uimenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/uimenu.cpp >[ 26%] Building CXX object src/smw/CMakeFiles/smw.dir/ai.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ai.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ai.cpp >[ 27%] Building CXX object src/smw/CMakeFiles/smw.dir/gamemodes.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/gamemodes.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/gamemodes.cpp >[ 28%] Building CXX object src/smw/CMakeFiles/smw.dir/GSMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/GSMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSMenu.cpp >[ 28%] Building CXX object src/smw/CMakeFiles/smw.dir/player.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player.cpp >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player.cpp: In member function âvoid CPlayer::updateFrozenStatus(int)â: >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player.cpp:166:14: warning: promoted bitwise complement of an unsigned value is always nonzero [-Wsign-compare] > 166 | if ((~(sprite_state & 0x1) && (keymask & 4)) || ((sprite_state & 0x1) && (keymask & 8))) > | ^~~~~~~~~~~~~~~~~~~~~ >[ 29%] Building CXX object src/smw/CMakeFiles/smw.dir/world.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/world.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/world.cpp >[ 30%] Building CXX object src/smw/CMakeFiles/smw.dir/uicustomcontrol.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/uicustomcontrol.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/uicustomcontrol.cpp >[ 30%] Building CXX object src/smw/CMakeFiles/smw.dir/objectgame.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objectgame.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objectgame.cpp >[ 31%] Building CXX object src/smw/CMakeFiles/smw.dir/objecthazard.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objecthazard.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objecthazard.cpp >[ 32%] Building CXX object src/smw/CMakeFiles/smw.dir/net.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/net.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/net.cpp >[ 32%] Building CXX object src/smw/CMakeFiles/smw.dir/FPSLimiter.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/FPSLimiter.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/FPSLimiter.cpp >[ 33%] Building CXX object src/smw/CMakeFiles/smw.dir/GSSplashScreen.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/GSSplashScreen.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSSplashScreen.cpp >[ 34%] Building CXX object src/smw/CMakeFiles/smw.dir/GSGameplay.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/GSGameplay.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp: In member function âvoid GameplayState::drawScreenFade()â: >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp:1013:44: warning: â: â directive writing 2 bytes into a region of size between 0 and 126 [-Wformat-overflow=] > 1013 | sprintf(szMode, "%s %s: %d", game_values.gamemode->GetModeName(), game_values.gamemode->GetGoalName(), game_values.gamemode->goal); > | ^~ >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp:1013:37: note: directive argument in the range [0, 32767] > 1013 | sprintf(szMode, "%s %s: %d", game_values.gamemode->GetModeName(), game_values.gamemode->GetGoalName(), game_values.gamemode->goal); > | ^~~~~~~~~~~~ >In file included from /usr/include/stdio.h:867, > from /usr/include/SDL/SDL_stdinc.h:37, > from /usr/include/SDL/SDL_main.h:26, > from /usr/include/SDL/SDL.h:30, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/input.h:4, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.h:5, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp:1: >/usr/include/bits/stdio2.h:36:34: note: â__builtin___sprintf_chkâ output between 6 and 136 bytes into a destination of size 128 > 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > 37 | __bos (__s), __fmt, __va_arg_pack ()); > | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp:1011:44: warning: â: Xâ directive writing 3 bytes into a region of size between 0 and 126 [-Wformat-overflow=] > 1011 | sprintf(szMode, "%s %s: X", game_values.gamemode->GetModeName(), game_values.gamemode->GetGoalName()); > | ^~~ >In file included from /usr/include/stdio.h:867, > from /usr/include/SDL/SDL_stdinc.h:37, > from /usr/include/SDL/SDL_main.h:26, > from /usr/include/SDL/SDL.h:30, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/input.h:4, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.h:5, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp:1: >/usr/include/bits/stdio2.h:36:34: note: â__builtin___sprintf_chkâ output between 6 and 132 bytes into a destination of size 128 > 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > 37 | __bos (__s), __fmt, __va_arg_pack ()); > | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 34%] Building CXX object src/smw/CMakeFiles/smw.dir/ObjectContainer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ObjectContainer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ObjectContainer.cpp >[ 35%] Building CXX object src/smw/CMakeFiles/smw.dir/main.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/main.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/main.cpp >[ 36%] Building CXX object src/smw/CMakeFiles/smw.dir/network/NetConfigManager.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/network/NetConfigManager.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/network/NetConfigManager.cpp >[ 36%] Building CXX object src/smw/CMakeFiles/smw.dir/network/FileCompressor.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/network/FileCompressor.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/network/FileCompressor.cpp >[ 37%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/IO_Block.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/IO_Block.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/IO_Block.cpp >[ 38%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/BounceBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/BounceBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/BounceBlock.cpp >[ 38%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/BreakableBlock.cpp.o >cd 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/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/BreakableBlock.cpp >[ 39%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/DonutBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/DonutBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/DonutBlock.cpp >[ 40%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/FlipBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/FlipBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/FlipBlock.cpp >[ 40%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/NoteBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/NoteBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/NoteBlock.cpp >[ 41%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/OnOffSwitchBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/OnOffSwitchBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/OnOffSwitchBlock.cpp >[ 42%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/PowerupBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/PowerupBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/PowerupBlock.cpp >[ 42%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/ViewBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/ViewBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/ViewBlock.cpp >[ 43%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/SwitchBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/SwitchBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/SwitchBlock.cpp >[ 44%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/ThrowBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/ThrowBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/ThrowBlock.cpp >[ 44%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/WeaponBreakableBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/WeaponBreakableBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/WeaponBreakableBlock.cpp >[ 45%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/moving/MovingObject.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/moving/MovingObject.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/moving/MovingObject.cpp >[ 46%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/overmap/OverMapObject.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/overmap/OverMapObject.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/overmap/OverMapObject.cpp >[ 46%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerAwardEffects.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerAwardEffects.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerAwardEffects.cpp >[ 47%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerBurnupTimer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerBurnupTimer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerBurnupTimer.cpp >[ 48%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerCollisions.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerCollisions.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerCollisions.cpp >[ 48%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerCape.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerCape.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerCape.cpp >[ 49%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerCardCollection.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerCardCollection.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerCardCollection.cpp >[ 50%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerInvincibility.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerInvincibility.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerInvincibility.cpp >[ 50%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerJail.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerJail.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerJail.cpp >[ 51%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerKuriboShoe.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerKuriboShoe.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerKuriboShoe.cpp >[ 51%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerOutOfArenaTimer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerOutOfArenaTimer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerOutOfArenaTimer.cpp >[ 52%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSecretCode.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSecretCode.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSecretCode.cpp >[ 53%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerShield.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerShield.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerShield.cpp >[ 53%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSpinStatus.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSpinStatus.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSpinStatus.cpp >[ 54%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSuicideTimer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSuicideTimer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSuicideTimer.cpp >[ 55%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSuperStomp.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSuperStomp.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSuperStomp.cpp >[ 55%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerTail.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerTail.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerTail.cpp >[ 56%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerTanookiSuit.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerTanookiSuit.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerTanookiSuit.cpp >[ 57%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerWarpStatus.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerWarpStatus.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerWarpStatus.cpp >[ 57%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerWings.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerWings.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerWings.cpp >[ 58%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/NetworkListScroll.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/NetworkListScroll.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/NetworkListScroll.cpp >[ 59%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_StringScroll.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_StringScroll.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_StringScroll.cpp >[ 59%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_PowerupSlider.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_PowerupSlider.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_PowerupSlider.cpp >[ 60%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_FrenzyModeOptions.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_FrenzyModeOptions.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_FrenzyModeOptions.cpp >[ 61%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_InputControlContainer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_InputControlContainer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_InputControlContainer.cpp >[ 61%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_TeamSelect.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_TeamSelect.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_TeamSelect.cpp >[ 62%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_NetRoomTeamSelect.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_NetRoomTeamSelect.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_NetRoomTeamSelect.cpp >[ 63%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/MainMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/MainMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/MainMenu.cpp >[ 63%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/BonusWheelMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/BonusWheelMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/BonusWheelMenu.cpp >[ 64%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/GameSettingsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/GameSettingsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/GameSettingsMenu.cpp >[ 65%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/ModeOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/ModeOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/ModeOptionsMenu.cpp >[ 65%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/MapFilterEditMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/MapFilterEditMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/MapFilterEditMenu.cpp >[ 66%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/MatchSelectionMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/MatchSelectionMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/MatchSelectionMenu.cpp >[ 67%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/OptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/OptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/OptionsMenu.cpp >[ 67%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/PlayerControlsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/PlayerControlsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/PlayerControlsMenu.cpp >[ 68%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/PlayerControlsSelectMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/PlayerControlsSelectMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/PlayerControlsSelectMenu.cpp >[ 69%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/TeamSelectMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/TeamSelectMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/TeamSelectMenu.cpp >[ 69%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/TournamentScoreboardMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/TournamentScoreboardMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/TournamentScoreboardMenu.cpp >[ 70%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/TourStopMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/TourStopMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/TourStopMenu.cpp >[ 71%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/WorldMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/WorldMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/WorldMenu.cpp >[ 71%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/EyeCandyOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/EyeCandyOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/EyeCandyOptionsMenu.cpp >[ 72%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/GameplayOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/GameplayOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/GameplayOptionsMenu.cpp >[ 73%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/GraphicsOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/GraphicsOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/GraphicsOptionsMenu.cpp >[ 73%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/PowerupDropRatesMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/PowerupDropRatesMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/PowerupDropRatesMenu.cpp >[ 74%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/PowerupSettingsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/PowerupSettingsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/PowerupSettingsMenu.cpp >[ 75%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/ProjectileLimitsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/ProjectileLimitsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/ProjectileLimitsMenu.cpp >[ 75%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/ProjectileOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/ProjectileOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/ProjectileOptionsMenu.cpp >[ 76%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/SoundOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/SoundOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/SoundOptionsMenu.cpp >[ 76%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/TeamOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/TeamOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/TeamOptionsMenu.cpp >[ 77%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetEditServersMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG 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src/smw/CMakeFiles/smw.dir/menu/network/NetLobbyMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetLobbyMenu.cpp.o -c 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-I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetRoomMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetRoomMenu.cpp >[ 80%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetServersMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -fno-diagnostics-color -falign-functions=32:25:16 -Wformat -Werror=format-security -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetServersMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetServersMenu.cpp >[ 81%] Building CXX object src/smw/CMakeFiles/smw.dir/platform/network/enet/NetworkLayerENet.cpp.o >cd 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CMakeFiles/smw.dir/objects/blocks/ViewBlock.cpp.o CMakeFiles/smw.dir/objects/blocks/SwitchBlock.cpp.o CMakeFiles/smw.dir/objects/blocks/ThrowBlock.cpp.o CMakeFiles/smw.dir/objects/blocks/WeaponBreakableBlock.cpp.o CMakeFiles/smw.dir/objects/moving/MovingObject.cpp.o CMakeFiles/smw.dir/objects/overmap/OverMapObject.cpp.o CMakeFiles/smw.dir/player_components/PlayerAwardEffects.cpp.o CMakeFiles/smw.dir/player_components/PlayerBurnupTimer.cpp.o CMakeFiles/smw.dir/player_components/PlayerCollisions.cpp.o CMakeFiles/smw.dir/player_components/PlayerCape.cpp.o CMakeFiles/smw.dir/player_components/PlayerCardCollection.cpp.o CMakeFiles/smw.dir/player_components/PlayerInvincibility.cpp.o CMakeFiles/smw.dir/player_components/PlayerJail.cpp.o CMakeFiles/smw.dir/player_components/PlayerKuriboShoe.cpp.o CMakeFiles/smw.dir/player_components/PlayerOutOfArenaTimer.cpp.o CMakeFiles/smw.dir/player_components/PlayerSecretCode.cpp.o CMakeFiles/smw.dir/player_components/PlayerShield.cpp.o CMakeFiles/smw.dir/player_components/PlayerSpinStatus.cpp.o CMakeFiles/smw.dir/player_components/PlayerSuicideTimer.cpp.o CMakeFiles/smw.dir/player_components/PlayerSuperStomp.cpp.o CMakeFiles/smw.dir/player_components/PlayerTail.cpp.o CMakeFiles/smw.dir/player_components/PlayerTanookiSuit.cpp.o CMakeFiles/smw.dir/player_components/PlayerWarpStatus.cpp.o CMakeFiles/smw.dir/player_components/PlayerWings.cpp.o CMakeFiles/smw.dir/ui/NetworkListScroll.cpp.o CMakeFiles/smw.dir/ui/MI_StringScroll.cpp.o CMakeFiles/smw.dir/ui/MI_PowerupSlider.cpp.o CMakeFiles/smw.dir/ui/MI_FrenzyModeOptions.cpp.o CMakeFiles/smw.dir/ui/MI_InputControlContainer.cpp.o CMakeFiles/smw.dir/ui/MI_TeamSelect.cpp.o CMakeFiles/smw.dir/ui/MI_NetRoomTeamSelect.cpp.o CMakeFiles/smw.dir/menu/MainMenu.cpp.o CMakeFiles/smw.dir/menu/BonusWheelMenu.cpp.o CMakeFiles/smw.dir/menu/GameSettingsMenu.cpp.o CMakeFiles/smw.dir/menu/ModeOptionsMenu.cpp.o CMakeFiles/smw.dir/menu/MapFilterEditMenu.cpp.o CMakeFiles/smw.dir/menu/MatchSelectionMenu.cpp.o CMakeFiles/smw.dir/menu/OptionsMenu.cpp.o CMakeFiles/smw.dir/menu/PlayerControlsMenu.cpp.o CMakeFiles/smw.dir/menu/PlayerControlsSelectMenu.cpp.o CMakeFiles/smw.dir/menu/TeamSelectMenu.cpp.o CMakeFiles/smw.dir/menu/TournamentScoreboardMenu.cpp.o CMakeFiles/smw.dir/menu/TourStopMenu.cpp.o CMakeFiles/smw.dir/menu/WorldMenu.cpp.o CMakeFiles/smw.dir/menu/options/EyeCandyOptionsMenu.cpp.o CMakeFiles/smw.dir/menu/options/GameplayOptionsMenu.cpp.o CMakeFiles/smw.dir/menu/options/GraphicsOptionsMenu.cpp.o CMakeFiles/smw.dir/menu/options/PowerupDropRatesMenu.cpp.o CMakeFiles/smw.dir/menu/options/PowerupSettingsMenu.cpp.o CMakeFiles/smw.dir/menu/options/ProjectileLimitsMenu.cpp.o CMakeFiles/smw.dir/menu/options/ProjectileOptionsMenu.cpp.o CMakeFiles/smw.dir/menu/options/SoundOptionsMenu.cpp.o CMakeFiles/smw.dir/menu/options/TeamOptionsMenu.cpp.o CMakeFiles/smw.dir/menu/network/NetEditServersMenu.cpp.o CMakeFiles/smw.dir/menu/network/NetLobbyMenu.cpp.o CMakeFiles/smw.dir/menu/network/NetNewRoomMenu.cpp.o CMakeFiles/smw.dir/menu/network/NetNewRoomSettingsMenu.cpp.o CMakeFiles/smw.dir/menu/network/NetRoomMenu.cpp.o CMakeFiles/smw.dir/menu/network/NetServersMenu.cpp.o CMakeFiles/smw.dir/platform/network/enet/NetworkLayerENet.cpp.o -o ../../Binaries/Release/smw ../common/libCommonFiles.a ../common_netplay/libNetplayFiles.a -lpthread -lz -lyaml-cpp -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lSDL_mixer -lSDL_image -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lenet -lpthread -lz -lyaml-cpp -lSDL -lSDL_mixer -lSDL_image -lenet >/usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../x86_64-pc-linux-gnu/bin/ld: CMakeFiles/smw.dir/main.cpp.o: in function `init_joysticks()': >main.cpp:(.text+0x971): undefined reference to `SDL_NumJoysticks' >/usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../x86_64-pc-linux-gnu/bin/ld: main.cpp:(.text+0x9cd): undefined reference to `SDL_JoystickOpen' >/usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../x86_64-pc-linux-gnu/bin/ld: main.cpp:(.text+0x9ea): undefined reference to `SDL_JoystickEventState' >/usr/lib/gcc/x86_64-pc-linux-gnu/10.1.0/../../../../x86_64-pc-linux-gnu/bin/ld: CMakeFiles/smw.dir/ui/MI_InputControlContainer.cpp.o: in function `MI_InputControlContainer::MI_InputControlContainer(gfxSprite*, short, short, short)': >MI_InputControlContainer.cpp:(.text+0x1cbc): undefined reference to `SDL_JoystickName' >collect2: error: ld returned 1 exit status >make[2]: *** [src/smw/CMakeFiles/smw.dir/build.make:1406: Binaries/Release/smw] Error 1 >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make[1]: *** [CMakeFiles/Makefile2:274: src/smw/CMakeFiles/smw.dir/all] Error 2 >make[1]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make: *** [Makefile:172: all] Error 2 > * ERROR: games-action/supermariowar-2.0_beta1-r1::gentoo failed (compile phase): > * emake failed > * > * If you need support, post the output of `emerge --info '=games-action/supermariowar-2.0_beta1-r1::gentoo'`, > * the complete build log and the output of `emerge -pqv '=games-action/supermariowar-2.0_beta1-r1::gentoo'`. > * The complete build log is located at '/var/log/portage/games-action:supermariowar-2.0_beta1-r1:20200721-112707.log'. > * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/temp/environment'. > * Working directory: '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' > * S: '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1'
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