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Gentoo's Bugzilla – Attachment 627886 Details for
Bug 516984
games-fps/quake2-icculus - Makefile:64: *** arch ppc64 is currently not supported. Stop.
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[patch]
patches Makefile to build on ppc64
quake2-icculus-0.16.1-ppc64.patch (text/plain), 1.71 KB, created by
ernsteiswuerfel
on 2020-03-31 10:13:26 UTC
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Description:
patches Makefile to build on ppc64
Filename:
MIME Type:
Creator:
ernsteiswuerfel
Created:
2020-03-31 10:13:26 UTC
Size:
1.71 KB
patch
obsolete
>--- _Makefile 2020-03-31 10:09:49.894814332 +0200 >+++ Makefile 2020-03-31 11:53:56.772513565 +0200 >@@ -61,6 +61,7 @@ > ifneq ($(ARCH),axp) > ifneq ($(ARCH),ia64) > ifneq ($(ARCH),ppc) >+ifneq ($(ARCH),ppc64) > ifneq ($(ARCH),sparc) > $(error arch $(ARCH) is currently not supported) > endif >@@ -69,6 +70,7 @@ > endif > endif > endif >+endif > > CC=gcc > >@@ -83,6 +85,11 @@ > -fomit-frame-pointer -fexpensive-optimizations > endif > >+ifeq ($(ARCH),ppc64) >+OPT_CFLAGS=-O2 -ffast-math -funroll-loops \ >+ -fomit-frame-pointer -fexpensive-optimizations >+endif >+ > ifeq ($(ARCH),sparc) > OPT_CFLAGS=-ffast-math -funroll-loops \ > -fomit-frame-pointer -fexpensive-optimizations >@@ -324,7 +331,7 @@ > ifeq ($(strip $(BUILD_SDLQUAKE2)),YES) > TARGETS += $(BUILDDIR)/sdlquake2 > endif >- >+ > ifeq ($(strip $(BUILD_SVGA)),YES) > $(warning Warning: SVGAlib support not supported for $(ARCH)) > endif >@@ -350,6 +357,36 @@ > endif > endif # ARCH ppc > >+ifeq ($(ARCH),ppc64) >+ ifeq ($(strip $(BUILD_SDLQUAKE2)),YES) >+ TARGETS += $(BUILDDIR)/sdlquake2 >+ endif >+ >+ ifeq ($(strip $(BUILD_SVGA)),YES) >+ $(warning Warning: SVGAlib support not supported for $(ARCH)) >+ endif >+ >+ ifeq ($(strip $(BUILD_X11)),YES) >+ TARGETS += $(BUILDDIR)/ref_softx.$(SHLIBEXT) >+ endif >+ >+ ifeq ($(strip $(BUILD_GLX)),YES) >+ TARGETS += $(BUILDDIR)/ref_glx.$(SHLIBEXT) >+ endif >+ >+ ifeq ($(strip $(BUILD_FXGL)),YES) >+ $(warning Warning: FXGL support not supported for $(ARCH)) >+ endif >+ >+ ifeq ($(strip $(BUILD_SDL)),YES) >+ TARGETS += $(BUILDDIR)/ref_softsdl.$(SHLIBEXT) >+ endif >+ >+ ifeq ($(strip $(BUILD_SDLGL)),YES) >+ TARGETS += $(BUILDDIR)/ref_sdlgl.$(SHLIBEXT) >+ endif >+endif # ARCH ppc64 >+ > ifeq ($(ARCH),sparc) > ifeq ($(strip $(BUILD_SDLQUAKE2)),YES) > TARGETS += $(BUILDDIR)/sdlquake2
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bug 516984
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