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Gentoo's Bugzilla – Attachment 612670 Details for
Bug 708690
games-fps/yamagi-quake2-7.41 : fails to build with -fno-common or gcc-10
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games-fps:yamagi-quake2-7.41:20200208-045133.log
games-fps:yamagi-quake2-7.41:20200208-045133.log (text/plain), 92.75 KB, created by
Toralf Förster
on 2020-02-08 08:15:46 UTC
(
hide
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Description:
games-fps:yamagi-quake2-7.41:20200208-045133.log
Filename:
MIME Type:
Creator:
Toralf Förster
Created:
2020-02-08 08:15:46 UTC
Size:
92.75 KB
patch
obsolete
> * Package: games-fps/yamagi-quake2-7.41 > * Repository: gentoo > * Maintainer: alexander@tsoy.me proxy-maint@gentoo.org,games@gentoo.org > * USE: abi_x86_64 amd64 client elibc_glibc kernel_linux opengl userland_GNU > * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox >>>> Unpacking source... >>>> Unpacking quake2-7.41.tar.xz to /var/tmp/portage/games-fps/yamagi-quake2-7.41/work >>>> Source unpacked in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work >>>> Preparing source in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41 ... > * Applying yamagi-quake2-respect-flags.patch ... >patching file Makefile >Hunk #1 succeeded at 132 with fuzz 2 (offset -33 lines). >Hunk #2 succeeded at 245 with fuzz 1 (offset -18 lines). > [ ok ] >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41 ... >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41 ... >make -j1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/share/games/quake2 WITH_OPENAL=no config >Build configuration >============================ >WITH_OPENAL = no >WITH_SYSTEMWIDE = yes >WITH_SYSTEMDIR = /usr/share/games/quake2 >============================ > >make -j1 VERBOSE=1 WITH_SYSTEMWIDE=yes WITH_SYSTEMDIR=/usr/share/games/quake2 WITH_OPENAL=no game client ref_gl1 ref_gl3 >===> Building baseq2/game.so >mkdir -p release/baseq2 >make release/baseq2/game.so >make[1]: Entering directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' >===> CC src/common/shared/flash.c >mkdir -p build/baseq2/src/common/shared >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/flash.o src/common/shared/flash.c >===> CC src/common/shared/rand.c >mkdir -p build/baseq2/src/common/shared >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/rand.o src/common/shared/rand.c >===> CC src/common/shared/shared.c >mkdir -p build/baseq2/src/common/shared >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/common/shared/shared.o src/common/shared/shared.c >===> CC src/game/g_ai.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_ai.o src/game/g_ai.c >===> CC src/game/g_chase.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_chase.o src/game/g_chase.c >===> CC src/game/g_cmds.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_cmds.o src/game/g_cmds.c >===> CC src/game/g_combat.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_combat.o src/game/g_combat.c >===> CC src/game/g_func.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_func.o src/game/g_func.c >===> CC src/game/g_items.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_items.o src/game/g_items.c >===> CC src/game/g_main.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_main.o src/game/g_main.c >===> CC src/game/g_misc.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_misc.o src/game/g_misc.c >===> CC src/game/g_monster.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_monster.o src/game/g_monster.c >===> CC src/game/g_phys.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_phys.o src/game/g_phys.c >===> CC src/game/g_spawn.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_spawn.o src/game/g_spawn.c >===> CC src/game/g_svcmds.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_svcmds.o src/game/g_svcmds.c >===> CC src/game/g_target.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_target.o src/game/g_target.c >===> CC src/game/g_trigger.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_trigger.o src/game/g_trigger.c >===> CC src/game/g_turret.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_turret.o src/game/g_turret.c >===> CC src/game/g_utils.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_utils.o src/game/g_utils.c >===> CC src/game/g_weapon.c >mkdir -p build/baseq2/src/game >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/g_weapon.o src/game/g_weapon.c >===> CC src/game/monster/berserker/berserker.c >mkdir -p build/baseq2/src/game/monster/berserker >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/berserker/berserker.o src/game/monster/berserker/berserker.c >===> CC src/game/monster/boss2/boss2.c >mkdir -p build/baseq2/src/game/monster/boss2 >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss2/boss2.o src/game/monster/boss2/boss2.c >===> CC src/game/monster/boss3/boss3.c >mkdir -p build/baseq2/src/game/monster/boss3 >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss3.o src/game/monster/boss3/boss3.c >===> CC src/game/monster/boss3/boss31.c >mkdir -p build/baseq2/src/game/monster/boss3 >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss31.o src/game/monster/boss3/boss31.c >===> CC src/game/monster/boss3/boss32.c >mkdir -p build/baseq2/src/game/monster/boss3 >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/boss3/boss32.o src/game/monster/boss3/boss32.c >===> CC src/game/monster/brain/brain.c >mkdir -p build/baseq2/src/game/monster/brain >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/brain/brain.o src/game/monster/brain/brain.c >===> CC src/game/monster/chick/chick.c >mkdir -p build/baseq2/src/game/monster/chick >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/chick/chick.o src/game/monster/chick/chick.c >===> CC src/game/monster/flipper/flipper.c >mkdir -p build/baseq2/src/game/monster/flipper >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/flipper/flipper.o src/game/monster/flipper/flipper.c >===> CC src/game/monster/float/float.c >mkdir -p build/baseq2/src/game/monster/float >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/float/float.o src/game/monster/float/float.c >===> CC src/game/monster/flyer/flyer.c >mkdir -p build/baseq2/src/game/monster/flyer >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/flyer/flyer.o src/game/monster/flyer/flyer.c >===> CC src/game/monster/gladiator/gladiator.c >mkdir -p build/baseq2/src/game/monster/gladiator >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/gladiator/gladiator.o src/game/monster/gladiator/gladiator.c >===> CC src/game/monster/gunner/gunner.c >mkdir -p build/baseq2/src/game/monster/gunner >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/gunner/gunner.o src/game/monster/gunner/gunner.c >===> CC src/game/monster/hover/hover.c >mkdir -p build/baseq2/src/game/monster/hover >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/hover/hover.o src/game/monster/hover/hover.c >===> CC src/game/monster/infantry/infantry.c >mkdir -p build/baseq2/src/game/monster/infantry >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/infantry/infantry.o src/game/monster/infantry/infantry.c >===> CC src/game/monster/insane/insane.c >mkdir -p build/baseq2/src/game/monster/insane >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/insane/insane.o src/game/monster/insane/insane.c >===> CC src/game/monster/medic/medic.c >mkdir -p build/baseq2/src/game/monster/medic >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/medic/medic.o src/game/monster/medic/medic.c >===> CC src/game/monster/misc/move.c >mkdir -p build/baseq2/src/game/monster/misc >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/misc/move.o src/game/monster/misc/move.c >===> CC src/game/monster/mutant/mutant.c >mkdir -p build/baseq2/src/game/monster/mutant >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/mutant/mutant.o src/game/monster/mutant/mutant.c >===> CC src/game/monster/parasite/parasite.c >mkdir -p build/baseq2/src/game/monster/parasite >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/parasite/parasite.o src/game/monster/parasite/parasite.c >===> CC src/game/monster/soldier/soldier.c >mkdir -p build/baseq2/src/game/monster/soldier >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/soldier/soldier.o src/game/monster/soldier/soldier.c >===> CC src/game/monster/supertank/supertank.c >mkdir -p build/baseq2/src/game/monster/supertank >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/supertank/supertank.o src/game/monster/supertank/supertank.c >===> CC src/game/monster/tank/tank.c >mkdir -p build/baseq2/src/game/monster/tank >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/monster/tank/tank.o src/game/monster/tank/tank.c >===> CC src/game/player/client.c >mkdir -p build/baseq2/src/game/player >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/client.o src/game/player/client.c >===> CC src/game/player/hud.c >mkdir -p build/baseq2/src/game/player >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/hud.o src/game/player/hud.c >===> CC src/game/player/trail.c >mkdir -p build/baseq2/src/game/player >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/trail.o src/game/player/trail.c >===> CC src/game/player/view.c >mkdir -p build/baseq2/src/game/player >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/view.o src/game/player/view.c >===> CC src/game/player/weapon.c >mkdir -p build/baseq2/src/game/player >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/player/weapon.o src/game/player/weapon.c >===> CC src/game/savegame/savegame.c >mkdir -p build/baseq2/src/game/savegame >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -fPIC -Wno-unused-result -I/usr/include -o build/baseq2/src/game/savegame/savegame.o src/game/savegame/savegame.c >===> LD release/baseq2/game.so >cc build/baseq2/src/common/shared/flash.o build/baseq2/src/common/shared/rand.o build/baseq2/src/common/shared/shared.o build/baseq2/src/game/g_ai.o build/baseq2/src/game/g_chase.o build/baseq2/src/game/g_cmds.o build/baseq2/src/game/g_combat.o build/baseq2/src/game/g_func.o build/baseq2/src/game/g_items.o build/baseq2/src/game/g_main.o build/baseq2/src/game/g_misc.o build/baseq2/src/game/g_monster.o build/baseq2/src/game/g_phys.o build/baseq2/src/game/g_spawn.o build/baseq2/src/game/g_svcmds.o build/baseq2/src/game/g_target.o build/baseq2/src/game/g_trigger.o build/baseq2/src/game/g_turret.o build/baseq2/src/game/g_utils.o build/baseq2/src/game/g_weapon.o build/baseq2/src/game/monster/berserker/berserker.o build/baseq2/src/game/monster/boss2/boss2.o build/baseq2/src/game/monster/boss3/boss3.o build/baseq2/src/game/monster/boss3/boss31.o build/baseq2/src/game/monster/boss3/boss32.o build/baseq2/src/game/monster/brain/brain.o build/baseq2/src/game/monster/chick/chick.o build/baseq2/src/game/monster/flipper/flipper.o build/baseq2/src/game/monster/float/float.o build/baseq2/src/game/monster/flyer/flyer.o build/baseq2/src/game/monster/gladiator/gladiator.o build/baseq2/src/game/monster/gunner/gunner.o build/baseq2/src/game/monster/hover/hover.o build/baseq2/src/game/monster/infantry/infantry.o build/baseq2/src/game/monster/insane/insane.o build/baseq2/src/game/monster/medic/medic.o build/baseq2/src/game/monster/misc/move.o build/baseq2/src/game/monster/mutant/mutant.o build/baseq2/src/game/monster/parasite/parasite.o build/baseq2/src/game/monster/soldier/soldier.o build/baseq2/src/game/monster/supertank/supertank.o build/baseq2/src/game/monster/tank/tank.o build/baseq2/src/game/player/client.o build/baseq2/src/game/player/hud.o build/baseq2/src/game/player/trail.o build/baseq2/src/game/player/view.o build/baseq2/src/game/player/weapon.o build/baseq2/src/game/savegame/savegame.o -Wl,-O1 -Wl,--as-needed -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -shared -o release/baseq2/game.so >make[1]: Leaving directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' >===> Building quake2 >mkdir -p release >make release/quake2 >make[1]: Entering directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' >===> CC src/backends/generic/misc.c >mkdir -p build/client/src/backends/generic >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/generic/misc.o src/backends/generic/misc.c >===> CC src/client/cl_cin.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_cin.o src/client/cl_cin.c >===> CC src/client/cl_console.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_console.o src/client/cl_console.c >===> CC src/client/cl_download.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_download.o src/client/cl_download.c >===> CC src/client/cl_effects.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_effects.o src/client/cl_effects.c >===> CC src/client/cl_entities.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_entities.o src/client/cl_entities.c >===> CC src/client/cl_input.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_input.o src/client/cl_input.c >===> CC src/client/cl_inventory.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_inventory.o src/client/cl_inventory.c >===> CC src/client/cl_keyboard.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_keyboard.o src/client/cl_keyboard.c >In file included from /usr/include/string.h:494, > from src/client/header/client.h:44, > from src/client/cl_keyboard.c:30: >In function âstrcpyâ, > inlined from âKey_Consoleâ at src/client/cl_keyboard.c:433:4, > inlined from âKey_Consoleâ at src/client/cl_keyboard.c:295:1: >/usr/include/bits/string_fortified.h:90:10: warning: â__builtin_stpcpyâ accessing 1 byte at offsets [0, 32768] and [0, 31744] may overlap 1 byte at offset 0 [-Wrestrict] > 90 | return __builtin___strcpy_chk (__dest, __src, __bos (__dest)); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >In function âstrcpyâ, > inlined from âKey_Consoleâ at src/client/cl_keyboard.c:406:3, > inlined from âKey_Consoleâ at src/client/cl_keyboard.c:295:1: >/usr/include/bits/string_fortified.h:90:10: warning: â__builtin_stpcpyâ accessing 1 byte at offsets [0, 32768] and [0, 31744] may overlap 1 byte at offset 0 [-Wrestrict] > 90 | return __builtin___strcpy_chk (__dest, __src, __bos (__dest)); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >In function âmemmoveâ, > inlined from âKey_Consoleâ at src/client/cl_keyboard.c:509:3, > inlined from âKey_Consoleâ at src/client/cl_keyboard.c:295:1: >/usr/include/bits/string_fortified.h:40:10: warning: â__builtin_memmoveâ offset [-2147483647, -1] is out of the bounds [0, 32768] of object âkey_linesâ with type âchar[32][1024]â [-Warray-bounds] > 40 | return __builtin___memmove_chk (__dest, __src, __len, __bos0 (__dest)); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >src/client/cl_keyboard.c: In function âKey_Consoleâ: >src/client/cl_keyboard.c:38:6: note: âkey_linesâ declared here > 38 | char key_lines[NUM_KEY_LINES][MAXCMDLINE]; > | ^~~~~~~~~ >===> CC src/client/cl_lights.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_lights.o src/client/cl_lights.c >===> CC src/client/cl_main.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_main.o src/client/cl_main.c >===> CC src/client/cl_network.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_network.o src/client/cl_network.c >===> CC src/client/cl_parse.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_parse.o src/client/cl_parse.c >===> CC src/client/cl_particles.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_particles.o src/client/cl_particles.c >===> CC src/client/cl_prediction.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_prediction.o src/client/cl_prediction.c >===> CC src/client/cl_screen.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_screen.o src/client/cl_screen.c >===> CC src/client/cl_tempentities.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_tempentities.o src/client/cl_tempentities.c >===> CC src/client/cl_view.c >mkdir -p build/client/src/client >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/cl_view.o src/client/cl_view.c >===> CC src/client/curl/download.c >mkdir -p build/client/src/client/curl >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/curl/download.o src/client/curl/download.c >src/client/curl/download.c:39:23: warning: missing braces around initializer [-Wmissing-braces] > 39 | dlquirks_t dlquirks = { .error = false, .filelist = true, .gamedir = '\0' }; > | ^ > | { } >===> CC src/client/curl/qcurl.c >mkdir -p build/client/src/client/curl >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/curl/qcurl.o src/client/curl/qcurl.c >===> CC src/client/input/sdl.c >mkdir -p build/client/src/client/input >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/input/sdl.o src/client/input/sdl.c >===> CC src/client/menu/menu.c >mkdir -p build/client/src/client/menu >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/menu.o src/client/menu/menu.c >===> CC src/client/menu/qmenu.c >mkdir -p build/client/src/client/menu >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/qmenu.o src/client/menu/qmenu.c >===> CC src/client/menu/videomenu.c >mkdir -p build/client/src/client/menu >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/menu/videomenu.o src/client/menu/videomenu.c >===> CC src/client/sound/sdl.c >mkdir -p build/client/src/client/sound >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/sdl.o src/client/sound/sdl.c >===> CC src/client/sound/ogg.c >mkdir -p build/client/src/client/sound >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/ogg.o src/client/sound/ogg.c >In file included from src/client/sound/ogg.c:41: >src/client/sound/header/stb_vorbis.h: In function âdecode_residueâ: >src/client/sound/header/stb_vorbis.h:887:41: warning: statement with no effect [-Wunused-value] > 887 | #define temp_free(f,p) 0 > | ^ >src/client/sound/header/stb_vorbis.h:2262:4: note: in expansion of macro âtemp_freeâ > 2262 | temp_free(f,part_classdata); > | ^~~~~~~~~ >src/client/sound/header/stb_vorbis.h: In function âinverse_mdctâ: >src/client/sound/header/stb_vorbis.h:887:41: warning: statement with no effect [-Wunused-value] > 887 | #define temp_free(f,p) 0 > | ^ >src/client/sound/header/stb_vorbis.h:2911:4: note: in expansion of macro âtemp_freeâ > 2911 | temp_free(f,buf2); > | ^~~~~~~~~ >In file included from src/client/sound/ogg.c:41: >src/client/sound/header/stb_vorbis.h: In function âstart_decoder.part.0â: >src/client/sound/header/stb_vorbis.h:3926:32: warning: âhiâ may be used uninitialized in this function [-Wmaybe-uninitialized] > 3926 | g->neighbors[j][1] = hi; > | ~~~~~~~~~~~~~~~~~~~^~~~ >src/client/sound/header/stb_vorbis.h:3925:32: warning: âlowâ may be used uninitialized in this function [-Wmaybe-uninitialized] > 3925 | g->neighbors[j][0] = low; > | ~~~~~~~~~~~~~~~~~~~^~~~~ >src/client/sound/header/stb_vorbis.h: In function âstb_vorbis_seek_frameâ: >src/client/sound/header/stb_vorbis.h:4654:23: warning: âoffsetâ may be used uninitialized in this function [-Wmaybe-uninitialized] > 4654 | offset += error * 2; > | ~~~~~~~^~~~~~~~~~~~ >src/client/sound/header/stb_vorbis.h:4601:11: note: âoffsetâ was declared here > 4601 | double offset, bytes_per_sample; > | ^~~~~~ >src/client/sound/header/stb_vorbis.h:4651:23: warning: âbytes_per_sampleâ may be used uninitialized in this function [-Wmaybe-uninitialized] > 4651 | double error = ((double) sample_number - mid.last_decoded_sample) * bytes_per_sample; > | ^~~~~ >src/client/sound/header/stb_vorbis.h:4601:19: note: âbytes_per_sampleâ was declared here > 4601 | double offset, bytes_per_sample; > | ^~~~~~~~~~~~~~~~ >===> CC src/client/sound/openal.c >mkdir -p build/client/src/client/sound >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/openal.o src/client/sound/openal.c >===> CC src/client/sound/qal.c >mkdir -p build/client/src/client/sound >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/qal.o src/client/sound/qal.c >===> CC src/client/sound/sound.c >mkdir -p build/client/src/client/sound >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/sound.o src/client/sound/sound.c >===> CC src/client/sound/wave.c >mkdir -p build/client/src/client/sound >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/sound/wave.o src/client/sound/wave.c >===> CC src/client/vid/glimp_sdl.c >mkdir -p build/client/src/client/vid >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/vid/glimp_sdl.o src/client/vid/glimp_sdl.c >===> CC src/client/vid/vid.c >mkdir -p build/client/src/client/vid >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/client/vid/vid.o src/client/vid/vid.c >===> CC src/common/argproc.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/argproc.o src/common/argproc.c >===> CC src/common/clientserver.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/clientserver.o src/common/clientserver.c >===> CC src/common/collision.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/collision.o src/common/collision.c >===> CC src/common/crc.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/crc.o src/common/crc.c >===> CC src/common/cmdparser.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/cmdparser.o src/common/cmdparser.c >===> CC src/common/cvar.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/cvar.o src/common/cvar.c >===> CC src/common/filesystem.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/filesystem.o src/common/filesystem.c >===> CC src/common/glob.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/glob.o src/common/glob.c >===> CC src/common/md4.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/md4.o src/common/md4.c >===> CC src/common/movemsg.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/movemsg.o src/common/movemsg.c >===> CC src/common/frame.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/frame.o src/common/frame.c >===> CC src/common/netchan.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/netchan.o src/common/netchan.c >===> CC src/common/pmove.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/pmove.o src/common/pmove.c >===> CC src/common/szone.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/szone.o src/common/szone.c >===> CC src/common/zone.c >mkdir -p build/client/src/common >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/zone.o src/common/zone.c >===> CC src/common/shared/flash.c >mkdir -p build/client/src/common/shared >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/flash.o src/common/shared/flash.c >===> CC src/common/shared/rand.c >mkdir -p build/client/src/common/shared >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/rand.o src/common/shared/rand.c >===> CC src/common/shared/shared.c >mkdir -p build/client/src/common/shared >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/shared/shared.o src/common/shared/shared.c >===> CC src/common/unzip/ioapi.c >mkdir -p build/client/src/common/unzip >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/ioapi.o src/common/unzip/ioapi.c >===> CC src/common/unzip/miniz.c >mkdir -p build/client/src/common/unzip >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/miniz.o src/common/unzip/miniz.c >src/common/unzip/miniz.c:3030:9: note: #pragma message: Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files. > 3030 | #pragma message("Using fopen, ftello, fseeko, stat() etc. path for file I/O - this path may not support large files.") > | ^~~~~~~ >===> CC src/common/unzip/unzip.c >mkdir -p build/client/src/common/unzip >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/common/unzip/unzip.o src/common/unzip/unzip.c >===> CC src/server/sv_cmd.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_cmd.o src/server/sv_cmd.c >===> CC src/server/sv_conless.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_conless.o src/server/sv_conless.c >===> CC src/server/sv_entities.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_entities.o src/server/sv_entities.c >===> CC src/server/sv_game.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_game.o src/server/sv_game.c >===> CC src/server/sv_init.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_init.o src/server/sv_init.c >===> CC src/server/sv_main.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_main.o src/server/sv_main.c >===> CC src/server/sv_save.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_save.o src/server/sv_save.c >===> CC src/server/sv_send.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_send.o src/server/sv_send.c >===> CC src/server/sv_user.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_user.o src/server/sv_user.c >===> CC src/server/sv_world.c >mkdir -p build/client/src/server >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/server/sv_world.o src/server/sv_world.c >===> CC src/backends/unix/main.c >mkdir -p build/client/src/backends/unix >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/main.o src/backends/unix/main.c >===> CC src/backends/unix/network.c >mkdir -p build/client/src/backends/unix >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/network.o src/backends/unix/network.c >===> CC src/backends/unix/signalhandler.c >mkdir -p build/client/src/backends/unix >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/signalhandler.o src/backends/unix/signalhandler.c >===> CC src/backends/unix/system.c >mkdir -p build/client/src/backends/unix >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/system.o src/backends/unix/system.c >===> CC src/backends/unix/shared/hunk.c >mkdir -p build/client/src/backends/unix/shared >cc -c -O2 -pipe -march=native -fno-common -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -std=gnu99 -fno-strict-aliasing -Wall -MMD -fwrapv -Wno-format-truncation -Wno-format-overflow -DYQ2OSTYPE=\"Linux\" -DYQ2ARCH=\"x86_64\" -mfpmath=sse -DSYSTEMWIDE -DSYSTEMDIR=\"/usr/share/games/quake2\" -fvisibility=hidden -Wno-unused-result -DUSE_CURL -I/usr/include/SDL2 -D_REENTRANT -DNOUNCRYPT -I/usr/include -o build/client/src/backends/unix/shared/hunk.o src/backends/unix/shared/hunk.c >===> LD release/quake2 >cc build/client/src/backends/generic/misc.o build/client/src/client/cl_cin.o build/client/src/client/cl_console.o build/client/src/client/cl_download.o build/client/src/client/cl_effects.o build/client/src/client/cl_entities.o build/client/src/client/cl_input.o build/client/src/client/cl_inventory.o build/client/src/client/cl_keyboard.o build/client/src/client/cl_lights.o build/client/src/client/cl_main.o build/client/src/client/cl_network.o build/client/src/client/cl_parse.o build/client/src/client/cl_particles.o build/client/src/client/cl_prediction.o build/client/src/client/cl_screen.o build/client/src/client/cl_tempentities.o build/client/src/client/cl_view.o build/client/src/client/curl/download.o build/client/src/client/curl/qcurl.o build/client/src/client/input/sdl.o build/client/src/client/menu/menu.o build/client/src/client/menu/qmenu.o build/client/src/client/menu/videomenu.o build/client/src/client/sound/sdl.o build/client/src/client/sound/ogg.o build/client/src/client/sound/openal.o build/client/src/client/sound/qal.o build/client/src/client/sound/sound.o build/client/src/client/sound/wave.o build/client/src/client/vid/glimp_sdl.o build/client/src/client/vid/vid.o build/client/src/common/argproc.o build/client/src/common/clientserver.o build/client/src/common/collision.o build/client/src/common/crc.o build/client/src/common/cmdparser.o build/client/src/common/cvar.o build/client/src/common/filesystem.o build/client/src/common/glob.o build/client/src/common/md4.o build/client/src/common/movemsg.o build/client/src/common/frame.o build/client/src/common/netchan.o build/client/src/common/pmove.o build/client/src/common/szone.o build/client/src/common/zone.o build/client/src/common/shared/flash.o build/client/src/common/shared/rand.o build/client/src/common/shared/shared.o build/client/src/common/unzip/ioapi.o build/client/src/common/unzip/miniz.o build/client/src/common/unzip/unzip.o build/client/src/server/sv_cmd.o build/client/src/server/sv_conless.o build/client/src/server/sv_entities.o build/client/src/server/sv_game.o build/client/src/server/sv_init.o build/client/src/server/sv_main.o build/client/src/server/sv_save.o build/client/src/server/sv_send.o build/client/src/server/sv_user.o build/client/src/server/sv_world.o build/client/src/backends/unix/main.o build/client/src/backends/unix/network.o build/client/src/backends/unix/signalhandler.o build/client/src/backends/unix/system.o build/client/src/backends/unix/shared/hunk.o -Wl,-O1 -Wl,--as-needed -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -lm -ldl -rdynamic -fvisibility=hidden -Wl,--no-undefined -Wl,-z,origin,-rpath='$ORIGIN/lib' -Wl,-z,origin,-rpath='/usr/share/games/quake2/lib' -L/usr/lib64 -lSDL2 -o release/quake2 >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x8): multiple definition of `sensitivity'; build/client/src/client/cl_main.o:(.bss+0x9f3a0): first defined here >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x38): multiple definition of `lookstrafe'; build/client/src/client/cl_main.o:(.bss+0x9f3a8): first defined here >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x10): multiple definition of `m_yaw'; build/client/src/client/cl_main.o:(.bss+0x9f390): first defined here >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x28): multiple definition of `m_pitch'; build/client/src/client/cl_main.o:(.bss+0x9f398): first defined here >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x20): multiple definition of `m_side'; build/client/src/client/cl_main.o:(.bss+0x9f380): first defined here >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x30): multiple definition of `m_forward'; build/client/src/client/cl_main.o:(.bss+0x9f388): first defined here >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/input/sdl.o:(.bss+0x40): multiple definition of `freelook'; build/client/src/client/cl_main.o:(.bss+0x9f430): first defined here >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: build/client/src/client/vid/vid.o:(.bss+0xf8): multiple definition of `vid_fullscreen'; build/client/src/client/input/sdl.o:(.bss+0x48): first defined here >collect2: error: ld returned 1 exit status >make[1]: *** [Makefile:949: release/quake2] Error 1 >make[1]: Leaving directory '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' >make: *** [Makefile:368: client] Error 2 > * ERROR: games-fps/yamagi-quake2-7.41::gentoo failed (compile phase): > * emake failed > * > * If you need support, post the output of `emerge --info '=games-fps/yamagi-quake2-7.41::gentoo'`, > * the complete build log and the output of `emerge -pqv '=games-fps/yamagi-quake2-7.41::gentoo'`. > * The complete build log is located at '/var/log/portage/games-fps:yamagi-quake2-7.41:20200208-045133.log'. > * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-fps/yamagi-quake2-7.41/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-fps/yamagi-quake2-7.41/temp/environment'. > * Working directory: '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41' > * S: '/var/tmp/portage/games-fps/yamagi-quake2-7.41/work/quake2-7.41'
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