Go to:
Gentoo Home
Documentation
Forums
Lists
Bugs
Planet
Store
Wiki
Get Gentoo!
Gentoo's Bugzilla – Attachment 612030 Details for
Bug 708416
games-fps/avp-20150214-r1 : fails to build with -fno-common or gcc-10
Home
|
New
–
[Ex]
|
Browse
|
Search
|
Privacy Policy
|
[?]
|
Reports
|
Requests
|
Help
|
New Account
|
Log In
[x]
|
Forgot Password
Login:
[x]
games-fps:avp-20150214-r1:20200205-202909.log
games-fps:avp-20150214-r1:20200205-202909.log (text/plain), 313.44 KB, created by
Toralf Förster
on 2020-02-05 20:33:42 UTC
(
hide
)
Description:
games-fps:avp-20150214-r1:20200205-202909.log
Filename:
MIME Type:
Creator:
Toralf Förster
Created:
2020-02-05 20:33:42 UTC
Size:
313.44 KB
patch
obsolete
> * Package: games-fps/avp-20150214-r1 > * Repository: gentoo > * Maintainer: games@gentoo.org > * USE: abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU > * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox >>>> Unpacking source... >>>> Unpacking avp-20150214.tar.gz to /var/tmp/portage/games-fps/avp-20150214-r1/work >>>> Source unpacked in /var/tmp/portage/games-fps/avp-20150214-r1/work >>>> Preparing source in /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 ... > * Hardcoded definition(s) removed in CMakeLists.txt: > * SET(CMAKE_BUILD_TYPE Release CACHE STRING "Build type; one of: Debug Rele >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build" >cmake -C /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_VERBOSE_MAKEFILE=TRUE -DSDL_TYPE=SDL -DOPENGL_TYPE=OPENGL -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/gentoo_toolchain.cmake /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 >loading initial cache file /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/gentoo_common_config.cmake >-- The C compiler identification is GNU 9.2.0 >-- The CXX compiler identification is GNU 9.2.0 >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- works >-- Detecting C compiler ABI info >-- Detecting C compiler ABI info - done >-- Detecting C compile features >-- Detecting C compile features - done >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- works >-- Detecting CXX compiler ABI info >-- Detecting CXX compiler ABI info - done >-- Detecting CXX compile features >-- Detecting CXX compile features - done >-- Could NOT find OPENGLES (missing: OPENGLES_LIBRARIES OPENGLES_INCLUDE_DIR) >-- Found OPENGLES2: /usr/lib64/libGLESv2.so >-- Looking for pthread.h >-- Looking for pthread.h - found >-- Performing Test CMAKE_HAVE_LIBC_PTHREAD >-- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed >-- Looking for pthread_create in pthreads >-- Looking for pthread_create in pthreads - not found >-- Looking for pthread_create in pthread >-- Looking for pthread_create in pthread - found >-- Found Threads: TRUE >-- Found SDL2: /usr/lib64/libSDL2.so;-lpthread >-- Found SDL: /usr/lib64/libSDLmain.a;/usr/lib64/libSDL.so;-lpthread (found version "1.2.15") >-- Found OpenGL: /usr/lib64/libGL.so >-- Found OpenAL: /usr/lib64/libopenal.so >-- <<< Gentoo configuration >>> >Build type Release >Install path /usr >Compiler flags: >C -O2 -pipe -march=native -fno-common >C++ -O2 -pipe -march=native -fno-common >Linker flags: >Executable -Wl,-O1 -Wl,--as-needed >Module -Wl,-O1 -Wl,--as-needed >Shared -Wl,-O1 -Wl,--as-needed > >-- Configuring done >-- Generating done >-- Build files have been written to: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build" >make -j1 VERBOSE=1 >/usr/bin/cmake -S/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 -B/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build --check-build-system CMakeFiles/Makefile.cmake 0 >/usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/progress.marks >make -f CMakeFiles/Makefile2 all >make[1]: Entering directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' >make -f CMakeFiles/avp.dir/build.make CMakeFiles/avp.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' >cd /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/avp.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/avp.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/avp.dir/depend.internal". >Dependee "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/avp.dir/depend.internal". >Scanning dependencies of target avp >make[2]: Leaving directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' >make -f CMakeFiles/avp.dir/build.make CMakeFiles/avp.dir/build >make[2]: Entering directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' >[ 0%] Building C object CMakeFiles/avp.dir/src/files.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/files.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/files.c >In file included from /usr/include/assert.h:35, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/files.c:3: >/usr/include/features.h:185:3: warning: #warning "_BSD_SOURCE and _SVID_SOURCE are deprecated, use _DEFAULT_SOURCE" [-Wcpp] > 185 | # warning "_BSD_SOURCE and _SVID_SOURCE are deprecated, use _DEFAULT_SOURCE" > | ^~~~~~~ >[ 0%] Building C object CMakeFiles/avp.dir/src/winapi.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/winapi.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/winapi.c >[ 1%] Building C object CMakeFiles/avp.dir/src/stubs.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/stubs.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/stubs.c >[ 1%] Building C object CMakeFiles/avp.dir/src/version.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/version.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/version.c >[ 2%] Building C object CMakeFiles/avp.dir/src/mathline.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/mathline.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/mathline.c >[ 2%] Building C object CMakeFiles/avp.dir/src/net.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/net.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/net.c >[ 3%] Building C object CMakeFiles/avp.dir/src/frustum.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/frustum.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/frustum.c >[ 3%] Building C object CMakeFiles/avp.dir/src/kshape.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/kshape.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/kshape.c >[ 4%] Building C object CMakeFiles/avp.dir/src/map.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/map.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/map.c >[ 4%] Building C object CMakeFiles/avp.dir/src/maths.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/maths.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/maths.c >[ 4%] Building C object CMakeFiles/avp.dir/src/md5.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/md5.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/md5.c >[ 5%] Building C object CMakeFiles/avp.dir/src/mem3dc.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/mem3dc.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/mem3dc.c >[ 5%] Building CXX object CMakeFiles/avp.dir/src/mem3dcpp.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/mem3dcpp.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/mem3dcpp.cpp >[ 6%] Building C object CMakeFiles/avp.dir/src/module.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/module.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/module.c >[ 6%] Building C object CMakeFiles/avp.dir/src/morph.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/morph.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/morph.c >[ 7%] Building C object CMakeFiles/avp.dir/src/object.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/object.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/object.c >[ 7%] Building C object CMakeFiles/avp.dir/src/shpanim.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/shpanim.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/shpanim.c >[ 8%] Building C object CMakeFiles/avp.dir/src/sphere.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/sphere.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/sphere.c >[ 8%] Building C object CMakeFiles/avp.dir/src/tables.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/tables.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/tables.c >[ 9%] Building C object CMakeFiles/avp.dir/src/vdb.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/vdb.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/vdb.c >[ 9%] Building C object CMakeFiles/avp.dir/src/avp/ai_sight.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/ai_sight.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/ai_sight.c >[ 9%] Building C object CMakeFiles/avp.dir/src/avp/avpview.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/avpview.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/avpview.c >[ 10%] Building C object CMakeFiles/avp.dir/src/avp/bh_agun.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_agun.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_agun.c >[ 10%] Building C object CMakeFiles/avp.dir/src/avp/bh_ais.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_ais.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_ais.c >[ 11%] Building C object CMakeFiles/avp.dir/src/avp/bh_alien.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_alien.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_alien.c >[ 11%] Building C object CMakeFiles/avp.dir/src/avp/bh_binsw.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_binsw.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_binsw.c >[ 12%] Building C object CMakeFiles/avp.dir/src/avp/bh_cable.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_cable.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_cable.c >[ 12%] Building C object CMakeFiles/avp.dir/src/avp/bh_corpse.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_corpse.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_corpse.c >[ 13%] Building C object CMakeFiles/avp.dir/src/avp/bh_deathvol.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_deathvol.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_deathvol.c >[ 13%] Building C object CMakeFiles/avp.dir/src/avp/bh_debri.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_debri.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_debri.c >[ 13%] Building C object CMakeFiles/avp.dir/src/avp/bh_dummy.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_dummy.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_dummy.c >[ 14%] Building C object CMakeFiles/avp.dir/src/avp/bh_fan.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_fan.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_fan.c >[ 14%] Building C object CMakeFiles/avp.dir/src/avp/bh_far.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_far.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_far.c >[ 15%] Building C object CMakeFiles/avp.dir/src/avp/bh_fhug.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_fhug.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_fhug.c >[ 15%] Building C object CMakeFiles/avp.dir/src/avp/bh_gener.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_gener.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_gener.c >[ 16%] Building C object CMakeFiles/avp.dir/src/avp/bh_ldoor.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_ldoor.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_ldoor.c >[ 16%] Building C object CMakeFiles/avp.dir/src/avp/bh_lift.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_lift.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_lift.c >[ 17%] Building C object CMakeFiles/avp.dir/src/avp/bh_light.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_light.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_light.c >[ 17%] Building C object CMakeFiles/avp.dir/src/avp/bh_lnksw.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_lnksw.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_lnksw.c >[ 18%] Building C object CMakeFiles/avp.dir/src/avp/bh_ltfx.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_ltfx.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_ltfx.c >[ 18%] Building C object CMakeFiles/avp.dir/src/avp/bh_marin.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_marin.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_marin.c >[ 18%] Building C object CMakeFiles/avp.dir/src/avp/bh_mission.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_mission.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_mission.c >[ 19%] Building C object CMakeFiles/avp.dir/src/avp/bh_near.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_near.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_near.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_near.c: In function âAlienNearState_Retreatâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_near.c:1648:46: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] > 1648 | textprint("Target AI module found, %x.\n",(int)targetModule); > | ^ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_near.c: In function âAlienNearState_Huntâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_near.c:1832:55: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] > 1832 | textprint("Target AI module for hunt found, %x.\n",(int)targetModule); > | ^ >[ 19%] Building C object CMakeFiles/avp.dir/src/avp/bh_pargen.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_pargen.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_pargen.c >[ 20%] Building C object CMakeFiles/avp.dir/src/avp/bh_plachier.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_plachier.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_plachier.c >[ 20%] Building C object CMakeFiles/avp.dir/src/avp/bh_plift.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_plift.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_plift.c >[ 21%] Building C object CMakeFiles/avp.dir/src/avp/bh_pred.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_pred.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_pred.c >[ 21%] Building C object CMakeFiles/avp.dir/src/avp/bh_queen.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_queen.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_queen.c >[ 22%] Building C object CMakeFiles/avp.dir/src/avp/bh_rubberduck.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_rubberduck.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_rubberduck.c >[ 22%] Building C object CMakeFiles/avp.dir/src/avp/bh_selfdest.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_selfdest.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_selfdest.c >[ 22%] Building C object CMakeFiles/avp.dir/src/avp/bh_snds.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_snds.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_snds.c >[ 23%] Building C object CMakeFiles/avp.dir/src/avp/bh_spcl.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_spcl.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_spcl.c >[ 23%] Building C object CMakeFiles/avp.dir/src/avp/bh_swdor.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_swdor.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_swdor.c >[ 24%] Building C object CMakeFiles/avp.dir/src/avp/bh_track.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_track.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_track.c >[ 24%] Building C object CMakeFiles/avp.dir/src/avp/bh_types.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_types.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_types.c >[ 25%] Building C object CMakeFiles/avp.dir/src/avp/bh_videoscreen.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_videoscreen.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_videoscreen.c >[ 25%] Building C object CMakeFiles/avp.dir/src/avp/bh_waypt.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_waypt.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_waypt.c >[ 26%] Building C object CMakeFiles/avp.dir/src/avp/bh_weap.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_weap.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_weap.c >[ 26%] Building C object CMakeFiles/avp.dir/src/avp/bh_xeno.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bh_xeno.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_xeno.c >[ 27%] Building C object CMakeFiles/avp.dir/src/avp/bonusabilities.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/bonusabilities.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bonusabilities.c >[ 27%] Building CXX object CMakeFiles/avp.dir/src/avp/cconvars.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/cconvars.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/cconvars.cpp >[ 27%] Building CXX object CMakeFiles/avp.dir/src/avp/cdtrackselection.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/cdtrackselection.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/cdtrackselection.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/cdtrackselection.cpp: In function âvoid LoadCDTrackList()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/cdtrackselection.cpp:132:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 132 | fread(buffer, 1, file_size, file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 28%] Building C object CMakeFiles/avp.dir/src/avp/cheatmodes.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/cheatmodes.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/cheatmodes.c >[ 28%] Building C object CMakeFiles/avp.dir/src/avp/comp_map.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/comp_map.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/comp_map.c >[ 29%] Building C object CMakeFiles/avp.dir/src/avp/comp_shp.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/comp_shp.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/comp_shp.c >[ 29%] Building CXX object CMakeFiles/avp.dir/src/avp/consolelog.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/consolelog.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/consolelog.cpp >[ 30%] Building CXX object CMakeFiles/avp.dir/src/avp/davehook.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/davehook.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp: In static member function âstatic void ConsoleVariable::CreateAll()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:120:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 120 | "EXPV", // ProjChar* pProjCh_ToUse, > | ^~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:121:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 121 | "(VERBOSE REPORTS OF TEXT EXPANSIONS)", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp: In static member function âstatic void ConsoleCommand::CreateAll()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:197:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 197 | "LISTCMD", > | ^~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:198:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 198 | "LIST ALL CONSOLE COMMANDS", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:204:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 204 | "LISTEXP", > | ^~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:205:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 205 | "LIST ALL TEXT EXPANSIONS", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:211:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 211 | "LISTVAR", > | ^~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:212:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 212 | "LIST ALL CONSOLE VARIABLES", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:234:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 234 | "LISTBIND", > | ^~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:235:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 235 | "LIST ALL KEY BINDINGS", > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:240:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 240 | "UNBIND-ALL", > | ^~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:241:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 241 | "GET RID OF ALL KEY BINDINGS", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp: In function âvoid DAVEHOOK_ScreenModeChange_Cleanup()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:408:29: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 408 | BatchFileProcessing :: Run("config.cfg"); > | ^~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:411:29: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 411 | BatchFileProcessing :: Run("startup.cfg"); > | ^~~~~~~~~~~~~ >[ 30%] Building C object CMakeFiles/avp.dir/src/avp/deaths.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/deaths.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/deaths.c >[ 31%] Building C object CMakeFiles/avp.dir/src/avp/decal.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/decal.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c: In function âScanHModelForDecalsâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c:1087:24: warning: iteration 4 invokes undefined behavior [-Waggressive-loop-optimizations] > 1087 | decal.Vertices[i] = sectionDataPtr->Decals[d].Vertices[i]; > | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c:1085:5: note: within this loop > 1085 | for(i=0; i<5; i++) > | ^~~ >[ 31%] Building C object CMakeFiles/avp.dir/src/avp/detaillevels.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/detaillevels.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/detaillevels.c >[ 31%] Building C object CMakeFiles/avp.dir/src/avp/dynamics.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/dynamics.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c: In function âIsPolygonWithinDynamicBoundingBoxâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c:3275:23: warning: initialization discards âconstâ qualifier from pointer target type [-Wdiscarded-qualifiers] > 3275 | VECTORCH *vertices = polyPtr->PolyPoint; > | ^~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c: In function âIsPolygonWithinStaticBoundingBoxâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c:3356:23: warning: initialization discards âconstâ qualifier from pointer target type [-Wdiscarded-qualifiers] > 3356 | VECTORCH *vertices = polyPtr->PolyPoint; > | ^~~~~~~ >[ 32%] Building C object CMakeFiles/avp.dir/src/avp/dynblock.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/dynblock.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynblock.c >[ 32%] Building C object CMakeFiles/avp.dir/src/avp/equipmnt.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/equipmnt.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/equipmnt.c >[ 33%] Building C object CMakeFiles/avp.dir/src/avp/extents.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/extents.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/extents.c >[ 33%] Building C object CMakeFiles/avp.dir/src/avp/game.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/game.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/game.c >[ 34%] Building C object CMakeFiles/avp.dir/src/avp/game_statistics.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/game_statistics.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/game_statistics.c >[ 34%] Building CXX object CMakeFiles/avp.dir/src/avp/gamecmds.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/gamecmds.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp: In function âvoid CreateGameSpecificConsoleCommands()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:349:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 349 | "GIVEALLWEAPONS", > | ^~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:350:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 350 | "BE CAREFUL WHAT YOU WISH FOR", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:359:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 359 | "SHOWFPS", > | ^~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:360:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 360 | "DISPLAY THE FRAMERATE", > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:367:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 367 | "SHOWPOLYCOUNT", > | ^~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:368:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 368 | "DISPLAY NUMBER OF LANDSCAPE POLYS, AND NUMBER OF POLYS ACTUALLY RENDERED", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:374:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 374 | "LIGHT", > | ^~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:375:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 375 | "CREATE A LIGHT", > | ^~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:381:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 381 | "GIMME_CHARGE", > | ^~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:382:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 382 | "GRANTS FULL FIELD CHARGE", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:388:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 388 | "ALIENBOT", > | ^~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:389:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 389 | "CREATES ALIEN BOT. SAME AS ANY OTHER ALIEN.", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:396:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 396 | "MARINEBOT", > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:397:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 397 | "CREATES MARINE BOT. SAME AS A GENERATED MARINE.", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:404:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 404 | "PREDOBOT", > | ^~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:405:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 405 | "CREATES PREDATOR BOT.", > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:412:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 412 | "PREDALIENBOT", > | ^~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:413:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 413 | "CREATES PREDATOR ALIEN BOT.", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:420:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 420 | "PRAETORIANBOT", > | ^~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:421:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 421 | "CREATES PRAETORIAN GUARD BOT.", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:428:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 428 | "XENOBORG", > | ^~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:429:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 429 | "THEY'RE ALL BOTS ANYWAY...", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:679:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 679 | "VERSION", > | ^~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:680:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 680 | "", > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:686:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 686 | "SAY", > | ^~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:687:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 687 | "BROADCAST MESSAGE", > | ^~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:693:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 693 | "SAY_SPECIES", > | ^~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:694:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 694 | "BROADCAST MESSAGE", > | ^~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:700:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 700 | "CDSTOP", > | ^~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:701:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 701 | "STOP THE CD PLAYING", > | ^~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:707:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 707 | "CDPLAY", > | ^~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:708:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 708 | "SELECT A TRACK TO PLAY", > | ^~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:713:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 713 | "CDPLAYLOOP", > | ^~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:714:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 714 | "SELECT A TRACK TO PLAY LOOPED", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:720:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 720 | "CDVOLUME", > | ^~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:721:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 721 | "SELECT SOUND LEVEL 0 TO 127", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:726:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 726 | "ID_PLAYER", > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:727:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 727 | "Get name of player nearest centre of screen", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:732:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 732 | "SHOW_SCORE", > | ^~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:733:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 733 | "Show frag table", > | ^~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:739:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 739 | "DETAIL_LEVEL_MAX", > | ^~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:740:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 740 | "", > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:746:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 746 | "DETAIL_LEVEL_MIN", > | ^~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:747:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 747 | "", > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:753:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 753 | "SCREENSHOT", > | ^~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:754:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 754 | "", > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:760:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 760 | "QUICKSAVE", > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:761:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 761 | "", > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:766:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 766 | "QUICKLOAD", > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:767:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 767 | "", > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:772:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 772 | "SAVE", > | ^~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:773:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 773 | "Save game to slot 1-8", > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:778:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 778 | "LOAD", > | ^~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:779:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 779 | "Load game from slot 1-8", > | ^~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:784:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 784 | "SAVESLEFT", > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:785:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 785 | "", > | ^~ >[ 35%] Building CXX object CMakeFiles/avp.dir/src/avp/gamevars.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/gamevars.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp: In function âvoid CreateGameSpecificConsoleVariables()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:130:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 130 | "TIMESCALE", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:131:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 131 | "1.0 IS NORMAL", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:139:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 139 | "LEANSCALE", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:140:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 140 | "1.0 IS DEFAULT, HIGHER MEANS MORE TILT", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:149:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 149 | "WIREFRAMEMODE", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:150:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 150 | "0 = OFF, 1 = ENVIRONMENT, 2 = OBJECTS, 3 = EVERYTHING", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:158:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 158 | "DOPPLERSHIFT", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:159:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 159 | "", // ProjChar* pProjCh_Description_ToUse > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:167:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 167 | "SKY_RED", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:168:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 168 | "SET RED COMPONENT OF SKY COLOUR", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:177:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 177 | "SKY_GREEN", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:178:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 178 | "SET GREEN COMPONENT OF SKY COLOUR", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:187:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 187 | "SKY_BLUE", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:188:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 188 | "SET BLUE COMPONENT OF SKY COLOUR", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:196:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 196 | "MOTIONTRACKERSPEED", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:197:4: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 197 | "1.0 IS NORMAL", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:436:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 436 | "MOTIONTRACKERVOLUME", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:437:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 437 | "1.0 IS NORMAL", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:444:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 444 | "EXTRAPOLATE_MOVEMENT", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:445:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 445 | "TURN EXTRAPOLATION FOR MOVEMENT OF NETWORK OPPONENTS ON AND OFF", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:452:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 452 | "CROUCHMODE", // ProjChar* pProjCh_ToUse, > | ^~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:453:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 453 | "0 MEANS HOLD DOWN MODE, 1 MEANS TOGGLE MODE", // ProjChar* pProjCh_Description_ToUse > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:461:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 461 | "AUTOWEAPONCHANGE", > | ^~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:462:3: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 462 | "SET TO 0 IF YOU DON'T WANT TO CHANGE TO NEWLY GAINED WEAPONS AUTOMATICALLY. OTHERWISE SET TO 1.", > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 35%] Building C object CMakeFiles/avp.dir/src/avp/hmodel.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/hmodel.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c: In function âProcess_Delta_Controllerâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:763:6: warning: converting a packed âKEYFRAME_DATAâ {aka âstruct keyframe_dataâ} pointer (alignment 1) to a âKEYFRAME_DATA_EXTENDEDâ {aka âstruct keyframe_data_extendedâ} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] > 763 | KEYFRAME_DATA_EXTENDED* this_frame_extended=(KEYFRAME_DATA_EXTENDED*) this_frame; > | ^~~~~~~~~~~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here > 79 | typedef struct keyframe_data { > | ^~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here > 114 | typedef struct keyframe_data_extended { > | ^~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c: In function âHandle_Section_Timerâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:828:4: warning: converting a packed âKEYFRAME_DATAâ {aka âstruct keyframe_dataâ} pointer (alignment 1) to a âKEYFRAME_DATA_EXTENDEDâ {aka âstruct keyframe_data_extendedâ} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] > 828 | KEYFRAME_DATA_EXTENDED* input_frame_extended=(KEYFRAME_DATA_EXTENDED*) input_frame; > | ^~~~~~~~~~~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here > 79 | typedef struct keyframe_data { > | ^~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here > 114 | typedef struct keyframe_data_extended { > | ^~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:869:6: warning: converting a packed âKEYFRAME_DATAâ {aka âstruct keyframe_dataâ} pointer (alignment 1) to a âKEYFRAME_DATA_EXTENDEDâ {aka âstruct keyframe_data_extendedâ} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] > 869 | KEYFRAME_DATA_EXTENDED* this_frame_extended=(KEYFRAME_DATA_EXTENDED*) this_frame; > | ^~~~~~~~~~~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here > 79 | typedef struct keyframe_data { > | ^~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here > 114 | typedef struct keyframe_data_extended { > | ^~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:916:6: warning: converting a packed âKEYFRAME_DATAâ {aka âstruct keyframe_dataâ} pointer (alignment 1) to a âKEYFRAME_DATA_EXTENDEDâ {aka âstruct keyframe_data_extendedâ} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] > 916 | KEYFRAME_DATA_EXTENDED* this_frame_extended=(KEYFRAME_DATA_EXTENDED*) this_frame; > | ^~~~~~~~~~~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here > 79 | typedef struct keyframe_data { > | ^~~~~~~~~~~~~ >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here > 114 | typedef struct keyframe_data_extended { > | ^~~~~~~~~~~~~~~~~~~~~~ >[ 36%] Building C object CMakeFiles/avp.dir/src/avp/hud.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/hud.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hud.c >[ 36%] Building C object CMakeFiles/avp.dir/src/avp/inventry.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/inventry.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/inventry.c >[ 36%] Building C object CMakeFiles/avp.dir/src/avp/language.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/language.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/language.c >[ 37%] Building C object CMakeFiles/avp.dir/src/avp/lighting.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/lighting.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/lighting.c >[ 37%] Building C object CMakeFiles/avp.dir/src/avp/load_shp.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/load_shp.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/load_shp.c >[ 38%] Building C object CMakeFiles/avp.dir/src/avp/los.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/los.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/los.c >[ 38%] Building C object CMakeFiles/avp.dir/src/avp/mempool.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/mempool.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/mempool.c >[ 39%] Building C object CMakeFiles/avp.dir/src/avp/messagehistory.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/messagehistory.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/messagehistory.c >[ 39%] Building CXX object CMakeFiles/avp.dir/src/avp/missions.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/missions.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/missions.cpp >[ 40%] Building C object CMakeFiles/avp.dir/src/avp/movement.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/movement.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/movement.c >[ 40%] Building C object CMakeFiles/avp.dir/src/avp/paintball.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/paintball.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/paintball.c >[ 40%] Building C object CMakeFiles/avp.dir/src/avp/particle.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/particle.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/particle.c >[ 41%] Building C object CMakeFiles/avp.dir/src/avp/pfarlocs.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/pfarlocs.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pfarlocs.c >[ 41%] Building C object CMakeFiles/avp.dir/src/avp/pheromon.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/pheromon.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pheromon.c >[ 42%] Building C object CMakeFiles/avp.dir/src/avp/player.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/player.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/player.c >[ 42%] Building C object CMakeFiles/avp.dir/src/avp/pmove.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/pmove.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pmove.c >[ 43%] Building C object CMakeFiles/avp.dir/src/avp/psnd.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/psnd.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/psnd.c >[ 43%] Building C object CMakeFiles/avp.dir/src/avp/psndproj.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/psndproj.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/psndproj.c >[ 44%] Building C object CMakeFiles/avp.dir/src/avp/pvisible.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/pvisible.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c: In function âDoObjectVisibilityâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c:237:99: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] > 237 | lling Far EmergencyRelocateObject, On object %x, type %d!\n",(int)sbPtr, sbPtr->I_SBtype); > | ^ > >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c:433:100: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] > 433 | ling Near EmergencyRelocateObject, On object %x, type %d!\n",(int)sbPtr, sbPtr->I_SBtype); > | ^ > >[ 44%] Building C object CMakeFiles/avp.dir/src/avp/savegame.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/savegame.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/savegame.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/savegame.c: In function âLoadSavedGameâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/savegame.c:593:2: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result [-Wunused-result] > 593 | fread(LoadInfo.BufferStart, LoadInfo.BufferSize, 1, file); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 45%] Building CXX object CMakeFiles/avp.dir/src/avp/scream.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/scream.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp: In member function âvoid CharacterSoundEffects::PlaySound(int, int, int, int*, VECTORCH*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp:244:57: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 244 | Sound_Play((SOUNDINDEX)sound->sound_loaded->sound_num,"dvpe",Location,sound->volume,pitch,ExternalRef); > | ^~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp:246:57: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 246 | Sound_Play((SOUNDINDEX)sound->sound_loaded->sound_num,"vpe",sound->volume,pitch,ExternalRef); > | ^~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp: In member function âvoid CharacterSoundEffects::LoadSounds(const char*, const char*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp:91:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 91 | fread(buffer, file_size, 1, file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 45%] Building C object CMakeFiles/avp.dir/src/avp/secstats.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/secstats.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/secstats.c >[ 45%] Building C object CMakeFiles/avp.dir/src/avp/sfx.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/sfx.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/sfx.c >[ 46%] Building C object CMakeFiles/avp.dir/src/avp/stratdef.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/stratdef.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.c >[ 46%] Building C object CMakeFiles/avp.dir/src/avp/targeting.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/targeting.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/targeting.c >[ 47%] Building C object CMakeFiles/avp.dir/src/avp/track.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/track.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/track.c >[ 47%] Building C object CMakeFiles/avp.dir/src/avp/triggers.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/triggers.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/triggers.c >[ 48%] Building C object CMakeFiles/avp.dir/src/avp/weapons.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/weapons.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/weapons.c >[ 48%] Building C object CMakeFiles/avp.dir/src/avp/shapes/cube.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/shapes/cube.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes/cube.c >[ 49%] Building CXX object CMakeFiles/avp.dir/src/avp/support/consbind.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/consbind.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/consbind.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/consbind.cpp: In function âvoid CONSBIND_WriteKeyBindingsToConfigFile()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/consbind.cpp:932:34: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 932 | KeyBinding :: WriteToConfigFile("config.cfg"); > | ^~~~~~~~~~~~ >[ 49%] Building CXX object CMakeFiles/avp.dir/src/avp/support/consbtch.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/consbtch.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/consbtch.cpp >[ 50%] Building CXX object CMakeFiles/avp.dir/src/avp/support/coordstr.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/coordstr.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/coordstr.cpp >[ 50%] Building CXX object CMakeFiles/avp.dir/src/avp/support/daemon.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/daemon.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/daemon.cpp >[ 50%] Building CXX object CMakeFiles/avp.dir/src/avp/support/indexfnt.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/indexfnt.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/indexfnt.cpp >[ 51%] Building CXX object CMakeFiles/avp.dir/src/avp/support/r2base.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/r2base.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/r2base.cpp >[ 51%] Building CXX object CMakeFiles/avp.dir/src/avp/support/r2pos666.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/r2pos666.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/r2pos666.cpp >[ 52%] Building CXX object CMakeFiles/avp.dir/src/avp/support/reflist.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/reflist.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/reflist.cpp >[ 52%] Building CXX object CMakeFiles/avp.dir/src/avp/support/refobj.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/refobj.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/refobj.cpp >[ 53%] Building CXX object CMakeFiles/avp.dir/src/avp/support/rentrntq.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/rentrntq.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/rentrntq.cpp >[ 53%] Building CXX object CMakeFiles/avp.dir/src/avp/support/scstring.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/scstring.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/scstring.cpp >[ 54%] Building CXX object CMakeFiles/avp.dir/src/avp/support/strtab.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/strtab.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/strtab.cpp >[ 54%] Building C object CMakeFiles/avp.dir/src/avp/support/strutil.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/strutil.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/strutil.c >[ 54%] Building CXX object CMakeFiles/avp.dir/src/avp/support/trig666.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/trig666.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/trig666.cpp >[ 55%] Building CXX object CMakeFiles/avp.dir/src/avp/support/wrapstr.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/support/wrapstr.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support/wrapstr.cpp >[ 55%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/avpchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/avpchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/avpchunk.cpp >[ 56%] Building C object CMakeFiles/avp.dir/src/avp/win95/cheat.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/cheat.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/cheat.c >[ 56%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/chtcodes.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/chtcodes.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp: In function âvoid Cheats::ToggleImmortality()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp:340:29: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 340 | GADGET_NewOnScreenMessage("IMMORTALITY DISABLED"); > | ^~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp:346:29: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 346 | GADGET_NewOnScreenMessage("IMMORTALITY ENABLED"); > | ^~~~~~~~~~~~~~~~~~~~~ >[ 57%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/d3d_hud.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/d3d_hud.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/d3d_hud.cpp >[ 57%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/ddplat.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/ddplat.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/ddplat.cpp >[ 58%] Building C object CMakeFiles/avp.dir/src/avp/win95/endianio.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/endianio.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/endianio.c >[ 58%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/ffread.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/ffread.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/ffread.cpp >[ 59%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/ffstdio.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/ffstdio.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/ffstdio.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/ffstdio.cpp: In function âint ffInit(const char*, const char*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/ffstdio.cpp:171:7: warning: ignoring return value of âchar* fgets(char*, int, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 171 | fgets(buf,sizeof buf,fp); > | ~~~~~^~~~~~~~~~~~~~~~~~~ >[ 59%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gammacontrol.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gammacontrol.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gammacontrol.cpp >[ 59%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/hierplace.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/hierplace.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/hierplace.cpp >[ 60%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/iofocus.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/iofocus.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/iofocus.cpp >[ 60%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/jsndsup.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/jsndsup.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/jsndsup.cpp >[ 61%] Building C object CMakeFiles/avp.dir/src/avp/win95/kzsort.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/kzsort.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/kzsort.c >[ 61%] Building C object CMakeFiles/avp.dir/src/avp/win95/langplat.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/langplat.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/langplat.c >[ 62%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/modcmds.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/modcmds.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp: In function âvoid ModuleCommands::ListModules()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:93:32: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 93 | GADGET_NewOnScreenMessage( "MODULE LISTING (CASE INSENSITIVE):" ); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:162:32: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 162 | GADGET_NewOnScreenMessage( "CANNOT LIST MODULES; SM_MARRAY IS NULL" ); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:167:31: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 167 | GADGET_NewOnScreenMessage( "CANNOT LIST MODULES; GLOBALMODULEPTR[0] IS NULL" ); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:172:30: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 172 | GADGET_NewOnScreenMessage( "CANNOT LIST MODULES; GLOBALMODULEPTR IS NULL" ); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp: In function âvoid ModuleCommands::TryToTeleport(char*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:208:31: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 208 | GADGET_NewOnScreenMessage( "UNRECOGNISED MODULE" ); > | ^~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:215:30: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 215 | GADGET_NewOnScreenMessage( "(FOUND THE MODULE)" ); > | ^~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp: In function âMODULE* ModuleCommands::FindModule(char*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:309:32: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 309 | GADGET_NewOnScreenMessage( "CANNOT FIND MODULES; SM_MARRAY IS NULL" ); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:314:31: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 314 | GADGET_NewOnScreenMessage( "CANNOT FIND MODULES; GLOBALMODULEPTR[0] IS NULL" ); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:319:30: warning: ISO C++ forbids converting a string constant to âProjChar*â {aka âchar*â} [-Wwrite-strings] > 319 | GADGET_NewOnScreenMessage( "CANNOT FIND MODULES; GLOBALMODULEPTR IS NULL" ); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 62%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/npcsetup.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/npcsetup.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/npcsetup.cpp >[ 63%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/objsetup.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/objsetup.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/objsetup.cpp >[ 63%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/pathchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/pathchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pathchnk.cpp >[ 63%] Building C object CMakeFiles/avp.dir/src/avp/win95/platsup.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/platsup.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/platsup.c >[ 64%] Building C object CMakeFiles/avp.dir/src/avp/win95/pldghost.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/pldghost.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldghost.c >[ 64%] Building C object CMakeFiles/avp.dir/src/avp/win95/pldnet.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/pldnet.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function âProcessNetMsg_MakeDecalâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7129:31: warning: taking address of packed member of âstruct netmessage_makedecalâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 7129 | AddDecal(messagePtr->DecalID,&(messagePtr->Direction),&(messagePtr->Position),messagePtr->ModuleIndex); > | ^~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7129:56: warning: taking address of packed member of âstruct netmessage_makedecalâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 7129 | AddDecal(messagePtr->DecalID,&(messagePtr->Direction),&(messagePtr->Position),messagePtr->ModuleIndex); > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function âProcessNetMsg_MakeExplosionâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7202:28: warning: taking address of packed member of âstruct netmessage_makeexplosionâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 7202 | MakeVolumetricExplosionAt(&(messagePtr->Position),messagePtr->ExplosionID); > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function âProcessNetMsg_MakeFlechetteExplosionâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7209:27: warning: taking address of packed member of âstruct netmessage_makeflechetteexplosionâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 7209 | MakeFlechetteExplosionAt(&(messagePtr->Position),messagePtr->Seed); > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function âProcessNetMsg_MakePlasmaExplosionâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7215:22: warning: taking address of packed member of âstruct netmessage_makeplasmaexplosionâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 7215 | MakePlasmaExplosion(&(messagePtr->Position),&(messagePtr->FromPosition),messagePtr->ExplosionID); > | ^~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7215:46: warning: taking address of packed member of âstruct netmessage_makeplasmaexplosionâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 7215 | MakePlasmaExplosion(&(messagePtr->Position),&(messagePtr->FromPosition),messagePtr->ExplosionID); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function âProcessNetMsg_CreateWeaponâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7952:32: warning: taking address of packed member of âstruct netmessage_createweaponâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 7952 | CreateMultiplayerWeaponPickup(&messagePtr->location,messagePtr->type,&messagePtr->name[0]); > | ^~~~~~~~~~~~~~~~~~~~~ >[ 65%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/progress_bar.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/progress_bar.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/progress_bar.cpp >[ 65%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/projload.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/projload.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:93:32: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 93 | static char * light_set_name = "NORMALLT"; > | ^~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In member function âSECTION* Global_Hierarchy_Store::build_hierarchy(Object_Hierarchy_Chunk*, char*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:955:21: warning: taking address of packed member of âkeyframe_dataâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 955 | next_frame_ptr=&kfd->Next_Frame; > | ^~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:1166:21: warning: taking address of packed member of âkeyframe_dataâ may result in an unaligned pointer value [-Waddress-of-packed-member] > 1166 | next_frame_ptr=&kfd->Next_Frame; > | ^~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In function âvoid LoadModuleData()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3143:22: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3143 | NewOnScreenMessage("MODULE UPDATING REQUIRES -KEEPRIF OPTION."); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In function âvoid MakeBackupFile(File_Chunk*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3360:24: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3360 | NewOnScreenMessage("LESS THAN 40MB FREE DISC SPACE"); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3361:24: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3361 | NewOnScreenMessage("NO BACKUP WILL BE MADE"); > | ^~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3368:18: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3368 | CreateDirectory("avp_rifs\\Backup",0); > | ^~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In function âvoid save_preplaced_decals()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3408:22: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3408 | NewOnScreenMessage("CAN'T SAVE DECALS. USE -KEEPRIF"); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3419:24: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3419 | NewOnScreenMessage("CAN'T SAVE DECALS."); > | ^~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3420:24: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3420 | NewOnScreenMessage("FILE IS READ ONLY"); > | ^~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3466:22: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3466 | NewOnScreenMessage("ERROR SAVING DECALS!!!!!!"); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3470:22: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 3470 | NewOnScreenMessage("DECALS SAVED."); > | ^~~~~~~~~~~~~~~ >[ 66%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/scrshot.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/scrshot.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/scrshot.cpp >[ 66%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/strachnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/strachnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/strachnk.cpp >[ 67%] Building C object CMakeFiles/avp.dir/src/avp/win95/system.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/system.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/system.c >[ 67%] Building C object CMakeFiles/avp.dir/src/avp/win95/usr_io.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/usr_io.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c: In function âLoadDefaultPrimaryConfigsâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c:1709:2: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result [-Wunused-result] > 1709 | fread(&DefaultMarineInputPrimaryConfig,sizeof(PLAYER_INPUT_CONFIGURATION),1,file); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c:1710:2: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result [-Wunused-result] > 1710 | fread(&DefaultPredatorInputPrimaryConfig,sizeof(PLAYER_INPUT_CONFIGURATION),1,file); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c:1711:2: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result [-Wunused-result] > 1711 | fread(&DefaultAlienInputPrimaryConfig,sizeof(PLAYER_INPUT_CONFIGURATION),1,file); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 68%] Building C object CMakeFiles/avp.dir/src/avp/win95/vision.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/vision.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/vision.c >[ 68%] Building C object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_envinfo.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_envinfo.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_envinfo.c >[ 68%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_intro.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_intro.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_intro.cpp >[ 69%] Building C object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menudata.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menudata.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menudata.c >[ 69%] Building C object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menus.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menus.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c: In function âRenderMenuElementâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c:3242:14: warning: assignment to âint (*)(char *, int, int, int, enum AVPMENUFORMAT_ID)â from incompatible pointer type âint (*)(const char *, int, int, int, enum AVPMENUFORMAT_ID)â [-Wincompatible-pointer-types] > 3242 | RenderText = RenderMenuText; > | ^ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c: In function âGetHeaderInfoForSaveSlotâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c:5544:2: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result [-Wunused-result] > 5544 | fread(&block, sizeof(block), 1, file); > | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 70%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_mp_config.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_mp_config.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp: In function âconst char* GetMultiplayerConfigDescription(int)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:182:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 182 | fread(&description_length,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:187:8: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 187 | fread(LastDescriptionText,1,description_length,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp: In function âvoid LoadMultiplayerConfiguration(const char*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:217:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 217 | fread(&netGameData.gameType,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:218:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 218 | fread(&netGameData.levelNumber,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:219:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 219 | fread(&netGameData.scoreLimit,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:220:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 220 | fread(&netGameData.timeLimit,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:221:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 221 | fread(&netGameData.invulnerableTime,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:222:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 222 | fread(&netGameData.characterKillValues[0],sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:223:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 223 | fread(&netGameData.characterKillValues[1],sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:224:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 224 | fread(&netGameData.characterKillValues[2],sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:225:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 225 | fread(&netGameData.baseKillValue,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:226:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 226 | fread(&netGameData.useDynamicScoring,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:227:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 227 | fread(&netGameData.useCharacterKillValues,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:229:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 229 | fread(&netGameData.maxMarine,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:230:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 230 | fread(&netGameData.maxAlien,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:231:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 231 | fread(&netGameData.maxPredator,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:232:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 232 | fread(&netGameData.maxMarineGeneral,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:233:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 233 | fread(&netGameData.maxMarinePulseRifle,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:234:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 234 | fread(&netGameData.maxMarineSmartgun,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:235:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 235 | fread(&netGameData.maxMarineFlamer,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:236:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 236 | fread(&netGameData.maxMarineSadar,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:237:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 237 | fread(&netGameData.maxMarineGrenade,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:238:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 238 | fread(&netGameData.maxMarineMinigun,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:240:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 240 | fread(&netGameData.allowSmartgun,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:241:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 241 | fread(&netGameData.allowFlamer,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:242:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 242 | fread(&netGameData.allowSadar,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:243:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 243 | fread(&netGameData.allowGrenadeLauncher,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:244:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 244 | fread(&netGameData.allowMinigun,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:245:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 245 | fread(&netGameData.allowDisc,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:246:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 246 | fread(&netGameData.allowPistol,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:247:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 247 | fread(&netGameData.allowPlasmaCaster,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:248:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 248 | fread(&netGameData.allowSpeargun,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:249:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 249 | fread(&netGameData.allowMedicomp,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:250:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 250 | fread(&MP_SessionName[0],sizeof(char),13,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:253:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 253 | fread(&netGameData.maxLives,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:254:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 254 | fread(&netGameData.useSharedLives,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:256:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 256 | fread(&netGameData.pointsForRespawn,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:257:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 257 | fread(&netGameData.timeForRespawn,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:259:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 259 | fread(&netGameData.aiKillValues[0],sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:260:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 260 | fread(&netGameData.aiKillValues[1],sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:261:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 261 | fread(&netGameData.aiKillValues[2],sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:263:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 263 | fread(&netGameData.gameSpeed,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:266:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 266 | fread(&description_length,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:267:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 267 | fread(MP_Config_Description,1,description_length,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:269:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 269 | fread(&netGameData.preDestroyLights,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:270:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 270 | fread(&netGameData.disableFriendlyFire,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:271:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 271 | fread(&netGameData.fallingDamage,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:273:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 273 | fread(&netGameData.maxMarineSmartDisc,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:274:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 274 | fread(&netGameData.maxMarinePistols,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:275:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 275 | fread(&netGameData.allowSmartDisc,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:276:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 276 | fread(&netGameData.allowPistols,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:277:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 277 | fread(&netGameData.pistolInfiniteAmmo,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:278:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 278 | fread(&netGameData.specialistPistols,sizeof(BOOL),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:283:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 283 | fread(&length,sizeof(int),1,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:286:8: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 286 | fread(netGameData.customLevelName,1,length,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp: In function âvoid LoadIPAddress(const char*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:527:7: warning: ignoring return value of âsize_t fread(void*, size_t, size_t, FILE*)â, declared with attribute warn_unused_result [-Wunused-result] > 527 | fread(IPAddressString,1,16,file); > | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 70%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_userprofile.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_userprofile.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_userprofile.cpp >[ 71%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/ahudgadg.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/ahudgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp:17: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp: In constructor âAVPTextInputState::AVPTextInputState()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp:41:5: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 41 | "" // const char* pProjCh_Init > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp: In constructor âAlienHUDGadget::AlienHUDGadget()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp:144:3: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 144 | "AlienHUDGadget" > | ^~~~~~~~~~~~~~~~ >[ 71%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/conscmnd.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/conscmnd.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/conscmnd.cpp >[ 72%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/conssym.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/conssym.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/conssym.cpp >[ 72%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/consvar.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/consvar.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/consvar.cpp >[ 72%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/gadget.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/gadget.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/gadget.cpp >[ 73%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/hudgadg.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/hudgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/hudgadg.cpp >[ 73%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/rootgadg.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/rootgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/rootgadg.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/rootgadg.cpp: In constructor âRootGadget::RootGadget()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/rootgadg.cpp:162:3: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 162 | "RootGadget" > | ^~~~~~~~~~~~ >[ 74%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/t_ingadg.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/t_ingadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp:13: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp: In constructor âAVPTextInputState::AVPTextInputState()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp:41:5: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 41 | "" // const char* pProjCh_Init > | ^~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp: In constructor âTextEntryGadget::TextEntryGadget()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp:496:3: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 496 | "TextEntryGadget" > | ^~~~~~~~~~~~~~~~~ >[ 74%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/teletype.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/teletype.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp: In constructor âTeletypeGadget::TeletypeGadget(TextReportGadget*, SCString*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp:203:3: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 203 | "TeletypeGadget" > | ^~~~~~~~~~~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp: In constructor âTeletypeDaemon::TeletypeDaemon(TeletypeGadget*)â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp:329:9: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 329 | "el", > | ^~~~ >[ 75%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/textexp.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/textexp.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/textexp.cpp >[ 75%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/textin.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/textin.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/textin.cpp >[ 76%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/trepgadg.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/trepgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/trepgadg.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/trepgadg.cpp: In constructor âTextReportGadget::TextReportGadget()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/trepgadg.cpp:317:3: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 317 | "TextReportGadget" > | ^~~~~~~~~~~~~~~~~~ >[ 76%] Building CXX object CMakeFiles/avp.dir/src/win95/animchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/animchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/animchnk.cpp >[ 77%] Building CXX object CMakeFiles/avp.dir/src/win95/animobs.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/animobs.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/animobs.cpp >[ 77%] Building CXX object CMakeFiles/avp.dir/src/win95/awtexld.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/awtexld.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/awtexld.cpp >[ 77%] Building CXX object CMakeFiles/avp.dir/src/win95/awbmpld.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/awbmpld.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/awbmpld.cpp >[ 78%] Building CXX object CMakeFiles/avp.dir/src/win95/awiffld.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/awiffld.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/awiffld.cpp >[ 78%] Building CXX object CMakeFiles/avp.dir/src/win95/awpnmld.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/awpnmld.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/awpnmld.cpp >[ 79%] Building CXX object CMakeFiles/avp.dir/src/win95/bmpnames.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/bmpnames.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/bmpnames.cpp >[ 79%] Building CXX object CMakeFiles/avp.dir/src/win95/chnkload.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/chnkload.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/chnkload.cpp >[ 80%] Building CXX object CMakeFiles/avp.dir/src/win95/chnktexi.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/chnktexi.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/chnktexi.cpp >[ 80%] Building CXX object CMakeFiles/avp.dir/src/win95/chnktype.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/chnktype.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/chnktype.cpp >[ 81%] Building CXX object CMakeFiles/avp.dir/src/win95/chunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/chunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/chunk.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/chunk.cpp:11:21: warning: ISO C++ forbids converting a string constant to âchar*â [-Wwrite-strings] > 11 | char * users_name = "Player"; > | ^~~~~~~~ >[ 81%] Building CXX object CMakeFiles/avp.dir/src/win95/chunkpal.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/chunkpal.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/chunkpal.cpp >[ 81%] Building C object CMakeFiles/avp.dir/src/win95/db.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/db.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/db.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/db.c: In function âdb_assert_failâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/db.c:270:4: warning: format not a string literal and no format arguments [-Wformat-security] > 270 | printf( db_assert_textA[ 0 ] ); > | ^~~~~~ >[ 82%] Building CXX object CMakeFiles/avp.dir/src/win95/debuglog.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/debuglog.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/debuglog.cpp >[ 82%] Building CXX object CMakeFiles/avp.dir/src/win95/dummyobjectchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/dummyobjectchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/dummyobjectchunk.cpp >[ 83%] Building CXX object CMakeFiles/avp.dir/src/win95/enumchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/enumchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/enumchnk.cpp >[ 83%] Building CXX object CMakeFiles/avp.dir/src/win95/enumsch.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/enumsch.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/enumsch.cpp >[ 84%] Building CXX object CMakeFiles/avp.dir/src/win95/envchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/envchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/envchunk.cpp >[ 84%] Building C object CMakeFiles/avp.dir/src/win95/fail.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/fail.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/fail.c >[ 85%] Building CXX object CMakeFiles/avp.dir/src/win95/fragchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/fragchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/fragchnk.cpp >[ 85%] Building CXX object CMakeFiles/avp.dir/src/win95/gsprchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/gsprchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/gsprchnk.cpp >[ 86%] Building CXX object CMakeFiles/avp.dir/src/win95/hierchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/hierchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/hierchnk.cpp >[ 86%] Building CXX object CMakeFiles/avp.dir/src/win95/huffman.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/huffman.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/huffman.cpp >[ 86%] Building CXX object CMakeFiles/avp.dir/src/win95/iff.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/iff.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/iff.cpp >[ 87%] Building CXX object CMakeFiles/avp.dir/src/win95/iff_ilbm.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/iff_ilbm.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/iff_ilbm.cpp >[ 87%] Building CXX object CMakeFiles/avp.dir/src/win95/ilbm_ext.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/ilbm_ext.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/ilbm_ext.cpp >[ 88%] Building C object CMakeFiles/avp.dir/src/win95/io.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/io.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/io.c >[ 88%] Building CXX object CMakeFiles/avp.dir/src/win95/list_tem.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/list_tem.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/list_tem.cpp >[ 89%] Building CXX object CMakeFiles/avp.dir/src/win95/ltchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/ltchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/ltchunk.cpp >[ 89%] Building CXX object CMakeFiles/avp.dir/src/win95/media.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/media.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/media.cpp >[ 90%] Building CXX object CMakeFiles/avp.dir/src/win95/mishchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/mishchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/mishchnk.cpp >[ 90%] Building CXX object CMakeFiles/avp.dir/src/win95/obchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/obchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/obchunk.cpp >[ 90%] Building CXX object CMakeFiles/avp.dir/src/win95/oechunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/oechunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/oechunk.cpp >[ 91%] Building C object CMakeFiles/avp.dir/src/win95/our_mem.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/our_mem.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/our_mem.c >[ 91%] Building C object CMakeFiles/avp.dir/src/win95/plat_shp.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/plat_shp.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/plat_shp.c >[ 92%] Building C object CMakeFiles/avp.dir/src/win95/plspecfn.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/plspecfn.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/plspecfn.c >[ 92%] Building CXX object CMakeFiles/avp.dir/src/win95/shpchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/shpchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/shpchunk.cpp >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/shpchunk.cpp: In member function âvoid* Shape_Preprocessed_Data_Chunk::GetMemoryBlock()â: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/shpchunk.cpp:3341:26: note: #pragma message: 64HACK > 3341 | #pragma message ("64HACK") > | ^ >[ 93%] Building CXX object CMakeFiles/avp.dir/src/win95/sndchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/sndchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/sndchunk.cpp >[ 93%] Building CXX object CMakeFiles/avp.dir/src/win95/sprchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/sprchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/sprchunk.cpp >[ 94%] Building CXX object CMakeFiles/avp.dir/src/win95/string.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/string.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/string.cpp >[ 94%] Building C object CMakeFiles/avp.dir/src/win95/texio.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/texio.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/texio.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/texio.c: In function âSpriteResizingâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/texio.c:894:19: warning: assignment to âint *â from incompatible pointer type âintptr_t *â {aka âlong int *â} [-Wincompatible-pointer-types] > 894 | txf_imageptr = &txaf->txf_image; > | ^ >[ 95%] Building CXX object CMakeFiles/avp.dir/src/win95/toolchnk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/toolchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/toolchnk.cpp >[ 95%] Building CXX object CMakeFiles/avp.dir/src/win95/txioctrl.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/txioctrl.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/txioctrl.cpp >[ 95%] Building CXX object CMakeFiles/avp.dir/src/win95/wpchunk.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/wpchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/wpchunk.cpp >[ 96%] Building CXX object CMakeFiles/avp.dir/src/win95/zsp.cpp.o >/usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/zsp.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/zsp.cpp >[ 96%] Building C object CMakeFiles/avp.dir/src/opengl.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/opengl.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/opengl.c >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/opengl.c:5: >/usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined > 116 | #define GL_GLEXT_VERSION 29 > | >In file included from /usr/include/GL/gl.h:2050, > from /usr/include/SDL/SDL_opengl.h:46, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/opengl.c:5: >/usr/include/GL/glext.h:54: note: this is the location of the previous definition > 54 | #define GL_GLEXT_VERSION 20190911 > | >[ 97%] Building C object CMakeFiles/avp.dir/src/oglfunc.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/oglfunc.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.c >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.c:6: >/usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined > 116 | #define GL_GLEXT_VERSION 29 > | >In file included from /usr/include/GL/gl.h:2050, > from /usr/include/SDL/SDL_opengl.h:46, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.c:6: >/usr/include/GL/glext.h:54: note: this is the location of the previous definition > 54 | #define GL_GLEXT_VERSION 20190911 > | >[ 97%] Building C object CMakeFiles/avp.dir/src/fmv.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/fmv.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/fmv.c >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/fmv.c:14: >/usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined > 116 | #define GL_GLEXT_VERSION 29 > | >In file included from /usr/include/GL/gl.h:2050, > from /usr/include/SDL/SDL_opengl.h:46, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/fmv.c:14: >/usr/include/GL/glext.h:54: note: this is the location of the previous definition > 54 | #define GL_GLEXT_VERSION 20190911 > | >[ 98%] Building C object CMakeFiles/avp.dir/src/openal.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/openal.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c: In function âPlatUpdatePlayerâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c:873:2: warning: #warning VELOCITY AND/OR OPENAL SETUP IS IN WRONG UNITS [-Wcpp] > 873 | #warning VELOCITY AND/OR OPENAL SETUP IS IN WRONG UNITS > | ^~~~~~~ >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c: In function âLoadWavFileâ: >/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c:1139:2: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result [-Wunused-result] > 1139 | fread(data, 1, len, fp); > | ^~~~~~~~~~~~~~~~~~~~~~~ >[ 98%] Building C object CMakeFiles/avp.dir/src/cdplayer.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/cdplayer.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/cdplayer.c >[ 99%] Building C object CMakeFiles/avp.dir/src/menus.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/menus.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/menus.c >[ 99%] Building C object CMakeFiles/avp.dir/src/main.c.o >/usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/main.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/main.c >In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/main.c:7: >/usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined > 116 | #define GL_GLEXT_VERSION 29 > | >In file included from /usr/include/GL/gl.h:2050, > from /usr/include/SDL/SDL_opengl.h:46, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, > from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/main.c:7: >/usr/include/GL/glext.h:54: note: this is the location of the previous definition > 54 | #define GL_GLEXT_VERSION 20190911 > | >[100%] Linking CXX executable avp >/usr/bin/cmake -E cmake_link_script CMakeFiles/avp.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-g++ -O2 -pipe -march=native -fno-common -Wl,-O1 -Wl,--as-needed -rdynamic CMakeFiles/avp.dir/src/files.c.o CMakeFiles/avp.dir/src/winapi.c.o CMakeFiles/avp.dir/src/stubs.c.o CMakeFiles/avp.dir/src/version.c.o CMakeFiles/avp.dir/src/mathline.c.o CMakeFiles/avp.dir/src/net.c.o CMakeFiles/avp.dir/src/frustum.c.o CMakeFiles/avp.dir/src/kshape.c.o CMakeFiles/avp.dir/src/map.c.o CMakeFiles/avp.dir/src/maths.c.o CMakeFiles/avp.dir/src/md5.c.o CMakeFiles/avp.dir/src/mem3dc.c.o CMakeFiles/avp.dir/src/mem3dcpp.cpp.o CMakeFiles/avp.dir/src/module.c.o CMakeFiles/avp.dir/src/morph.c.o CMakeFiles/avp.dir/src/object.c.o CMakeFiles/avp.dir/src/shpanim.c.o CMakeFiles/avp.dir/src/sphere.c.o CMakeFiles/avp.dir/src/tables.c.o CMakeFiles/avp.dir/src/vdb.c.o CMakeFiles/avp.dir/src/avp/ai_sight.c.o CMakeFiles/avp.dir/src/avp/avpview.c.o CMakeFiles/avp.dir/src/avp/bh_agun.c.o CMakeFiles/avp.dir/src/avp/bh_ais.c.o CMakeFiles/avp.dir/src/avp/bh_alien.c.o CMakeFiles/avp.dir/src/avp/bh_binsw.c.o CMakeFiles/avp.dir/src/avp/bh_cable.c.o CMakeFiles/avp.dir/src/avp/bh_corpse.c.o CMakeFiles/avp.dir/src/avp/bh_deathvol.c.o CMakeFiles/avp.dir/src/avp/bh_debri.c.o CMakeFiles/avp.dir/src/avp/bh_dummy.c.o CMakeFiles/avp.dir/src/avp/bh_fan.c.o CMakeFiles/avp.dir/src/avp/bh_far.c.o CMakeFiles/avp.dir/src/avp/bh_fhug.c.o CMakeFiles/avp.dir/src/avp/bh_gener.c.o CMakeFiles/avp.dir/src/avp/bh_ldoor.c.o CMakeFiles/avp.dir/src/avp/bh_lift.c.o CMakeFiles/avp.dir/src/avp/bh_light.c.o CMakeFiles/avp.dir/src/avp/bh_lnksw.c.o CMakeFiles/avp.dir/src/avp/bh_ltfx.c.o CMakeFiles/avp.dir/src/avp/bh_marin.c.o CMakeFiles/avp.dir/src/avp/bh_mission.c.o CMakeFiles/avp.dir/src/avp/bh_near.c.o CMakeFiles/avp.dir/src/avp/bh_pargen.c.o CMakeFiles/avp.dir/src/avp/bh_plachier.c.o CMakeFiles/avp.dir/src/avp/bh_plift.c.o CMakeFiles/avp.dir/src/avp/bh_pred.c.o CMakeFiles/avp.dir/src/avp/bh_queen.c.o CMakeFiles/avp.dir/src/avp/bh_rubberduck.c.o CMakeFiles/avp.dir/src/avp/bh_selfdest.c.o CMakeFiles/avp.dir/src/avp/bh_snds.c.o CMakeFiles/avp.dir/src/avp/bh_spcl.c.o CMakeFiles/avp.dir/src/avp/bh_swdor.c.o CMakeFiles/avp.dir/src/avp/bh_track.c.o CMakeFiles/avp.dir/src/avp/bh_types.c.o CMakeFiles/avp.dir/src/avp/bh_videoscreen.c.o CMakeFiles/avp.dir/src/avp/bh_waypt.c.o CMakeFiles/avp.dir/src/avp/bh_weap.c.o CMakeFiles/avp.dir/src/avp/bh_xeno.c.o CMakeFiles/avp.dir/src/avp/bonusabilities.c.o CMakeFiles/avp.dir/src/avp/cconvars.cpp.o CMakeFiles/avp.dir/src/avp/cdtrackselection.cpp.o CMakeFiles/avp.dir/src/avp/cheatmodes.c.o CMakeFiles/avp.dir/src/avp/comp_map.c.o CMakeFiles/avp.dir/src/avp/comp_shp.c.o CMakeFiles/avp.dir/src/avp/consolelog.cpp.o CMakeFiles/avp.dir/src/avp/davehook.cpp.o CMakeFiles/avp.dir/src/avp/deaths.c.o CMakeFiles/avp.dir/src/avp/decal.c.o CMakeFiles/avp.dir/src/avp/detaillevels.c.o CMakeFiles/avp.dir/src/avp/dynamics.c.o CMakeFiles/avp.dir/src/avp/dynblock.c.o CMakeFiles/avp.dir/src/avp/equipmnt.c.o CMakeFiles/avp.dir/src/avp/extents.c.o CMakeFiles/avp.dir/src/avp/game.c.o CMakeFiles/avp.dir/src/avp/game_statistics.c.o CMakeFiles/avp.dir/src/avp/gamecmds.cpp.o CMakeFiles/avp.dir/src/avp/gamevars.cpp.o CMakeFiles/avp.dir/src/avp/hmodel.c.o CMakeFiles/avp.dir/src/avp/hud.c.o CMakeFiles/avp.dir/src/avp/inventry.c.o CMakeFiles/avp.dir/src/avp/language.c.o CMakeFiles/avp.dir/src/avp/lighting.c.o CMakeFiles/avp.dir/src/avp/load_shp.c.o CMakeFiles/avp.dir/src/avp/los.c.o CMakeFiles/avp.dir/src/avp/mempool.c.o CMakeFiles/avp.dir/src/avp/messagehistory.c.o CMakeFiles/avp.dir/src/avp/missions.cpp.o CMakeFiles/avp.dir/src/avp/movement.c.o CMakeFiles/avp.dir/src/avp/paintball.c.o CMakeFiles/avp.dir/src/avp/particle.c.o CMakeFiles/avp.dir/src/avp/pfarlocs.c.o CMakeFiles/avp.dir/src/avp/pheromon.c.o CMakeFiles/avp.dir/src/avp/player.c.o CMakeFiles/avp.dir/src/avp/pmove.c.o CMakeFiles/avp.dir/src/avp/psnd.c.o CMakeFiles/avp.dir/src/avp/psndproj.c.o CMakeFiles/avp.dir/src/avp/pvisible.c.o CMakeFiles/avp.dir/src/avp/savegame.c.o CMakeFiles/avp.dir/src/avp/scream.cpp.o CMakeFiles/avp.dir/src/avp/secstats.c.o CMakeFiles/avp.dir/src/avp/sfx.c.o CMakeFiles/avp.dir/src/avp/stratdef.c.o CMakeFiles/avp.dir/src/avp/targeting.c.o CMakeFiles/avp.dir/src/avp/track.c.o CMakeFiles/avp.dir/src/avp/triggers.c.o CMakeFiles/avp.dir/src/avp/weapons.c.o CMakeFiles/avp.dir/src/avp/shapes/cube.c.o CMakeFiles/avp.dir/src/avp/support/consbind.cpp.o CMakeFiles/avp.dir/src/avp/support/consbtch.cpp.o CMakeFiles/avp.dir/src/avp/support/coordstr.cpp.o CMakeFiles/avp.dir/src/avp/support/daemon.cpp.o CMakeFiles/avp.dir/src/avp/support/indexfnt.cpp.o CMakeFiles/avp.dir/src/avp/support/r2base.cpp.o CMakeFiles/avp.dir/src/avp/support/r2pos666.cpp.o CMakeFiles/avp.dir/src/avp/support/reflist.cpp.o CMakeFiles/avp.dir/src/avp/support/refobj.cpp.o CMakeFiles/avp.dir/src/avp/support/rentrntq.cpp.o CMakeFiles/avp.dir/src/avp/support/scstring.cpp.o CMakeFiles/avp.dir/src/avp/support/strtab.cpp.o CMakeFiles/avp.dir/src/avp/support/strutil.c.o CMakeFiles/avp.dir/src/avp/support/trig666.cpp.o CMakeFiles/avp.dir/src/avp/support/wrapstr.cpp.o CMakeFiles/avp.dir/src/avp/win95/avpchunk.cpp.o CMakeFiles/avp.dir/src/avp/win95/cheat.c.o CMakeFiles/avp.dir/src/avp/win95/chtcodes.cpp.o CMakeFiles/avp.dir/src/avp/win95/d3d_hud.cpp.o CMakeFiles/avp.dir/src/avp/win95/ddplat.cpp.o CMakeFiles/avp.dir/src/avp/win95/endianio.c.o CMakeFiles/avp.dir/src/avp/win95/ffread.cpp.o CMakeFiles/avp.dir/src/avp/win95/ffstdio.cpp.o CMakeFiles/avp.dir/src/avp/win95/gammacontrol.cpp.o CMakeFiles/avp.dir/src/avp/win95/hierplace.cpp.o CMakeFiles/avp.dir/src/avp/win95/iofocus.cpp.o CMakeFiles/avp.dir/src/avp/win95/jsndsup.cpp.o CMakeFiles/avp.dir/src/avp/win95/kzsort.c.o CMakeFiles/avp.dir/src/avp/win95/langplat.c.o CMakeFiles/avp.dir/src/avp/win95/modcmds.cpp.o CMakeFiles/avp.dir/src/avp/win95/npcsetup.cpp.o CMakeFiles/avp.dir/src/avp/win95/objsetup.cpp.o CMakeFiles/avp.dir/src/avp/win95/pathchnk.cpp.o CMakeFiles/avp.dir/src/avp/win95/platsup.c.o CMakeFiles/avp.dir/src/avp/win95/pldghost.c.o CMakeFiles/avp.dir/src/avp/win95/pldnet.c.o CMakeFiles/avp.dir/src/avp/win95/progress_bar.cpp.o CMakeFiles/avp.dir/src/avp/win95/projload.cpp.o CMakeFiles/avp.dir/src/avp/win95/scrshot.cpp.o CMakeFiles/avp.dir/src/avp/win95/strachnk.cpp.o CMakeFiles/avp.dir/src/avp/win95/system.c.o CMakeFiles/avp.dir/src/avp/win95/usr_io.c.o CMakeFiles/avp.dir/src/avp/win95/vision.c.o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_envinfo.c.o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_intro.cpp.o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menudata.c.o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menus.c.o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_mp_config.cpp.o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_userprofile.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/ahudgadg.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/conscmnd.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/conssym.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/consvar.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/gadget.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/hudgadg.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/rootgadg.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/t_ingadg.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/teletype.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/textexp.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/textin.cpp.o CMakeFiles/avp.dir/src/avp/win95/gadgets/trepgadg.cpp.o CMakeFiles/avp.dir/src/win95/animchnk.cpp.o CMakeFiles/avp.dir/src/win95/animobs.cpp.o CMakeFiles/avp.dir/src/win95/awtexld.cpp.o CMakeFiles/avp.dir/src/win95/awbmpld.cpp.o CMakeFiles/avp.dir/src/win95/awiffld.cpp.o CMakeFiles/avp.dir/src/win95/awpnmld.cpp.o CMakeFiles/avp.dir/src/win95/bmpnames.cpp.o CMakeFiles/avp.dir/src/win95/chnkload.cpp.o CMakeFiles/avp.dir/src/win95/chnktexi.cpp.o CMakeFiles/avp.dir/src/win95/chnktype.cpp.o CMakeFiles/avp.dir/src/win95/chunk.cpp.o CMakeFiles/avp.dir/src/win95/chunkpal.cpp.o CMakeFiles/avp.dir/src/win95/db.c.o CMakeFiles/avp.dir/src/win95/debuglog.cpp.o CMakeFiles/avp.dir/src/win95/dummyobjectchunk.cpp.o CMakeFiles/avp.dir/src/win95/enumchnk.cpp.o CMakeFiles/avp.dir/src/win95/enumsch.cpp.o CMakeFiles/avp.dir/src/win95/envchunk.cpp.o CMakeFiles/avp.dir/src/win95/fail.c.o CMakeFiles/avp.dir/src/win95/fragchnk.cpp.o CMakeFiles/avp.dir/src/win95/gsprchnk.cpp.o CMakeFiles/avp.dir/src/win95/hierchnk.cpp.o CMakeFiles/avp.dir/src/win95/huffman.cpp.o CMakeFiles/avp.dir/src/win95/iff.cpp.o CMakeFiles/avp.dir/src/win95/iff_ilbm.cpp.o CMakeFiles/avp.dir/src/win95/ilbm_ext.cpp.o CMakeFiles/avp.dir/src/win95/io.c.o CMakeFiles/avp.dir/src/win95/list_tem.cpp.o CMakeFiles/avp.dir/src/win95/ltchunk.cpp.o CMakeFiles/avp.dir/src/win95/media.cpp.o CMakeFiles/avp.dir/src/win95/mishchnk.cpp.o CMakeFiles/avp.dir/src/win95/obchunk.cpp.o CMakeFiles/avp.dir/src/win95/oechunk.cpp.o CMakeFiles/avp.dir/src/win95/our_mem.c.o CMakeFiles/avp.dir/src/win95/plat_shp.c.o CMakeFiles/avp.dir/src/win95/plspecfn.c.o CMakeFiles/avp.dir/src/win95/shpchunk.cpp.o CMakeFiles/avp.dir/src/win95/sndchunk.cpp.o CMakeFiles/avp.dir/src/win95/sprchunk.cpp.o CMakeFiles/avp.dir/src/win95/string.cpp.o CMakeFiles/avp.dir/src/win95/texio.c.o CMakeFiles/avp.dir/src/win95/toolchnk.cpp.o CMakeFiles/avp.dir/src/win95/txioctrl.cpp.o CMakeFiles/avp.dir/src/win95/wpchunk.cpp.o CMakeFiles/avp.dir/src/win95/zsp.cpp.o CMakeFiles/avp.dir/src/opengl.c.o CMakeFiles/avp.dir/src/oglfunc.c.o CMakeFiles/avp.dir/src/fmv.c.o CMakeFiles/avp.dir/src/openal.c.o CMakeFiles/avp.dir/src/cdplayer.c.o CMakeFiles/avp.dir/src/menus.c.o CMakeFiles/avp.dir/src/main.c.o -o avp -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lGL -lopenal >/usr/lib/gcc/x86_64-pc-linux-gnu/9.2.0/../../../../x86_64-pc-linux-gnu/bin/ld: CMakeFiles/avp.dir/src/opengl.c.o:(.bss+0x4970): multiple definition of `WaterFallBase'; CMakeFiles/avp.dir/src/stubs.c.o:(.bss+0x10): first defined here >collect2: error: ld returned 1 exit status >make[2]: *** [CMakeFiles/avp.dir/build.make:3391: avp] Error 1 >make[2]: Leaving directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' >make[1]: *** [CMakeFiles/Makefile2:79: CMakeFiles/avp.dir/all] Error 2 >make[1]: Leaving directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' >make: *** [Makefile:87: all] Error 2 > * ERROR: games-fps/avp-20150214-r1::gentoo failed (compile phase): > * emake failed > * > * If you need support, post the output of `emerge --info '=games-fps/avp-20150214-r1::gentoo'`, > * the complete build log and the output of `emerge -pqv '=games-fps/avp-20150214-r1::gentoo'`. > * The complete build log is located at '/var/log/portage/games-fps:avp-20150214-r1:20200205-202909.log'. > * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-fps/avp-20150214-r1/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-fps/avp-20150214-r1/temp/environment'. > * Working directory: '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' > * S: '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214'
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Raw
Actions:
View
Attachments on
bug 708416
:
612022
|
612024
|
612026
|
612028
| 612030 |
612032
|
612034