* Package: games-fps/avp-20150214-r1 * Repository: gentoo * Maintainer: games@gentoo.org * USE: abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox >>> Unpacking source... >>> Unpacking avp-20150214.tar.gz to /var/tmp/portage/games-fps/avp-20150214-r1/work >>> Source unpacked in /var/tmp/portage/games-fps/avp-20150214-r1/work >>> Preparing source in /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 ... * Hardcoded definition(s) removed in CMakeLists.txt: * SET(CMAKE_BUILD_TYPE Release CACHE STRING "Build type; one of: Debug Rele >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 ... >>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build" cmake -C /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_VERBOSE_MAKEFILE=TRUE -DSDL_TYPE=SDL -DOPENGL_TYPE=OPENGL -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/gentoo_toolchain.cmake /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 loading initial cache file /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/gentoo_common_config.cmake -- The C compiler identification is GNU 9.2.0 -- The CXX compiler identification is GNU 9.2.0 -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Could NOT find OPENGLES (missing: OPENGLES_LIBRARIES OPENGLES_INCLUDE_DIR) -- Found OPENGLES2: /usr/lib64/libGLESv2.so -- Looking for pthread.h -- Looking for pthread.h - found -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found SDL2: /usr/lib64/libSDL2.so;-lpthread -- Found SDL: /usr/lib64/libSDLmain.a;/usr/lib64/libSDL.so;-lpthread (found version "1.2.15") -- Found OpenGL: /usr/lib64/libGL.so -- Found OpenAL: /usr/lib64/libopenal.so -- <<< Gentoo configuration >>> Build type Release Install path /usr Compiler flags: C -O2 -pipe -march=native -fno-common C++ -O2 -pipe -march=native -fno-common Linker flags: Executable -Wl,-O1 -Wl,--as-needed Module -Wl,-O1 -Wl,--as-needed Shared -Wl,-O1 -Wl,--as-needed -- Configuring done -- Generating done -- Build files have been written to: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build >>> Source configured. >>> Compiling source in /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 ... >>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build" make -j1 VERBOSE=1 /usr/bin/cmake -S/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 -B/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/progress.marks make -f CMakeFiles/Makefile2 all make[1]: Entering directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' make -f CMakeFiles/avp.dir/build.make CMakeFiles/avp.dir/depend make[2]: Entering directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' cd /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214 /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/avp.dir/DependInfo.cmake Dependee "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/avp.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build/CMakeFiles/avp.dir/depend.internal". 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/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_near.c: In function ‘AlienNearState_Hunt’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/bh_near.c:1832:55: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] 1832 | textprint("Target AI module for hunt found, %x.\n",(int)targetModule); | ^ [ 19%] Building C object CMakeFiles/avp.dir/src/avp/bh_pargen.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend 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/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/consolelog.cpp [ 30%] Building CXX object CMakeFiles/avp.dir/src/avp/davehook.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/davehook.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp: In static member function ‘static void ConsoleVariable::CreateAll()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:120:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 120 | "EXPV", // ProjChar* pProjCh_ToUse, | ^~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:121:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 121 | "(VERBOSE REPORTS OF TEXT EXPANSIONS)", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp: In static member function ‘static void ConsoleCommand::CreateAll()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:197:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 197 | "LISTCMD", | ^~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:198:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 198 | "LIST ALL CONSOLE COMMANDS", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:204:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 204 | "LISTEXP", | ^~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:205:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 205 | "LIST ALL TEXT EXPANSIONS", | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:211:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 211 | "LISTVAR", | ^~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:212:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 212 | "LIST ALL CONSOLE VARIABLES", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:234:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 234 | "LISTBIND", | ^~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:235:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 235 | "LIST ALL KEY BINDINGS", | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:240:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 240 | "UNBIND-ALL", | ^~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:241:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 241 | "GET RID OF ALL KEY BINDINGS", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp: In function ‘void DAVEHOOK_ScreenModeChange_Cleanup()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:408:29: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 408 | BatchFileProcessing :: Run("config.cfg"); | ^~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/davehook.cpp:411:29: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 411 | BatchFileProcessing :: Run("startup.cfg"); | ^~~~~~~~~~~~~ [ 30%] Building C object CMakeFiles/avp.dir/src/avp/deaths.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/deaths.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/deaths.c [ 31%] Building C object CMakeFiles/avp.dir/src/avp/decal.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/decal.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c: In function ‘ScanHModelForDecals’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c:1087:24: warning: iteration 4 invokes undefined behavior [-Waggressive-loop-optimizations] 1087 | decal.Vertices[i] = sectionDataPtr->Decals[d].Vertices[i]; | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/decal.c:1085:5: note: within this loop 1085 | for(i=0; i<5; i++) | ^~~ [ 31%] Building C object CMakeFiles/avp.dir/src/avp/detaillevels.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/detaillevels.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/detaillevels.c [ 31%] Building C object CMakeFiles/avp.dir/src/avp/dynamics.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/dynamics.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c: In function ‘IsPolygonWithinDynamicBoundingBox’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c:3275:23: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers] 3275 | VECTORCH *vertices = polyPtr->PolyPoint; | ^~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c: In function ‘IsPolygonWithinStaticBoundingBox’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynamics.c:3356:23: warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers] 3356 | VECTORCH *vertices = polyPtr->PolyPoint; | ^~~~~~~ [ 32%] Building C object CMakeFiles/avp.dir/src/avp/dynblock.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/dynblock.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/dynblock.c [ 32%] Building C object CMakeFiles/avp.dir/src/avp/equipmnt.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/equipmnt.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/equipmnt.c [ 33%] Building C object CMakeFiles/avp.dir/src/avp/extents.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/extents.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/extents.c [ 33%] Building C object CMakeFiles/avp.dir/src/avp/game.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/game.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/game.c [ 34%] Building C object CMakeFiles/avp.dir/src/avp/game_statistics.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/game_statistics.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/game_statistics.c [ 34%] Building CXX object CMakeFiles/avp.dir/src/avp/gamecmds.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/gamecmds.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp: In function ‘void CreateGameSpecificConsoleCommands()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:349:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 349 | "GIVEALLWEAPONS", | ^~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:350:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 350 | "BE CAREFUL WHAT YOU WISH FOR", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:359:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 359 | "SHOWFPS", | ^~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:360:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 360 | "DISPLAY THE FRAMERATE", | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:367:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 367 | "SHOWPOLYCOUNT", | ^~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:368:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 368 | "DISPLAY NUMBER OF LANDSCAPE POLYS, AND NUMBER OF POLYS ACTUALLY RENDERED", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:374:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 374 | "LIGHT", | ^~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:375:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 375 | "CREATE A LIGHT", | ^~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:381:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 381 | "GIMME_CHARGE", | ^~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:382:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 382 | "GRANTS FULL FIELD CHARGE", | ^~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:388:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 388 | "ALIENBOT", | ^~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:389:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 389 | "CREATES ALIEN BOT. SAME AS ANY OTHER ALIEN.", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:396:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 396 | "MARINEBOT", | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:397:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 397 | "CREATES MARINE BOT. SAME AS A GENERATED MARINE.", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:404:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 404 | "PREDOBOT", | ^~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:405:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 405 | "CREATES PREDATOR BOT.", | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:412:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 412 | "PREDALIENBOT", | ^~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:413:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 413 | "CREATES PREDATOR ALIEN BOT.", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:420:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 420 | "PRAETORIANBOT", | ^~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:421:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 421 | "CREATES PRAETORIAN GUARD BOT.", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:428:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 428 | "XENOBORG", | ^~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:429:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 429 | "THEY'RE ALL BOTS ANYWAY...", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:679:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 679 | "VERSION", | ^~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:680:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 680 | "", | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:686:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 686 | "SAY", | ^~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:687:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 687 | "BROADCAST MESSAGE", | ^~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:693:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 693 | "SAY_SPECIES", | ^~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:694:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 694 | "BROADCAST MESSAGE", | ^~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:700:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 700 | "CDSTOP", | ^~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:701:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 701 | "STOP THE CD PLAYING", | ^~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:707:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 707 | "CDPLAY", | ^~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:708:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 708 | "SELECT A TRACK TO PLAY", | ^~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:713:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 713 | "CDPLAYLOOP", | ^~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:714:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 714 | "SELECT A TRACK TO PLAY LOOPED", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:720:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 720 | "CDVOLUME", | ^~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:721:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 721 | "SELECT SOUND LEVEL 0 TO 127", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:726:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 726 | "ID_PLAYER", | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:727:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 727 | "Get name of player nearest centre of screen", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:732:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 732 | "SHOW_SCORE", | ^~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:733:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 733 | "Show frag table", | ^~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:739:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 739 | "DETAIL_LEVEL_MAX", | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:740:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 740 | "", | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:746:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 746 | "DETAIL_LEVEL_MIN", | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:747:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 747 | "", | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:753:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 753 | "SCREENSHOT", | ^~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:754:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 754 | "", | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:760:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 760 | "QUICKSAVE", | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:761:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 761 | "", | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:766:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 766 | "QUICKLOAD", | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:767:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 767 | "", | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:772:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 772 | "SAVE", | ^~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:773:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 773 | "Save game to slot 1-8", | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:778:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 778 | "LOAD", | ^~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:779:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 779 | "Load game from slot 1-8", | ^~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:784:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 784 | "SAVESLEFT", | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamecmds.cpp:785:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 785 | "", | ^~ [ 35%] Building CXX object CMakeFiles/avp.dir/src/avp/gamevars.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/gamevars.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp: In function ‘void CreateGameSpecificConsoleVariables()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:130:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 130 | "TIMESCALE", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:131:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 131 | "1.0 IS NORMAL", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:139:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 139 | "LEANSCALE", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:140:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 140 | "1.0 IS DEFAULT, HIGHER MEANS MORE TILT", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:149:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 149 | "WIREFRAMEMODE", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:150:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 150 | "0 = OFF, 1 = ENVIRONMENT, 2 = OBJECTS, 3 = EVERYTHING", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:158:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 158 | "DOPPLERSHIFT", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:159:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 159 | "", // ProjChar* pProjCh_Description_ToUse | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:167:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 167 | "SKY_RED", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:168:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 168 | "SET RED COMPONENT OF SKY COLOUR", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:177:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 177 | "SKY_GREEN", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:178:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 178 | "SET GREEN COMPONENT OF SKY COLOUR", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:187:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 187 | "SKY_BLUE", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:188:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 188 | "SET BLUE COMPONENT OF SKY COLOUR", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:196:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 196 | "MOTIONTRACKERSPEED", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:197:4: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 197 | "1.0 IS NORMAL", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:436:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 436 | "MOTIONTRACKERVOLUME", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:437:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 437 | "1.0 IS NORMAL", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:444:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 444 | "EXTRAPOLATE_MOVEMENT", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:445:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 445 | "TURN EXTRAPOLATION FOR MOVEMENT OF NETWORK OPPONENTS ON AND OFF", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:452:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 452 | "CROUCHMODE", // ProjChar* pProjCh_ToUse, | ^~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:453:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 453 | "0 MEANS HOLD DOWN MODE, 1 MEANS TOGGLE MODE", // ProjChar* pProjCh_Description_ToUse | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:461:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 461 | "AUTOWEAPONCHANGE", | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/gamevars.cpp:462:3: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 462 | "SET TO 0 IF YOU DON'T WANT TO CHANGE TO NEWLY GAINED WEAPONS AUTOMATICALLY. OTHERWISE SET TO 1.", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 35%] Building C object CMakeFiles/avp.dir/src/avp/hmodel.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/hmodel.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c: In function ‘Process_Delta_Controller’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:763:6: warning: converting a packed ‘KEYFRAME_DATA’ {aka ‘struct keyframe_data’} pointer (alignment 1) to a ‘KEYFRAME_DATA_EXTENDED’ {aka ‘struct keyframe_data_extended’} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] 763 | KEYFRAME_DATA_EXTENDED* this_frame_extended=(KEYFRAME_DATA_EXTENDED*) this_frame; | ^~~~~~~~~~~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here 79 | typedef struct keyframe_data { | ^~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here 114 | typedef struct keyframe_data_extended { | ^~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c: In function ‘Handle_Section_Timer’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:828:4: warning: converting a packed ‘KEYFRAME_DATA’ {aka ‘struct keyframe_data’} pointer (alignment 1) to a ‘KEYFRAME_DATA_EXTENDED’ {aka ‘struct keyframe_data_extended’} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] 828 | KEYFRAME_DATA_EXTENDED* input_frame_extended=(KEYFRAME_DATA_EXTENDED*) input_frame; | ^~~~~~~~~~~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here 79 | typedef struct keyframe_data { | ^~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here 114 | typedef struct keyframe_data_extended { | ^~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:869:6: warning: converting a packed ‘KEYFRAME_DATA’ {aka ‘struct keyframe_data’} pointer (alignment 1) to a ‘KEYFRAME_DATA_EXTENDED’ {aka ‘struct keyframe_data_extended’} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] 869 | KEYFRAME_DATA_EXTENDED* this_frame_extended=(KEYFRAME_DATA_EXTENDED*) this_frame; | ^~~~~~~~~~~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here 79 | typedef struct keyframe_data { | ^~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here 114 | typedef struct keyframe_data_extended { | ^~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:916:6: warning: converting a packed ‘KEYFRAME_DATA’ {aka ‘struct keyframe_data’} pointer (alignment 1) to a ‘KEYFRAME_DATA_EXTENDED’ {aka ‘struct keyframe_data_extended’} pointer (alignment 8) may result in an unaligned pointer value [-Waddress-of-packed-member] 916 | KEYFRAME_DATA_EXTENDED* this_frame_extended=(KEYFRAME_DATA_EXTENDED*) this_frame; | ^~~~~~~~~~~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:79:16: note: defined here 79 | typedef struct keyframe_data { | ^~~~~~~~~~~~~ In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/stratdef.h:74, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.c:8: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hmodel.h:114:16: note: defined here 114 | typedef struct keyframe_data_extended { | ^~~~~~~~~~~~~~~~~~~~~~ [ 36%] Building C object CMakeFiles/avp.dir/src/avp/hud.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/hud.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/hud.c [ 36%] Building C object CMakeFiles/avp.dir/src/avp/inventry.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/inventry.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/inventry.c [ 36%] Building C object CMakeFiles/avp.dir/src/avp/language.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/language.c.o -c 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/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c: In function ‘DoObjectVisibility’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c:237:99: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] 237 | lling Far EmergencyRelocateObject, On object %x, type %d!\n",(int)sbPtr, sbPtr->I_SBtype); | ^ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/pvisible.c:433:100: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] 433 | ling Near EmergencyRelocateObject, On object %x, type %d!\n",(int)sbPtr, sbPtr->I_SBtype); | ^ [ 44%] Building C object CMakeFiles/avp.dir/src/avp/savegame.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp 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with attribute warn_unused_result [-Wunused-result] 593 | fread(LoadInfo.BufferStart, LoadInfo.BufferSize, 1, file); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 45%] Building CXX object CMakeFiles/avp.dir/src/avp/scream.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/scream.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp: In member function ‘void CharacterSoundEffects::PlaySound(int, int, int, int*, VECTORCH*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp:244:57: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 244 | Sound_Play((SOUNDINDEX)sound->sound_loaded->sound_num,"dvpe",Location,sound->volume,pitch,ExternalRef); | ^~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp:246:57: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 246 | Sound_Play((SOUNDINDEX)sound->sound_loaded->sound_num,"vpe",sound->volume,pitch,ExternalRef); | ^~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp: In member function ‘void CharacterSoundEffects::LoadSounds(const char*, const char*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/scream.cpp:91:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 91 | fread(buffer, file_size, 1, file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 45%] Building C object CMakeFiles/avp.dir/src/avp/secstats.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 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CMakeFiles/avp.dir/src/avp/win95/chtcodes.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/chtcodes.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp: In function ‘void Cheats::ToggleImmortality()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp:340:29: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 340 | GADGET_NewOnScreenMessage("IMMORTALITY DISABLED"); | ^~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/chtcodes.cpp:346:29: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 346 | GADGET_NewOnScreenMessage("IMMORTALITY ENABLED"); | ^~~~~~~~~~~~~~~~~~~~~ [ 57%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/d3d_hud.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp 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/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/ffstdio.cpp: In function ‘int ffInit(const char*, const char*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/ffstdio.cpp:171:7: warning: ignoring return value of ‘char* fgets(char*, int, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 171 | fgets(buf,sizeof buf,fp); | ~~~~~^~~~~~~~~~~~~~~~~~~ [ 59%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gammacontrol.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend 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-I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/kzsort.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/kzsort.c [ 61%] Building C object CMakeFiles/avp.dir/src/avp/win95/langplat.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/langplat.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/langplat.c [ 62%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/modcmds.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/modcmds.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp: In function ‘void ModuleCommands::ListModules()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:93:32: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 93 | GADGET_NewOnScreenMessage( "MODULE LISTING (CASE INSENSITIVE):" ); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:162:32: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 162 | GADGET_NewOnScreenMessage( "CANNOT LIST MODULES; SM_MARRAY IS NULL" ); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:167:31: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 167 | GADGET_NewOnScreenMessage( "CANNOT LIST MODULES; GLOBALMODULEPTR[0] IS NULL" ); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:172:30: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 172 | GADGET_NewOnScreenMessage( "CANNOT LIST MODULES; GLOBALMODULEPTR IS NULL" ); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp: In function ‘void ModuleCommands::TryToTeleport(char*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:208:31: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 208 | GADGET_NewOnScreenMessage( "UNRECOGNISED MODULE" ); | ^~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:215:30: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 215 | GADGET_NewOnScreenMessage( "(FOUND THE MODULE)" ); | ^~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp: In function ‘MODULE* ModuleCommands::FindModule(char*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:309:32: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 309 | GADGET_NewOnScreenMessage( "CANNOT FIND MODULES; SM_MARRAY IS NULL" ); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:314:31: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 314 | GADGET_NewOnScreenMessage( "CANNOT FIND MODULES; GLOBALMODULEPTR[0] IS NULL" ); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/modcmds.cpp:319:30: warning: ISO C++ forbids converting a string constant to ‘ProjChar*’ {aka ‘char*’} [-Wwrite-strings] 319 | GADGET_NewOnScreenMessage( "CANNOT FIND MODULES; GLOBALMODULEPTR IS NULL" ); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 62%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/npcsetup.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/npcsetup.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/npcsetup.cpp [ 63%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/objsetup.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/objsetup.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/objsetup.cpp [ 63%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/pathchnk.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/pathchnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pathchnk.cpp [ 63%] Building C object CMakeFiles/avp.dir/src/avp/win95/platsup.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/platsup.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/platsup.c [ 64%] Building C object CMakeFiles/avp.dir/src/avp/win95/pldghost.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/pldghost.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldghost.c [ 64%] Building C object CMakeFiles/avp.dir/src/avp/win95/pldnet.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/pldnet.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function ‘ProcessNetMsg_MakeDecal’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7129:31: warning: taking address of packed member of ‘struct netmessage_makedecal’ may result in an unaligned pointer value [-Waddress-of-packed-member] 7129 | AddDecal(messagePtr->DecalID,&(messagePtr->Direction),&(messagePtr->Position),messagePtr->ModuleIndex); | ^~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7129:56: warning: taking address of packed member of ‘struct netmessage_makedecal’ may result in an unaligned pointer value [-Waddress-of-packed-member] 7129 | AddDecal(messagePtr->DecalID,&(messagePtr->Direction),&(messagePtr->Position),messagePtr->ModuleIndex); | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function ‘ProcessNetMsg_MakeExplosion’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7202:28: warning: taking address of packed member of ‘struct netmessage_makeexplosion’ may result in an unaligned pointer value [-Waddress-of-packed-member] 7202 | MakeVolumetricExplosionAt(&(messagePtr->Position),messagePtr->ExplosionID); | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function ‘ProcessNetMsg_MakeFlechetteExplosion’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7209:27: warning: taking address of packed member of ‘struct netmessage_makeflechetteexplosion’ may result in an unaligned pointer value [-Waddress-of-packed-member] 7209 | MakeFlechetteExplosionAt(&(messagePtr->Position),messagePtr->Seed); | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function ‘ProcessNetMsg_MakePlasmaExplosion’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7215:22: warning: taking address of packed member of ‘struct netmessage_makeplasmaexplosion’ may result in an unaligned pointer value [-Waddress-of-packed-member] 7215 | MakePlasmaExplosion(&(messagePtr->Position),&(messagePtr->FromPosition),messagePtr->ExplosionID); | ^~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7215:46: warning: taking address of packed member of ‘struct netmessage_makeplasmaexplosion’ may result in an unaligned pointer value [-Waddress-of-packed-member] 7215 | MakePlasmaExplosion(&(messagePtr->Position),&(messagePtr->FromPosition),messagePtr->ExplosionID); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c: In function ‘ProcessNetMsg_CreateWeapon’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/pldnet.c:7952:32: warning: taking address of packed member of ‘struct netmessage_createweapon’ may result in an unaligned pointer value [-Waddress-of-packed-member] 7952 | CreateMultiplayerWeaponPickup(&messagePtr->location,messagePtr->type,&messagePtr->name[0]); | ^~~~~~~~~~~~~~~~~~~~~ [ 65%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/progress_bar.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/progress_bar.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/progress_bar.cpp [ 65%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/projload.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/projload.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:93:32: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 93 | static char * light_set_name = "NORMALLT"; | ^~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In member function ‘SECTION* Global_Hierarchy_Store::build_hierarchy(Object_Hierarchy_Chunk*, char*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:955:21: warning: taking address of packed member of ‘keyframe_data’ may result in an unaligned pointer value [-Waddress-of-packed-member] 955 | next_frame_ptr=&kfd->Next_Frame; | ^~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:1166:21: warning: taking address of packed member of ‘keyframe_data’ may result in an unaligned pointer value [-Waddress-of-packed-member] 1166 | next_frame_ptr=&kfd->Next_Frame; | ^~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In function ‘void LoadModuleData()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3143:22: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3143 | NewOnScreenMessage("MODULE UPDATING REQUIRES -KEEPRIF OPTION."); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In function ‘void MakeBackupFile(File_Chunk*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3360:24: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3360 | NewOnScreenMessage("LESS THAN 40MB FREE DISC SPACE"); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3361:24: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3361 | NewOnScreenMessage("NO BACKUP WILL BE MADE"); | ^~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3368:18: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3368 | CreateDirectory("avp_rifs\\Backup",0); | ^~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp: In function ‘void save_preplaced_decals()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3408:22: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3408 | NewOnScreenMessage("CAN'T SAVE DECALS. USE -KEEPRIF"); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3419:24: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3419 | NewOnScreenMessage("CAN'T SAVE DECALS."); | ^~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3420:24: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3420 | NewOnScreenMessage("FILE IS READ ONLY"); | ^~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3466:22: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3466 | NewOnScreenMessage("ERROR SAVING DECALS!!!!!!"); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/projload.cpp:3470:22: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 3470 | NewOnScreenMessage("DECALS SAVED."); | ^~~~~~~~~~~~~~~ [ 66%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/scrshot.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/scrshot.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/scrshot.cpp [ 66%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/strachnk.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/strachnk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/strachnk.cpp [ 67%] Building C object CMakeFiles/avp.dir/src/avp/win95/system.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/system.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/system.c [ 67%] Building C object CMakeFiles/avp.dir/src/avp/win95/usr_io.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/usr_io.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c: In function ‘LoadDefaultPrimaryConfigs’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c:1709:2: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 1709 | fread(&DefaultMarineInputPrimaryConfig,sizeof(PLAYER_INPUT_CONFIGURATION),1,file); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c:1710:2: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 1710 | fread(&DefaultPredatorInputPrimaryConfig,sizeof(PLAYER_INPUT_CONFIGURATION),1,file); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/usr_io.c:1711:2: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 1711 | fread(&DefaultAlienInputPrimaryConfig,sizeof(PLAYER_INPUT_CONFIGURATION),1,file); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 68%] Building C object CMakeFiles/avp.dir/src/avp/win95/vision.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/vision.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/vision.c [ 68%] Building C object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_envinfo.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_envinfo.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_envinfo.c [ 68%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_intro.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_intro.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_intro.cpp [ 69%] Building C object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menudata.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menudata.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menudata.c [ 69%] Building C object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menus.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_menus.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c: In function ‘RenderMenuElement’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c:3242:14: warning: assignment to ‘int (*)(char *, int, int, int, enum AVPMENUFORMAT_ID)’ from incompatible pointer type ‘int (*)(const char *, int, int, int, enum AVPMENUFORMAT_ID)’ [-Wincompatible-pointer-types] 3242 | RenderText = RenderMenuText; | ^ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c: In function ‘GetHeaderInfoForSaveSlot’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_menus.c:5544:2: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 5544 | fread(&block, sizeof(block), 1, file); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 70%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_mp_config.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_mp_config.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp: In function ‘const char* GetMultiplayerConfigDescription(int)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:182:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 182 | fread(&description_length,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:187:8: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 187 | fread(LastDescriptionText,1,description_length,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp: In function ‘void LoadMultiplayerConfiguration(const char*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:217:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 217 | fread(&netGameData.gameType,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:218:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 218 | fread(&netGameData.levelNumber,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:219:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 219 | fread(&netGameData.scoreLimit,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:220:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 220 | fread(&netGameData.timeLimit,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:221:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 221 | fread(&netGameData.invulnerableTime,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:222:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 222 | fread(&netGameData.characterKillValues[0],sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:223:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 223 | fread(&netGameData.characterKillValues[1],sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:224:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 224 | fread(&netGameData.characterKillValues[2],sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:225:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 225 | fread(&netGameData.baseKillValue,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:226:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 226 | fread(&netGameData.useDynamicScoring,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:227:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 227 | fread(&netGameData.useCharacterKillValues,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:229:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 229 | fread(&netGameData.maxMarine,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:230:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 230 | fread(&netGameData.maxAlien,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:231:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 231 | fread(&netGameData.maxPredator,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:232:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 232 | fread(&netGameData.maxMarineGeneral,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:233:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 233 | fread(&netGameData.maxMarinePulseRifle,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:234:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 234 | fread(&netGameData.maxMarineSmartgun,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:235:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 235 | fread(&netGameData.maxMarineFlamer,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:236:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 236 | fread(&netGameData.maxMarineSadar,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:237:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 237 | fread(&netGameData.maxMarineGrenade,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:238:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 238 | fread(&netGameData.maxMarineMinigun,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:240:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 240 | fread(&netGameData.allowSmartgun,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:241:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 241 | fread(&netGameData.allowFlamer,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:242:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 242 | fread(&netGameData.allowSadar,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:243:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 243 | fread(&netGameData.allowGrenadeLauncher,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:244:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 244 | fread(&netGameData.allowMinigun,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:245:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 245 | fread(&netGameData.allowDisc,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:246:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 246 | fread(&netGameData.allowPistol,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:247:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 247 | fread(&netGameData.allowPlasmaCaster,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:248:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 248 | fread(&netGameData.allowSpeargun,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:249:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 249 | fread(&netGameData.allowMedicomp,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:250:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 250 | fread(&MP_SessionName[0],sizeof(char),13,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:253:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 253 | fread(&netGameData.maxLives,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:254:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 254 | fread(&netGameData.useSharedLives,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:256:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 256 | fread(&netGameData.pointsForRespawn,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:257:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 257 | fread(&netGameData.timeForRespawn,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:259:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 259 | fread(&netGameData.aiKillValues[0],sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:260:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 260 | fread(&netGameData.aiKillValues[1],sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:261:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 261 | fread(&netGameData.aiKillValues[2],sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:263:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 263 | fread(&netGameData.gameSpeed,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:266:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 266 | fread(&description_length,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:267:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 267 | fread(MP_Config_Description,1,description_length,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:269:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 269 | fread(&netGameData.preDestroyLights,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:270:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 270 | fread(&netGameData.disableFriendlyFire,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:271:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 271 | fread(&netGameData.fallingDamage,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:273:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 273 | fread(&netGameData.maxMarineSmartDisc,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:274:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 274 | fread(&netGameData.maxMarinePistols,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:275:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 275 | fread(&netGameData.allowSmartDisc,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:276:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 276 | fread(&netGameData.allowPistols,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:277:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 277 | fread(&netGameData.pistolInfiniteAmmo,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:278:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 278 | fread(&netGameData.specialistPistols,sizeof(BOOL),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:283:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 283 | fread(&length,sizeof(int),1,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:286:8: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 286 | fread(netGameData.customLevelName,1,length,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp: In function ‘void LoadIPAddress(const char*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_mp_config.cpp:527:7: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result [-Wunused-result] 527 | fread(IPAddressString,1,16,file); | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 70%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/frontend/avp_userprofile.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/frontend/avp_userprofile.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend/avp_userprofile.cpp [ 71%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/ahudgadg.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/ahudgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp:17: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp: In constructor ‘AVPTextInputState::AVPTextInputState()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp:41:5: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 41 | "" // const char* pProjCh_Init | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp: In constructor ‘AlienHUDGadget::AlienHUDGadget()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/ahudgadg.cpp:144:3: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 144 | "AlienHUDGadget" | ^~~~~~~~~~~~~~~~ [ 71%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/conscmnd.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/conscmnd.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/conscmnd.cpp [ 72%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/conssym.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/conssym.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/conssym.cpp [ 72%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/consvar.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/consvar.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/consvar.cpp [ 72%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/gadget.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/gadget.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/gadget.cpp [ 73%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/hudgadg.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/hudgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/hudgadg.cpp [ 73%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/rootgadg.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/rootgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/rootgadg.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/rootgadg.cpp: In constructor ‘RootGadget::RootGadget()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/rootgadg.cpp:162:3: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 162 | "RootGadget" | ^~~~~~~~~~~~ [ 74%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/t_ingadg.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/t_ingadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp:13: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp: In constructor ‘AVPTextInputState::AVPTextInputState()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.hpp:41:5: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 41 | "" // const char* pProjCh_Init | ^~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp: In constructor ‘TextEntryGadget::TextEntryGadget()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/t_ingadg.cpp:496:3: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 496 | "TextEntryGadget" | ^~~~~~~~~~~~~~~~~ [ 74%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/teletype.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/teletype.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp: In constructor ‘TeletypeGadget::TeletypeGadget(TextReportGadget*, SCString*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp:203:3: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 203 | "TeletypeGadget" | ^~~~~~~~~~~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp: In constructor ‘TeletypeDaemon::TeletypeDaemon(TeletypeGadget*)’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/teletype.cpp:329:9: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 329 | "el", | ^~~~ [ 75%] Building CXX object CMakeFiles/avp.dir/src/avp/win95/gadgets/textexp.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o 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-I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/avp/win95/gadgets/trepgadg.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/trepgadg.cpp /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/trepgadg.cpp: In constructor ‘TextReportGadget::TextReportGadget()’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets/trepgadg.cpp:317:3: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 317 | "TextReportGadget" | ^~~~~~~~~~~~~~~~~~ [ 76%] Building CXX object CMakeFiles/avp.dir/src/win95/animchnk.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes 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/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/shpchunk.cpp:3341:26: note: #pragma message: 64HACK 3341 | #pragma message ("64HACK") | ^ [ 93%] Building CXX object CMakeFiles/avp.dir/src/win95/sndchunk.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 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-O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/sprchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/sprchunk.cpp [ 94%] Building CXX object CMakeFiles/avp.dir/src/win95/string.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/string.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/string.cpp [ 94%] Building C object CMakeFiles/avp.dir/src/win95/texio.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/texio.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/texio.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/texio.c: In function ‘SpriteResizing’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/texio.c:894:19: warning: assignment to ‘int *’ from incompatible pointer type ‘intptr_t *’ {aka ‘long int *’} [-Wincompatible-pointer-types] 894 | txf_imageptr = &txaf->txf_image; | ^ [ 95%] Building CXX object CMakeFiles/avp.dir/src/win95/toolchnk.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 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-I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/wpchunk.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/wpchunk.cpp [ 96%] Building CXX object CMakeFiles/avp.dir/src/win95/zsp.cpp.o /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/win95/zsp.cpp.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95/zsp.cpp [ 96%] Building C object CMakeFiles/avp.dir/src/opengl.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/opengl.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/opengl.c In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/opengl.c:5: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/opengl.c:5: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190911 | [ 97%] Building C object CMakeFiles/avp.dir/src/oglfunc.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/oglfunc.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.c In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.c:6: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.c:6: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190911 | [ 97%] Building C object CMakeFiles/avp.dir/src/fmv.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/fmv.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/fmv.c In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/fmv.c:14: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/fmv.c:14: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190911 | [ 98%] Building C object CMakeFiles/avp.dir/src/openal.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/openal.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c: In function ‘PlatUpdatePlayer’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c:873:2: warning: #warning VELOCITY AND/OR OPENAL SETUP IS IN WRONG UNITS [-Wcpp] 873 | #warning VELOCITY AND/OR OPENAL SETUP IS IN WRONG UNITS | ^~~~~~~ /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c: In function ‘LoadWavFile’: /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/openal.c:1139:2: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 1139 | fread(data, 1, len, fp); | ^~~~~~~~~~~~~~~~~~~~~~~ [ 98%] Building C object CMakeFiles/avp.dir/src/cdplayer.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/cdplayer.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/cdplayer.c [ 99%] Building C object CMakeFiles/avp.dir/src/menus.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/menus.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/menus.c [ 99%] Building C object CMakeFiles/avp.dir/src/main.c.o /usr/bin/x86_64-pc-linux-gnu-gcc -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/shapes -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/support -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/frontend -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/avp/win95/gadgets -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/win95 -I/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/include -I/usr/include/SDL -I/usr/include/AL -O2 -pipe -march=native -fno-common -o CMakeFiles/avp.dir/src/main.c.o -c /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/main.c In file included from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/main.c:7: /usr/include/SDL/SDL_opengl.h:116: warning: "GL_GLEXT_VERSION" redefined 116 | #define GL_GLEXT_VERSION 29 | In file included from /usr/include/GL/gl.h:2050, from /usr/include/SDL/SDL_opengl.h:46, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/oglfunc.h:16, from /var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214/src/main.c:7: /usr/include/GL/glext.h:54: note: this is the location of the previous definition 54 | #define GL_GLEXT_VERSION 20190911 | 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definition of `WaterFallBase'; CMakeFiles/avp.dir/src/stubs.c.o:(.bss+0x10): first defined here collect2: error: ld returned 1 exit status make[2]: *** [CMakeFiles/avp.dir/build.make:3391: avp] Error 1 make[2]: Leaving directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' make[1]: *** [CMakeFiles/Makefile2:79: CMakeFiles/avp.dir/all] Error 2 make[1]: Leaving directory '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' make: *** [Makefile:87: all] Error 2 * ERROR: games-fps/avp-20150214-r1::gentoo failed (compile phase): * emake failed * * If you need support, post the output of `emerge --info '=games-fps/avp-20150214-r1::gentoo'`, * the complete build log and the output of `emerge -pqv '=games-fps/avp-20150214-r1::gentoo'`. * The complete build log is located at '/var/log/portage/games-fps:avp-20150214-r1:20200205-202909.log'. * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-fps/avp-20150214-r1/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-fps/avp-20150214-r1/temp/environment'. * Working directory: '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214_build' * S: '/var/tmp/portage/games-fps/avp-20150214-r1/work/avp-20150214'