diff --git a/games-rpg/freedroidrpg/metadata.xml b/games-rpg/freedroidrpg/metadata.xml index d9e96aa7715a..01b748c23632 100644 --- a/games-rpg/freedroidrpg/metadata.xml +++ b/games-rpg/freedroidrpg/metadata.xml @@ -6,49 +6,29 @@ Gentoo Games Project -Hello, and welcome to the Freedroid page. +FreedroidRPG is an open source role playing game -THE CLASSICAL FREEDROID: Freedroid is a clone of the classic game -"Paradroid" on Commodore 64 with some improvements and extensions to -the classic version. +The game tells the story of a world destroyed by a conflict between robots and +their human masters. Play as Tux in a quest to save the world from the +murderous rebel bots who know no mercy. You get to choose which path you wish +to follow, and freedom of choice is everywhere in the game. -In this game, you control a robot, depicted by a small white ball with -a few numbers within an interstellar spaceship consisting of several -decks connected by elevators. +FreedroidRPG features a real time combat system with melee and ranged weapons, +fairly similar to the proprietary game Diablo. There is an innovative system of +programs that can be run in order to take control of enemy robots, alter their +behavior, or improve one's characteristics. You can use over 50 different kinds +of items and fight countless enemies on your way to your destiny. An advanced +dialog system provides story background and immersive role playing situations. -The aim of the game is to destroy all enemy robots, depicted by small -black balls with a few numbers, by either shooting them or seizing -control over them by creating connections in a short subgame of -electric circuits. - -Development of this game is now complete. The final version came out -in august 2003 and runs on Linux, Mac OSX, Sharp Zaurus and even that -strange Windows wannabe of an operating system. Thanks to all who -helped. -Minor fixes and maintainance will of course still continue though... - -FREEDROID RPG: The Freedroid RPG is an extension/modification of the -classical freedroid engine into an RPG. The main differences to the -classical version are as follows: -* The Tux is the main character of the rpg. He is not displayed as a - ball like in Freedroid but rather as an animated character, while - other droids and humans in the game are still represented as the balls - with some number or code in them. -* Dialogs and chatting with friendly droids and humans: - Multiple-choice menus and voice samples (with subtitles for those - without sound). -* Melee weapons, armour and other items to be equipped have been - added. -* An automap feature was added. -* Saving and loading of games. -* A shop to trade things. -* Controls are different: Mouse can be used to do everything. - Joystick is not supported for moving around any more. -* The archive size (including sound samples) is about 10 times as big - as for the classical version. I'd like to appologize to all 56K modem - owners at this point. +The game is complete, fully playable, and can provide about 10 hours of fun. It +is still being actively developed, and help is welcome in many areas. People +having - or trying to acquire - programming, map editing, or writing skills +will find FreedroidRPG to be an exciting, fast-moving project in which they can +fully express their creativity. - - freedroid - + + Compile the additional dev tools + Enable the integration of the ingame real-time profiler + Compile with address sanitizer +