* Package: dev-games/ogre-1.10.11
* Repository: gentoo
* Maintainer: games@gentoo.org
* USE: abi_x86_64 amd64 elibc_glibc freeimage kernel_linux opengl userland_GNU
* FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox
>>> Unpacking source...
>>> Unpacking ogre-1.10.11.zip to /var/tmp/portage/dev-games/ogre-1.10.11/work
>>> Source unpacked in /var/tmp/portage/dev-games/ogre-1.10.11/work
>>> Preparing source in /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 ...
* Applying ogre-1.10.11-samples.patch ...
[ ok ]
* Applying ogre-1.10.11-resource_path.patch ...
[ ok ]
* Applying ogre-1.10.11-media_path.patch ...
[ ok ]
* Applying ogre-1.10.11-fix_double_precision-88f0d5b.patch ...
[ ok ]
>>> Source prepared.
>>> Configuring source in /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 ...
>>> Working in BUILD_DIR: "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build"
cmake -C /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DOGRE_BUILD_COMPONENT_JAVA=NO -DOGRE_BUILD_COMPONENT_PYTHON=NO -DOGRE_BUILD_DEPENDENCIES=NO -DOGRE_BUILD_PLUGIN_CG=no -DOGRE_BUILD_SAMPLES=no -DOGRE_BUILD_TESTS=FALSE -DOGRE_BUILD_TOOLS=no -DOGRE_CONFIG_DOUBLE=no -DOGRE_CONFIG_ENABLE_FREEIMAGE=yes -DOGRE_CONFIG_THREADS=3 -DOGRE_CONFIG_THREAD_PROVIDER=std -DOGRE_FULL_RPATH=NO -DOGRE_INSTALL_DOCS=no -DOGRE_INSTALL_SAMPLES=no -DOGRE_INSTALL_SAMPLES_SOURCE=no -DOGRE_NODE_STORAGE_LEGACY=NO -DOGRE_PROFILING=no -DOGRE_RESOURCEMANAGER_STRICT=strict -DOGRE_USE_STD11=YES -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_USER_MAKE_RULES_OVERRIDE=/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_rules.cmake -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_toolchain.cmake /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11
loading initial cache file /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_common_config.cmake
-- The C compiler identification is GNU 7.3.0
-- The CXX compiler identification is GNU 7.3.0
-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc
-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++
-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring OGRE 1.10.11
-- Check size of void*
-- Check size of void* - done
-- Performing Test OGRE_GCC_HAS_SSE
-- Performing Test OGRE_GCC_HAS_SSE - Success
-- Performing Test COMPILER_HAS_HIDDEN_VISIBILITY
-- Performing Test COMPILER_HAS_HIDDEN_VISIBILITY - Success
-- Performing Test COMPILER_HAS_HIDDEN_INLINE_VISIBILITY
-- Performing Test COMPILER_HAS_HIDDEN_INLINE_VISIBILITY - Success
-- Performing Test COMPILER_HAS_DEPRECATED_ATTR
-- Performing Test COMPILER_HAS_DEPRECATED_ATTR - Success
-- Check if the system is big endian
-- Searching 16 bit integer
-- Looking for sys/types.h
-- Looking for sys/types.h - found
-- Looking for stdint.h
-- Looking for stdint.h - found
-- Looking for stddef.h
-- Looking for stddef.h - found
-- Check size of unsigned short
-- Check size of unsigned short - done
-- Using unsigned short
-- Check if the system is big endian - little endian
-- Search path: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/../Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/../Dependencies
-- Found ZLIB: /usr/lib/libz.so (found version "1.2.11")
-- Looking for ZZip...
-- Found PkgConfig: x86_64-pc-linux-gnu-pkg-config (found version "0.29.2")
-- Checking for module 'zziplib'
-- Found zziplib, version 0.13.62
-- Found ZZip: /usr/lib/libzzip.so
-- Looking for FreeImage...
-- Checking for module 'freeimage'
-- No package 'freeimage' found
-- Found FreeImage: /usr/lib/libfreeimage.so
-- Looking for FREETYPE...
-- Checking for module 'freetype2'
-- Found freetype2, version 22.1.16
-- CMAKE_PREFIX_PATH: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/../Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/../Dependencies;/usr/local;/usr/lib/x86_64-linux-gnu
-- CMAKE_PREFIX_PATH: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/../Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/../Dependencies;/usr/local;/usr/lib/x86_64-linux-gnu
-- Found FREETYPE: /usr/lib/libfreetype.so
-- Looking for XOpenDisplay in /usr/lib/libX11.so;/usr/lib/libXext.so
-- Looking for XOpenDisplay in /usr/lib/libX11.so;/usr/lib/libXext.so - found
-- Looking for gethostbyname
-- Looking for gethostbyname - found
-- Looking for connect
-- Looking for connect - found
-- Looking for remove
-- Looking for remove - found
-- Looking for shmat
-- Looking for shmat - found
-- Looking for IceConnectionNumber in ICE
-- Looking for IceConnectionNumber in ICE - found
-- Found X11: /usr/lib/libX11.so
-- Found OpenGL: /usr/lib/libGL.so
-- Looking for Cg...
-- Cg_PREFIX_PATH changed.
-- Checking for module 'Cg'
-- No package 'Cg' found
-- Found Cg: /opt/nvidia-cg-toolkit/lib64/libCg.so
-- Looking for POCO...
-- Checking for module 'POCO'
-- No package 'POCO' found
-- Found POCO: /usr/lib/libPocoFoundation.so
-- Looking for POCO_Util...
-- Found POCO_Util: /usr/lib/libPocoUtil.so
-- Looking for POCO_Net...
-- Found POCO_Net: /usr/lib/libPocoNet.so
-- Looking for POCO_NetSSL...
-- Found POCO_NetSSL: /usr/lib/libPocoNetSSL.so
-- Looking for POCO_XML...
-- Found POCO_XML: /usr/lib/libPocoXML.so
-- Looking for TBB...
-- Could not locate TBB
-- Looking for GLSL_Optimizer...
-- GLSL_Optimizer_PREFIX_PATH changed.
-- Checking for module 'GLSL_Optimizer'
-- No package 'GLSL_Optimizer' found
-- Could not locate GLSL_Optimizer
-- Looking for HLSL2GLSL...
-- HLSL2GLSL_PREFIX_PATH changed.
-- Checking for module 'HLSL2GLSL'
-- No package 'HLSL2GLSL' found
-- Could not locate HLSL2GLSL
-- Found PythonInterp: /usr/bin/python (found version "3.5.5")
-- Found PythonLibs: /usr/lib/libpython3.5m.so (found version "3.5.5")
-- Found Threads: TRUE
-- Found SDL2: /usr/lib/libSDL2main.a;/usr/lib/libSDL2.so;-lpthread
-- Found Doxygen: /usr/bin/doxygen (found version "1.8.14") found components: doxygen missing components: dot
-- Looking for Softimage...
-- Softimage_PREFIX_PATH changed.
-- Could not locate Softimage
--
-----------------------------------------------------------------------------
-- The following external packages were located on your system.
-- This installation will have the extra features provided by these packages.
+ zlib
+ zziplib
+ freeimage
+ freetype
+ X11
+ Xaw
+ OpenGL
+ OpenGL 3+
+ OpenGL ES 2.x
+ OpenGL ES 3.x
+ cg
+ boost
+ boost-thread
+ POCO
+ OpenEXR
+ Python
+ SDL2
+ Doxygen
-----------------------------------------------------------------------------
-- The following OPTIONAL packages could NOT be located on your system.
-- Consider installing them to enable more features from this software.
+ OpenGL ES 1.x: Support for the OpenGL ES 1.x render system (DEPRECATED)
+ tbb: Threading Building Blocks
+ GLSL Optimizer: GLSL Optimizer
+ HLSL2GLSL: HLSL2GLSL
+ Softimage: Softimage SDK needed for building XSIExporter
-----------------------------------------------------------------------------
--
----------------------------------------------------------------------------
FEATURE SUMMARY
----------------------------------------------------------------------------
Building components:
+ Bites [BETA]
+ HLMS [BETA]
+ MeshLodGenerator
+ Overlay
+ Paging
+ Property [DEPRECATED]
+ RTShader System
+ RTShader System Core Shaders
+ RTShader System Extensions Shaders
+ Terrain
+ Volume
Building plugins:
+ BSP scene manager
+ Octree scene manager
+ Portal connected zone scene manager
+ Particle FX
Building rendersystems:
+ OpenGL
+ OpenGL 3+
Building core features:
+ Mesh Lod
+ DDS image codec (.dds)
+ ETC image codec (.pkm, .ktx)
+ FreeImage codec (generic)
+ ZIP archives
Build type: shared
Use C++11 std library: YES
Store child nodes as: vector
Thread safety: none
ResourceManager behaviour: strict
Use double precision: disabled
Nodes inherit transform: disabled
Assert mode: release exceptions
Allocator type: standard
STL containers use allocator: disabled
Strings use allocator: disabled
Memory tracker (debug): disabled
Memory tracker (release): disabled
----------------------------------------------------------------------------
-- <<< Gentoo configuration >>>
Build type Gentoo
Install path /usr
Compiler flags:
C -O2 -pipe -march=native
C++ -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11
Linker flags:
Executable -Wl,-O1 -Wl,--as-needed
Module -Wl,-O1 -Wl,--as-needed
Shared -Wl,-O1 -Wl,--as-needed
-- Configuring done
-- Generating done
-- Build files have been written to: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build
>>> Source configured.
>>> Compiling source in /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 ...
>>> Working in BUILD_DIR: "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build"
make -j1 VERBOSE=1
/usr/bin/cmake -H/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -B/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build --check-build-system CMakeFiles/Makefile.cmake 0
/usr/bin/cmake -E cmake_progress_start /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/CMakeFiles /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/CMakeFiles/progress.marks
make -f CMakeFiles/Makefile2 all
make[1]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f OgreMain/CMakeFiles/OgreMain.dir/build.make OgreMain/CMakeFiles/OgreMain.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/depend.internal".
Scanning dependencies of target OgreMain
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f OgreMain/CMakeFiles/OgreMain.dir/build.make OgreMain/CMakeFiles/OgreMain.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreASTCCodec.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreASTCCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreASTCCodec.cpp
[ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAlignedAllocator.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAlignedAllocator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAlignedAllocator.cpp
[ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimable.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimable.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimable.cpp
[ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimation.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimation.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimation.cpp
[ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimationState.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimationState.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimationState.cpp
[ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimationTrack.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimationTrack.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimationTrack.cpp
[ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreArchive.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreArchive.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreArchive.cpp
[ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreArchiveManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreArchiveManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreArchiveManager.cpp
[ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAtomicScalar.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAtomicScalar.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAtomicScalar.cpp
[ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAutoParamDataSource.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAutoParamDataSource.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAutoParamDataSource.cpp
[ 3%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAxisAlignedBox.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAxisAlignedBox.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAxisAlignedBox.cpp
[ 3%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreBillboard.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreBillboard.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreBillboard.cpp
[ 3%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreBillboardChain.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreBillboardChain.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreBillboardChain.cpp
[ 3%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreBillboardParticleRenderer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreBillboardParticleRenderer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreBillboardParticleRenderer.cpp
[ 3%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreBillboardSet.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreBillboardSet.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreBillboardSet.cpp
[ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreBone.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreBone.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreBone.cpp
[ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCamera.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCamera.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCamera.cpp
[ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCodec.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCodec.cpp
[ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreColourValue.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreColourValue.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreColourValue.cpp
[ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCommon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCommon.cpp
[ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositionPass.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositionPass.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositionPass.cpp
[ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositionTargetPass.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositionTargetPass.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositionTargetPass.cpp
[ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositionTechnique.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositionTechnique.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositionTechnique.cpp
[ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositor.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositor.cpp
[ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositorChain.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositorChain.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositorChain.cpp
[ 6%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositorInstance.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositorInstance.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositorInstance.cpp
[ 6%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositorManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositorManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositorManager.cpp
[ 6%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreConfigFile.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreConfigFile.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreConfigFile.cpp
[ 6%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreControllerManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreControllerManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreControllerManager.cpp
[ 6%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreConvexBody.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreConvexBody.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreConvexBody.cpp
[ 7%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDataStream.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDataStream.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDataStream.cpp
[ 7%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDefaultHardwareBufferManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDefaultHardwareBufferManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDefaultHardwareBufferManager.cpp
[ 7%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDefaultSceneQueries.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDefaultSceneQueries.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDefaultSceneQueries.cpp
[ 7%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDeflate.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDeflate.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDeflate.cpp
[ 7%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDepthBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDepthBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDepthBuffer.cpp
[ 8%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDistanceLodStrategy.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDistanceLodStrategy.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDistanceLodStrategy.cpp
[ 8%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDualQuaternion.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDualQuaternion.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDualQuaternion.cpp
[ 8%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDynLib.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDynLib.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDynLib.cpp
[ 8%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDynLibManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDynLibManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDynLibManager.cpp
[ 8%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreEdgeListBuilder.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreEdgeListBuilder.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreEdgeListBuilder.cpp
[ 9%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreEntity.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreEntity.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreEntity.cpp
[ 9%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreErrorDialogNoOp.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreErrorDialogNoOp.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreErrorDialogNoOp.cpp
[ 9%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreException.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreException.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreException.cpp
[ 9%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreExternalTextureSource.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreExternalTextureSource.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreExternalTextureSource.cpp
[ 9%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreExternalTextureSourceManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreExternalTextureSourceManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreExternalTextureSourceManager.cpp
[ 10%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreFileSystem.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreFileSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreFileSystem.cpp
[ 10%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreFrustum.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreFrustum.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreFrustum.cpp
[ 10%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreGpuProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreGpuProgram.cpp
[ 10%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreGpuProgramManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreGpuProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreGpuProgramManager.cpp
[ 10%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreGpuProgramParams.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreGpuProgramParams.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreGpuProgramParams.cpp
[ 11%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreGpuProgramUsage.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreGpuProgramUsage.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreGpuProgramUsage.cpp
[ 11%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwareBufferManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareBufferManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareBufferManager.cpp
[ 11%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwareCounterBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareCounterBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareCounterBuffer.cpp
[ 11%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwareIndexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareIndexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareIndexBuffer.cpp
[ 11%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwareOcclusionQuery.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareOcclusionQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareOcclusionQuery.cpp
[ 12%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwarePixelBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwarePixelBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwarePixelBuffer.cpp
[ 12%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwareUniformBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareUniformBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareUniformBuffer.cpp
[ 12%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwareVertexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareVertexBuffer.cpp
[ 12%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHighLevelGpuProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHighLevelGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHighLevelGpuProgram.cpp
[ 12%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHighLevelGpuProgramManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHighLevelGpuProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHighLevelGpuProgramManager.cpp
[ 13%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreImage.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreImage.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreImage.cpp
[ 13%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatch.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatch.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatch.cpp
[ 13%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatchHW.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatchHW.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatchHW.cpp
[ 13%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatchHW_VTF.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatchHW_VTF.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatchHW_VTF.cpp
[ 13%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatchShader.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatchShader.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatchShader.cpp
[ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatchVTF.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatchVTF.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatchVTF.cpp
[ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceManager.cpp
[ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstancedEntity.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstancedEntity.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedEntity.cpp
[ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstancedGeometry.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstancedGeometry.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp: In member function ‘void Ogre::InstancedGeometry::GeometryBucket::build()’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp:2170:37: warning: this statement may fall through [-Wimplicit-fallthrough=]
if(tmp.z>Zmax)
^~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp:2172:33: note: here
default:
^~~~~~~
[ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreKeyFrame.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreKeyFrame.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreKeyFrame.cpp
[ 15%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreLight.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreLight.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreLight.cpp
[ 15%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreLodStrategy.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreLodStrategy.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreLodStrategy.cpp
[ 15%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreLodStrategyManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreLodStrategyManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreLodStrategyManager.cpp
[ 15%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreLog.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreLog.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreLog.cpp
[ 15%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreLogManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreLogManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreLogManager.cpp
[ 16%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreManualObject.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreManualObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreManualObject.cpp
[ 16%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMaterial.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMaterial.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMaterial.cpp
[ 16%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMaterialManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMaterialManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMaterialManager.cpp
[ 16%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMaterialSerializer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMaterialSerializer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMaterialSerializer.cpp
[ 16%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMath.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMath.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMath.cpp
[ 17%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMatrix3.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMatrix3.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMatrix3.cpp
[ 17%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMatrix4.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMatrix4.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMatrix4.cpp
[ 17%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMemoryAllocatedObject.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMemoryAllocatedObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMemoryAllocatedObject.cpp
[ 17%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMemoryNedAlloc.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMemoryNedAlloc.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMemoryNedAlloc.cpp
[ 17%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMemoryNedPooling.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMemoryNedPooling.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMemoryNedPooling.cpp
[ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMemoryTracker.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMemoryTracker.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMemoryTracker.cpp
[ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMesh.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMesh.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMesh.cpp
[ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMeshManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMeshManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMeshManager.cpp
[ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMeshSerializer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMeshSerializer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMeshSerializer.cpp
[ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMeshSerializerImpl.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMeshSerializerImpl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMeshSerializerImpl.cpp
[ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMovableObject.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMovableObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMovableObject.cpp
[ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMovablePlane.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMovablePlane.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMovablePlane.cpp
[ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMurmurHash3.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMurmurHash3.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp: In function ‘void Ogre::MurmurHash3_x86_32(const void*, size_t, uint32_t, void*)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:137:14: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 3: k1 ^= tail[2] << 16;
~~~^~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:138:3: note: here
case 2: k1 ^= tail[1] << 8;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:138:14: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 2: k1 ^= tail[1] << 8;
~~~^~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:139:3: note: here
case 1: k1 ^= tail[0];
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp: In function ‘void Ogre::MurmurHash3_x86_128(const void*, size_t, uint32_t, void*)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:212:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 15: k4 ^= tail[14] << 16;
~~~^~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:213:3: note: here
case 14: k4 ^= tail[13] << 8;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:213:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 14: k4 ^= tail[13] << 8;
~~~^~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:214:3: note: here
case 13: k4 ^= tail[12] << 0;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:215:56: warning: this statement may fall through [-Wimplicit-fallthrough=]
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
~~~^~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:217:3: note: here
case 12: k3 ^= tail[11] << 24;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:217:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 12: k3 ^= tail[11] << 24;
~~~^~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:218:3: note: here
case 11: k3 ^= tail[10] << 16;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:218:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 11: k3 ^= tail[10] << 16;
~~~^~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:219:3: note: here
case 10: k3 ^= tail[ 9] << 8;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:219:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 10: k3 ^= tail[ 9] << 8;
~~~^~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:220:3: note: here
case 9: k3 ^= tail[ 8] << 0;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:221:56: warning: this statement may fall through [-Wimplicit-fallthrough=]
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
~~~^~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:223:3: note: here
case 8: k2 ^= tail[ 7] << 24;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:223:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 8: k2 ^= tail[ 7] << 24;
~~~^~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:224:3: note: here
case 7: k2 ^= tail[ 6] << 16;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:224:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 7: k2 ^= tail[ 6] << 16;
~~~^~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:225:3: note: here
case 6: k2 ^= tail[ 5] << 8;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:225:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 6: k2 ^= tail[ 5] << 8;
~~~^~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:226:3: note: here
case 5: k2 ^= tail[ 4] << 0;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:227:56: warning: this statement may fall through [-Wimplicit-fallthrough=]
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
~~~^~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:229:3: note: here
case 4: k1 ^= tail[ 3] << 24;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:229:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 4: k1 ^= tail[ 3] << 24;
~~~^~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:230:3: note: here
case 3: k1 ^= tail[ 2] << 16;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:230:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 3: k1 ^= tail[ 2] << 16;
~~~^~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:231:3: note: here
case 2: k1 ^= tail[ 1] << 8;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:231:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 2: k1 ^= tail[ 1] << 8;
~~~^~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:232:3: note: here
case 1: k1 ^= tail[ 0] << 0;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp: In function ‘void Ogre::MurmurHash3_x64_128(const void*, size_t, uint32_t, void*)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:301:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 15: k2 ^= ((uint64_t)tail[14]) << 48;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:302:3: note: here
case 14: k2 ^= ((uint64_t)tail[13]) << 40;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:302:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 14: k2 ^= ((uint64_t)tail[13]) << 40;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:303:3: note: here
case 13: k2 ^= ((uint64_t)tail[12]) << 32;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:303:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 13: k2 ^= ((uint64_t)tail[12]) << 32;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:304:3: note: here
case 12: k2 ^= ((uint64_t)tail[11]) << 24;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:304:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 12: k2 ^= ((uint64_t)tail[11]) << 24;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:305:3: note: here
case 11: k2 ^= ((uint64_t)tail[10]) << 16;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:305:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 11: k2 ^= ((uint64_t)tail[10]) << 16;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:306:3: note: here
case 10: k2 ^= ((uint64_t)tail[ 9]) << 8;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:306:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 10: k2 ^= ((uint64_t)tail[ 9]) << 8;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:307:3: note: here
case 9: k2 ^= ((uint64_t)tail[ 8]) << 0;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:308:56: warning: this statement may fall through [-Wimplicit-fallthrough=]
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
~~~^~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:310:3: note: here
case 8: k1 ^= ((uint64_t)tail[ 7]) << 56;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:310:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 8: k1 ^= ((uint64_t)tail[ 7]) << 56;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:311:3: note: here
case 7: k1 ^= ((uint64_t)tail[ 6]) << 48;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:311:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 7: k1 ^= ((uint64_t)tail[ 6]) << 48;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:312:3: note: here
case 6: k1 ^= ((uint64_t)tail[ 5]) << 40;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:312:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 6: k1 ^= ((uint64_t)tail[ 5]) << 40;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:313:3: note: here
case 5: k1 ^= ((uint64_t)tail[ 4]) << 32;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:313:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 5: k1 ^= ((uint64_t)tail[ 4]) << 32;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:314:3: note: here
case 4: k1 ^= ((uint64_t)tail[ 3]) << 24;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:314:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 4: k1 ^= ((uint64_t)tail[ 3]) << 24;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:315:3: note: here
case 3: k1 ^= ((uint64_t)tail[ 2]) << 16;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:315:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 3: k1 ^= ((uint64_t)tail[ 2]) << 16;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:316:3: note: here
case 2: k1 ^= ((uint64_t)tail[ 1]) << 8;
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:316:15: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 2: k1 ^= ((uint64_t)tail[ 1]) << 8;
~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:317:3: note: here
case 1: k1 ^= ((uint64_t)tail[ 0]) << 0;
^~~~
[ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreNode.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreNode.cpp
[ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreNumerics.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreNumerics.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreNumerics.cpp
[ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreOptimisedUtil.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreOptimisedUtil.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreOptimisedUtil.cpp
[ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilGeneral.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilGeneral.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreOptimisedUtilGeneral.cpp
[ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilSSE.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilSSE.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreOptimisedUtilSSE.cpp
[ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticle.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticle.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticle.cpp
[ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleEmitter.cpp
[ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleEmitterCommands.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleEmitterCommands.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleEmitterCommands.cpp
[ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleIterator.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleIterator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleIterator.cpp
[ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleSystem.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleSystem.cpp
[ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleSystemManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleSystemManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleSystemManager.cpp
[ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePass.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePass.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePass.cpp
[ 22%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePatchMesh.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePatchMesh.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePatchMesh.cpp
[ 22%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePatchSurface.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePatchSurface.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePatchSurface.cpp
[ 22%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePixelCountLodStrategy.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePixelCountLodStrategy.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePixelCountLodStrategy.cpp
[ 22%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePixelFormat.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePixelFormat.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePixelFormat.cpp
[ 22%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePlane.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePlane.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePlane.cpp
[ 23%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePlatformInformation.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePlatformInformation.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePlatformInformation.cpp
[ 23%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePolygon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePolygon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePolygon.cpp
[ 23%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePose.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePose.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePose.cpp
[ 23%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePrecompiledHeaders.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePrecompiledHeaders.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePrecompiledHeaders.cpp
[ 23%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePredefinedControllers.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePredefinedControllers.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePredefinedControllers.cpp
[ 24%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePrefabFactory.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePrefabFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePrefabFactory.cpp
[ 24%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreProfiler.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreProfiler.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreProfiler.cpp
[ 24%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreQuaternion.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreQuaternion.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreQuaternion.cpp
[ 24%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRectangle2D.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRectangle2D.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRectangle2D.cpp
[ 24%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderQueue.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderQueue.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderQueue.cpp
[ 25%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderQueueInvocation.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderQueueInvocation.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderQueueInvocation.cpp
[ 25%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderQueueSortingGrouping.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderQueueSortingGrouping.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderQueueSortingGrouping.cpp
[ 25%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderSystem.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderSystem.cpp
[ 25%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderSystemCapabilities.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderSystemCapabilities.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderSystemCapabilities.cpp
[ 25%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderSystemCapabilitiesManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderSystemCapabilitiesManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderSystemCapabilitiesManager.cpp
[ 26%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderSystemCapabilitiesSerializer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderSystemCapabilitiesSerializer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderSystemCapabilitiesSerializer.cpp
[ 26%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderTarget.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderTarget.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderTarget.cpp
[ 26%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderTexture.cpp
[ 26%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderToVertexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderToVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderToVertexBuffer.cpp
[ 26%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderWindow.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderWindow.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderWindow.cpp
[ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreResource.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-deprecated-declarations -o CMakeFiles/OgreMain.dir/src/OgreResource.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreResource.cpp
[ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreResourceBackgroundQueue.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreResourceBackgroundQueue.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreResourceBackgroundQueue.cpp
[ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreResourceGroupManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreResourceGroupManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreResourceGroupManager.cpp
[ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreResourceManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreResourceManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreResourceManager.cpp
[ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRibbonTrail.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRibbonTrail.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRibbonTrail.cpp
[ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRoot.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRoot.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRoot.cpp
[ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRotationSpline.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRotationSpline.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRotationSpline.cpp
[ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSceneManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSceneManager.cpp
[ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSceneManagerEnumerator.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSceneManagerEnumerator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSceneManagerEnumerator.cpp
[ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSceneNode.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSceneNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSceneNode.cpp
[ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSceneQuery.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSceneQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSceneQuery.cpp
[ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreScriptCompiler.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreScriptCompiler.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptCompiler.cpp
[ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreScriptLexer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreScriptLexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp: In static member function ‘static Ogre::ScriptTokenListPtr Ogre::ScriptLexer::tokenize(const String&, const String&)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp:123:27: warning: this statement may fall through [-Wimplicit-fallthrough=]
state = WORD;
~~~~~~^~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp:125:13: note: here
case WORD:
^~~~
[ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreScriptParser.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreScriptParser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptParser.cpp
[ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreScriptTranslator.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreScriptTranslator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptTranslator.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptTranslator.cpp: In member function ‘virtual void Ogre::TextureUnitTranslator::translate(Ogre::ScriptCompiler*, const AbstractNodePtr&)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptTranslator.cpp:2740:45: warning: this statement may fall through [-Wimplicit-fallthrough=]
}
^
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptTranslator.cpp:2741:113: note: here
case ID_2D:
^~~~
[ 30%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSerializer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSerializer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSerializer.cpp
[ 30%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetup.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetup.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCameraSetup.cpp
[ 30%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupFocused.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupFocused.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCameraSetupFocused.cpp
[ 30%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupLiSPSM.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupLiSPSM.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCameraSetupLiSPSM.cpp
[ 30%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupPSSM.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupPSSM.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCameraSetupPSSM.cpp
[ 31%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupPlaneOptimal.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupPlaneOptimal.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCameraSetupPlaneOptimal.cpp
[ 31%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCaster.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowCaster.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCaster.cpp
[ 31%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowTextureManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowTextureManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowTextureManager.cpp
[ 31%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowVolumeExtrudeProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowVolumeExtrudeProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowVolumeExtrudeProgram.cpp
[ 31%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSimpleRenderable.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSimpleRenderable.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSimpleRenderable.cpp
[ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSimpleSpline.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSimpleSpline.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSimpleSpline.cpp
[ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSkeleton.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSkeleton.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSkeleton.cpp
[ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSkeletonInstance.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSkeletonInstance.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSkeletonInstance.cpp
[ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSkeletonManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSkeletonManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSkeletonManager.cpp
[ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSkeletonSerializer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSkeletonSerializer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSkeletonSerializer.cpp
[ 33%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreStaticGeometry.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreStaticGeometry.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreStaticGeometry.cpp
[ 33%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreStreamSerialiser.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreStreamSerialiser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreStreamSerialiser.cpp
[ 33%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreString.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreString.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreString.cpp
[ 33%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreStringConverter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreStringConverter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreStringConverter.cpp
[ 33%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreStringInterface.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreStringInterface.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreStringInterface.cpp
[ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSubEntity.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSubEntity.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSubEntity.cpp
[ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSubMesh.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSubMesh.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSubMesh.cpp
[ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTagPoint.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTagPoint.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTagPoint.cpp
[ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTangentSpaceCalc.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTangentSpaceCalc.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTangentSpaceCalc.cpp
[ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTechnique.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTechnique.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTechnique.cpp
[ 35%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTexture.cpp
[ 35%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTextureManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTextureManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTextureManager.cpp
[ 35%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTextureUnitState.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTextureUnitState.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTextureUnitState.cpp
[ 35%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreUTFString.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreUTFString.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreUTFString.cpp
[ 35%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreUnifiedHighLevelGpuProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreUnifiedHighLevelGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreUnifiedHighLevelGpuProgram.cpp
[ 36%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreUserObjectBindings.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreUserObjectBindings.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreUserObjectBindings.cpp
[ 36%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreVector2.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreVector2.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreVector2.cpp
[ 36%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreVector3.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreVector3.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreVector3.cpp
[ 36%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreVector4.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreVector4.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreVector4.cpp
[ 36%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreVertexIndexData.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreVertexIndexData.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreVertexIndexData.cpp
[ 37%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreViewport.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreViewport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreViewport.cpp
[ 37%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreWindowEventUtilities.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreWindowEventUtilities.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreWindowEventUtilities.cpp
[ 37%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreWireBoundingBox.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreWireBoundingBox.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreWireBoundingBox.cpp
[ 37%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreWorkQueue.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreWorkQueue.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreWorkQueue.cpp
[ 37%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/Threading/OgreBarrierPThreads.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreBarrierPThreads.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreBarrierPThreads.cpp
[ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/Threading/OgreLightweightMutexPThreads.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreLightweightMutexPThreads.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreLightweightMutexPThreads.cpp
[ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/Threading/OgreThreadsPThreads.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreThreadsPThreads.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreThreadsPThreads.cpp
[ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreFreeImageCodec.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreFreeImageCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreFreeImageCodec.cpp
[ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDDSCodec.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDDSCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp: In member function ‘virtual void Ogre::DDSCodec::encodeToFile(Ogre::MemoryDataStreamPtr&, const String&, Ogre::Codec::CodecDataPtr&) const’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:300:30: warning: this statement may fall through [-Wimplicit-fallthrough=]
flipRgbMasks = true;
~~~~~~~~~~~~~^~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:301:13: note: here
case PF_A8R8G8B8:
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:306:30: warning: this statement may fall through [-Wimplicit-fallthrough=]
flipRgbMasks = true;
~~~~~~~~~~~~~^~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:307:13: note: here
case PF_X8R8G8B8:
^~~~
[ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreETCCodec.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreETCCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreETCCodec.cpp
[ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreZip.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreZip.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreZip.cpp
[ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/GLX/OgreConfigDialog.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/GLX/OgreConfigDialog.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/GLX/OgreConfigDialog.cpp
[ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/GLX/OgreFileSystemLayer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/GLX/OgreFileSystemLayer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/GLX/OgreFileSystemLayer.cpp
[ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePOSIXTimer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePOSIXTimer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePOSIXTimer.cpp
[ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSearchOps.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSearchOps.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSearchOps.cpp
[ 40%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/Threading/OgreDefaultWorkQueueStandard.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreDefaultWorkQueueStandard.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreDefaultWorkQueueStandard.cpp
[ 40%] Linking CXX shared library ../lib/libOgreMain.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreMain.dir/link.txt --verbose=1
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CMakeFiles/OgreMain.dir/src/OgreVector3.cpp.o CMakeFiles/OgreMain.dir/src/OgreVector4.cpp.o CMakeFiles/OgreMain.dir/src/OgreVertexIndexData.cpp.o CMakeFiles/OgreMain.dir/src/OgreViewport.cpp.o CMakeFiles/OgreMain.dir/src/OgreWindowEventUtilities.cpp.o CMakeFiles/OgreMain.dir/src/OgreWireBoundingBox.cpp.o CMakeFiles/OgreMain.dir/src/OgreWorkQueue.cpp.o CMakeFiles/OgreMain.dir/src/Threading/OgreBarrierPThreads.cpp.o CMakeFiles/OgreMain.dir/src/Threading/OgreLightweightMutexPThreads.cpp.o CMakeFiles/OgreMain.dir/src/Threading/OgreThreadsPThreads.cpp.o CMakeFiles/OgreMain.dir/src/OgreFreeImageCodec.cpp.o CMakeFiles/OgreMain.dir/src/OgreDDSCodec.cpp.o CMakeFiles/OgreMain.dir/src/OgreETCCodec.cpp.o CMakeFiles/OgreMain.dir/src/OgreZip.cpp.o CMakeFiles/OgreMain.dir/src/GLX/OgreConfigDialog.cpp.o CMakeFiles/OgreMain.dir/src/GLX/OgreFileSystemLayer.cpp.o CMakeFiles/OgreMain.dir/src/OgrePOSIXTimer.cpp.o CMakeFiles/OgreMain.dir/src/OgreSearchOps.cpp.o CMakeFiles/OgreMain.dir/src/Threading/OgreDefaultWorkQueueStandard.cpp.o -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/cmake -E cmake_symlink_library ../lib/libOgreMain.so.1.10.11 ../lib/libOgreMain.so.1.10.11 ../lib/libOgreMain.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 40%] Built target OgreMain
make -f RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/build.make RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/depend.internal".
Scanning dependencies of target OgreGLSupport
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/build.make RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 40%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXContext.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXContext.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLX/OgreGLXContext.cpp
[ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXGLSupport.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXGLSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLX/OgreGLXGLSupport.cpp
[ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXRenderTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLX/OgreGLXRenderTexture.cpp
[ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXWindow.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXWindow.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLX/OgreGLXWindow.cpp
[ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLPreprocessor.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLPreprocessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp: In member function ‘Ogre::CPreprocessor::Token Ogre::CPreprocessor::GetArgument(Ogre::CPreprocessor::Token&, bool, bool)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:787:23: warning: this statement may fall through [-Wimplicit-fallthrough=]
Error (Line, "Unfinished list of arguments");
~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:788:13: note: here
case Token::TK_ERROR:
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp: In member function ‘Ogre::CPreprocessor::Token Ogre::CPreprocessor::GetArguments(int&, Ogre::CPreprocessor::Token*&, bool, bool)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:895:23: warning: this statement may fall through [-Wimplicit-fallthrough=]
Error (Line, "Unfinished list of arguments");
~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:896:13: note: here
case Token::TK_ERROR:
^~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp: In member function ‘Ogre::CPreprocessor::Token Ogre::CPreprocessor::Parse(const Ogre::CPreprocessor::Token&)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:1375:17: warning: this statement may fall through [-Wimplicit-fallthrough=]
if (empty_lines)
^~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:1384:13: note: here
case Token::TK_WHITESPACE:
^~~~
[ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramCommon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLProgramCommon.cpp
[ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramManagerCommon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramManagerCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLProgramManagerCommon.cpp
[ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLShaderCommon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLShaderCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLShaderCommon.cpp
[ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderSystemCommon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderSystemCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLRenderSystemCommon.cpp
[ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLTextureCommon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLTextureCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLTextureCommon.cpp
[ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLRenderTexture.cpp
[ 43%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLHardwarePixelBufferCommon.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLHardwarePixelBufferCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLHardwarePixelBufferCommon.cpp
[ 43%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLUniformCache.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLUniformCache.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLUniformCache.cpp
[ 43%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLVertexArrayObject.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLVertexArrayObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLVertexArrayObject.cpp
[ 43%] Linking CXX static library ../../lib/libOgreGLSupport.a
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/cmake -P CMakeFiles/OgreGLSupport.dir/cmake_clean_target.cmake
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreGLSupport.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-ar qc ../../lib/libOgreGLSupport.a CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXContext.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXGLSupport.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXRenderTexture.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXWindow.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLPreprocessor.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramManagerCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLShaderCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderSystemCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLTextureCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderTexture.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLHardwarePixelBufferCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLUniformCache.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLVertexArrayObject.cpp.o
/usr/bin/x86_64-pc-linux-gnu-ranlib ../../lib/libOgreGLSupport.a
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 43%] Built target OgreGLSupport
make -f RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/build.make RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/depend.internal".
Scanning dependencies of target RenderSystem_GL
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/build.make RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 43%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLExtSupport.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLExtSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLExtSupport.cpp
[ 43%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLGpuProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLGpuProgram.cpp
[ 43%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLLinkProgram.cpp
[ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgramManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLLinkProgramManager.cpp
[ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLProgram.cpp
[ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgramFactory.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgramFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLProgramFactory.cpp
[ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ATI_FS_GLGpuProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ATI_FS_GLGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/ATI_FS_GLGpuProgram.cpp
[ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/atifs/src/Compiler2Pass.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/Compiler2Pass.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp: In member function ‘void Compiler2Pass::InitSymbolTypeLib()’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp:60:50: warning: this statement may fall through [-Wimplicit-fallthrough=]
mSymbolTypeLib[token_ID].mRuleID = i;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp:62:13: note: here
case otAND:
^~~~
[ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ps_1_4.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ps_1_4.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/ps_1_4.cpp
[ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_lexer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_lexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ps1.0_lexer.cpp
[ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_parser.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ps1.0_parser.cpp
[ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_lexer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_lexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_rc1.0_lexer.cpp
[ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_parser.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_rc1.0_parser.cpp
In file included from rc1.0_grammar.y:14:0:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h: In function ‘int rc10_parse()’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘combinersStruct’ may be used uninitialized in this function [-Wmaybe-uninitialized]
{ generals = _gcs; final = _fc; cc[0] = _cc0; numConsts = 1;}
~~~~~~~~~^~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +16)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +192)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +236)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +20)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +28)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +92)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
In file included from rc1.0_grammar.y:14:0:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘combinersStruct’ may be used uninitialized in this function [-Wmaybe-uninitialized]
{ generals = _gcs; final = _fc; cc[0] = _cc0; cc[1] = _cc1; numConsts = 2;}
~~~~~~~~~^~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +16)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +192)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +236)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +20)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +28)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +92)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
In file included from rc1.0_grammar.y:14:0:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘combinersStruct’ may be used uninitialized in this function [-Wmaybe-uninitialized]
{ generals = _gcs; final = _fc; numConsts = 0;}
~~~~~~~~~^~~~~~
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +16)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +192)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +236)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:120:28: warning: ‘*((void*)& combinersStruct +20)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:120:28: warning: ‘*((void*)& combinersStruct +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
rc1.0_grammar.y:120:28: warning: ‘*((void*)& combinersStruct +28)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
[ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_lexer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_lexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ts1.0_lexer.cpp
[ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_parser.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ts1.0_parser.cpp
[ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_lexer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_lexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_vs1.0_lexer.cpp
[ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_parser.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_vs1.0_parser.cpp
[ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/avp1.0_impl.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/avp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/avp1.0_impl.cpp
[ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/nvparse.cpp
[ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse_errors.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse_errors.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/nvparse_errors.cpp
[ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/ps1.0_program.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ps1.0_program.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/ps1.0_program.cpp
[ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_combiners.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_combiners.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.cpp
[ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_final.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_final.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_final.cpp
[ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_general.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_general.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_general.cpp
[ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/ts1.0_inst.cpp
[ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst_list.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst_list.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/ts1.0_inst_list.cpp
[ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vcp1.0_impl.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vcp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vcp1.0_impl.cpp
[ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vp1.0_impl.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vp1.0_impl.cpp
[ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vs1.0_inst.cpp
[ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst_list.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst_list.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vs1.0_inst_list.cpp
[ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vsp1.0_impl.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vsp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vsp1.0_impl.cpp
[ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLCopyingRenderTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLCopyingRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLCopyingRenderTexture.cpp
[ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLDepthBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLDepthBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLDepthBuffer.cpp
[ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLEngineDll.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLEngineDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLEngineDll.cpp
[ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBOMultiRenderTarget.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBOMultiRenderTarget.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLFBOMultiRenderTarget.cpp
[ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBORenderTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBORenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLFBORenderTexture.cpp
[ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLFrameBufferObject.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFrameBufferObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLFrameBufferObject.cpp
[ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuNvparseProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuNvparseProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLGpuNvparseProgram.cpp
[ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLGpuProgram.cpp
[ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgramManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLGpuProgramManager.cpp
[ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareBufferManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareBufferManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareBufferManager.cpp
[ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareIndexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareIndexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareIndexBuffer.cpp
[ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareOcclusionQuery.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareOcclusionQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareOcclusionQuery.cpp
[ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwarePixelBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwarePixelBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwarePixelBuffer.cpp
[ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareVertexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareVertexBuffer.cpp
[ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLPBRenderTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPBRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLPBRenderTexture.cpp
[ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLPixelFormat.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPixelFormat.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLPixelFormat.cpp
[ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLPlugin.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLPlugin.cpp
[ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderSystem.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLRenderSystem.cpp
[ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderToVertexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderToVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLRenderToVertexBuffer.cpp
[ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLStateCacheManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLStateCacheManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLStateCacheManager.cpp
[ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLSupport.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLSupport.cpp
[ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLTexture.cpp
[ 54%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLTextureManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTextureManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLTextureManager.cpp
[ 54%] Building C object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/glew.c.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-gcc -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/glew.c.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/glew.c
cc1: warning: command line option ‘-fvisibility-inlines-hidden’ is valid for C++/ObjC++ but not for C
[ 54%] Linking CXX shared library ../../lib/RenderSystem_GL.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/cmake -E cmake_link_script CMakeFiles/RenderSystem_GL.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,RenderSystem_GL.so.1.10.11 -o ../../lib/RenderSystem_GL.so.1.10.11 CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLExtSupport.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLGpuProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgramManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgramFactory.cpp.o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ATI_FS_GLGpuProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/Compiler2Pass.cpp.o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ps_1_4.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/avp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse_errors.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ps1.0_program.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_combiners.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_final.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_general.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst_list.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vcp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst_list.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vsp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLCopyingRenderTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLDepthBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLEngineDll.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBOMultiRenderTarget.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBORenderTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFrameBufferObject.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuNvparseProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgramManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareBufferManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareIndexBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareOcclusionQuery.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwarePixelBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPBRenderTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPixelFormat.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPlugin.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderSystem.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderToVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLStateCacheManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLSupport.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTextureManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/glew.c.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreGLSupport.a -lSM -lICE -lX11 -lXext -lXrandr -lGL -lGL -lGLU ../../lib/libOgreMain.so.1.10.11 -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz -lSM -lICE -lX11 -lXext
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/cmake -E cmake_symlink_library ../../lib/RenderSystem_GL.so.1.10.11 ../../lib/RenderSystem_GL.so.1.10.11 ../../lib/RenderSystem_GL.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 54%] Built target RenderSystem_GL
make -f RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/build.make RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/depend.internal".
Scanning dependencies of target RenderSystem_GL3Plus
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/build.make RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 54%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLExtSupport.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLExtSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLExtSupport.cpp
[ 54%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLMonolithicProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLMonolithicProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLMonolithicProgram.cpp
[ 55%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLProgram.cpp
[ 55%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgramManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLProgramManager.cpp
[ 55%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLSeparableProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLSeparableProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLSeparableProgram.cpp
[ 55%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShader.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShader.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLShader.cpp
[ 55%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderFactory.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLShaderFactory.cpp
[ 56%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLShaderManager.cpp
[ 56%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusDepthBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusDepthBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusDepthBuffer.cpp
[ 56%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusEngineDll.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusEngineDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusEngineDll.cpp
[ 56%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBOMultiRenderTarget.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBOMultiRenderTarget.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusFBOMultiRenderTarget.cpp
[ 56%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBORenderTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBORenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusFBORenderTexture.cpp
[ 57%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFrameBufferObject.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFrameBufferObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusFrameBufferObject.cpp
[ 57%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareBuffer.cpp
[ 57%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBufferManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBufferManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareBufferManager.cpp
[ 57%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareCounterBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareCounterBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareCounterBuffer.cpp
[ 57%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareIndexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareIndexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareIndexBuffer.cpp
[ 58%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareOcclusionQuery.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareOcclusionQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareOcclusionQuery.cpp
[ 58%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwarePixelBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwarePixelBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwarePixelBuffer.cpp
[ 58%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareShaderStorageBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareShaderStorageBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareShaderStorageBuffer.cpp
[ 58%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareUniformBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareUniformBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareUniformBuffer.cpp
[ 58%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareVertexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareVertexBuffer.cpp
[ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPixelFormat.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPixelFormat.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusPixelFormat.cpp
[ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPlugin.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusPlugin.cpp
[ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderSystem.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp
[ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderToVertexBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderToVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusRenderToVertexBuffer.cpp
[ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusStateCacheManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusStateCacheManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusStateCacheManager.cpp
[ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusSupport.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusSupport.cpp
[ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTexture.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusTexture.cpp
[ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureBuffer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusTextureBuffer.cpp
[ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusTextureManager.cpp
[ 60%] Building C object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/gl3w.c.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-gcc -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/gl3w.c.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/gl3w.c
cc1: warning: command line option ‘-fvisibility-inlines-hidden’ is valid for C++/ObjC++ but not for C
[ 61%] Linking CXX shared library ../../lib/RenderSystem_GL3Plus.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/cmake -E cmake_link_script CMakeFiles/RenderSystem_GL3Plus.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,RenderSystem_GL3Plus.so.1.10.11 -o ../../lib/RenderSystem_GL3Plus.so.1.10.11 CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLExtSupport.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLMonolithicProgram.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgram.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgramManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLSeparableProgram.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShader.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderFactory.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusDepthBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusEngineDll.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBOMultiRenderTarget.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBORenderTexture.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFrameBufferObject.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBufferManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareCounterBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareIndexBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareOcclusionQuery.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwarePixelBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareShaderStorageBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareUniformBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPixelFormat.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPlugin.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderSystem.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderToVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusStateCacheManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusSupport.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTexture.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/gl3w.c.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreGLSupport.a -lSM -lICE -lX11 -lXext -lXrandr -lGL -lGL -lGLU ../../lib/libOgreMain.so.1.10.11 -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz -lSM -lICE -lX11 -lXext
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/cmake -E cmake_symlink_library ../../lib/RenderSystem_GL3Plus.so.1.10.11 ../../lib/RenderSystem_GL3Plus.so.1.10.11 ../../lib/RenderSystem_GL3Plus.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 61%] Built target RenderSystem_GL3Plus
make -f PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/build.make PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/depend.internal".
Scanning dependencies of target Plugin_OctreeSceneManager
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/build.make PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 61%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctree.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctree.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctree.cpp
[ 61%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeCamera.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeCamera.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeCamera.cpp
[ 61%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeNode.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeNode.cpp
[ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreePlugin.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreePlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreePlugin.cpp
[ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeSceneManager.cpp
[ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManagerDll.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManagerDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeSceneManagerDll.cpp
[ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneQuery.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeSceneQuery.cpp
[ 62%] Linking CXX shared library ../../lib/Plugin_OctreeSceneManager.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_OctreeSceneManager.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_OctreeSceneManager.so.1.10.11 -o ../../lib/Plugin_OctreeSceneManager.so.1.10.11 CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctree.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeCamera.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeNode.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreePlugin.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManager.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManagerDll.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneQuery.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_OctreeSceneManager.so.1.10.11 ../../lib/Plugin_OctreeSceneManager.so.1.10.11 ../../lib/Plugin_OctreeSceneManager.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 62%] Built target Plugin_OctreeSceneManager
make -f PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/build.make PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/depend.internal".
Scanning dependencies of target Plugin_BSPSceneManager
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/build.make PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspLevel.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspLevel.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspLevel.cpp
[ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspNode.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspNode.cpp
[ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspResourceManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspResourceManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspResourceManager.cpp
[ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneManager.cpp
[ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerDll.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneManagerDll.cpp
[ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerPlugin.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneManagerPlugin.cpp
[ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneNode.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneNode.cpp
[ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Level.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Level.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreQuake3Level.cpp
[ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Shader.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Shader.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreQuake3Shader.cpp
[ 64%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3ShaderManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3ShaderManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreQuake3ShaderManager.cpp
[ 64%] Linking CXX shared library ../../lib/Plugin_BSPSceneManager.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_BSPSceneManager.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_BSPSceneManager.so.1.10.11 -o ../../lib/Plugin_BSPSceneManager.so.1.10.11 CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspLevel.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspNode.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspResourceManager.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManager.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerDll.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerPlugin.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneNode.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Level.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Shader.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3ShaderManager.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_BSPSceneManager.so.1.10.11 ../../lib/Plugin_BSPSceneManager.so.1.10.11 ../../lib/Plugin_BSPSceneManager.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 64%] Built target Plugin_BSPSceneManager
make -f PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/build.make PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/depend.internal".
Scanning dependencies of target Plugin_ParticleFX
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/build.make PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 64%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreAreaEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreAreaEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreAreaEmitter.cpp
[ 64%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreBoxEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreBoxEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreBoxEmitter.cpp
[ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreColourFaderAffector.cpp
[ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector2.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector2.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreColourFaderAffector2.cpp
[ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourImageAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourImageAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreColourImageAffector.cpp
[ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourInterpolatorAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourInterpolatorAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreColourInterpolatorAffector.cpp
[ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreCylinderEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreCylinderEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreCylinderEmitter.cpp
[ 66%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreDeflectorPlaneAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDeflectorPlaneAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreDeflectorPlaneAffector.cpp
[ 66%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreDirectionRandomiserAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDirectionRandomiserAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreDirectionRandomiserAffector.cpp
[ 66%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreEllipsoidEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreEllipsoidEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreEllipsoidEmitter.cpp
[ 66%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreHollowEllipsoidEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreHollowEllipsoidEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreHollowEllipsoidEmitter.cpp
[ 66%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreLinearForceAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreLinearForceAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreLinearForceAffector.cpp
[ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFX.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFX.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreParticleFX.cpp
[ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFXPlugin.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFXPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreParticleFXPlugin.cpp
[ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgrePointEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgrePointEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgrePointEmitter.cpp
[ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreRingEmitter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreRingEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreRingEmitter.cpp
[ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreRotationAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreRotationAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreRotationAffector.cpp
[ 68%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreScaleAffector.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreScaleAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreScaleAffector.cpp
[ 68%] Linking CXX shared library ../../lib/Plugin_ParticleFX.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_ParticleFX.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_ParticleFX.so.1.10.11 -o ../../lib/Plugin_ParticleFX.so.1.10.11 CMakeFiles/Plugin_ParticleFX.dir/src/OgreAreaEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreBoxEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector2.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourImageAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourInterpolatorAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreCylinderEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDeflectorPlaneAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDirectionRandomiserAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreEllipsoidEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreHollowEllipsoidEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreLinearForceAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFX.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFXPlugin.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgrePointEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreRingEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreRotationAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreScaleAffector.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_ParticleFX.so.1.10.11 ../../lib/Plugin_ParticleFX.so.1.10.11 ../../lib/Plugin_ParticleFX.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 68%] Built target Plugin_ParticleFX
make -f PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/build.make PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/depend.internal".
Scanning dependencies of target Plugin_PCZSceneManager
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/build.make PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreAntiPortal.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreAntiPortal.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreAntiPortal.cpp
[ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreCapsule.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreCapsule.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreCapsule.cpp
[ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreDefaultZone.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreDefaultZone.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreDefaultZone.cpp
[ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCPlane.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCPlane.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCPlane.cpp
[ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZCamera.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZCamera.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZCamera.cpp
[ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZFrustum.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZFrustum.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZFrustum.cpp
[ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZLight.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZLight.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZLight.cpp
[ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZPlugin.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZPlugin.cpp
[ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneManager.cpp
[ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManagerDll.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManagerDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneManagerDll.cpp
[ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneNode.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneNode.cpp
[ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneQuery.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneQuery.cpp
[ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZone.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZone.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZone.cpp
[ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZoneFactory.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZoneFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZoneFactory.cpp
[ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortal.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortal.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePortal.cpp
[ 72%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortalBase.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortalBase.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePortalBase.cpp
[ 72%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreSegment.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreSegment.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreSegment.cpp
[ 72%] Linking CXX shared library ../../lib/Plugin_PCZSceneManager.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_PCZSceneManager.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_PCZSceneManager.so.1.10.11 -o ../../lib/Plugin_PCZSceneManager.so.1.10.11 CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreAntiPortal.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreCapsule.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreDefaultZone.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCPlane.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZCamera.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZFrustum.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZLight.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZPlugin.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManager.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManagerDll.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneNode.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneQuery.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZone.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZoneFactory.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortal.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortalBase.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreSegment.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_PCZSceneManager.so.1.10.11 ../../lib/Plugin_PCZSceneManager.so.1.10.11 ../../lib/Plugin_PCZSceneManager.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 72%] Built target Plugin_PCZSceneManager
make -f PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/build.make PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/depend.internal".
Scanning dependencies of target Plugin_OctreeZone
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/build.make PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZone.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZone.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZone.cpp
[ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneDll.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZoneDll.cpp
[ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneOctree.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneOctree.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZoneOctree.cpp
[ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZonePlugin.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZonePlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZonePlugin.cpp
[ 73%] Linking CXX shared library ../../lib/Plugin_OctreeZone.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_OctreeZone.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_OctreeZone.so.1.10.11 -o ../../lib/Plugin_OctreeZone.so.1.10.11 CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZone.cpp.o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneDll.cpp.o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneOctree.cpp.o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZonePlugin.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/Plugin_PCZSceneManager.so.1.10.11 ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_OctreeZone.so.1.10.11 ../../lib/Plugin_OctreeZone.so.1.10.11 ../../lib/Plugin_OctreeZone.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 73%] Built target Plugin_OctreeZone
make -f Components/Overlay/CMakeFiles/OgreOverlay.dir/build.make Components/Overlay/CMakeFiles/OgreOverlay.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/depend.internal".
Scanning dependencies of target OgreOverlay
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f Components/Overlay/CMakeFiles/OgreOverlay.dir/build.make Components/Overlay/CMakeFiles/OgreOverlay.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreBorderPanelOverlayElement.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreBorderPanelOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreBorderPanelOverlayElement.cpp
[ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreFont.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-undef -o CMakeFiles/OgreOverlay.dir/src/OgreFont.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreFont.cpp
[ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreFontManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreFontManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreFontManager.cpp
[ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlay.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlay.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlay.cpp
[ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayContainer.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayContainer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayContainer.cpp
[ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayElement.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayElement.cpp
[ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementCommands.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementCommands.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayElementCommands.cpp
[ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementFactory.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayElementFactory.cpp
[ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayManager.cpp
[ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayProfileSessionListener.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayProfileSessionListener.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayProfileSessionListener.cpp
[ 76%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlaySystem.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlaySystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlaySystem.cpp
[ 76%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgrePanelOverlayElement.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgrePanelOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgrePanelOverlayElement.cpp
[ 76%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreTextAreaOverlayElement.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreTextAreaOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreTextAreaOverlayElement.cpp
[ 76%] Linking CXX shared library ../../lib/libOgreOverlay.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreOverlay.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,libOgreOverlay.so.1.10.11 -o ../../lib/libOgreOverlay.so.1.10.11 CMakeFiles/OgreOverlay.dir/src/OgreBorderPanelOverlayElement.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreFont.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreFontManager.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlay.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayContainer.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElement.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementCommands.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementFactory.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayManager.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayProfileSessionListener.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlaySystem.cpp.o CMakeFiles/OgreOverlay.dir/src/OgrePanelOverlayElement.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreTextAreaOverlayElement.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lfreetype -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/cmake -E cmake_symlink_library ../../lib/libOgreOverlay.so.1.10.11 ../../lib/libOgreOverlay.so.1.10.11 ../../lib/libOgreOverlay.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 76%] Built target OgreOverlay
make -f Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/build.make Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/depend.internal".
Scanning dependencies of target OgreRTShaderSystem
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/build.make Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramProcessor.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderCGProgramProcessor.cpp
[ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramWriter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramWriter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderCGProgramWriter.cpp
[ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExDualQuaternionSkinning.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExDualQuaternionSkinning.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExDualQuaternionSkinning.cpp
[ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinning.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinning.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExHardwareSkinning.cpp
[ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinningTechnique.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinningTechnique.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExHardwareSkinningTechnique.cpp
[ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExIntegratedPSSM3.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExIntegratedPSSM3.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExIntegratedPSSM3.cpp
[ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLayeredBlending.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLayeredBlending.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExLayeredBlending.cpp
[ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLinearSkinning.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLinearSkinning.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExLinearSkinning.cpp
[ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExNormalMapLighting.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExNormalMapLighting.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExNormalMapLighting.cpp
[ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExPerPixelLighting.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExPerPixelLighting.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExPerPixelLighting.cpp
[ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTextureAtlasSampler.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTextureAtlasSampler.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExTextureAtlasSampler.cpp
[ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTriplanarTexturing.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTriplanarTexturing.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExTriplanarTexturing.cpp
[ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPAlphaTest.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPAlphaTest.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPAlphaTest.cpp
[ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPColour.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPColour.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPColour.cpp
[ 79%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPFog.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPFog.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPFog.cpp
[ 79%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPLighting.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPLighting.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPLighting.cpp
[ 79%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPRenderStateBuilder.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPRenderStateBuilder.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPRenderStateBuilder.cpp
[ 79%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTexturing.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTexturing.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPTexturing.cpp
[ 79%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTransform.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTransform.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPTransform.cpp
[ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunction.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunction.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFunction.cpp
[ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunctionAtom.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunctionAtom.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFunctionAtom.cpp
[ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramProcessor.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderGLSLESProgramProcessor.cpp
[ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramWriter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramWriter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderGLSLESProgramWriter.cpp
[ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramProcessor.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderGLSLProgramProcessor.cpp
[ 81%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramWriter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramWriter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderGLSLProgramWriter.cpp
[ 81%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGenerator.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGenerator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderGenerator.cpp
[ 81%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramProcessor.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderHLSLProgramProcessor.cpp
[ 81%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramWriter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramWriter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderHLSLProgramWriter.cpp
[ 81%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderMaterialSerializerListener.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderMaterialSerializerListener.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderMaterialSerializerListener.cpp
[ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderParameter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderParameter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderParameter.cpp
[ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgram.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgram.cpp
[ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramManager.cpp
[ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramProcessor.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramProcessor.cpp
[ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramSet.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramSet.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramSet.cpp
[ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriter.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramWriter.cpp
[ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriterManager.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriterManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramWriterManager.cpp
[ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderRenderState.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderRenderState.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderRenderState.cpp
[ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderScriptTranslator.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderScriptTranslator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderScriptTranslator.cpp
[ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderSubRenderState.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderSubRenderState.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderSubRenderState.cpp
[ 84%] Linking CXX shared library ../../lib/libOgreRTShaderSystem.so
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreRTShaderSystem.dir/link.txt --verbose=1
/usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,libOgreRTShaderSystem.so.1.10.11 -o ../../lib/libOgreRTShaderSystem.so.1.10.11 CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExDualQuaternionSkinning.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinning.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinningTechnique.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExIntegratedPSSM3.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLayeredBlending.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLinearSkinning.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExNormalMapLighting.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExPerPixelLighting.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTextureAtlasSampler.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTriplanarTexturing.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPAlphaTest.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPColour.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPFog.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPLighting.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPRenderStateBuilder.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTexturing.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTransform.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunction.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunctionAtom.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGenerator.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderMaterialSerializerListener.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderParameter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgram.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramManager.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramSet.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriterManager.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderRenderState.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderScriptTranslator.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderSubRenderState.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/cmake -E cmake_symlink_library ../../lib/libOgreRTShaderSystem.so.1.10.11 ../../lib/libOgreRTShaderSystem.so.1.10.11 ../../lib/libOgreRTShaderSystem.so
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 84%] Built target OgreRTShaderSystem
make -f Components/Bites/CMakeFiles/OgreBites.dir/build.make Components/Bites/CMakeFiles/OgreBites.dir/depend
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/DependInfo.cmake
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/depend.internal".
Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/depend.internal".
Scanning dependencies of target OgreBites
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make -f Components/Bites/CMakeFiles/OgreBites.dir/build.make Components/Bites/CMakeFiles/OgreBites.dir/build
make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
[ 84%] Building CXX object Components/Bites/CMakeFiles/OgreBites.dir/src/OgreAdvancedRenderControls.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreBites_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/usr/include/SDL2 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreBites.dir/src/OgreAdvancedRenderControls.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreAdvancedRenderControls.cpp
[ 84%] Building CXX object Components/Bites/CMakeFiles/OgreBites.dir/src/OgreApplicationContext.cpp.o
cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreBites_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/usr/include/SDL2 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreBites.dir/src/OgreApplicationContext.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreApplicationContext.cpp
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreApplicationContext.cpp: In member function ‘virtual OgreBites::NativeWindowPair OgreBites::ApplicationContext::createWindow(const String&, Ogre::uint32, Ogre::uint32, Ogre::NameValuePairList)’:
/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreApplicationContext.cpp:382:91: error: ‘union SDL_SysWMinfo::’ has no member named ‘x11’
WindowHandle"] = Ogre::StringConverter::toString(size_t(wmInfo.info.x11.window));
^~~
make[2]: *** [Components/Bites/CMakeFiles/OgreBites.dir/build.make:76: Components/Bites/CMakeFiles/OgreBites.dir/src/OgreApplicationContext.cpp.o] Error 1
make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make[1]: *** [CMakeFiles/Makefile2:682: Components/Bites/CMakeFiles/OgreBites.dir/all] Error 2
make[1]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
make: *** [Makefile:152: all] Error 2
* ERROR: dev-games/ogre-1.10.11::gentoo failed (compile phase):
* emake failed
*
* If you need support, post the output of `emerge --info '=dev-games/ogre-1.10.11::gentoo'`,
* the complete build log and the output of `emerge -pqv '=dev-games/ogre-1.10.11::gentoo'`.
* The complete build log is located at '/var/log/portage/dev-games:ogre-1.10.11:20180617-212426.log'.
* For convenience, a symlink to the build log is located at '/var/tmp/portage/dev-games/ogre-1.10.11/temp/build.log'.
* The ebuild environment file is located at '/var/tmp/portage/dev-games/ogre-1.10.11/temp/environment'.
* Working directory: '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build'
* S: '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11'