* Package: dev-games/ogre-1.10.11 * Repository: gentoo * Maintainer: games@gentoo.org * USE: abi_x86_64 amd64 elibc_glibc freeimage kernel_linux opengl userland_GNU * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox >>> Unpacking source... >>> Unpacking ogre-1.10.11.zip to /var/tmp/portage/dev-games/ogre-1.10.11/work >>> Source unpacked in /var/tmp/portage/dev-games/ogre-1.10.11/work >>> Preparing source in /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 ... * Applying ogre-1.10.11-samples.patch ... [ ok ] * Applying ogre-1.10.11-resource_path.patch ... [ ok ] * Applying ogre-1.10.11-media_path.patch ... [ ok ] * Applying ogre-1.10.11-fix_double_precision-88f0d5b.patch ... [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 ... >>> Working in BUILD_DIR: "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build" cmake -C /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DOGRE_BUILD_COMPONENT_JAVA=NO -DOGRE_BUILD_COMPONENT_PYTHON=NO -DOGRE_BUILD_DEPENDENCIES=NO -DOGRE_BUILD_PLUGIN_CG=no -DOGRE_BUILD_SAMPLES=no -DOGRE_BUILD_TESTS=FALSE -DOGRE_BUILD_TOOLS=no -DOGRE_CONFIG_DOUBLE=no -DOGRE_CONFIG_ENABLE_FREEIMAGE=yes -DOGRE_CONFIG_THREADS=3 -DOGRE_CONFIG_THREAD_PROVIDER=std -DOGRE_FULL_RPATH=NO -DOGRE_INSTALL_DOCS=no -DOGRE_INSTALL_SAMPLES=no -DOGRE_INSTALL_SAMPLES_SOURCE=no -DOGRE_NODE_STORAGE_LEGACY=NO -DOGRE_PROFILING=no -DOGRE_RESOURCEMANAGER_STRICT=strict -DOGRE_USE_STD11=YES -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_USER_MAKE_RULES_OVERRIDE=/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_rules.cmake -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_toolchain.cmake /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 loading initial cache file /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/gentoo_common_config.cmake -- The C compiler identification is GNU 7.3.0 -- The CXX compiler identification is GNU 7.3.0 -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Configuring OGRE 1.10.11 -- Check size of void* -- Check size of void* - done -- Performing Test OGRE_GCC_HAS_SSE -- Performing Test OGRE_GCC_HAS_SSE - Success -- Performing Test COMPILER_HAS_HIDDEN_VISIBILITY -- Performing Test COMPILER_HAS_HIDDEN_VISIBILITY - Success -- Performing Test COMPILER_HAS_HIDDEN_INLINE_VISIBILITY -- Performing Test COMPILER_HAS_HIDDEN_INLINE_VISIBILITY - Success -- Performing Test COMPILER_HAS_DEPRECATED_ATTR -- Performing Test COMPILER_HAS_DEPRECATED_ATTR - Success -- Check if the system is big endian -- Searching 16 bit integer -- Looking for sys/types.h -- Looking for sys/types.h - found -- Looking for stdint.h -- Looking for stdint.h - found -- Looking for stddef.h -- Looking for stddef.h - found -- Check size of unsigned short -- Check size of unsigned short - done -- Using unsigned short -- Check if the system is big endian - little endian -- Search path: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/../Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/../Dependencies -- Found ZLIB: /usr/lib/libz.so (found version "1.2.11") -- Looking for ZZip... -- Found PkgConfig: x86_64-pc-linux-gnu-pkg-config (found version "0.29.2") -- Checking for module 'zziplib' -- Found zziplib, version 0.13.62 -- Found ZZip: /usr/lib/libzzip.so -- Looking for FreeImage... -- Checking for module 'freeimage' -- No package 'freeimage' found -- Found FreeImage: /usr/lib/libfreeimage.so -- Looking for FREETYPE... -- Checking for module 'freetype2' -- Found freetype2, version 22.1.16 -- CMAKE_PREFIX_PATH: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/../Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/../Dependencies;/usr/local;/usr/lib/x86_64-linux-gnu -- CMAKE_PREFIX_PATH: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/../Dependencies;/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/../Dependencies;/usr/local;/usr/lib/x86_64-linux-gnu -- Found FREETYPE: /usr/lib/libfreetype.so -- Looking for XOpenDisplay in /usr/lib/libX11.so;/usr/lib/libXext.so -- Looking for XOpenDisplay in /usr/lib/libX11.so;/usr/lib/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib/libX11.so -- Found OpenGL: /usr/lib/libGL.so -- Looking for Cg... -- Cg_PREFIX_PATH changed. -- Checking for module 'Cg' -- No package 'Cg' found -- Found Cg: /opt/nvidia-cg-toolkit/lib64/libCg.so -- Looking for POCO... -- Checking for module 'POCO' -- No package 'POCO' found -- Found POCO: /usr/lib/libPocoFoundation.so -- Looking for POCO_Util... -- Found POCO_Util: /usr/lib/libPocoUtil.so -- Looking for POCO_Net... -- Found POCO_Net: /usr/lib/libPocoNet.so -- Looking for POCO_NetSSL... -- Found POCO_NetSSL: /usr/lib/libPocoNetSSL.so -- Looking for POCO_XML... -- Found POCO_XML: /usr/lib/libPocoXML.so -- Looking for TBB... -- Could not locate TBB -- Looking for GLSL_Optimizer... -- GLSL_Optimizer_PREFIX_PATH changed. -- Checking for module 'GLSL_Optimizer' -- No package 'GLSL_Optimizer' found -- Could not locate GLSL_Optimizer -- Looking for HLSL2GLSL... -- HLSL2GLSL_PREFIX_PATH changed. -- Checking for module 'HLSL2GLSL' -- No package 'HLSL2GLSL' found -- Could not locate HLSL2GLSL -- Found PythonInterp: /usr/bin/python (found version "3.5.5") -- Found PythonLibs: /usr/lib/libpython3.5m.so (found version "3.5.5") -- Found Threads: TRUE -- Found SDL2: /usr/lib/libSDL2main.a;/usr/lib/libSDL2.so;-lpthread -- Found Doxygen: /usr/bin/doxygen (found version "1.8.14") found components: doxygen missing components: dot -- Looking for Softimage... -- Softimage_PREFIX_PATH changed. -- Could not locate Softimage -- ----------------------------------------------------------------------------- -- The following external packages were located on your system. -- This installation will have the extra features provided by these packages. + zlib + zziplib + freeimage + freetype + X11 + Xaw + OpenGL + OpenGL 3+ + OpenGL ES 2.x + OpenGL ES 3.x + cg + boost + boost-thread + POCO + OpenEXR + Python + SDL2 + Doxygen ----------------------------------------------------------------------------- -- The following OPTIONAL packages could NOT be located on your system. -- Consider installing them to enable more features from this software. + OpenGL ES 1.x: Support for the OpenGL ES 1.x render system (DEPRECATED) + tbb: Threading Building Blocks + GLSL Optimizer: GLSL Optimizer + HLSL2GLSL: HLSL2GLSL + Softimage: Softimage SDK needed for building XSIExporter ----------------------------------------------------------------------------- -- ---------------------------------------------------------------------------- FEATURE SUMMARY ---------------------------------------------------------------------------- Building components: + Bites [BETA] + HLMS [BETA] + MeshLodGenerator + Overlay + Paging + Property [DEPRECATED] + RTShader System + RTShader System Core Shaders + RTShader System Extensions Shaders + Terrain + Volume Building plugins: + BSP scene manager + Octree scene manager + Portal connected zone scene manager + Particle FX Building rendersystems: + OpenGL + OpenGL 3+ Building core features: + Mesh Lod + DDS image codec (.dds) + ETC image codec (.pkm, .ktx) + FreeImage codec (generic) + ZIP archives Build type: shared Use C++11 std library: YES Store child nodes as: vector Thread safety: none ResourceManager behaviour: strict Use double precision: disabled Nodes inherit transform: disabled Assert mode: release exceptions Allocator type: standard STL containers use allocator: disabled Strings use allocator: disabled Memory tracker (debug): disabled Memory tracker (release): disabled ---------------------------------------------------------------------------- -- <<< Gentoo configuration >>> Build type Gentoo Install path /usr Compiler flags: C -O2 -pipe -march=native C++ -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 Linker flags: Executable -Wl,-O1 -Wl,--as-needed Module -Wl,-O1 -Wl,--as-needed Shared -Wl,-O1 -Wl,--as-needed -- Configuring done -- Generating done -- Build files have been written to: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build >>> Source configured. >>> Compiling source in /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 ... >>> Working in BUILD_DIR: "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build" make -j1 VERBOSE=1 /usr/bin/cmake -H/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -B/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/CMakeFiles /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/CMakeFiles/progress.marks make -f CMakeFiles/Makefile2 all make[1]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f OgreMain/CMakeFiles/OgreMain.dir/build.make OgreMain/CMakeFiles/OgreMain.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain/CMakeFiles/OgreMain.dir/depend.internal". Scanning dependencies of target OgreMain make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f OgreMain/CMakeFiles/OgreMain.dir/build.make OgreMain/CMakeFiles/OgreMain.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreASTCCodec.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreASTCCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreASTCCodec.cpp [ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAlignedAllocator.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAlignedAllocator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAlignedAllocator.cpp [ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimable.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimable.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimable.cpp [ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimation.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimation.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimation.cpp [ 1%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimationState.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimationState.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimationState.cpp [ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAnimationTrack.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreAnimationTrack.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreAnimationTrack.cpp [ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreArchive.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreArchive.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreArchive.cpp [ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreArchiveManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreArchiveManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreArchiveManager.cpp [ 2%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreAtomicScalar.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB 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OgreMain/CMakeFiles/OgreMain.dir/src/OgreAutoParamDataSource.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreBillboard.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreBillboard.cpp [ 3%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreBillboardChain.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreBillboardParticleRenderer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreBillboardParticleRenderer.cpp [ 3%] Building CXX object 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-march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCamera.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCamera.cpp [ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCodec.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCodec.cpp [ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreColourValue.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreColourValue.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreColourValue.cpp [ 4%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCommon.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS 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OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositionPass.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositionPass.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositionPass.cpp [ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositionTargetPass.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositionTargetPass.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositionTargetPass.cpp [ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositionTechnique.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositionTechnique.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositionTechnique.cpp [ 5%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreCompositor.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreCompositorManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreCompositorManager.cpp [ 6%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreConfigFile.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreConfigFile.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreConfigFile.cpp [ 6%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreControllerManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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OgreMain/CMakeFiles/OgreMain.dir/src/OgreDataStream.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDefaultSceneQueries.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDefaultSceneQueries.cpp [ 7%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDeflate.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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OgreMain/CMakeFiles/OgreMain.dir/src/OgreDistanceLodStrategy.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDistanceLodStrategy.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDistanceLodStrategy.cpp [ 8%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDualQuaternion.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDynLib.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDynLib.cpp [ 8%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDynLibManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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OgreMain/CMakeFiles/OgreMain.dir/src/OgreEntity.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreException.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreException.cpp [ 9%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreExternalTextureSource.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreExternalTextureSourceManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreExternalTextureSourceManager.cpp [ 10%] Building CXX object 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreGpuProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreGpuProgramManager.cpp [ 10%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreGpuProgramParams.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include 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-DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareCounterBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareCounterBuffer.cpp [ 11%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHardwareIndexBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHardwareVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHardwareVertexBuffer.cpp [ 12%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHighLevelGpuProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreHighLevelGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreHighLevelGpuProgram.cpp [ 12%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreHighLevelGpuProgramManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB 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OgreMain/CMakeFiles/OgreMain.dir/src/OgreImage.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreImage.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreImage.cpp [ 13%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatch.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatchHW.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatchHW.cpp [ 13%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatchHW_VTF.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatchShader.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatchShader.cpp [ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceBatchVTF.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstanceBatchVTF.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstanceBatchVTF.cpp [ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstanceManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstancedEntity.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedEntity.cpp [ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreInstancedGeometry.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreInstancedGeometry.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp: In member function ‘void Ogre::InstancedGeometry::GeometryBucket::build()’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp:2170:37: warning: this statement may fall through [-Wimplicit-fallthrough=] if(tmp.z>Zmax) ^~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreInstancedGeometry.cpp:2172:33: note: here default: ^~~~~~~ [ 14%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreKeyFrame.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreKeyFrame.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreKeyFrame.cpp [ 15%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreLight.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreLodStrategy.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreLodStrategy.cpp [ 15%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreLodStrategyManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreLogManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreLogManager.cpp [ 16%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreManualObject.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMath.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMath.cpp [ 17%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMatrix3.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMatrix3.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMatrix3.cpp [ 17%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMatrix4.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMemoryTracker.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMemoryTracker.cpp [ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMesh.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMesh.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMesh.cpp [ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMeshManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMeshManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMeshManager.cpp [ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMeshSerializer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMeshSerializer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMeshSerializer.cpp [ 18%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMeshSerializerImpl.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMeshSerializerImpl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMeshSerializerImpl.cpp [ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMovableObject.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMovableObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMovableObject.cpp [ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMovablePlane.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMovablePlane.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMovablePlane.cpp [ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreMurmurHash3.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreMurmurHash3.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp: In function ‘void Ogre::MurmurHash3_x86_32(const void*, size_t, uint32_t, void*)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:137:14: warning: this statement may fall through [-Wimplicit-fallthrough=] case 3: k1 ^= tail[2] << 16; ~~~^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:138:3: note: here case 2: k1 ^= tail[1] << 8; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:138:14: warning: this statement may fall through [-Wimplicit-fallthrough=] case 2: k1 ^= tail[1] << 8; ~~~^~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:139:3: note: here case 1: k1 ^= tail[0]; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp: In function ‘void Ogre::MurmurHash3_x86_128(const void*, size_t, uint32_t, void*)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:212:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 15: k4 ^= tail[14] << 16; ~~~^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:213:3: note: here case 14: k4 ^= tail[13] << 8; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:213:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 14: k4 ^= tail[13] << 8; ~~~^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:214:3: note: here case 13: k4 ^= tail[12] << 0; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:215:56: warning: this statement may fall through [-Wimplicit-fallthrough=] k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; ~~~^~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:217:3: note: here case 12: k3 ^= tail[11] << 24; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:217:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 12: k3 ^= tail[11] << 24; ~~~^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:218:3: note: here case 11: k3 ^= tail[10] << 16; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:218:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 11: k3 ^= tail[10] << 16; ~~~^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:219:3: note: here case 10: k3 ^= tail[ 9] << 8; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:219:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 10: k3 ^= tail[ 9] << 8; ~~~^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:220:3: note: here case 9: k3 ^= tail[ 8] << 0; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:221:56: warning: this statement may fall through [-Wimplicit-fallthrough=] k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; ~~~^~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:223:3: note: here case 8: k2 ^= tail[ 7] << 24; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:223:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 8: k2 ^= tail[ 7] << 24; ~~~^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:224:3: note: here case 7: k2 ^= tail[ 6] << 16; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:224:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 7: k2 ^= tail[ 6] << 16; ~~~^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:225:3: note: here case 6: k2 ^= tail[ 5] << 8; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:225:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 6: k2 ^= tail[ 5] << 8; ~~~^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:226:3: note: here case 5: k2 ^= tail[ 4] << 0; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:227:56: warning: this statement may fall through [-Wimplicit-fallthrough=] k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; ~~~^~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:229:3: note: here case 4: k1 ^= tail[ 3] << 24; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:229:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 4: k1 ^= tail[ 3] << 24; ~~~^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:230:3: note: here case 3: k1 ^= tail[ 2] << 16; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:230:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 3: k1 ^= tail[ 2] << 16; ~~~^~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:231:3: note: here case 2: k1 ^= tail[ 1] << 8; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:231:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 2: k1 ^= tail[ 1] << 8; ~~~^~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:232:3: note: here case 1: k1 ^= tail[ 0] << 0; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp: In function ‘void Ogre::MurmurHash3_x64_128(const void*, size_t, uint32_t, void*)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:301:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 15: k2 ^= ((uint64_t)tail[14]) << 48; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:302:3: note: here case 14: k2 ^= ((uint64_t)tail[13]) << 40; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:302:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 14: k2 ^= ((uint64_t)tail[13]) << 40; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:303:3: note: here case 13: k2 ^= ((uint64_t)tail[12]) << 32; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:303:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 13: k2 ^= ((uint64_t)tail[12]) << 32; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:304:3: note: here case 12: k2 ^= ((uint64_t)tail[11]) << 24; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:304:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 12: k2 ^= ((uint64_t)tail[11]) << 24; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:305:3: note: here case 11: k2 ^= ((uint64_t)tail[10]) << 16; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:305:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 11: k2 ^= ((uint64_t)tail[10]) << 16; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:306:3: note: here case 10: k2 ^= ((uint64_t)tail[ 9]) << 8; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:306:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 10: k2 ^= ((uint64_t)tail[ 9]) << 8; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:307:3: note: here case 9: k2 ^= ((uint64_t)tail[ 8]) << 0; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:308:56: warning: this statement may fall through [-Wimplicit-fallthrough=] k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; ~~~^~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:310:3: note: here case 8: k1 ^= ((uint64_t)tail[ 7]) << 56; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:310:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 8: k1 ^= ((uint64_t)tail[ 7]) << 56; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:311:3: note: here case 7: k1 ^= ((uint64_t)tail[ 6]) << 48; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:311:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 7: k1 ^= ((uint64_t)tail[ 6]) << 48; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:312:3: note: here case 6: k1 ^= ((uint64_t)tail[ 5]) << 40; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:312:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 6: k1 ^= ((uint64_t)tail[ 5]) << 40; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:313:3: note: here case 5: k1 ^= ((uint64_t)tail[ 4]) << 32; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:313:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 5: k1 ^= ((uint64_t)tail[ 4]) << 32; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:314:3: note: here case 4: k1 ^= ((uint64_t)tail[ 3]) << 24; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:314:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 4: k1 ^= ((uint64_t)tail[ 3]) << 24; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:315:3: note: here case 3: k1 ^= ((uint64_t)tail[ 2]) << 16; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:315:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 3: k1 ^= ((uint64_t)tail[ 2]) << 16; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:316:3: note: here case 2: k1 ^= ((uint64_t)tail[ 1]) << 8; ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:316:15: warning: this statement may fall through [-Wimplicit-fallthrough=] case 2: k1 ^= ((uint64_t)tail[ 1]) << 8; ~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreMurmurHash3.cpp:317:3: note: here case 1: k1 ^= ((uint64_t)tail[ 0]) << 0; ^~~~ [ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreNode.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreNode.cpp [ 19%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreNumerics.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreNumerics.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreNumerics.cpp [ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreOptimisedUtil.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreOptimisedUtil.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreOptimisedUtil.cpp [ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilGeneral.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilGeneral.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreOptimisedUtilGeneral.cpp [ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilSSE.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreOptimisedUtilSSE.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreOptimisedUtilSSE.cpp [ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticle.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticle.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticle.cpp [ 20%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleEmitter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleEmitter.cpp [ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleEmitterCommands.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleEmitterCommands.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleEmitterCommands.cpp [ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleIterator.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleIterator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleIterator.cpp [ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleSystem.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreParticleSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreParticleSystem.cpp [ 21%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreParticleSystemManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePatchMesh.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePatchMesh.cpp [ 22%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePatchSurface.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePolygon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePolygon.cpp [ 23%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePose.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgrePose.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgrePose.cpp [ 23%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePrecompiledHeaders.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreProfiler.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreProfiler.cpp [ 24%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreQuaternion.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRenderTexture.cpp [ 26%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRenderToVertexBuffer.cpp.o cd 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreResourceBackgroundQueue.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreResourceBackgroundQueue.cpp [ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreResourceGroupManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreResourceGroupManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreResourceGroupManager.cpp [ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreResourceManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreResourceManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreResourceManager.cpp [ 27%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRibbonTrail.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRibbonTrail.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRibbonTrail.cpp [ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRoot.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRoot.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRoot.cpp [ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreRotationSpline.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreRotationSpline.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreRotationSpline.cpp [ 28%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSceneManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSceneManager.cpp [ 28%] Building CXX object 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSceneQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSceneQuery.cpp [ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreScriptCompiler.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreScriptCompiler.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptCompiler.cpp [ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreScriptLexer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreScriptLexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp: In static member function ‘static Ogre::ScriptTokenListPtr Ogre::ScriptLexer::tokenize(const String&, const String&)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp:123:27: warning: this statement may fall through [-Wimplicit-fallthrough=] state = WORD; ~~~~~~^~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptLexer.cpp:125:13: note: here case WORD: ^~~~ [ 29%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreScriptParser.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptTranslator.cpp: In member function ‘virtual void Ogre::TextureUnitTranslator::translate(Ogre::ScriptCompiler*, const AbstractNodePtr&)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptTranslator.cpp:2740:45: warning: this statement may fall through [-Wimplicit-fallthrough=] } ^ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreScriptTranslator.cpp:2741:113: note: here case ID_2D: ^~~~ [ 30%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSerializer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupFocused.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCameraSetupFocused.cpp [ 30%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupLiSPSM.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupPSSM.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowCameraSetupPSSM.cpp [ 31%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreShadowCameraSetupPlaneOptimal.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreShadowVolumeExtrudeProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreShadowVolumeExtrudeProgram.cpp [ 31%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSimpleRenderable.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSimpleRenderable.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSimpleRenderable.cpp [ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSimpleSpline.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSimpleSpline.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSimpleSpline.cpp [ 32%] Building CXX object 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CMakeFiles/OgreMain.dir/src/OgreSkeleton.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSkeleton.cpp [ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSkeletonInstance.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSkeletonManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSkeletonManager.cpp [ 32%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSkeletonSerializer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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OgreMain/CMakeFiles/OgreMain.dir/src/OgreStreamSerialiser.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreStringConverter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreStringConverter.cpp [ 33%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreStringInterface.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreSubEntity.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreSubEntity.cpp [ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreSubMesh.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTagPoint.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTagPoint.cpp [ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTangentSpaceCalc.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTangentSpaceCalc.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTangentSpaceCalc.cpp [ 34%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTechnique.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 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-I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreTexture.cpp [ 35%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreTextureManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS 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-std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreWorkQueue.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreWorkQueue.cpp [ 37%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/Threading/OgreBarrierPThreads.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreBarrierPThreads.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreBarrierPThreads.cpp [ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/Threading/OgreLightweightMutexPThreads.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreLightweightMutexPThreads.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreLightweightMutexPThreads.cpp [ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/Threading/OgreThreadsPThreads.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreThreadsPThreads.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreThreadsPThreads.cpp [ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreFreeImageCodec.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreFreeImageCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreFreeImageCodec.cpp [ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreDDSCodec.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreDDSCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp: In member function ‘virtual void Ogre::DDSCodec::encodeToFile(Ogre::MemoryDataStreamPtr&, const String&, Ogre::Codec::CodecDataPtr&) const’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:300:30: warning: this statement may fall through [-Wimplicit-fallthrough=] flipRgbMasks = true; ~~~~~~~~~~~~~^~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:301:13: note: here case PF_A8R8G8B8: ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:306:30: warning: this statement may fall through [-Wimplicit-fallthrough=] flipRgbMasks = true; ~~~~~~~~~~~~~^~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreDDSCodec.cpp:307:13: note: here case PF_X8R8G8B8: ^~~~ [ 38%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreETCCodec.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreETCCodec.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreETCCodec.cpp [ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgreZip.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/OgreZip.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/OgreZip.cpp [ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/GLX/OgreConfigDialog.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/GLX/OgreConfigDialog.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/GLX/OgreConfigDialog.cpp [ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/GLX/OgreFileSystemLayer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/GLX/OgreFileSystemLayer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/GLX/OgreFileSystemLayer.cpp [ 39%] Building CXX object OgreMain/CMakeFiles/OgreMain.dir/src/OgrePOSIXTimer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/x86_64-pc-linux-gnu-g++ -DFREEIMAGE_LIB -DOgreMain_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreMain.dir/src/Threading/OgreDefaultWorkQueueStandard.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/src/Threading/OgreDefaultWorkQueueStandard.cpp [ 40%] Linking CXX shared library ../lib/libOgreMain.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/OgreMain && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreMain.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow 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Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXRenderTexture.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLX/OgreGLXRenderTexture.cpp [ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXWindow.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXWindow.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLX/OgreGLXWindow.cpp [ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLPreprocessor.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLPreprocessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp: In member function ‘Ogre::CPreprocessor::Token Ogre::CPreprocessor::GetArgument(Ogre::CPreprocessor::Token&, bool, bool)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:787:23: warning: this statement may fall through [-Wimplicit-fallthrough=] Error (Line, "Unfinished list of arguments"); ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:788:13: note: here case Token::TK_ERROR: ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp: In member function ‘Ogre::CPreprocessor::Token Ogre::CPreprocessor::GetArguments(int&, Ogre::CPreprocessor::Token*&, bool, bool)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:895:23: warning: this statement may fall through [-Wimplicit-fallthrough=] Error (Line, "Unfinished list of arguments"); ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:896:13: note: here case Token::TK_ERROR: ^~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp: In member function ‘Ogre::CPreprocessor::Token Ogre::CPreprocessor::Parse(const Ogre::CPreprocessor::Token&)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:1375:17: warning: this statement may fall through [-Wimplicit-fallthrough=] if (empty_lines) ^~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLPreprocessor.cpp:1384:13: note: here case Token::TK_WHITESPACE: ^~~~ [ 41%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramCommon.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLProgramCommon.cpp [ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramManagerCommon.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramManagerCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLProgramManagerCommon.cpp [ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLShaderCommon.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLShaderCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/GLSL/OgreGLSLShaderCommon.cpp [ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderSystemCommon.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderSystemCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLRenderSystemCommon.cpp [ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLTextureCommon.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLTextureCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLTextureCommon.cpp [ 42%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderTexture.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLRenderTexture.cpp [ 43%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLHardwarePixelBufferCommon.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLHardwarePixelBufferCommon.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLHardwarePixelBufferCommon.cpp [ 43%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLUniformCache.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLUniformCache.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLUniformCache.cpp [ 43%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/OgreGLVertexArrayObject.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLX -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -pthread -fPIC -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreGLSupport.dir/src/OgreGLVertexArrayObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/src/OgreGLVertexArrayObject.cpp [ 43%] Linking CXX static library ../../lib/libOgreGLSupport.a cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/cmake -P CMakeFiles/OgreGLSupport.dir/cmake_clean_target.cmake cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GLSupport && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreGLSupport.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-ar qc ../../lib/libOgreGLSupport.a CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXContext.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXGLSupport.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXRenderTexture.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLX/OgreGLXWindow.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLPreprocessor.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLProgramManagerCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/GLSL/OgreGLSLShaderCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderSystemCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLTextureCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLRenderTexture.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLHardwarePixelBufferCommon.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLUniformCache.cpp.o CMakeFiles/OgreGLSupport.dir/src/OgreGLVertexArrayObject.cpp.o /usr/bin/x86_64-pc-linux-gnu-ranlib ../../lib/libOgreGLSupport.a make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 43%] Built target OgreGLSupport make -f RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/build.make RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/depend.internal". Scanning dependencies of target RenderSystem_GL make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/build.make RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 43%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLExtSupport.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLExtSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLExtSupport.cpp [ 43%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLGpuProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLGpuProgram.cpp [ 43%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLLinkProgram.cpp [ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgramManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLLinkProgramManager.cpp [ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLProgram.cpp [ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgramFactory.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgramFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/src/OgreGLSLProgramFactory.cpp [ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ATI_FS_GLGpuProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ATI_FS_GLGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/ATI_FS_GLGpuProgram.cpp [ 44%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/atifs/src/Compiler2Pass.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/Compiler2Pass.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp: In member function ‘void Compiler2Pass::InitSymbolTypeLib()’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp:60:50: warning: this statement may fall through [-Wimplicit-fallthrough=] mSymbolTypeLib[token_ID].mRuleID = i; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/Compiler2Pass.cpp:62:13: note: here case otAND: ^~~~ [ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ps_1_4.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ps_1_4.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/src/ps_1_4.cpp [ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_lexer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_lexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ps1.0_lexer.cpp [ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_parser.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ps1.0_parser.cpp [ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_lexer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_lexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_rc1.0_lexer.cpp [ 45%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_parser.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_rc1.0_parser.cpp In file included from rc1.0_grammar.y:14:0: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h: In function ‘int rc10_parse()’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘combinersStruct’ may be used uninitialized in this function [-Wmaybe-uninitialized] { generals = _gcs; final = _fc; cc[0] = _cc0; numConsts = 1;} ~~~~~~~~~^~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +16)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +192)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:12:16: warning: ‘*((void*)& combinersStruct +236)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +20)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +28)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:104:28: warning: ‘*((void*)& combinersStruct +92)’ may be used uninitialized in this function [-Wmaybe-uninitialized] In file included from rc1.0_grammar.y:14:0: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘combinersStruct’ may be used uninitialized in this function [-Wmaybe-uninitialized] { generals = _gcs; final = _fc; cc[0] = _cc0; cc[1] = _cc1; numConsts = 2;} ~~~~~~~~~^~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +16)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +192)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:10:16: warning: ‘*((void*)& combinersStruct +236)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +20)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +28)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:112:28: warning: ‘*((void*)& combinersStruct +92)’ may be used uninitialized in this function [-Wmaybe-uninitialized] In file included from rc1.0_grammar.y:14:0: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘combinersStruct’ may be used uninitialized in this function [-Wmaybe-uninitialized] { generals = _gcs; final = _fc; numConsts = 0;} ~~~~~~~~~^~~~~~ /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +16)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +192)’ may be used uninitialized in this function [-Wmaybe-uninitialized] /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/rc1.0_combiners.h:14:16: warning: ‘*((void*)& combinersStruct +236)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:120:28: warning: ‘*((void*)& combinersStruct +20)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:120:28: warning: ‘*((void*)& combinersStruct +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized] rc1.0_grammar.y:120:28: warning: ‘*((void*)& combinersStruct +28)’ may be used uninitialized in this function [-Wmaybe-uninitialized] [ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_lexer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include 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/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ts1.0_lexer.cpp [ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_parser.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_ts1.0_parser.cpp [ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_lexer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_lexer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_vs1.0_lexer.cpp [ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_parser.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_parser.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/_vs1.0_parser.cpp [ 46%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/avp1.0_impl.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/avp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/avp1.0_impl.cpp [ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/nvparse.cpp [ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse_errors.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse_errors.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/nvparse_errors.cpp [ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/ps1.0_program.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ps1.0_program.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/ps1.0_program.cpp [ 47%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_combiners.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include 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RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_general.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include 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/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/ts1.0_inst.cpp [ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst_list.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst_list.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/ts1.0_inst_list.cpp [ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vcp1.0_impl.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vcp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vcp1.0_impl.cpp [ 48%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vp1.0_impl.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include 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-fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vp1.0_impl.cpp [ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 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CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vs1.0_inst.cpp [ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst_list.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-unused-function -Wno-shadow -Wno-cast-qual -Wno-missing-declarations -Wno-undef -o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vsp1.0_impl.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse/vsp1.0_impl.cpp [ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLCopyingRenderTexture.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLCopyingRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLCopyingRenderTexture.cpp [ 49%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLDepthBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLDepthBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLDepthBuffer.cpp [ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLEngineDll.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLEngineDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLEngineDll.cpp [ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBOMultiRenderTarget.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBOMultiRenderTarget.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLFBOMultiRenderTarget.cpp [ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBORenderTexture.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBORenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLFBORenderTexture.cpp [ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLFrameBufferObject.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFrameBufferObject.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLFrameBufferObject.cpp [ 50%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuNvparseProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuNvparseProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLGpuNvparseProgram.cpp [ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLGpuProgram.cpp [ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgramManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLGpuProgramManager.cpp [ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareBufferManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareBufferManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareBufferManager.cpp [ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareIndexBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareIndexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareIndexBuffer.cpp [ 51%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareOcclusionQuery.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareOcclusionQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareOcclusionQuery.cpp [ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwarePixelBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwarePixelBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwarePixelBuffer.cpp [ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareVertexBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLHardwareVertexBuffer.cpp [ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLPBRenderTexture.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPBRenderTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLPBRenderTexture.cpp [ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLPixelFormat.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPixelFormat.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLPixelFormat.cpp [ 52%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLPlugin.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLPlugin.cpp [ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderSystem.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLRenderSystem.cpp [ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderToVertexBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderToVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLRenderToVertexBuffer.cpp [ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLStateCacheManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLStateCacheManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLStateCacheManager.cpp [ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLSupport.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLSupport.cpp [ 53%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLTexture.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLTexture.cpp [ 54%] Building CXX object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/OgreGLTextureManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-g++ -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTextureManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/OgreGLTextureManager.cpp [ 54%] Building C object RenderSystems/GL/CMakeFiles/RenderSystem_GL.dir/src/glew.c.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/x86_64-pc-linux-gnu-gcc -DGLEW_STATIC -DOGRE_GLPLUGIN_EXPORTS -DRenderSystem_GL_EXPORTS -DYY_NEVER_INTERACTIVE -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/GLSL/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/atifs/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/nvparse -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include/Threading -DNDEBUG -O2 -pipe -march=native -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL.dir/src/glew.c.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL/src/glew.c cc1: warning: command line option ‘-fvisibility-inlines-hidden’ is valid for C++/ObjC++ but not for C [ 54%] Linking CXX shared library ../../lib/RenderSystem_GL.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/cmake -E cmake_link_script CMakeFiles/RenderSystem_GL.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,RenderSystem_GL.so.1.10.11 -o ../../lib/RenderSystem_GL.so.1.10.11 CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLExtSupport.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLGpuProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLLinkProgramManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/GLSL/src/OgreGLSLProgramFactory.cpp.o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ATI_FS_GLGpuProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/Compiler2Pass.cpp.o CMakeFiles/RenderSystem_GL.dir/src/atifs/src/ps_1_4.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ps1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_rc1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_ts1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_lexer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/_vs1.0_parser.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/avp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/nvparse_errors.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ps1.0_program.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_combiners.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_final.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/rc1.0_general.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/ts1.0_inst_list.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vcp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vs1.0_inst_list.cpp.o CMakeFiles/RenderSystem_GL.dir/src/nvparse/vsp1.0_impl.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLCopyingRenderTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLDepthBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLEngineDll.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBOMultiRenderTarget.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFBORenderTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLFrameBufferObject.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuNvparseProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgram.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLGpuProgramManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareBufferManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareIndexBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareOcclusionQuery.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwarePixelBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLHardwareVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPBRenderTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPixelFormat.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLPlugin.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderSystem.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLRenderToVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLStateCacheManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLSupport.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTexture.cpp.o CMakeFiles/RenderSystem_GL.dir/src/OgreGLTextureManager.cpp.o CMakeFiles/RenderSystem_GL.dir/src/glew.c.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreGLSupport.a -lSM -lICE -lX11 -lXext -lXrandr -lGL -lGL -lGLU ../../lib/libOgreMain.so.1.10.11 -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz -lSM -lICE -lX11 -lXext cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL && /usr/bin/cmake -E cmake_symlink_library ../../lib/RenderSystem_GL.so.1.10.11 ../../lib/RenderSystem_GL.so.1.10.11 ../../lib/RenderSystem_GL.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 54%] Built target RenderSystem_GL make -f RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/build.make RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/depend.internal". Scanning dependencies of target RenderSystem_GL3Plus make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/build.make RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 54%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLExtSupport.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLExtSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLExtSupport.cpp [ 54%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLMonolithicProgram.cpp.o cd 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-Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLProgramManager.cpp [ 55%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLSeparableProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLSeparableProgram.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLSeparableProgram.cpp [ 55%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShader.cpp.o cd 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/GLSL/OgreGLSLShaderFactory.cpp [ 56%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderManager.cpp.o cd 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/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusHardwareVertexBuffer.cpp [ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPixelFormat.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPixelFormat.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusPixelFormat.cpp [ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPlugin.cpp.o cd 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-Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusPlugin.cpp [ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderSystem.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderSystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp [ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderToVertexBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderToVertexBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusRenderToVertexBuffer.cpp [ 59%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusStateCacheManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusStateCacheManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusStateCacheManager.cpp [ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusSupport.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusSupport.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusSupport.cpp [ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTexture.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTexture.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusTexture.cpp [ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureBuffer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureBuffer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusTextureBuffer.cpp [ 60%] Building CXX object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-g++ -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/OgreGL3PlusTextureManager.cpp [ 60%] Building C object RenderSystems/GL3Plus/CMakeFiles/RenderSystem_GL3Plus.dir/src/gl3w.c.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/x86_64-pc-linux-gnu-gcc -DRenderSystem_GL3Plus_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GLSupport/include/GLSL -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/include/GLSL -DNDEBUG -O2 -pipe -march=native -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/RenderSystem_GL3Plus.dir/src/gl3w.c.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/RenderSystems/GL3Plus/src/gl3w.c cc1: warning: command line option ‘-fvisibility-inlines-hidden’ is valid for C++/ObjC++ but not for C [ 61%] Linking CXX shared library ../../lib/RenderSystem_GL3Plus.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/cmake -E cmake_link_script CMakeFiles/RenderSystem_GL3Plus.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,RenderSystem_GL3Plus.so.1.10.11 -o ../../lib/RenderSystem_GL3Plus.so.1.10.11 CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLExtSupport.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLMonolithicProgram.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgram.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLProgramManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLSeparableProgram.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShader.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderFactory.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/GLSL/OgreGLSLShaderManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusDepthBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusEngineDll.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBOMultiRenderTarget.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFBORenderTexture.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusFrameBufferObject.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareBufferManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareCounterBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareIndexBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareOcclusionQuery.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwarePixelBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareShaderStorageBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareUniformBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusHardwareVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPixelFormat.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusPlugin.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderSystem.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusRenderToVertexBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusStateCacheManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusSupport.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTexture.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureBuffer.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/OgreGL3PlusTextureManager.cpp.o CMakeFiles/RenderSystem_GL3Plus.dir/src/gl3w.c.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreGLSupport.a -lSM -lICE -lX11 -lXext -lXrandr -lGL -lGL -lGLU ../../lib/libOgreMain.so.1.10.11 -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz -lSM -lICE -lX11 -lXext cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/RenderSystems/GL3Plus && /usr/bin/cmake -E cmake_symlink_library ../../lib/RenderSystem_GL3Plus.so.1.10.11 ../../lib/RenderSystem_GL3Plus.so.1.10.11 ../../lib/RenderSystem_GL3Plus.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 61%] Built target RenderSystem_GL3Plus make -f PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/build.make PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/depend.internal". Scanning dependencies of target Plugin_OctreeSceneManager make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/build.make PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 61%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctree.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctree.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctree.cpp [ 61%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeCamera.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeCamera.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeCamera.cpp [ 61%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeNode.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeNode.cpp [ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreePlugin.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreePlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreePlugin.cpp [ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeSceneManager.cpp [ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManagerDll.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManagerDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeSceneManagerDll.cpp [ 62%] Building CXX object PlugIns/OctreeSceneManager/CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneQuery.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeSceneManager/src/OgreOctreeSceneQuery.cpp [ 62%] Linking CXX shared library ../../lib/Plugin_OctreeSceneManager.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_OctreeSceneManager.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_OctreeSceneManager.so.1.10.11 -o ../../lib/Plugin_OctreeSceneManager.so.1.10.11 CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctree.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeCamera.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeNode.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreePlugin.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManager.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneManagerDll.cpp.o CMakeFiles/Plugin_OctreeSceneManager.dir/src/OgreOctreeSceneQuery.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeSceneManager && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_OctreeSceneManager.so.1.10.11 ../../lib/Plugin_OctreeSceneManager.so.1.10.11 ../../lib/Plugin_OctreeSceneManager.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 62%] Built target Plugin_OctreeSceneManager make -f PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/build.make PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/depend.internal". Scanning dependencies of target Plugin_BSPSceneManager make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/build.make PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspLevel.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspLevel.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspLevel.cpp [ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspNode.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspNode.cpp [ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspResourceManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspResourceManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspResourceManager.cpp [ 62%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneManager.cpp [ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerDll.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneManagerDll.cpp [ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerPlugin.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneManagerPlugin.cpp [ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneNode.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreBspSceneNode.cpp [ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Level.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Level.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreQuake3Level.cpp [ 63%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Shader.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Shader.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreQuake3Shader.cpp [ 64%] Building CXX object PlugIns/BSPSceneManager/CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3ShaderManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_BSPSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3ShaderManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/BSPSceneManager/src/OgreQuake3ShaderManager.cpp [ 64%] Linking CXX shared library ../../lib/Plugin_BSPSceneManager.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_BSPSceneManager.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_BSPSceneManager.so.1.10.11 -o ../../lib/Plugin_BSPSceneManager.so.1.10.11 CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspLevel.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspNode.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspResourceManager.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManager.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerDll.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneManagerPlugin.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreBspSceneNode.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Level.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3Shader.cpp.o CMakeFiles/Plugin_BSPSceneManager.dir/src/OgreQuake3ShaderManager.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/BSPSceneManager && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_BSPSceneManager.so.1.10.11 ../../lib/Plugin_BSPSceneManager.so.1.10.11 ../../lib/Plugin_BSPSceneManager.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 64%] Built target Plugin_BSPSceneManager make -f PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/build.make PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/depend.internal". Scanning dependencies of target Plugin_ParticleFX make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/build.make PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 64%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreAreaEmitter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreAreaEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreAreaEmitter.cpp [ 64%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreBoxEmitter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreBoxEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreBoxEmitter.cpp [ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreColourFaderAffector.cpp [ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector2.cpp.o cd 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-DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourImageAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreColourImageAffector.cpp [ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourInterpolatorAffector.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourInterpolatorAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreColourInterpolatorAffector.cpp [ 65%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreCylinderEmitter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreCylinderEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreCylinderEmitter.cpp [ 66%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreDeflectorPlaneAffector.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDeflectorPlaneAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreDeflectorPlaneAffector.cpp [ 66%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreDirectionRandomiserAffector.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDirectionRandomiserAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreDirectionRandomiserAffector.cpp [ 66%] Building CXX object 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-Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreLinearForceAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreLinearForceAffector.cpp [ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFX.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFX.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreParticleFX.cpp [ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFXPlugin.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFXPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreParticleFXPlugin.cpp [ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgrePointEmitter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgrePointEmitter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgrePointEmitter.cpp [ 67%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreRingEmitter.cpp.o cd 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-DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreRotationAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreRotationAffector.cpp [ 68%] Building CXX object PlugIns/ParticleFX/CMakeFiles/Plugin_ParticleFX.dir/src/OgreScaleAffector.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_ParticleFX_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_ParticleFX.dir/src/OgreScaleAffector.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/ParticleFX/src/OgreScaleAffector.cpp [ 68%] Linking CXX shared library ../../lib/Plugin_ParticleFX.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_ParticleFX.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_ParticleFX.so.1.10.11 -o ../../lib/Plugin_ParticleFX.so.1.10.11 CMakeFiles/Plugin_ParticleFX.dir/src/OgreAreaEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreBoxEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourFaderAffector2.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourImageAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreColourInterpolatorAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreCylinderEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDeflectorPlaneAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreDirectionRandomiserAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreEllipsoidEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreHollowEllipsoidEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreLinearForceAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFX.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreParticleFXPlugin.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgrePointEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreRingEmitter.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreRotationAffector.cpp.o CMakeFiles/Plugin_ParticleFX.dir/src/OgreScaleAffector.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/ParticleFX && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_ParticleFX.so.1.10.11 ../../lib/Plugin_ParticleFX.so.1.10.11 ../../lib/Plugin_ParticleFX.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 68%] Built target Plugin_ParticleFX make -f PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/build.make PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/depend.internal". Scanning dependencies of target Plugin_PCZSceneManager make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/build.make PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreAntiPortal.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreAntiPortal.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreAntiPortal.cpp [ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreCapsule.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreCapsule.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreCapsule.cpp [ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreDefaultZone.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreDefaultZone.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreDefaultZone.cpp [ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCPlane.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCPlane.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCPlane.cpp [ 69%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZCamera.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZCamera.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZCamera.cpp [ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZFrustum.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZFrustum.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZFrustum.cpp [ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZLight.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZLight.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZLight.cpp [ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZPlugin.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZPlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZPlugin.cpp [ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneManager.cpp [ 70%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManagerDll.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManagerDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneManagerDll.cpp [ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneNode.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneNode.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneNode.cpp [ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneQuery.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneQuery.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZSceneQuery.cpp [ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZone.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZone.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZone.cpp [ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZoneFactory.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZoneFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePCZoneFactory.cpp [ 71%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortal.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortal.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePortal.cpp [ 72%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortalBase.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortalBase.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgrePortalBase.cpp [ 72%] Building CXX object PlugIns/PCZSceneManager/CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreSegment.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_PCZSceneManager_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreSegment.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/PCZSceneManager/src/OgreSegment.cpp [ 72%] Linking CXX shared library ../../lib/Plugin_PCZSceneManager.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_PCZSceneManager.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_PCZSceneManager.so.1.10.11 -o ../../lib/Plugin_PCZSceneManager.so.1.10.11 CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreAntiPortal.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreCapsule.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreDefaultZone.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCPlane.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZCamera.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZFrustum.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZLight.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZPlugin.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManager.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneManagerDll.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneNode.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZSceneQuery.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZone.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePCZoneFactory.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortal.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgrePortalBase.cpp.o CMakeFiles/Plugin_PCZSceneManager.dir/src/OgreSegment.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/PCZSceneManager && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_PCZSceneManager.so.1.10.11 ../../lib/Plugin_PCZSceneManager.so.1.10.11 ../../lib/Plugin_PCZSceneManager.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 72%] Built target Plugin_PCZSceneManager make -f PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/build.make PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/depend.internal". Scanning dependencies of target Plugin_OctreeZone make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/build.make PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZone.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZone.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZone.cpp [ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneDll.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneDll.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZoneDll.cpp [ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneOctree.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneOctree.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZoneOctree.cpp [ 73%] Building CXX object PlugIns/OctreeZone/CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZonePlugin.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/x86_64-pc-linux-gnu-g++ -DPlugin_OctreeZone_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/../PCZSceneManager/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZonePlugin.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/PlugIns/OctreeZone/src/OgreOctreeZonePlugin.cpp [ 73%] Linking CXX shared library ../../lib/Plugin_OctreeZone.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/cmake -E cmake_link_script CMakeFiles/Plugin_OctreeZone.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,Plugin_OctreeZone.so.1.10.11 -o ../../lib/Plugin_OctreeZone.so.1.10.11 CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZone.cpp.o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneDll.cpp.o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZoneOctree.cpp.o CMakeFiles/Plugin_OctreeZone.dir/src/OgreOctreeZonePlugin.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/Plugin_PCZSceneManager.so.1.10.11 ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/PlugIns/OctreeZone && /usr/bin/cmake -E cmake_symlink_library ../../lib/Plugin_OctreeZone.so.1.10.11 ../../lib/Plugin_OctreeZone.so.1.10.11 ../../lib/Plugin_OctreeZone.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 73%] Built target Plugin_OctreeZone make -f Components/Overlay/CMakeFiles/OgreOverlay.dir/build.make Components/Overlay/CMakeFiles/OgreOverlay.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay/CMakeFiles/OgreOverlay.dir/depend.internal". Scanning dependencies of target OgreOverlay make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f Components/Overlay/CMakeFiles/OgreOverlay.dir/build.make Components/Overlay/CMakeFiles/OgreOverlay.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreBorderPanelOverlayElement.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreBorderPanelOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreBorderPanelOverlayElement.cpp [ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreFont.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -Wno-undef -o CMakeFiles/OgreOverlay.dir/src/OgreFont.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreFont.cpp [ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreFontManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreFontManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreFontManager.cpp [ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlay.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlay.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlay.cpp [ 74%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayContainer.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayContainer.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayContainer.cpp [ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayElement.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayElement.cpp [ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementCommands.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementCommands.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayElementCommands.cpp [ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementFactory.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementFactory.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayElementFactory.cpp [ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayManager.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayManager.cpp [ 75%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlayProfileSessionListener.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlayProfileSessionListener.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlayProfileSessionListener.cpp [ 76%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreOverlaySystem.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreOverlaySystem.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreOverlaySystem.cpp [ 76%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgrePanelOverlayElement.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgrePanelOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgrePanelOverlayElement.cpp [ 76%] Building CXX object Components/Overlay/CMakeFiles/OgreOverlay.dir/src/OgreTextAreaOverlayElement.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreOverlay_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreOverlay.dir/src/OgreTextAreaOverlayElement.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/src/OgreTextAreaOverlayElement.cpp [ 76%] Linking CXX shared library ../../lib/libOgreOverlay.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreOverlay.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,libOgreOverlay.so.1.10.11 -o ../../lib/libOgreOverlay.so.1.10.11 CMakeFiles/OgreOverlay.dir/src/OgreBorderPanelOverlayElement.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreFont.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreFontManager.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlay.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayContainer.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElement.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementCommands.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayElementFactory.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayManager.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlayProfileSessionListener.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreOverlaySystem.cpp.o CMakeFiles/OgreOverlay.dir/src/OgrePanelOverlayElement.cpp.o CMakeFiles/OgreOverlay.dir/src/OgreTextAreaOverlayElement.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lfreetype -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Overlay && /usr/bin/cmake -E cmake_symlink_library ../../lib/libOgreOverlay.so.1.10.11 ../../lib/libOgreOverlay.so.1.10.11 ../../lib/libOgreOverlay.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 76%] Built target OgreOverlay make -f Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/build.make Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/depend.internal". Scanning dependencies of target OgreRTShaderSystem make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/build.make Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramProcessor.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderCGProgramProcessor.cpp [ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramWriter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramWriter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderCGProgramWriter.cpp [ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExDualQuaternionSkinning.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExDualQuaternionSkinning.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExDualQuaternionSkinning.cpp [ 76%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinning.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinning.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExHardwareSkinning.cpp [ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinningTechnique.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinningTechnique.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExHardwareSkinningTechnique.cpp [ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExIntegratedPSSM3.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExIntegratedPSSM3.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExIntegratedPSSM3.cpp [ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLayeredBlending.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLayeredBlending.cpp.o -c 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-Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLinearSkinning.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExLinearSkinning.cpp [ 77%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExNormalMapLighting.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExNormalMapLighting.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExNormalMapLighting.cpp [ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExPerPixelLighting.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExPerPixelLighting.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExPerPixelLighting.cpp [ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTextureAtlasSampler.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTextureAtlasSampler.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExTextureAtlasSampler.cpp [ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTriplanarTexturing.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTriplanarTexturing.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderExTriplanarTexturing.cpp [ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPAlphaTest.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPAlphaTest.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPAlphaTest.cpp [ 78%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPColour.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPFog.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPFog.cpp [ 79%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPLighting.cpp.o cd 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-DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTexturing.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPTexturing.cpp [ 79%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTransform.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTransform.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFFPTransform.cpp [ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunction.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunction.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFunction.cpp [ 80%] Building CXX object 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CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunctionAtom.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderFunctionAtom.cpp [ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramProcessor.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramWriter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderGLSLESProgramWriter.cpp [ 80%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramProcessor.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderGLSLProgramProcessor.cpp [ 81%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramWriter.cpp.o cd 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-march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderHLSLProgramProcessor.cpp [ 81%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramWriter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderMaterialSerializerListener.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderMaterialSerializerListener.cpp [ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderParameter.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderParameter.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderParameter.cpp [ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgram.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter 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-I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramManager.cpp [ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramProcessor.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramProcessor.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramProcessor.cpp [ 82%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramSet.cpp.o cd 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-march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriterManager.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderProgramWriterManager.cpp [ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderRenderState.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderRenderState.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderRenderState.cpp [ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderScriptTranslator.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderScriptTranslator.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderScriptTranslator.cpp [ 83%] Building CXX object Components/RTShaderSystem/CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderSubRenderState.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreRTShaderSystem_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderSubRenderState.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/src/OgreShaderSubRenderState.cpp [ 84%] Linking CXX shared library ../../lib/libOgreRTShaderSystem.so cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/cmake -E cmake_link_script CMakeFiles/OgreRTShaderSystem.dir/link.txt --verbose=1 /usr/bin/x86_64-pc-linux-gnu-g++ -fPIC -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,libOgreRTShaderSystem.so.1.10.11 -o ../../lib/libOgreRTShaderSystem.so.1.10.11 CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderCGProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExDualQuaternionSkinning.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinning.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExHardwareSkinningTechnique.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExIntegratedPSSM3.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLayeredBlending.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExLinearSkinning.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExNormalMapLighting.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExPerPixelLighting.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTextureAtlasSampler.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderExTriplanarTexturing.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPAlphaTest.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPColour.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPFog.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPLighting.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPRenderStateBuilder.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTexturing.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFFPTransform.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunction.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderFunctionAtom.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLESProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGLSLProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderGenerator.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderHLSLProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderMaterialSerializerListener.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderParameter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgram.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramManager.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramProcessor.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramSet.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriter.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderProgramWriterManager.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderRenderState.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderScriptTranslator.cpp.o CMakeFiles/OgreRTShaderSystem.dir/src/OgreShaderSubRenderState.cpp.o -Wl,-rpath,/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/lib: ../../lib/libOgreMain.so.1.10.11 -lSM -lICE -lX11 -lXext -lXt -lXaw -lpthread -ldl -lfreeimage -lzzip -lz cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/RTShaderSystem && /usr/bin/cmake -E cmake_symlink_library ../../lib/libOgreRTShaderSystem.so.1.10.11 ../../lib/libOgreRTShaderSystem.so.1.10.11 ../../lib/libOgreRTShaderSystem.so make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 84%] Built target OgreRTShaderSystem make -f Components/Bites/CMakeFiles/OgreBites.dir/build.make Components/Bites/CMakeFiles/OgreBites.dir/depend make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/DependInfo.cmake Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/depend.internal". Dependee "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites/CMakeFiles/OgreBites.dir/depend.internal". Scanning dependencies of target OgreBites make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make -f Components/Bites/CMakeFiles/OgreBites.dir/build.make Components/Bites/CMakeFiles/OgreBites.dir/build make[2]: Entering directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' [ 84%] Building CXX object Components/Bites/CMakeFiles/OgreBites.dir/src/OgreAdvancedRenderControls.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreBites_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/usr/include/SDL2 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreBites.dir/src/OgreAdvancedRenderControls.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreAdvancedRenderControls.cpp [ 84%] Building CXX object Components/Bites/CMakeFiles/OgreBites.dir/src/OgreApplicationContext.cpp.o cd /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/Components/Bites && /usr/bin/x86_64-pc-linux-gnu-g++ -DOgreBites_EXPORTS -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/OgreMain/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build/include -I/usr/include/freetype2 -I/opt/nvidia-cg-toolkit/include/Cg -I/opt/nvidia-cg-toolkit/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11 -I/usr/include/SDL2 -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/RTShaderSystem/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/include -I/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Overlay/include -DNDEBUG -O2 -pipe -march=native -msse -Wall -Winit-self -Wcast-qual -Wwrite-strings -Wextra -Wundef -Wmissing-declarations -Wno-unused-parameter -Wshadow -Wno-missing-field-initializers -Wno-long-long -std=c++11 -fPIC -fPIC -pthread -DOGRE_GCC_VISIBILITY -fvisibility=hidden -fvisibility-inlines-hidden -o CMakeFiles/OgreBites.dir/src/OgreApplicationContext.cpp.o -c /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreApplicationContext.cpp /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreApplicationContext.cpp: In member function ‘virtual OgreBites::NativeWindowPair OgreBites::ApplicationContext::createWindow(const String&, Ogre::uint32, Ogre::uint32, Ogre::NameValuePairList)’: /var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11/Components/Bites/src/OgreApplicationContext.cpp:382:91: error: ‘union SDL_SysWMinfo::’ has no member named ‘x11’ WindowHandle"] = Ogre::StringConverter::toString(size_t(wmInfo.info.x11.window)); ^~~ make[2]: *** [Components/Bites/CMakeFiles/OgreBites.dir/build.make:76: Components/Bites/CMakeFiles/OgreBites.dir/src/OgreApplicationContext.cpp.o] Error 1 make[2]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make[1]: *** [CMakeFiles/Makefile2:682: Components/Bites/CMakeFiles/OgreBites.dir/all] Error 2 make[1]: Leaving directory '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' make: *** [Makefile:152: all] Error 2 * ERROR: dev-games/ogre-1.10.11::gentoo failed (compile phase): * emake failed * * If you need support, post the output of `emerge --info '=dev-games/ogre-1.10.11::gentoo'`, * the complete build log and the output of `emerge -pqv '=dev-games/ogre-1.10.11::gentoo'`. * The complete build log is located at '/var/log/portage/dev-games:ogre-1.10.11:20180617-212426.log'. * For convenience, a symlink to the build log is located at '/var/tmp/portage/dev-games/ogre-1.10.11/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/dev-games/ogre-1.10.11/temp/environment'. * Working directory: '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11_build' * S: '/var/tmp/portage/dev-games/ogre-1.10.11/work/ogre-1.10.11'