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Gentoo's Bugzilla – Attachment 514658 Details for
Bug 634296
games-strategy/endless-sky-0.9.6 : /.../SDL_config.h:33:26: fatal error: SDL_platform.h: No such file or directory
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[patch]
endless-sky-0.9.8-use_pkgconfig.patch
endless-sky-0.9.8-use_pkgconfig.patch (text/plain), 956 bytes, created by
Francesco Riosa
on 2018-01-13 16:20:57 UTC
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Description:
endless-sky-0.9.8-use_pkgconfig.patch
Filename:
MIME Type:
Creator:
Francesco Riosa
Created:
2018-01-13 16:20:57 UTC
Size:
956 bytes
patch
obsolete
>--- endless-sky-0.9.8/SConstruct.orig 2018-01-13 16:37:23.111609105 +0100 >+++ endless-sky-0.9.8/SConstruct 2018-01-13 16:44:46.212269837 +0100 >@@ -38,14 +38,16 @@ > # -msse3 or (if just building for your own computer) -march=native. > env.Append(CCFLAGS = flags) > env.Append(LIBS = [ >- "SDL2", >- "png", >- "jpeg", >- "GL", >- "GLEW", >- "openal", > "pthread" > ]); >+# Using pkg-config to find libraries when possible >+env.ParseConfig('pkg-config --cflags --libs sdl2') >+env.ParseConfig('pkg-config --cflags --libs libpng') >+env.ParseConfig('pkg-config --cflags --libs libjpeg') >+env.ParseConfig('pkg-config --cflags --libs gl') >+env.ParseConfig('pkg-config --cflags --libs glew') >+env.ParseConfig('pkg-config --cflags --libs openal') >+ > # libmad is not in the Steam runtime, so link it statically: > if 'SCHROOT_CHROOT_NAME' in os.environ and 'steamrt_scout_i386' in os.environ['SCHROOT_CHROOT_NAME']: > env.Append(LIBS = File("/usr/lib/i386-linux-gnu/libmad.a"))
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bug 634296
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