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Gentoo's Bugzilla – Attachment 465250 Details for
Bug 610972
games-strategy/s25rttr-0.8.1-r2 : /.../SDL.cpp:178:10: error: cannot convert ‘bool’ to ‘Sound*’ in return
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games-strategy:s25rttr-0.8.1-r2:20170226-060244.log
games-strategy:s25rttr-0.8.1-r2:20170226-060244.log (text/plain), 31.10 KB, created by
Toralf Förster
on 2017-02-26 09:38:55 UTC
(
hide
)
Description:
games-strategy:s25rttr-0.8.1-r2:20170226-060244.log
Filename:
MIME Type:
Creator:
Toralf Förster
Created:
2017-02-26 09:38:55 UTC
Size:
31.10 KB
patch
obsolete
> * Package: games-strategy/s25rttr-0.8.1-r2 > * Repository: gentoo > * Maintainer: games@gentoo.org > * Upstream: https://bugs.launchpad.net/s25rttr > * USE: abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU > * FEATURES: preserve-libs sandbox userpriv usersandbox >>>> Unpacking source... >>>> Unpacking s25rttr-0.8.1.tar.xz to /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work >>>> Source unpacked in /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work >>>> Preparing source in /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 ... > * Applying s25rttr-0.8.1-cmake.patch ... > [ ok ] > * Applying s25rttr-0.8.1-soundconverter.patch ... > [ ok ] > * Applying s25rttr-0.8.1-fpic.patch ... > [ ok ] > * Applying s25rttr-0.8.1-format.patch ... > [ ok ] > * Applying s25rttr-0.8.1-miniupnpc-api-14.patch ... > [ ok ] > * Applying s25rttr-0.8.1-cmake-3.patch ... > [ ok ] >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build" >cmake --no-warn-unused-cli -C /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DCOMPILEFOR=linux -DCOMPILEARCH=x86_64 -DCMAKE_SKIP_RPATH=YES -DPREFIX=/usr/games -DBINDIR=/usr/games/bin -DDATADIR=/usr/share/games -DLIBDIR=/usr/games/lib64/s25rttr -DDRIVERDIR=/usr/games/lib64/s25rttr -DGAMEDIR=~/.s25rttr/S2 -DBUILD_GLFW_DRIVER=OFF -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_INSTALL_DO_STRIP=OFF -DCMAKE_USER_MAKE_RULES_OVERRIDE=/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/gentoo_rules.cmake -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/gentoo_toolchain.cmake /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 >Not searching for unused variables given on the command line. >loading initial cache file /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/gentoo_common_config.cmake >-- The C compiler identification is unknown >-- The CXX compiler identification is unknown >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- works >-- Detecting C compiler ABI info >-- Detecting C compiler ABI info - done >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- works >-- Detecting CXX compiler ABI info >-- Detecting CXX compiler ABI info - done >-- Performing Test WERROR_FLAGS >-- Performing Test WERROR_FLAGS - Success >-- Performing Test FPIC_FLAGS >-- Performing Test FPIC_FLAGS - Success >-- Looking for pthread.h >-- Looking for pthread.h - found >-- Looking for pthread_create >-- Looking for pthread_create - not found >-- Looking for pthread_create in pthreads >-- Looking for pthread_create in pthreads - not found >-- Looking for pthread_create in pthread >-- Looking for pthread_create in pthread - found >-- Found Threads: TRUE >-- Found SDL: /usr/lib64/libSDLmain.a;/usr/lib64/libSDL.so;-lpthread (found version "1.2.15") >-- Found SDL: /usr/lib64/libSDLmain.a;/usr/lib64/libSDL.so;-lpthread >-- Found SDL_mixer: /usr/lib64/libSDL_mixer.so (found version "1.2.12") >-- Found SDL: /usr/lib64/libSDLmain.a;/usr/lib64/libSDL.so;-lpthread >-- Found SDL_mixer: /usr/lib64/libSDL_mixer.so >-- Found Iconv: /usr/lib64/libc.so >-- Found BZip2: /usr/lib64/libbz2.so (found version "1.0.6") >-- Looking for BZ2_bzCompressInit >-- Looking for BZ2_bzCompressInit - found >-- Found OpenGL: /usr/lib64/libGL.so >-- <<< Gentoo configuration >>> >Build type Gentoo >Install path /usr >Compiler flags: >C -O2 -pipe -march=native -Wall -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build >C++ -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build >Linker flags: >Executable -Wl,-O1 -Wl,--as-needed >Module -Wl,-O1 -Wl,--as-needed >Shared -Wl,-O1 -Wl,--as-needed > >-- Configuring done >-- Generating done >-- Build files have been written to: /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build" >make -j1 VERBOSE=1 >/usr/bin/cmake -H/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 -B/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build --check-build-system CMakeFiles/Makefile.cmake 0 >/usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/CMakeFiles /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/CMakeFiles/progress.marks >make -f CMakeFiles/Makefile2 all >make[1]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make -f driver/src/CMakeFiles/videodrv.dir/build.make driver/src/CMakeFiles/videodrv.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/videodrv.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/videodrv.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/videodrv.dir/depend.internal". >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/videodrv.dir/depend.internal". >Scanning dependencies of target videodrv >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make -f driver/src/CMakeFiles/videodrv.dir/build.make driver/src/CMakeFiles/videodrv.dir/build >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 1%] Building CXX object driver/src/CMakeFiles/videodrv.dir/VideoDriver.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/videodrv.dir/VideoDriver.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/VideoDriver.cpp >[ 1%] Building CXX object driver/src/CMakeFiles/videodrv.dir/VideoInterface.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/videodrv.dir/VideoInterface.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/VideoInterface.cpp >[ 1%] Building CXX object driver/src/CMakeFiles/videodrv.dir/__/__/build_version.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/videodrv.dir/__/__/build_version.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/build_version.cpp >[ 2%] Linking CXX static library libvideodrv.a >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/cmake -P CMakeFiles/videodrv.dir/cmake_clean_target.cmake >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/cmake -E cmake_link_script CMakeFiles/videodrv.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-ar qc libvideodrv.a CMakeFiles/videodrv.dir/VideoDriver.cpp.o CMakeFiles/videodrv.dir/VideoInterface.cpp.o CMakeFiles/videodrv.dir/__/__/build_version.cpp.o >/usr/bin/x86_64-pc-linux-gnu-ranlib libvideodrv.a >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 2%] Built target videodrv >make -f driver/src/CMakeFiles/audiodrv.dir/build.make driver/src/CMakeFiles/audiodrv.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/audiodrv.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/audiodrv.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/audiodrv.dir/depend.internal". >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src/CMakeFiles/audiodrv.dir/depend.internal". >Scanning dependencies of target audiodrv >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make -f driver/src/CMakeFiles/audiodrv.dir/build.make driver/src/CMakeFiles/audiodrv.dir/build >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 3%] Building CXX object driver/src/CMakeFiles/audiodrv.dir/AudioDriver.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/audiodrv.dir/AudioDriver.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/AudioDriver.cpp >[ 3%] Building CXX object driver/src/CMakeFiles/audiodrv.dir/AudioInterface.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/audiodrv.dir/AudioInterface.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/AudioInterface.cpp >[ 3%] Building CXX object driver/src/CMakeFiles/audiodrv.dir/Sound.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/audiodrv.dir/Sound.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/Sound.cpp >[ 3%] Building CXX object driver/src/CMakeFiles/audiodrv.dir/__/__/build_version.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/x86_64-pc-linux-gnu-g++ -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/audiodrv.dir/__/__/build_version.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/build_version.cpp >[ 4%] Linking CXX static library libaudiodrv.a >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/cmake -P CMakeFiles/audiodrv.dir/cmake_clean_target.cmake >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/src && /usr/bin/cmake -E cmake_link_script CMakeFiles/audiodrv.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-ar qc libaudiodrv.a CMakeFiles/audiodrv.dir/AudioDriver.cpp.o CMakeFiles/audiodrv.dir/AudioInterface.cpp.o CMakeFiles/audiodrv.dir/Sound.cpp.o CMakeFiles/audiodrv.dir/__/__/build_version.cpp.o >/usr/bin/x86_64-pc-linux-gnu-ranlib libaudiodrv.a >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 4%] Built target audiodrv >make -f driver/video/SDL/src/CMakeFiles/videoSDL.dir/build.make driver/video/SDL/src/CMakeFiles/videoSDL.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/video/SDL/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src/CMakeFiles/videoSDL.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src/CMakeFiles/videoSDL.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src/CMakeFiles/videoSDL.dir/depend.internal". >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src/CMakeFiles/videoSDL.dir/depend.internal". >Scanning dependencies of target videoSDL >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make -f driver/video/SDL/src/CMakeFiles/videoSDL.dir/build.make driver/video/SDL/src/CMakeFiles/videoSDL.dir/build >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 5%] Building CXX object driver/video/SDL/src/CMakeFiles/videoSDL.dir/SDL.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DvideoSDL_EXPORTS -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/video/SDL/src/../../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -I/usr/include/SDL -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/videoSDL.dir/SDL.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/video/SDL/src/SDL.cpp >[ 5%] Building CXX object driver/video/SDL/src/CMakeFiles/videoSDL.dir/__/__/__/__/build_version.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DvideoSDL_EXPORTS -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/video/SDL/src/../../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -I/usr/include/SDL -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/videoSDL.dir/__/__/__/__/build_version.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/build_version.cpp >[ 5%] Building CXX object driver/video/SDL/src/CMakeFiles/videoSDL.dir/__/__/__/src/DriverInterface.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DvideoSDL_EXPORTS -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/video/SDL/src/../../../src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -I/usr/include/SDL -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/videoSDL.dir/__/__/__/src/DriverInterface.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/src/DriverInterface.cpp >[ 5%] Linking CXX shared library libvideoSDL.so >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src && /usr/bin/cmake -E cmake_link_script CMakeFiles/videoSDL.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-g++ -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -I/usr/include/SDL -Wl,-O1 -Wl,--as-needed -shared -Wl,-soname,libvideoSDL.so -o libvideoSDL.so CMakeFiles/videoSDL.dir/SDL.cpp.o CMakeFiles/videoSDL.dir/__/__/__/__/build_version.cpp.o CMakeFiles/videoSDL.dir/__/__/__/src/DriverInterface.cpp.o ../../../src/libvideodrv.a -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/video/SDL/src && ln -fvs SDL/src/libvideoSDL.so ../../videoSDL.so >'../../videoSDL.so' -> 'SDL/src/libvideoSDL.so' >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 5%] Built target videoSDL >make -f libendian/src/CMakeFiles/endian.dir/build.make libendian/src/CMakeFiles/endian.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src/CMakeFiles/endian.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src/CMakeFiles/endian.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src/CMakeFiles/endian.dir/depend.internal". >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src/CMakeFiles/endian.dir/depend.internal". >Scanning dependencies of target endian >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make -f libendian/src/CMakeFiles/endian.dir/build.make libendian/src/CMakeFiles/endian.dir/build >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 5%] Building CXX object libendian/src/CMakeFiles/endian.dir/libendian.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/libendian.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/libendian.cpp >[ 5%] Building CXX object libendian/src/CMakeFiles/endian.dir/read_char.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/read_char.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/read_char.cpp >[ 5%] Building CXX object libendian/src/CMakeFiles/endian.dir/read_int.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/read_int.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/read_int.cpp >[ 6%] Building CXX object libendian/src/CMakeFiles/endian.dir/read_short.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/read_short.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/read_short.cpp >[ 6%] Building CXX object libendian/src/CMakeFiles/endian.dir/swap.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/swap.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/swap.cpp >[ 6%] Building CXX object libendian/src/CMakeFiles/endian.dir/write_char.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/write_char.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/write_char.cpp >[ 6%] Building CXX object libendian/src/CMakeFiles/endian.dir/write_int.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/write_int.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/write_int.cpp >[ 7%] Building CXX object libendian/src/CMakeFiles/endian.dir/write_short.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -Wall -pedantic -fno-strict-aliasing -o CMakeFiles/endian.dir/write_short.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src/write_short.cpp >[ 7%] Linking CXX static library libendian.a >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/cmake -P CMakeFiles/endian.dir/cmake_clean_target.cmake >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/libendian/src && /usr/bin/cmake -E cmake_link_script CMakeFiles/endian.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-ar qc libendian.a CMakeFiles/endian.dir/libendian.cpp.o CMakeFiles/endian.dir/read_char.cpp.o CMakeFiles/endian.dir/read_int.cpp.o CMakeFiles/endian.dir/read_short.cpp.o CMakeFiles/endian.dir/swap.cpp.o CMakeFiles/endian.dir/write_char.cpp.o CMakeFiles/endian.dir/write_int.cpp.o CMakeFiles/endian.dir/write_short.cpp.o >/usr/bin/x86_64-pc-linux-gnu-ranlib libendian.a >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 7%] Built target endian >make -f driver/audio/SDL/src/CMakeFiles/audioSDL.dir/build.make driver/audio/SDL/src/CMakeFiles/audioSDL.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1 /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/audio/SDL/src /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/audio/SDL/src/CMakeFiles/audioSDL.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/audio/SDL/src/CMakeFiles/audioSDL.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/audio/SDL/src/CMakeFiles/audioSDL.dir/depend.internal". >Dependee "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/audio/SDL/src/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/audio/SDL/src/CMakeFiles/audioSDL.dir/depend.internal". >Scanning dependencies of target audioSDL >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make -f driver/audio/SDL/src/CMakeFiles/audioSDL.dir/build.make driver/audio/SDL/src/CMakeFiles/audioSDL.dir/build >make[2]: Entering directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >[ 7%] Building CXX object driver/audio/SDL/src/CMakeFiles/audioSDL.dir/SDL.cpp.o >cd /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build/driver/audio/SDL/src && /usr/bin/x86_64-pc-linux-gnu-g++ -DaudioSDL_EXPORTS -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/../../../src -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/libendian/src -DNDEBUG -Werror=terminate -O2 -pipe -march=native -I/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build -I/usr/include/SDL -I/usr/include/SDL -Wall -pedantic -fno-strict-aliasing -fPIC -o CMakeFiles/audioSDL.dir/SDL.cpp.o -c /var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp: In member function âvirtual Sound* AudioSDL::LoadEffect(unsigned int, unsigned char*, long unsigned int)â: >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:178:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:184:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:187:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:194:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp: In member function âvirtual Sound* AudioSDL::LoadMusic(unsigned int, unsigned char*, long unsigned int)â: >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:236:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:241:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:269:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1/driver/audio/SDL/src/SDL.cpp:272:10: error: cannot convert âboolâ to âSound*â in return > return false; > ^~~~~ >make[2]: *** [driver/audio/SDL/src/CMakeFiles/audioSDL.dir/build.make:63: driver/audio/SDL/src/CMakeFiles/audioSDL.dir/SDL.cpp.o] Error 1 >make[2]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make[1]: *** [CMakeFiles/Makefile2:371: driver/audio/SDL/src/CMakeFiles/audioSDL.dir/all] Error 2 >make[1]: Leaving directory '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' >make: *** [Makefile:128: all] Error 2 > * ERROR: games-strategy/s25rttr-0.8.1-r2::gentoo failed (compile phase): > * emake failed > * > * If you need support, post the output of `emerge --info '=games-strategy/s25rttr-0.8.1-r2::gentoo'`, > * the complete build log and the output of `emerge -pqv '=games-strategy/s25rttr-0.8.1-r2::gentoo'`. > * The complete build log is located at '/var/log/portage/games-strategy:s25rttr-0.8.1-r2:20170226-060244.log'. > * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/temp/environment'. > * Working directory: '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1_build' > * S: '/var/tmp/portage/games-strategy/s25rttr-0.8.1-r2/work/s25rttr-0.8.1'
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