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(-)file_not_specified_in_diff (-49 / +14 lines)
Line  Link Here
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-- b/lib/Target/AMDGPU/SIInstructions.td
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++ a/lib/Target/AMDGPU/SIInstructions.td
Lines 2029-2035 Link Here
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  let hasSideEffects = 1;
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  let hasSideEffects = 1;
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  let SALU = 1;
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  let SALU = 1;
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  let hasNoSchedulingInfo = 1;
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  let hasNoSchedulingInfo = 1;
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  let DisableWQM = 1;
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}
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}
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let Uses = [EXEC], Defs = [EXEC, VCC, M0],
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let Uses = [EXEC], Defs = [EXEC, VCC, M0],
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-- b/lib/Target/AMDGPU/SIWholeQuadMode.cpp
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++ a/lib/Target/AMDGPU/SIWholeQuadMode.cpp
Lines 219-224 Link Here
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      markInstruction(MI, Flags, Worklist);
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      markInstruction(MI, Flags, Worklist);
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      GlobalFlags |= Flags;
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      GlobalFlags |= Flags;
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    }
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    }
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    if (WQMOutputs && MBB.succ_empty()) {
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      // This is a prolog shader. Make sure we go back to exact mode at the end.
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      Blocks[&MBB].OutNeeds = StateExact;
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      Worklist.push_back(&MBB);
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      GlobalFlags |= StateExact;
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    }
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  }
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  }
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  return GlobalFlags;
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  return GlobalFlags;
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-- b/test/CodeGen/AMDGPU/wqm.ll
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++ a/test/CodeGen/AMDGPU/wqm.ll
Lines 17-34 Link Here
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;CHECK-LABEL: {{^}}test2:
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;CHECK-LABEL: {{^}}test2:
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;CHECK-NEXT: ; %main_body
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;CHECK-NEXT: ; %main_body
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;CHECK-NEXT: s_wqm_b64 exec, exec
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;CHECK-NEXT: s_wqm_b64 exec, exec
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;CHECK: image_sample
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;CHECK-NOT: exec
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;CHECK-NOT: exec
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define amdgpu_ps void @test2(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, float addrspace(1)* inreg %ptr, <4 x i32> %c) {
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;CHECK: _load_dword v0,
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define amdgpu_ps float @test2(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, float addrspace(1)* inreg %ptr, <4 x i32> %c) {
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main_body:
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main_body:
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  %c.1 = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> %c, <8 x i32> %rsrc, <4 x i32> %sampler, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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  %c.1 = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> %c, <8 x i32> %rsrc, <4 x i32> %sampler, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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  %c.2 = bitcast <4 x float> %c.1 to <4 x i32>
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  %c.2 = bitcast <4 x float> %c.1 to <4 x i32>
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  %c.3 = extractelement <4 x i32> %c.2, i32 0
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  %c.3 = extractelement <4 x i32> %c.2, i32 0
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  %gep = getelementptr float, float addrspace(1)* %ptr, i32 %c.3
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  %gep = getelementptr float, float addrspace(1)* %ptr, i32 %c.3
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  %data = load float, float addrspace(1)* %gep
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  %data = load float, float addrspace(1)* %gep
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  ret float %data
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  call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %data, float undef, float undef, float undef)
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  ret void
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}
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}
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; ... but disabled for stores (and, in this simple case, not re-enabled).
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; ... but disabled for stores (and, in this simple case, not re-enabled).
Lines 415-460 Link Here
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  ret void
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  ret void
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}
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}
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; Must return to exact at the end of a non-void returning shader,
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; otherwise the EXEC mask exported by the epilog will be wrong. This is true
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; even if the shader has no kills, because a kill could have happened in a
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; previous shader fragment.
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;
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; CHECK-LABEL: {{^}}test_nonvoid_return:
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; CHECK: s_mov_b64 [[LIVE:s\[[0-9]+:[0-9]+\]]], exec
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; CHECK: s_wqm_b64 exec, exec
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;
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; CHECK: s_and_b64 exec, exec, [[LIVE]]
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; CHECK-NOT: exec
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define amdgpu_ps <4 x float> @test_nonvoid_return() nounwind {
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  %tex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> undef, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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  %tex.i = bitcast <4 x float> %tex to <4 x i32>
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  %dtex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> %tex.i, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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  ret <4 x float> %dtex
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}
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; CHECK-LABEL: {{^}}test_nonvoid_return_unreachable:
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; CHECK: s_mov_b64 [[LIVE:s\[[0-9]+:[0-9]+\]]], exec
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; CHECK: s_wqm_b64 exec, exec
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;
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; CHECK: s_and_b64 exec, exec, [[LIVE]]
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; CHECK-NOT: exec
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define amdgpu_ps <4 x float> @test_nonvoid_return_unreachable(i32 inreg %c) nounwind {
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entry:
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  %tex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> undef, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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  %tex.i = bitcast <4 x float> %tex to <4 x i32>
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  %dtex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> %tex.i, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0)
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  %cc = icmp sgt i32 %c, 0
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  br i1 %cc, label %if, label %else
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if:
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  store volatile <4 x float> %dtex, <4 x float>* undef
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  unreachable
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else:
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  ret <4 x float> %dtex
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}
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declare void @llvm.amdgcn.image.store.v4i32(<4 x float>, <4 x i32>, <8 x i32>, i32, i1, i1, i1, i1) #1
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declare void @llvm.amdgcn.image.store.v4i32(<4 x float>, <4 x i32>, <8 x i32>, i32, i1, i1, i1, i1) #1
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declare void @llvm.amdgcn.buffer.store.f32(float, <4 x i32>, i32, i32, i1, i1) #1
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declare void @llvm.amdgcn.buffer.store.f32(float, <4 x i32>, i32, i32, i1, i1) #1

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