* Package: games-action/chromium-bsu-0.9.15.1 * Repository: gentoo * Maintainer: games@gentoo.org * USE: abi_x86_64 amd64 elibc_glibc kernel_linux nls userland_GNU * FEATURES: preserve-libs sandbox userpriv usersandbox >>> Unpacking source... >>> Unpacking chromium-bsu-0.9.15.1.tar.gz to /var/tmp/portage/games-action/chromium-bsu-0.9.15.1/work >>> Source unpacked in /var/tmp/portage/games-action/chromium-bsu-0.9.15.1/work >>> Preparing source in /var/tmp/portage/games-action/chromium-bsu-0.9.15.1/work/chromium-bsu-0.9.15.1 ... >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-action/chromium-bsu-0.9.15.1/work/chromium-bsu-0.9.15.1 ... * econf: updating chromium-bsu-0.9.15.1/config.guess with /usr/share/gnuconfig/config.guess * econf: updating chromium-bsu-0.9.15.1/config.sub with /usr/share/gnuconfig/config.sub ./configure --prefix=/usr --build=x86_64-pc-linux-gnu --host=x86_64-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --disable-dependency-tracking --prefix=/usr/games --libdir=/usr/games/lib64 --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --datarootdir=/usr/share --disable-ftgl --enable-glc --disable-sdlmixer --enable-openal --enable-nls --disable-sdl --disable-sdlimage --enable-glut checking for a BSD-compatible install... /usr/lib/portage/python3.4/ebuild-helpers/xattr/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... gawk checking whether make sets $(MAKE)... yes checking whether the C++ compiler works... yes checking for C++ compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C++ compiler... yes checking whether x86_64-pc-linux-gnu-g++ accepts -g... yes checking for style of include used by make... GNU checking dependency style of x86_64-pc-linux-gnu-g++... none checking for x86_64-pc-linux-gnu-pkg-config... /usr/bin/x86_64-pc-linux-gnu-pkg-config checking pkg-config is at least version 0.9.0... yes checking for x86_64-pc-linux-gnu-gcc... x86_64-pc-linux-gnu-gcc checking whether we are using the GNU C compiler... yes checking whether x86_64-pc-linux-gnu-gcc accepts -g... yes checking for x86_64-pc-linux-gnu-gcc option to accept ISO C89... none needed checking dependency style of x86_64-pc-linux-gnu-gcc... none checking how to run the C preprocessor... x86_64-pc-linux-gnu-gcc -E checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking fcntl.h usability... yes checking fcntl.h presence... yes checking for fcntl.h... yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for unistd.h... (cached) yes checking locale.h usability... yes checking locale.h presence... yes checking for locale.h... yes checking for stdbool.h that conforms to C99... yes checking for _Bool... yes checking for an ANSI C-conforming const... yes checking for inline... inline checking whether struct tm is in sys/time.h or time.h... time.h checking for stdlib.h... (cached) yes checking for GNU libc compatible malloc... yes checking whether lstat correctly handles trailing slash... yes checking whether stat accepts an empty string... no checking for vprintf... yes checking for _doprnt... no checking for atexit... yes checking for floor... no checking for setenv... yes checking for sqrt... no checking for strcasecmp... yes checking for strchr... yes checking for strerror... yes checking for strrchr... yes checking whether NLS is requested... yes checking for msgfmt... /usr/bin/msgfmt checking for gmsgfmt... /usr/bin/gmsgfmt checking for xgettext... /usr/bin/xgettext checking for msgmerge... /usr/bin/msgmerge checking build system type... x86_64-pc-linux-gnu checking host system type... x86_64-pc-linux-gnu checking for ld used by GCC... x86_64-pc-linux-gnu-ld checking if the linker (x86_64-pc-linux-gnu-ld) is GNU ld... yes checking for shared library run path origin... done checking for CFPreferencesCopyAppValue... no checking for CFLocaleCopyCurrent... no checking for GNU gettext in libc... yes checking whether to use NLS... yes checking where the gettext function comes from... libc checking for X... libraries , headers checking for a sed that does not truncate output... /bin/sed checking whether we are using the Microsoft C compiler... no checking windows.h usability... no checking windows.h presence... no checking for windows.h... no checking for GL/gl.h... yes checking for OpenGL/gl.h... no checking for OpenGL library... -lGL checking for GL/glu.h... yes checking for OpenGL/glu.h... no checking for OpenGL Utility library... -lGLU checking for varargs GLU tesselator callback function type... no checking GL/glc.h usability... yes checking GL/glc.h presence... yes checking for GL/glc.h... yes checking QuesoGLC/glc.h usability... no checking QuesoGLC/glc.h presence... no checking for QuesoGLC/glc.h... no checking for glcGenContext in -lGLC... yes checking for glcGenContext in -lglc32... no checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking for XmuScreenOfWindow in -lXmu... yes checking for XIQueryVersion in -lXi... yes checking GL/glut.h usability... yes checking GL/glut.h presence... yes checking for GL/glut.h... yes checking GLUT/glut.h usability... no checking GLUT/glut.h presence... no checking for GLUT/glut.h... no checking for GLUT library... -lglut checking for OPENAL... yes checking for FREEALUT... yes checking GL/glpng.h usability... yes checking GL/glpng.h presence... yes checking for GL/glpng.h... yes checking glpng/glpng.h usability... no checking glpng/glpng.h presence... no checking for glpng/glpng.h... no checking for pngBind in -lglpng... no checking OpenAL/al.h usability... no checking OpenAL/al.h presence... no checking for OpenAL/al.h... no checking OpenAL/alc.h usability... no checking OpenAL/alc.h presence... no checking for OpenAL/alc.h... no checking ALUT/alut.h usability... no checking ALUT/alut.h presence... no checking for ALUT/alut.h... no checking AL/al.h usability... yes checking AL/al.h presence... yes checking for AL/al.h... yes checking AL/alc.h usability... yes checking AL/alc.h presence... yes checking for AL/alc.h... yes checking AL/alut.h usability... yes checking AL/alut.h presence... yes checking for AL/alut.h... yes configure: error: cannot find glpng or SDL_image (image loader) !!! Please attach the following file when seeking support: !!! /var/tmp/portage/games-action/chromium-bsu-0.9.15.1/work/chromium-bsu-0.9.15.1/config.log * ERROR: games-action/chromium-bsu-0.9.15.1::gentoo failed (configure phase): * econf failed * * Call stack: * ebuild.sh, line 115: Called src_configure * environment, line 2985: Called egamesconf '--disable-ftgl' '--enable-glc' '--disable-sdlmixer' '--enable-openal' '--enable-nls' '--disable-sdl' '--disable-sdlimage' '--enable-glut' * environment, line 692: Called econf '--prefix=/usr/games' '--libdir=/usr/games/lib64' '--datadir=/usr/share/games' '--sysconfdir=/etc/games' '--localstatedir=/var/games' '--datarootdir=/usr/share' '--disable-ftgl' '--enable-glc' '--disable-sdlmixer' '--enable-openal' '--enable-nls' '--disable-sdl' '--disable-sdlimage' '--enable-glut' * phase-helpers.sh, line 662: Called __helpers_die 'econf failed' * isolated-functions.sh, line 117: Called die * The specific snippet of code: * die "$@" * * If you need support, post the output of `emerge --info '=games-action/chromium-bsu-0.9.15.1::gentoo'`, * the complete build log and the output of `emerge -pqv '=games-action/chromium-bsu-0.9.15.1::gentoo'`. * The complete build log is located at '/var/log/portage/games-action:chromium-bsu-0.9.15.1:20161003-031941.log'. * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-action/chromium-bsu-0.9.15.1/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-action/chromium-bsu-0.9.15.1/temp/environment'. * Working directory: '/var/tmp/portage/games-action/chromium-bsu-0.9.15.1/work/chromium-bsu-0.9.15.1' * S: '/var/tmp/portage/games-action/chromium-bsu-0.9.15.1/work/chromium-bsu-0.9.15.1'