* Package: games-fps/urbanterror-4.2.023 * Repository: gentoo * Maintainer: games@gentoo.org * USE: abi_x86_64 altgamma amd64 curl elibc_glibc kernel_linux pax_kernel sdl userland_GNU vorbis * FEATURES: preserve-libs sandbox userpriv usersandbox * Applying urbanterror-4.2.023-build.patch ... [ ok ] make[1]: Entering directory '/var/tmp/portage/games-fps/urbanterror-4.2.023/work/ioq3-for-UrbanTerror-4-release-4.2.023' Building Quake3-UrT in build/release-linux-x86_64: PLATFORM: linux ARCH: x86_64 COMPILE_PLATFORM: linux COMPILE_ARCH: x86_64 CC: x86_64-pc-linux-gnu-gcc CFLAGS: -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR="/usr/share/games/urbanterror" -MMD -DNDEBUG Output: build/release-linux-x86_64/Quake3-UrT.x86_64 make[2]: Entering directory '/var/tmp/portage/games-fps/urbanterror-4.2.023/work/ioq3-for-UrbanTerror-4-release-4.2.023' CC code/client/cl_cgame.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_cgame.o -c code/client/cl_cgame.c CC code/client/cl_cin.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_cin.o -c code/client/cl_cin.c CC code/client/cl_console.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_console.o -c code/client/cl_console.c CC code/client/cl_input.c CC code/client/cl_keys.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_input.o -c code/client/cl_input.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_keys.o -c code/client/cl_keys.c CC code/client/cl_main.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_main.o -c code/client/cl_main.c CC code/client/cl_net_chan.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_net_chan.o -c code/client/cl_net_chan.c CC code/client/cl_parse.c x86_64-pc-linux-gnu-gcc -march=native -Wformat -Werror=format-security -g0 -O2 -Wall -Wimplicit -Wstrict-prototypes -DUSE_CURL=1 -DUSE_CODEC_VORBIS=1 -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUSE_ALTGAMMA=1 -DUSE_AUTH=1 -DUSE_DEMO_FORMAT_42=1 -DDEFAULT_BASEDIR=\"/usr/share/games/urbanterror\" -MMD -DNDEBUG -o build/release-linux-x86_64/client/cl_parse.o -c code/client/cl_parse.c code/client/cl_parse.c: In function ‘TextDecode6Bit’: code/client/cl_parse.c:343:6: warning: unused variable ‘shn’ [-Wunused-variable] int shn = 0; ^ code/client/cl_input.c: In function ‘CL_JoystickMove’: code/client/cl_parse.c:342:6: warning: unused variable ‘sh’ [-Wunused-variable] int sh = 0; ^ code/client/cl_parse.c: At top level: code/client/cl_input.c:384:7: warning: variable ‘movespeed’ set but not used [-Wunused-but-set-variable] int movespeed; ^ code/client/cl_parse.c:423:6: warning: function declaration isn’t a prototype [-Wstrict-prototypes] void CL_ParseCompressedPureList() ^ code/client/cl_input.c: In function ‘CL_CreateNewCommands’: code/client/cl_input.c:615:13: warning: variable ‘cmd’ set but not used [-Wunused-but-set-variable] usercmd_t *cmd; ^ code/client/cl_parse.c: In function ‘CL_ParseDownload’: code/client/cl_parse.c:773:4: error: format not a string literal and no format arguments [-Werror=format-security] Com_Error(ERR_DROP, MSG_ReadString( msg ) ); ^ code/client/cl_cgame.c: In function ‘CL_GetServerCommand’: code/client/cl_cgame.c:299:4: error: format not a string literal and no format arguments [-Werror=format-security] Com_Error (ERR_SERVERDISCONNECT, va( "Server Disconnected - %s", Cmd_Argv( 1 ) ) ); ^ code/client/cl_cgame.c: In function ‘FloatAsInt’: code/client/cl_cgame.c:403:2: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] *(float *)&temp = f; ^ cc1: some warnings being treated as errors code/client/cl_cin.c: In function ‘CL_PlayCinematic_f’: code/client/cl_cin.c:1595:11: warning: variable ‘holdatend’ set but not used [-Wunused-but-set-variable] qboolean holdatend; ^ Makefile:1586: recipe for target 'build/release-linux-x86_64/client/cl_parse.o' failed make[2]: *** [build/release-linux-x86_64/client/cl_parse.o] Error 1 make[2]: *** Waiting for unfinished jobs.... code/client/cl_cgame.c: In function ‘CL_AdjustTimeDelta’: code/client/cl_cgame.c:829:7: warning: variable ‘resetTime’ set but not used [-Wunused-but-set-variable] int resetTime; ^ code/client/cl_main.c: In function ‘CL_ServerInfoPacket’: code/client/cl_main.c:3149:8: warning: variable ‘str’ set but not used [-Wunused-but-set-variable] char* str; ^ code/client/cl_main.c: In function ‘CL_GlobalServers_f’: code/client/cl_main.c:3550:2: error: format not a string literal and no format arguments [-Werror=format-security] NET_OutOfBandPrint( NS_SERVER, adr[adrNum], command ); ^ cc1: some warnings being treated as errors Makefile:1586: recipe for target 'build/release-linux-x86_64/client/cl_cgame.o' failed make[2]: *** [build/release-linux-x86_64/client/cl_cgame.o] Error 1 cc1: some warnings being treated as errors Makefile:1586: recipe for target 'build/release-linux-x86_64/client/cl_main.o' failed make[2]: *** [build/release-linux-x86_64/client/cl_main.o] Error 1 make[2]: Leaving directory '/var/tmp/portage/games-fps/urbanterror-4.2.023/work/ioq3-for-UrbanTerror-4-release-4.2.023' Makefile:866: recipe for target 'targets' failed make[1]: *** [targets] Error 2 make[1]: Leaving directory '/var/tmp/portage/games-fps/urbanterror-4.2.023/work/ioq3-for-UrbanTerror-4-release-4.2.023' Makefile:857: recipe for target 'release' failed make: *** [release] Error 2 * ERROR: games-fps/urbanterror-4.2.023::gentoo failed (compile phase): * emake failed * * If you need support, post the output of `emerge --info '=games-fps/urbanterror-4.2.023::gentoo'`, * the complete build log and the output of `emerge -pqv '=games-fps/urbanterror-4.2.023::gentoo'`. * The complete build log is located at '/var/log/log/build/games-fps/urbanterror-4.2.023:20150408-125159.log'. * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-fps/urbanterror-4.2.023/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-fps/urbanterror-4.2.023/temp/environment'. * Working directory: '/var/tmp/portage/games-fps/urbanterror-4.2.023/work/ioq3-for-UrbanTerror-4-release-4.2.023' * S: '/var/tmp/portage/games-fps/urbanterror-4.2.023/work/ioq3-for-UrbanTerror-4-release-4.2.023'