* Package: games-arcade/abe-1.1 * Repository: gentoo * Maintainer: games@gentoo.org * USE: abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU * FEATURES: preserve-libs sandbox userpriv usersandbox * Applying abe-1.1-settings.patch ... [ ok ] creating cache ./config.cache checking for a BSD compatible install... /usr/lib/portage/python2.7/ebuild-helpers/xattr/install -c checking whether build environment is sane... yes checking whether make sets ${MAKE}... yes checking for working aclocal-1.4... missing checking for working autoconf... found checking for working automake-1.4... missing checking for working autoheader... found checking for working makeinfo... found checking host system type... x86_64-pc-linux-gnu checking for gcc... x86_64-pc-linux-gnu-gcc checking whether the C compiler (x86_64-pc-linux-gnu-gcc -march=native -O2 -pipe -Wformat -Werror=format-security -Wl,-O1 -Wl,--as-needed) works... yes checking whether the C compiler (x86_64-pc-linux-gnu-gcc -march=native -O2 -pipe -Wformat -Werror=format-security -Wl,-O1 -Wl,--as-needed) is a cross-compiler... no checking whether we are using GNU C... yes checking whether x86_64-pc-linux-gnu-gcc accepts -g... yes checking for c++... x86_64-pc-linux-gnu-g++ checking whether the C++ compiler (x86_64-pc-linux-gnu-g++ -march=native -O2 -pipe -Wformat -Werror=format-security -Wl,-O1 -Wl,--as-needed) works... yes checking whether the C++ compiler (x86_64-pc-linux-gnu-g++ -march=native -O2 -pipe -Wformat -Werror=format-security -Wl,-O1 -Wl,--as-needed) is a cross-compiler... no checking whether we are using GNU C++... yes checking whether x86_64-pc-linux-gnu-g++ accepts -g... yes checking for ranlib... x86_64-pc-linux-gnu-ranlib checking whether make sets ${MAKE}... (cached) yes checking how to run the C preprocessor... x86_64-pc-linux-gnu-gcc -E checking for ANSI C header files... yes checking for sys/time.h... yes checking for unistd.h... yes checking for working const... yes checking whether time.h and sys/time.h may both be included... yes checking for getcwd... yes checking for gettimeofday... yes checking for strdup... yes checking for finite... yes checking for isnan... yes checking for _finite... no checking for _isnan... no checking for ieeefp.h... no checking for Win32 platform... no checking for Mac OSX platform... no checking for X... libraries /usr/lib64, headers checking for dnet_ntoa in -ldnet... no checking for dnet_ntoa in -ldnet_stub... no checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking for main in -ldl... yes checking for main in -lm... yes checking for sdl-config... /usr/bin/sdl-config checking for SDL - version >= 1.0.1... yes checking for SDL_JoystickOpen... yes checking for Mix_OpenAudio in -lSDL_mixer... yes updating cache ./config.cache creating ./config.status creating Makefile creating src/Makefile creating config.h cd . && autoheader cd . \ && CONFIG_FILES= CONFIG_HEADERS=config.h \ /bin/sh ./config.status creating config.h make all-recursive make[1]: Entering directory '/var/tmp/portage/games-arcade/abe-1.1/work/abe-1.1' Making all in src make[2]: Entering directory '/var/tmp/portage/games-arcade/abe-1.1/work/abe-1.1/src' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -DHAVE_SDL=1 -DHAVE_SDL_MIXER=1 -DBASE_DIR="/usr/share/games/abe" -march=native -O2 -pipe -Wformat -Werror=format-security -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c Directories.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -DHAVE_SDL=1 -DHAVE_SDL_MIXER=1 -DBASE_DIR="/usr/share/games/abe" -march=native -O2 -pipe -Wformat -Werror=format-security -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c Editor.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -DHAVE_SDL=1 -DHAVE_SDL_MIXER=1 -DBASE_DIR="/usr/share/games/abe" -march=native -O2 -pipe -Wformat -Werror=format-security -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c Font.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -DHAVE_SDL=1 -DHAVE_SDL_MIXER=1 -DBASE_DIR="/usr/share/games/abe" -march=native -O2 -pipe -Wformat -Werror=format-security -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c Game.c Game.c: In function ‘path_sprintf’: Game.c:21:5: error: format not a string literal and no format arguments [-Werror=format-security] sprintf(path + len, formatted_name);  ^ cc1: some warnings being treated as errors Makefile:240: recipe for target 'Game.o' failed make[2]: *** [Game.o] Error 1 make[2]: Leaving directory '/var/tmp/portage/games-arcade/abe-1.1/work/abe-1.1/src' Makefile:151: recipe for target 'all-recursive' failed make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory '/var/tmp/portage/games-arcade/abe-1.1/work/abe-1.1' Makefile:300: recipe for target 'all-recursive-am' failed make: *** [all-recursive-am] Error 2 * ERROR: games-arcade/abe-1.1::gentoo failed (compile phase): * emake failed * * If you need support, post the output of `emerge --info '=games-arcade/abe-1.1::gentoo'`, * the complete build log and the output of `emerge -pqv '=games-arcade/abe-1.1::gentoo'`. * The complete build log is located at '/var/log/portage/games-arcade:abe-1.1:20150303-224706.log'. * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-arcade/abe-1.1/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-arcade/abe-1.1/temp/environment'. * Working directory: '/var/tmp/portage/games-arcade/abe-1.1/work/abe-1.1' * S: '/var/tmp/portage/games-arcade/abe-1.1/work/abe-1.1'